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Base Stats Compilation...Follow

#1 Dec 17 2011 at 8:31 PM Rating: Good
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Looking for people to post their base stats so I can start a compilation. I didn't see base stats posted anywhere in the new patch information just the effects related to each attribute. Post the base stats of your classes and the level and I'll compile them into something we can post on the wiki. Also, if you note the increases after you assign each point that would be great.

I'm a Dunesfolk Lalafell

At Level 38 Conjurer my base stats were as follows:
Strength 117
Vitality 117
Dexterity 120
Intelligence 144
Mind 161
Piety 150

At Level 47 Thaumaturge my base stats were:
Strength 152
Vitality 152
Dexterity 164
Intelligence 214
Mind 208
Piety 213

As a 32 Gladiator my bases stats are:
Strength 108
Vitality 118
Dexterity 100
Intelligence 91
Mind 113
Piety 103

28 Lancer stats:
Strength 99
Vitality 81
Dexterity 93
Intelligence 81
Mind 82
Piety 96

21 Marauder
Strength 66
Vitality 66
Dexterity 66
Intelligence 60
Mind 61
Piety 56


Edited, Dec 19th 2011 6:32am by kainsilv
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#2 Dec 20 2011 at 5:19 AM Rating: Excellent
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As a Dunesfolk Lalafell M:

	CNJ01	CNJ02	CNJ03	CNJ04	CNJ05	CNJ06	CNJ07	CNJ08	CNJ09	CNJ10 
HP	  99	 105	 113	 123	 133	 142	 154	 166	 179	 193 
MP	 129	 140	 150	 162	 173	 184	 195	 208	 219	 231 
									 
STR	  14	  15	  16	  18	  20	  21	  23	  24	  26	  28 
VIT	  14	  15	  16	  18	  20	  21	  23	  24	  26	  28 
DEX	  17	  18	  19	  21	  23	  24	  26	  27	  29	  31 
INT	  21	  23	  24	  26	  28	  29	  31	  33	  35	  37 
MND	  24	  26	  27	  29	  31	  33	  35	  37	  39	  42 
PIE	  25	  26	  27	  29	  31	  32	  34	  37	  39	  41 


Edited, Dec 22nd 2011 4:05am by rAzelam
#3 Dec 20 2011 at 7:00 AM Rating: Good
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I find the stat progression interesting. Rate up. That is good stuff thanks!

Edited, Dec 20th 2011 8:24am by kainsilv
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#4 Dec 22 2011 at 3:03 AM Rating: Good
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Next 10 levels in the series:

	CNJ11	CNJ12	CNJ13	CNJ14	CNJ15	CNJ16	CNJ17	CNJ18	CNJ19	CNJ20 
HP	 207	 223	 239	 258	 276	 296	 316	 336	 359	 382 
MP	 251	 272	 295	 317	 338	 360	 383	 404	 426	 450 
									 
STR	  29	  31	  33	  36	  38	  41	  43	  45	  48	  50 
VIT	  29	  31	  33	  36	  38	  41	  43	  45	  48	  50 
DEX	  32	  34	  36	  39	  41	  44	  46	  48	  51	  53 
INT	  38	  40	  44	  47	  49	  52	  55	  57	  60	  63 
MND	  43	  45	  49	  52	  54	  58	  61	  64	  67	  70 
PIE	  42	  44	  48	  51	  53	  56	  60	  62	  65	  69 

I've been keeping a record of all the attributes so far, including elemental resistances and everything else. Haven't really done any analyses on the numbers though. In the Patch 1.20 notes, it does say which stat affects which attributes (i.e. +PIE = +Magic Evasion, +Enfeebling, +MP) so I'm wondering if that only happens when we add those bonus points or are they affected per level up as well. If so, the HP and MP values above would be different, but since we can't take away base VIT and PIE (unless through gear, status effects?) I suppose it's OK to have them as is?
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