That is true, comparing the starting CG of FFXIV to the start of swotor, but as far as immersion goes, and gameplay, swotor just beats the crap out of FFXIV, i'm currently a lvl 14 sith marauder, and i have already explored a planet, explore ancient sith tombs, dispatched my master for a stronger one, killed a sith lord even tho i was only supposed to kill his son, but i made a deal with him, for a very nifty weapon and went agants the orders of my master for it, kill a few jedi scum who dared to invade my home planet, did a dungeon, have had over 10 parties etc etc.
Meanwhile in FFXIV i'm some adventurer, who's lvl 25, i saw some beast go out of control(Very nice CG btw) then i saw some people talk, then i saw some more people talk, then i talked to a midget girl, she sent me to some place, more talk, then i went to a camp, i killed some animals, then i talked more, and talked more, then i was like wtf, i grinded, grinded, grinded, did some leves, i shouted in uldah, i was ignored, i did the lvl 15 dungeon, i had fun, then i had to grind again, did some story quest, no challenge, then i talked more, then i hit 25, and we talked some more, then i had to walk, a lot.... and i logged off :(
I completely agree with you Ostia. The quality of the cutscenes in FFXIV (when there are some), the story, the quests, they just fall off abruptly after the opening scene. Come to think of it (and I might be baiting the flame here) FFXII did the same thing. Maybe it's a SE trademark?
Yeah, the story in FFXIV is interesting, i was intrigued at first, but is so far and between, and there is really no filler in between the levels that i stopped caring, also i hate how there is really no challenge in any of the quest, all the mobs are cakewalk, or some big strong guy carries you, or there is some mechanic that makes them easy as pie, in swotor there is a quest, where i died 7 times straight, not even a heroic quest, just some big beast, that chew me up and spat me out lol.
As for FFXII, yeah they kinda did that around the haftime of the game, but what i did noticed too, it was that in FFXII you had so much to do besides reach point A to continue the story, i could go and farm, explore, gather espers,or kill marks, marks had rich lore, and i really enjoyed that.