I held off due to the initial troubling issues that arose prior to the release of FFXIV. I'm curious now if they've fixed the game, I've read through a lot of the changes but how does it actually play?
One issue brought up by another poster somewhere was that the game is essentially unfun to level so you grab a PL hit max and then beat the endgame and quit within a week or so. Is that a valid statement?
Pretty much. They have addressed many of the bugs, however, on the official forums,you can even see players are starting to get bored. There is an actual thread right now on the lodestone forums titled "bored" because of the lack of fun the content is. There are a few dungeons to do...however people seem to be agitated due to the drop rate of the Ifrit dungeon. There are sidequests to do, but from the ones I've done, I just don't find interesting or really add too much value to the game. I look at the side quests, or at least the ones I've done as "busy" content...just content to keep one busy, and the ones I've done don't seem to be worth doing due to the lack of a reward I've gotten (a few exp points here a few there...not a lot).
IDK what people think of the chocobo escorts...I haven't done them, so I don't have an opinion on them. It just seems after you have exhausted what content there is to do, there is nothing left to do but grind grind grind.
And it seems that many aren't too impressed with the main scenario, or they say it doesn't seem connected...or you get lost due to things not connecting...IDK that's just what I have read.
If I were you, if you want to try the game out, I'd hold off until next year when the entire thing is revamped. I would hate for someone else to play, get sick of it so quick and never return :/
"I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris