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New Dev CodesFollow

#1 Nov 30 2011 at 5:11 PM Rating: Excellent
929 posts
On the official forums Gildrein has created a whole slew of new dev codes for use to tag various threads. A sign of things to come;

[dev1209] Quest reward revisions
[dev1210] New seasonal events
[dev1211] Dark Moogle Battle (name tentative)
[dev1212] New instanced raids
[dev1213] PC Search

¤ Implementation of mechanics and UI for PC (player character) Search
[dev1214] Primal battle reward spec changes
¤ Implementation of system that rewards repeat challengers with rare drops
[dev1215] Caravan security
¤ Release of high-level caravan security duties
[dev1216] Hamlet defense
[dev1217] Grand Company leve reward adjustments
[dev1218] Balancing of guildleves
[dev1219] Balancing of behests
[dev1220] Addition of Grand Company ranks and items
[dev1221] Grand Company promotion exams
[dev1222] Item delivery UI update

¤ Ability to select multiple items via inventory
[dev1223] Addition of delivery items
¤ Expansion of item list for supply and provisioning missions
[dev1224] Supply/provisioning reward review
[dev1225] New rental chocobo location

¤ Addition of rental chocobos to the ferry docks in western Thanalan
[dev1226] Chocobo shortcut
¤ Ability to mount personal chocobo and leave the city via GC stablemaster
[dev1227] Revival of action queuing
¤ Action queuing to be revived and toggled on/off via text command
[dev1228] Revival of bonus attributes
¤ Class-by-class reimplementation of attribute bonuses acquired upon gaining in level
[dev1229] UI changes accompanying introduction of jobs
[dev1230] Implementation of lower level gear
[dev1231] Quest recipe adjustments
[dev1232] Spiritbond accumulation adjustments
[dev1233] Accessory repair changes

¤ NPCs to be able to repair accessories
[dev1234] Shortening of repair motion
[dev1235] EXP bonus based on synthesis quality

¤ Adjustment of EXP bonus based on target synthesis quality
¤ EXP bonus amount to be displayed via the log
[dev1236] Merging of HQ tiers
¤ Abolishment of the three HQ tiers
¤ Adjustment and unification of attributes for HQ1, 2, and 3 items already made
[dev1237] Enhancement of HQ item attributes
¤ Increase of bonuses offered by HQ items based on class reforms and job implementation
[dev1238] Changes to synthesis with all HQ ingredients
¤ Adjustment of base value when using HQ ingredients exclusively so players can aim for HQ from an earlier stage
[dev1239] Display of HQ yield rate during synthesis
[dev1240] HQ yield rate adjustments for drops and gathering

¤ Adjustment of yield rate for HQ materials when gathering
¤ Adjustment of monster drop rate for HQ materials
[dev1241] Abolition of slot cost
[dev1242] Food effect reforms
[dev1243] Medicine effect reforms
[dev1244] Accessory recipe reforms
[dev1245] Food recipe reforms
[dev1246] Medicine recipe reforms
[dev1247] Micro menu reforms

¤ Addition of pop-up notification for party/linkshell invitations
¤ Integration of interaction and micro menus, giving direct access to each function
[dev1248] Action & Traits display reform
[dev1249] New text commands

¤ Addition of /assist targeting command
¤ Addition of /random command to generate a random number (defaut 0-100, up to 1000)
[dev1250] Purchase/sales history
¤ A feature to browse purchase/sales history of items at markets
[dev1251] Buying via Item Search
¤ Enabling direct purchase of items via Item Search
[dev1252] Hearing position adjustments
[dev1253] New emotes

¤ Implementation of three new emotes
[dev1254] Shutdown function
¤ Implementation of one-step game shutdown
¤ Can be executed via /shutdown text command
[dev1255] Target lock camera adjustments
¤ Addition of config option to adjust camera movement range during target lock
¤ Adjustments to prevent camera from circling behind character as in standard third-person view
#2 Nov 30 2011 at 7:01 PM Rating: Good
300 posts
[dev1227] Revival of action queuing
¤ Action queuing to be revived and toggled on/off via text command

[dev1241] Abolition of slot cost

Drklighter of FFXI on Cerberus
Biggs Darklighter of FFXIV on Kashuan
#3 Nov 30 2011 at 8:26 PM Rating: Good
3,530 posts
Magnesium02 wrote:
[dev1230] Implementation of lower level gear

Because with being able to powerlevel to near-cap in a single day, players are going to be needing even more low-level equipment. :P

Lots of other things are neat, though - especially a /shutdown.

Edited, Nov 30th 2011 9:27pm by KaneKitty
"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
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