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Selbina is... full?Follow

#1 Oct 23 2011 at 9:24 AM Rating: Excellent
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This World is experiencing unusually heavy traffic. Login slots will become available to players in the order they were queued. We apologize for any inconvenience, and ask for your patience and understanding.


PS.

Was put into queue - just got in. Selbina is packed today - every camp I go to is full of folks. It could be server problems too though, it was getting pretty laggy around the Wards.
#2 Oct 23 2011 at 9:59 AM Rating: Excellent
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Yeah, it's probably a mixture of more people and server problems. But still - more people, too!
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#3 Oct 23 2011 at 12:11 PM Rating: Excellent
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Trust me people... this is a good thing!

EDIT: Clearly this needs to be addressed and extra space needs to be made available. However, with the long-term in mind.... The fact that that many people are logged in is a VERY VERY good sign.

Edited, Oct 23rd 2011 2:13pm by je355804
#4 Oct 23 2011 at 12:45 PM Rating: Good
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I don't think it's people returning to the game.

Most of the groups I've seen either at camp or crafting are clearly bots and/or gil farmers. Now that the pay-to-play model has been announced, they are likely trying to build up gil and inventory before the change.

Sucks seeing camps full of identically named and modeled toons standing around doing nothing for hours on end, while some high level toon is running around one-shotting leves for them. (or at least that is my guess from the behaviors I'm seeing)
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#5 Oct 23 2011 at 1:46 PM Rating: Excellent
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je355804 wrote:
Trust me people... this is a good thing!


If there are more people playing, yeah that's good. But, the fact the servers can't handle THIS population is pretty bad. I mean 20% more than hardly anything, isn't that many people.
#6 Oct 23 2011 at 2:22 PM Rating: Excellent
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Mysidia has been packed lately as well. Sure some of it could be bots, but I see a lot of conversations going on and people looking for exp parties. I think this is for sure a good thing.
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#7 Oct 23 2011 at 2:33 PM Rating: Excellent
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Vawn43 wrote:
je355804 wrote:
Trust me people... this is a good thing!


If there are more people playing, yeah that's good. But, the fact the servers can't handle THIS population is pretty bad. I mean 20% more than hardly anything, isn't that many people.


Yea, some of the lag issues that I thought seemed fixed or improved previously started popping up again after 1.19. Good that more people were logging on, but brutal lag at peak times in Ul'dah & other popular spots.
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#8 Oct 23 2011 at 3:21 PM Rating: Excellent
It looks like there might be some growing pains as people come back. I hope they figure it out sooner rather than later.
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#9 Oct 23 2011 at 3:40 PM Rating: Good
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Rabanastre is more populated now than I've ever seen. RMT, actual players or not, I think that's a good sign for the health of this game. Keep up the good work, SE.
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#10 Oct 23 2011 at 5:57 PM Rating: Default
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I agree that it sucks about the lag.

However, you can't look at everything from a short-sighted perspective. The fact that people are returning to the game, in terms of "the BIG PICTURE" is a good thing. So there's some BS lag going on now... as another poster stated "growing pains." It sucks, but it's a small cost for overall improvement moving forward from here.

And to the poster who said the new increase in server population is due to bots, rmts, or whatever non-sense your small brain can think of, please troll-lol-lol somewhere else. http://www.youtube.com/watch?v=iwGFalTRHDA
#11 Oct 23 2011 at 8:00 PM Rating: Excellent
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Quote:
The fact that people are returning to the game, in terms of "the BIG PICTURE" is a good thing. So there's some BS lag going on now... as another poster stated "growing pains."

Yeah, because it's a good thing that people who left partly because of the terrible laggy gameplay are returning to a game with terrible laggy gameplay. The "big picture" is that this is not a good way to make a second impression when the first impression made these players leave.
#12 Oct 23 2011 at 8:36 PM Rating: Excellent
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Caesura wrote:
Quote:
The fact that people are returning to the game, in terms of "the BIG PICTURE" is a good thing. So there's some BS lag going on now... as another poster stated "growing pains."

Yeah, because it's a good thing that people who left partly because of the terrible laggy gameplay are returning to a game with terrible laggy gameplay. The "big picture" is that this is not a good way to make a second impression when the first impression made these players leave.


And this is what SE really needs to understand: the game has to work - and it has to work at least as well as every other game people can be playing - first and foremost. It doesn't matter how many fixes you implement if people can't use your game well enough to adequately experience them, guys! @_@
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"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
#13 Oct 23 2011 at 9:07 PM Rating: Decent
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This forum is full of glass-half-empty people :P Does all this negativity ever get to you?
#14 Oct 23 2011 at 9:13 PM Rating: Decent
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Quote:
This forum is full of glass-half-empty people :P Does all this negativity ever get to you?

Are you kidding? This forum is full of people who are still playing a game that is so bad that its developer apologized for it. By definition, these are some of the most optimistic gamers you're ever going to meet.

But, hope and faith don't make a person blind and stupid. (Well, not always...) The people in this forum want desperately for the game to succeed, but when the game has worse gameplay lag a year after its release than any other modern MMO, there is just no reasonable way to make that into a good thing.

Most disappointing is the realization that SE may never have actually fixed this in the first place, and it's simply that the plummeting player base allowed the terrible code (or terrible servers?) to run more smoothly. Fingers crossed that the new team understands what the old team clearly didn't.

Edited, Oct 23rd 2011 11:54pm by Caesura
#15 Oct 23 2011 at 9:25 PM Rating: Excellent
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KaneKitty wrote:

And this is what SE really needs to understand: the game has to work - and it has to work at least as well as every other game people can be playing - first and foremost. It doesn't matter how many fixes you implement if people can't use your game well enough to adequately experience them, guys! @_@


Seeing that they are putting the game on all new servers, rebuilding the graphics engine and the UI due to performance problems, I think the current team understands. The old team obviously didn't, and that's why they're gone. Ok, that is ONE of the plethora of reasons why they're gone.

Edited, Oct 23rd 2011 11:26pm by Vawn43
#16 Oct 23 2011 at 11:45 PM Rating: Default
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Caesura wrote:
Quote:
This forum is full of glass-half-empty people :P Does all this negativity ever get to you?

Are you kidding? This forum is full of people who are still playing a game that is so bad that its developer apologized for it. By definition, these are some of the most optimistic gamers you're ever going to meet.

But, hope and faith don't make a person blind and stupid. (Well, not always...) The people in this forum want desperately for the game to succeed, but when the game has worse gameplay lag a year after its release than any other modern MMO, there is just no reasonable way to make that into a good thing.

Most disappointing is the realization that SE may never have actually fixed this in the first place, and it's simply that the plummeting player base allowed the terrible code (or terrible servers?) to run more smoothly. Fingers crossed that the new team understands what the old team clearly didn't.

Edited, Oct 23rd 2011 11:54pm by Caesura

Your disdain for this game and its creator is understandable and expected. But to make a bigger deal out of the bad bits than the rare good bits is definitely glass half empty.

Btw, that you stuck with a game you knew won't get good any time soon for a year doesn't make you an optimist.
#17 Oct 24 2011 at 1:21 AM Rating: Good
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Your disdain for this game and its creator is understandable and expected. But to make a bigger deal out of the bad bits than the rare good bits is definitely glass half empty.

If the good bits are "rare," but apparently the bad bits aren't, then it's not pessimistic to notice that. Optimism is hopeful, not blind.
Quote:
Btw, that you stuck with a game you knew won't get good any time soon for a year doesn't make you an optimist.

Actually, I think sticking with the game in the belief that it will get better definitely makes the people here optimists. People who could see only the bad left a long time ago. It's the good parts that give the people here faith that the game will improve. I don't see how looking ahead with the expectation of positive improvement can be called anything but optimism.

However, being optimistic doesn't make you ignore the problems that are here today. You can't believe that things will get better without acknowledging that things could be better. Optimists are allowed to be frustrated or disappointed, too.

Unless you think the people who are still playing are doing it from a pessimistic certainty that the game won't improve? That seems unlikely to me.
#18 Oct 24 2011 at 1:24 AM Rating: Decent
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I just came back to the game and re-rolled on Selbina. There are a lot of new people and people leveling other classes, I am having no problems getting parties and leveling fast. Most of who I have talked to are returned players with 1.19 after the big patch.
#19 Oct 24 2011 at 2:01 AM Rating: Decent
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Caesura wrote:

If the good bits are "rare," but apparently the bad bits aren't, then it's not pessimistic to notice that. Optimism is hopeful, not blind.

Ok let me put it this way:
Topic: Server is full
Me: Oh yes! People are coming back!
You: Oh no! Server is terrible!
Whose glass is half empty?
Caesura wrote:

Actually, I think sticking with the game in the belief that it will get better definitely makes the people here optimists. People who could see only the bad left a long time ago. It's the good parts that give the people here faith that the game will improve. I don't see how looking ahead with the expectation of positive improvement can be called anything but optimism.

However, being optimistic doesn't make you ignore the problems that are here today. You can't believe that things will get better without acknowledging that things could be better. Optimists are allowed to be frustrated or disappointed, too.

Unless you think the people who are still playing are doing it from a pessimistic certainty that the game won't improve? That seems unlikely to me.

You know what I think is the reason peole keep playing a game they don't like, the same reason you, me, and most others come back to this forum to argue, whether we're playing the game or not? Inertia, force of habit, lack of alternatives or the will to seek alternatives. Like a wife who has nothing good to say about her husband but never get herself out of the situation. She may even convince herself that things will get better but deep down she doesn't believe it.
#20 Oct 24 2011 at 9:58 AM Rating: Good
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So it's as people suspected? They never really "fixed" the laggy interface (aside from giving us a hardware mouse)--it's just that as server-side demand dropped due to fewer players, client software had to wait in a shorter queue for server responses, and thus the game appeared to be faster?

I think they need to stop advertising updates. As long as people are sent emails (I got one recently about 1.19) about the great updates, then log in and find the game clunky and painful, the game will suffer "cried wolf" syndrome and people will be less likely to return in the future when these things are actually fixed.

I know they're working on a totally revamped interface. That's awesome and I really can't wait to see it. Until then, I think it'd be smart to lay low and **** as few people off as possible.
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#21 Oct 24 2011 at 11:11 AM Rating: Excellent
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yfaithfully wrote:
So it's as people suspected? They never really "fixed" the laggy interface (aside from giving us a hardware mouse)--it's just that as server-side demand dropped due to fewer players, client software had to wait in a shorter queue for server responses, and thus the game appeared to be faster?


Maybe, but on my server at least the game still plays 20 times better than it did at launch. From the sounds of it, we really can't blame the current team too much. It is a pretty huge trainwreck the old team left behind to leave the only decent option being to put the game on all new servers and rework the underlying engines from scratch.

I would love to see what FFXIV would have been if the original team never had their hands on the game.
#22 Oct 24 2011 at 3:27 PM Rating: Decent
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How many players can play simultaneously on each server?
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#23 Oct 24 2011 at 3:45 PM Rating: Decent
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I agree with many of the posters on the "glass-half-full" side of the fence.

There seem to be so many people who would rather complain about something that should be good. Especially in light of the fact that the team at SE has already announced they are switching to better servers so the game will run properly.

It's like.... what the **** do you want them to do over there? The new team has all the limitations that the old team handed off to them. They can just snap their fingers and make things perfect. They are doing an amazing job at taking a game that was horribly flawed and fixing it piece-by-piece. At the end of the day, that's all we can ask of them.

You people complaining need to get some perspective on the limitations that the new team has, and the steps they are taking to improve something that many thought couldn't be improved.

They are making the game better, people are coming back, and some lag is occuring. What do you want? People not to come back? Because given the current surver status (again, incase you already forgot they already announced they're fixing this) you have exactly 2 options:

A. People come back because the game is getting better and there is some lag for a temporary amount of time.

B. People don't come back -- and then you complain about the fact that there's no one to buy your goods, no parties, etc etc.

I guess it just comes down to which one you want to complain about.
#24 Oct 24 2011 at 6:36 PM Rating: Excellent
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insanekangaroo wrote:
How many players can play simultaneously on each server?


Nine or ten. That's what I could say for a joke. But the truth is SE removed players' ability to tell long ago, once the populations first started to drop.

So... who knows, really? Maybe a thousand or two thousand; I know that the FFXIV servers can't handle too much of a load, and SE still seems to be using some pretty bad servers at the moment. I hope the wards don't start crashing again. >_>
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"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
#25 Oct 24 2011 at 7:04 PM Rating: Good
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The Wards weren't crashing - but I literally could not load any menus at the time I made this post. It was pretty bad. Really happy there were a lot of people though - tons of activity/parties/missions shouts on Selbina.
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