Kirby the Eccentric wrote:
For those that skim notes:
Yes, Shell is gone (and may be back or not, who knows at this point).
B...b...but what about magic defense?!
Conjurers get a trait that makes protect have magic defense as well.
I saw this...
Patch 1.20 Notes wrote:
[dev1206] The effects of Protect and Shell have been made mutually exclusive, and one now overwrites the other.
Meaning you have to choose Protect, or Shell.
Or am I reading it wrong? Edited, Dec 12th 2011 3:06pm by Kirby
Shell isn't in the list of spells for any class if I've read the notes correctly.
It may be that down the line we'll see shell reintroduced as a spell again but with a different effect.
My line of thinking is this (read: Theory):
Protect = Major Defense increase that scales to level. Combined with the CNJ trait, Protect will also mimic a shell effect by providing a minor boost to magic defense. When
they re-introduce shell back again, I'm thinking it will be the opposite of protect. Meaning:
Shell = Major Magic Defense increase that scales to level. Combined with some CNJ trait, Shell will also mimic a protect effect by providing a minor boost to defense.
By allowing either Shell or Protect to be in effect at one time, you're increasing the strategic value of those spells.
Fighting mobs that spam physical moves and rarely uses spells? Use protect.
Fighting mobs that spam magic moves and rarely physical attacks? Use shell.
Remember, this is just a theory at this point, I have no idea what they have planned for shell at all, so this is just a minor guess I am making.
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