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Grand Company/Chocobo questFollow

#1 Oct 12 2011 at 2:32 PM Rating: Good
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I'm a new player who recently hit 25, so I started doing the Grand Company questline to get a chocobo.

I got to the end of the Uldah questline, and he gave me a quest called Burning Man that basically tells me to investigate the other Companies...

Does this mean I have to do all the questlines for every town just to join one?
I don't really have any interest in completing the quests until i'm higher...I'd just like to know the quickest way to get enough points for a Chocobo.

I'm sorry for asking on the forums, but these quests have little to no information available online.
#2 Oct 12 2011 at 2:56 PM Rating: Excellent
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You'll need to witness the intro speeches of each nation, if I recall. Basically you should be at the same point for all 3 companies before you can accept one. I did them all because I was interested anyway, so I'm not sure if I could have skipped out on actually completing the last part of the other two cities. Once you're inducted into one grand company you need 3000 seals in that company's currency to get your chocobo issuance, then take the issuance to the chocobo manager near the city gates.
#3 Oct 12 2011 at 3:06 PM Rating: Decent
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I see. I'll try witnessing the intros to Gridania and Limsa, then.

Do you have any advice on what I can do as a new player (re: not the instance) to grind the 3000?
#4 Oct 12 2011 at 3:44 PM Rating: Good
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Right now seals are being given out at double the normal amount due to the Foundation Day event. If you don't have 3000 seals by the time you join, each city seems to have a quest that you can do regardless of what company you've joined. Ul'dah has one in you can pick up in the Alchemist's guild, and LL has one in the fishing guild. I haven't done the Gridania one, yet, so can't help you there. LL is easy enough if you're over 25.

Ul'dah I did at 33, but I had to follow a party who happened to be fighting their way through a beastman stronghold. I wouldn't likely have gotten in there on my own. I got as close as I could and just waited for other players to clear me a path. There are caravan missions, too, but you won't likely be able to complete those without a party.

To be honest it isn't much of a grind. Once you've joined a company you'll have 3000 seals before you know it.
#5 Oct 12 2011 at 4:36 PM Rating: Good
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SigVicious wrote:
I see. I'll try witnessing the intros to Gridania and Limsa, then.

Do you have any advice on what I can do as a new player (re: not the instance) to grind the 3000?


Did it work for you, just watching the intro speeches or did you have to complete all the quests for the different companies? I am asking because I am in the exact same situation atm, just finished Uldah and I am talking to the LL officer now, wondering if I should begin the quests or just head for Gridania.

EDIT: I tried just accepting the first quest from the other cities, but for me it didn't work. Not sure if I did something wrong, but looks like you have to finish some quests at least.

Edited, Oct 12th 2011 6:53pm by Belcrono
#6 Oct 12 2011 at 6:03 PM Rating: Good
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You do have to complete all the questlines.
It's a pain in the **** because these quests take over half an hour of just walking, and while the environment is nice, it's not nice enough to make this exciting.
#7 Oct 12 2011 at 6:19 PM Rating: Excellent
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SigVicious wrote:
I see. I'll try witnessing the intros to Gridania and Limsa, then.

Do you have any advice on what I can do as a new player (re: not the instance) to grind the 3000?

Fill the supply missions. It's offered to you once you are enlisted, and they give like 4-11 seals per turn in, doubled during the event. The lumber one is usually the one I end up picking, and made several thousands seals that way.

They really need to allow us to turn logs faster than 3 at a time, though, because I turned it over 5 stacks of 99...
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#8 Oct 12 2011 at 6:19 PM Rating: Good
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Yeah thanks, I've been at it for a while now. Honestly though I don't really mind, except all the quests are EXACTLY the same, but with different characters. Had they been a bit different it would have been rather fun imo, but this feels kinda lame.
#9 Oct 12 2011 at 8:59 PM Rating: Decent
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Okay, I have another question about the questline....I decided to join the Maelstrom, and am on the quest "An Officer and a Wise Man", and the quest leads to a series of islands to the left of Camp Bloodshore. However, I have no idea how to get there. Any help?
#10 Oct 12 2011 at 9:12 PM Rating: Excellent
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SigVicious wrote:
Okay, I have another question about the questline....I decided to join the Maelstrom, and am on the quest "An Officer and a Wise Man", and the quest leads to a series of islands to the left of Camp Bloodshore. However, I have no idea how to get there. Any help?


The cave straight west from Bloodshore camp.
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#11 Oct 12 2011 at 9:19 PM Rating: Default
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Belcrono wrote:
Yeah thanks, I've been at it for a while now. Honestly though I don't really mind, except all the quests are EXACTLY the same, but with different characters. Had they been a bit different it would have been rather fun imo, but this feels kinda lame.


yeah this ticks me off. Just let me join the company I want to join and get a choco. It is a terrible decision for the devs to FORCEFULLY HIGHLIGHT how they are just recycling the same story 3 times.
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#12 Oct 12 2011 at 9:27 PM Rating: Excellent
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I've spent more than 4 hours of just walking back and forth on this questline alone. This is a perfect way to turn new players away.
#13 Oct 12 2011 at 10:26 PM Rating: Excellent
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quest 1 (all three nations)

talk to so and so
so and so says "bring me evil thm man"
run to evil thm man
evil thm man says exact same thing every time
(doesn't seem to recognize you even though you saw him three times today)
evil thm man summons a monster
I cast a couple spells and it dies
run back to person
person says "you fail but not really hard so I will do as you wish"
run back to headquarters


Next quest (all three nations)

run to dumb place
kill exactly five soldiers
run back to HQ
Run somewhere else to deliver something
run back to HQ


I mean really, they couldn't change it up a bit more? Have three evil prophets of doom even? Or SOMETHING?

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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#14 Oct 12 2011 at 10:35 PM Rating: Decent
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Alright! FINALLY I'm a maelstrom whatever.

Now, another question...where do i find the npcs who give the supply quests and company levees? Are they only in the area of the GC you join?
#15 Oct 13 2011 at 3:14 AM Rating: Excellent
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Olorinus wrote:
I mean really, they couldn't change it up a bit more? Have three evil prophets of doom even? Or SOMETHING?


Yea, it's always been that way with this game. Lots of parallels with the quest setups. Same with the 3 starter city questlines, the sidequests, & the class quests. Once you've done one, you've done them all in most cases. That plus in pretty much all of them the biggest sense of accomplishment is that you stuck with it and didn't rage logoff.

I do like a lot of the stories and cutscenes. The 3 new side quests with cutscenes that give you a bit of story about each GC leader were pretty decent. And stuff like the Fisher class quest line was entertaining because it's pretty funny. But actually doing the quests themselves has always been a big letdown. Lots of travel and repetition.

SigVicious wrote:
Now, another question...where do i find the npcs who give the supply quests and company levees? Are they only in the area of the GC you join?

The crafting/gathering quests are from the other NPC at the booth at your GC's home base. They're not like leves or quests, but more like the daily tasks. They have a list of items they want and you can turn those in for seals.

The GC leves are at r30/40 sites. For LL area it's Cassiopeia Hollow & Bald Knoll. Rather than getting them at the leve counter, you get those at the site.

Edited, Oct 13th 2011 5:22am by TwistedOwl
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#16 Oct 13 2011 at 3:28 AM Rating: Good
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TwistedOwl wrote:
Olorinus wrote:
I mean really, they couldn't change it up a bit more? Have three evil prophets of doom even? Or SOMETHING?


Yea, it's always been that way with this game. Lots of parallels with the quest setups. Same with the 3 starter city questlines, the sidequests, & the class quests. Once you've done one, you've done them all in most cases. That plus in pretty much all of them the biggest sense of accomplishment is that you stuck with it and didn't rage logoff.

I do like a lot of the stories and cutscenes. The 3 new side quests with cutscenes that give you a bit of story about each GC leader were pretty decent. And stuff like the Fisher class quest line was entertaining because it's pretty funny. But actually doing the quests themselves has always been a big letdown. Lots of travel and repetition.

SigVicious wrote:
Now, another question...where do i find the npcs who give the supply quests and company levees? Are they only in the area of the GC you join?

The crafting/gathering quests are from the other NPC at the booth at your GC's home base. They're not like leves or quests, but more like the daily tasks. They have a list of items they want and you can turn those in for seals.

The GC leves are at r30/40 sites. For LL area it's Cassiopeia Hollow & Bald Knoll. Rather than getting them at the leve counter, you get those at the site.

Edited, Oct 13th 2011 5:22am by TwistedOwl



That pretty much sums up what I am feeling right now. After I had gone and done all quests for the different companies I thought, finally I get to focus on my own. Then I did 1 quest for my company before they ask me to go do the other companies quests...again. It really sucks, I like storyline, but I don't like doing the exact same thing, especially not in quick concession I mean to get to a grand company I have to do this, no going around it and it just isn't fun, it is a chore.

If they want it to take a lot of time to get a grand company I am fine with that, but not like this.
#17 Oct 13 2011 at 8:41 AM Rating: Good
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Belcrono wrote:
That pretty much sums up what I am feeling right now. After I had gone and done all quests for the different companies I thought, finally I get to focus on my own. Then I did 1 quest for my company before they ask me to go do the other companies quests...again. It really sucks, I like storyline, but I don't like doing the exact same thing, especially not in quick concession I mean to get to a grand company I have to do this, no going around it and it just isn't fun, it is a chore.

If they want it to take a lot of time to get a grand company I am fine with that, but not like this.


Usually my questing method is to flag what I can and load up my journal with quests & then do them as I go. When I'm in the area & in the mood to get them done. That makes it much more enjoyable then.

In this case the rewards are too great though. Of course people are gonna do them asap to officially join their company, make use of the seals bonus, & get that personal chocobo. And probably get burnt out & frustrated in the process.
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#18 Oct 13 2011 at 11:35 AM Rating: Good
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Belcrono wrote:

If they want it to take a lot of time to get a grand company I am fine with that, but not like this.


This is just it. I would have no problem with it being a time consuming process, but MAKING me do the exact same quest with the two other nations to join the nation I want to join is nothing but an annoying chore. I would have rather had to do the exact same number of quests in a SINGLE quest line that fleshed out and advanced the story from the perspective of the company I want to join.

So make it 9 quests or whatever I need to join the company, but don't make me do 2/3 of them with other companies. That's just lame.
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


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