Professor Dyrwydi wrote:
Levequests and basic mob grinding can get you any class to 20 in a matter of 5-6 hours play-time, possibly longer/shorter depending on interruptions etc.
That's a bit of a stretch, especially for new players, is it not?
Granted I'm doing 1-20 now for the first time since release, and it's considerably easier, but I noticed 1-10 flew by in about 1 to 2 hours (give or take, I wasn't timing it.) However around 10 the exp slowed down tremendously and mob grinding became slower to the point of almost not worth it. I'm having trouble seeing being able to reach 20 in 3-4 hours.
Does gear still play a big role in one's ability in combat? I purchased the weapons I needed from the NPCs up to level 13, but armor is next to impossible to find. I luckily was able to craft a pair of pants, but I haven't been able to find anything to wear outside of my level 1 gear.
There's some items for sale in the class guilds, but the level 10+ versions are in excess of 15k - a cost far prohibitive for new players I feel. I've been here since beta and made millions upon millions during the great crystal selloff shortly after launch, so it's no issue to me, but I didn't see the leves I completed in reaching level 10 giving me in excess of 10k gil, let alone the 30-40k it would take to do a complete upgrade.
Or am I just putting too much emphasis on the role of gear? Regardless, my level 10 Archer doesn't exactly grind efficiently. On more than one occasion I've had an equal level mob put me at risk of death, even with a bunch of crossover abilities such as Bloodbath and Cure from my other classes. And finding groups of level 6-9 mobs to grind on is no easy feat.
Am I doing something wrong? Edited, Nov 28th 2011 12:25pm by Whales