Secondly, if everyone stopped going to a restaurant that had, say a drunk cook, who served raw food, then got the person off the line, and put someone more qualified on the line, what would be the reason for not going back? To punish them for giving you the raw food to begin with? Meh, that falls into the category of free choice, do it if you want, but finding fault in others going back is rather selfish.
Except in this case, the horrible cook was replaced with another slightly better, but still bad cook. You make it sound like 1.19 was everything people hoped launch would be and SE should be praised that it only took them a year to bring it around to this point. It's a translation, but perhaps you should read this...
As a global title that holds the Final Fantasy name, I feel that we're at a 50% mark before we can compete against other, newer MMOs in the market.
So if Yoshi is the line cook who replaced drunk Tanaka, then he's admitting that he still ***** up half of the food orders he cooks...
I personally don't care what people do with their money, but when you have a company coming out with statements like 'an embarrassment' and 'about half as good as our competition', you can't really fault people for pointing out that it doesn't make sense to pay for that. For those of us without colored lenses, it's a bit easier to see exactly what is going on here.
Now, to the people who talk about people getting so far past others...
Regardless of what you think, your economy will be affected by players with a two year headstart. It might be invisible in that you wouldn't know how much it affects you, but it undoubtedly will. There will also be items that you will never have access to once the changes are made.
Here's a suggestion: Make a poll asking players if they would be upset with the changes if they had to reroll for 2.0 or if they'd accept it and move on. I think you are really underestimating just how much can be achieved in two years of playing time.
As consumers, we are
entitled to good service. We should
have expectations from a company who was pulled from the brink of being forgotten to one of the leading producers of RPG games. If SE is as appreciative as they express that they are, then they should be striving to exceed