Where's the immersion in just going on animal genocide runs over and over and over again? There is no impact on the world at large from anything you do. There is no greater understanding of the people or the places.
Right, because it's not like every other freakin MMO in existence allows you to go on animal genocide runs to level up. Have you even bothered trying to dungeons they've put in, or the massive plethora of quests they've added, or the GC content, or caravans, or... I think you get the point. I think you just see what you want to see in the game and regardless of what other people tell you there is it just won't be good enough for you. And honestly, that's fine. Don't play the game. But don't come on here and talk about a "lack of immersion" when it's abundantly clear you've done NOTHING to immerse yourself in the game. You're looking for excuses, and I think it's rather pathetic.
edit: just to clarify, I'm not saying this is the most immersive game ever created. Far from it. But to say it completely lacks any immersion is absolutely not true.
Edited, Oct 20th 2011 1:15pm by BartelX
My my, that was awfully invective of you. First off, I suppose it's debateable whether there's a difference between an ongoing story arc for why some NPC might need 10 wolf pelts versus "There is no reason these animals must die other than you need to level up."
I suppose I can concede that. But personally, I like the idea that I'm a part of a larger story, contributing in a reasonable organic way. Killing 10,000 doblyns to get to 50... really wasn't organic to me, you know?
Nope, hence why I stopped playing last February and just came back about a month ago. And you know what I found out? There is a heck of a lot more immersive content now than there was in February, go figure! It's not doblyn fantasy anymore like it used to be, and a comment like that just proves to me that you clearly have NOT tried out much of the new content yet. And if that's the case, it pretty much invalidates your argument of a lack of immersion.
No, it doesn't invalidate anything because it's my opinion. I've logged in to 1.18 and 1.19 and like you, I started a new character. I don't want to have to do boring, disconnected things in order to get to fun stuff later, and I'm sorry but saving up leves for a rainy day and going out on kill parties, with the spare sidequest here and there (which is basically just another leve, let's be honest) is not fun to me. Immersion, especially early on for me is totally barren and vacant. And I'm not a hater. I wanted to love this game. But it's just not interesting, fun, or immersive to me.
Maybe that's my fault? I prefer a more sandpark deal. I guess our mileage may vary.
I'm not saying you aren't entitled to your opinion. What I'm saying is that if you haven't bothered to TRY the new content, you can't talk about the lack of immersion of it. That is why your argument is invalid. Sorry to say, but pretty much every MMO I've played lacks content in low levels. That's kind of the point of the low levels. You learn the combat system, you learn the UI, you learn where stuff is, then when you get to a higher level you try out the other content. I mean, if you're too impatient to make it to level 15 (it takes about 2 hours or so) to try out a dungeon, or ****, even just do the main storyline quests that you can start at level ONE, then clearly this isn't the game for you.