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Post population #'s now since p2p is upFollow

#102 Jan 17 2012 at 9:18 AM Rating: Good
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Hyanmen wrote:
Plus, once again the new Dragon Quest game seems to have more in common with XI than people think.


You mean insofar as they both look like they're circa 2003?
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#103 Jan 17 2012 at 10:26 AM Rating: Decent
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Is there anything stopping SE from running bots to inflate population numbers or give the impression of active cities or camps?

Perhaps a more relevant question is "How many people are currently active in your linkshell?" That speaks to the user experience far more directly.
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#104 Jan 17 2012 at 11:30 AM Rating: Excellent
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yfaithfully wrote:
Is there anything stopping SE from running bots to inflate population numbers or give the impression of active cities or camps?


Because even if the search functions showed 5,000 people online when it was really only 500, people would still quit/stop logging in after a few days of being unable to find others to group with.

Speaking from personal experience, I didn't stop logging in because people were saying server populations in prime time were in the 300s - 500s, I stopped logging in because after two weeks of looking for group without a single reply or inquiry you tend to get frustrated.
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#105 Jan 17 2012 at 11:39 AM Rating: Good
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That's my point. Honestly, 600 users at a time sounds pretty good to me, but from my experience on a supposedly highly populated server, it didn't really feel like 600 concurrent users. It felt like lots and lots of people just standing around or crafting. Every time I logged in I felt like I saw the same people in the same places doing the same things.

I'm really curious if there are many people playing now who can say "Yeah, when I log in there are 20-30 people in my linkshell who are actively playing."
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#106 Jan 17 2012 at 12:17 PM Rating: Good
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well last time I played I saw more armies of zombie tarus than real players... maybe pay to play has changed that... but yeah...
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#107 Jan 17 2012 at 12:19 PM Rating: Good
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Olorinus wrote:
well last time I played I saw more armies of zombie tarus than real players... maybe pay to play has changed that... but yeah...



I honestly haven't seen them (at least in obvious form) since P2P started. The way I search for people is by Grand Company and I generally think that the 30ish or so without a GC are either brand new or possible RMT (or people who wanted to wait, but I wasn't gonna wait I WANTED my Choco now! ^.^)
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#108 Jan 17 2012 at 7:57 PM Rating: Default
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yfaithfully wrote:
Is there anything stopping SE from running bots to inflate population numbers or give the impression of active cities or camps?

Perhaps a more relevant question is "How many people are currently active in your linkshell?" That speaks to the user experience far more directly.


I'm pretty sure they'd just look at the numbers from the server software lol.
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#109 Jan 17 2012 at 8:12 PM Rating: Decent
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yfaithfully wrote:
Is there anything stopping SE from running bots to inflate population numbers or give the impression of active cities or camps?

Perhaps a more relevant question is "How many people are currently active in your linkshell?" That speaks to the user experience far more directly.



Yeah that is something I didn't think of. That would be a more accurate question...
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#110 Jan 17 2012 at 9:03 PM Rating: Decent
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yfaithfully wrote:
Is there anything stopping SE from running bots to inflate population numbers or give the impression of active cities or camps?


Then we would have seen numbers closer to 100,000 per server.
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#111 Jan 20 2012 at 9:11 PM Rating: Good
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As per topic

Jan 20, 2011 10:00PM EST Selbina Server

1-20 is 135
21-30 is 120
31-40 is 153
41- 49 is 152
50 - Maelstrom 64
50 - Twin Adder 85
50 - Immortal Flame 85

Total:794

Based on most of the # posts here, FFXIV will probably end up with 3-4 servers after merger if Y is serious about the 1500-2000k server limit. Wow. Was a huge fan of FFXI, this is not very encouraging.

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#112 Jan 20 2012 at 9:17 PM Rating: Decent
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Ooops!

Jan 20, 2012 10:00PM EST Selbina Server

Stupid new year...
#113 Jan 20 2012 at 9:28 PM Rating: Default
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ffranceschina wrote:
As per topic

Jan 20, 2011 10:00PM EST Selbina Server

1-20 is 135
21-30 is 120
31-40 is 153
41- 49 is 152
50 - Maelstrom 64
50 - Twin Adder 85
50 - Immortal Flame 85

Total:794

Based on most of the # posts here, FFXIV will probably end up with 3-4 servers after merger if Y is serious about the 1500-2000k server limit. Wow. Was a huge fan of FFXI, this is not very encouraging.

****...







That is more than most servers :/ I remember when the search went up, Trabia had 200ish or more people on :/
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#114 Jan 21 2012 at 2:41 AM Rating: Decent
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Game's doing fine.
I see tons of new people in my LS every day.
Every camp I go to is bustling with activity.

And most of all: I didn't get invited to parties for 5 days straight,
because, like, all the parties are already full.
#115 Jan 22 2012 at 8:39 AM Rating: Good
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I ran search results again

Sunday Jan 22, 2012 - 8:45 EST

All regions 1-20 -> 166
All regions 21-30 -> 148
All regions 31-39 -> 183
All regions 40-45 -> 149
All regions 46-49 -> 73
All regions 50-50 GC Maelstrom -> 153
All regions 50-50 GC Twin Adder -> 160
All regions 50-50 Immortal Flame (EN, FR, DE) -> 26
All regions 50-50 Immortal Flame (EN, FR, DE) -> 175

Total: 1233

People in major Cities
1-50 Limsa Lomimnsa 74
1-50 Gridania 70
1-25 Ul'dah 83
26-49 Ul'dah 180
50-50 Ul'dah 130
Ul'dah grand total of 393

Also I broke down by language

All Regions 1-50 (EN) 173
All Regions 1-50 (FR) 70
All Regions 1-50 (DE) 14
All Regions 1-50 (JP) 976 (based on Total 1233 - 257 (EN, FR, DE Population numbers)).

Interesting numbers. I cancelled my FFXI account to sign up for FFXIV but, it doesn't expire until the billing period ends next month, so I checked my server (Phoenix) last night and this morning. Population was around 1500 - 3200.

Those numbers are pretty solid for a game that's a few months away from turning a decade old. They still run 16 FFXI servers!

When server transfers happen please come over to Selbina, we could use more EN population. Don't get me wrong, I love the JP crowd but I hate fumbling around with autotranslate all the time.


#116 Jan 28 2012 at 6:55 PM Rating: Decent
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Rinsui wrote:
Game's doing fine.
I see tons of new people in my LS every day.
Every camp I go to is bustling with activity.

And most of all: I didn't get invited to parties for 5 days straight,
because, like, all the parties are already full.


HAHAHAHAHAHA
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#117 Jan 28 2012 at 7:40 PM Rating: Good
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Been awhile since I gave updated numbers...

Disciples of War, Levels 1-50 = 134
Disciples of Magic, Levels 1-50 = 100
Disciples of Land, Levels 1-50 = 49
Disciples of the Hand, Levels 1-24 = 34
Disciples of the Hand, Levels 25-50 = 181

Total = 498

Saturday 1/28/12 8:38PM EST - Figaro Server

Edited, Jan 28th 2012 9:46pm by kainsilv
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#118 Jan 28 2012 at 7:40 PM Rating: Excellent
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Double post... ;_;

Edited, Jan 28th 2012 8:41pm by kainsilv
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#119 Jan 28 2012 at 11:16 PM Rating: Excellent
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Ok here are the numbers from yesterday. It seems population has dipped to around 11.5k during weekends and for the first time in FFXIV history, it finally dipped below 10k players logged in during weekdays. Again these numbers are a snapshot during Japan evening prime time hours. This time they separated them by language which usually does not happen.


I am a bit confused but I have seen a couple of recent threads on other forums with people stating that there are around 17k folks logged in simultaneously and/or that to find parties in FFXIV should still be "relatively easy" below level 40. I am not sure if they are just trolling or blindly guessing with absolutely nothing to back them up. I can understand folks still want to stay optimistic (if that is their true intention) but to help new players who are asking for population advice, they should tell them more specifically to join one of the top 2 most populated servers or join theirs, if the shell is willing to help. Or if possible wait till the server merge to happen.


Note in one of my old posts (if it was posted here previously) I talked about why the Chocobo strength symbol when selecting a server is not accurate, so take this into consideration please. The only "incomplete" population number was from Rab. We are not sure if that was the total population or just from the Japanese language. The purpose they used the "star" symbol (if it does show up from copy/paste) is to "line up" the columns. For some reason ZAM doesn't allow more than 2 "spaces" to show up so I had to use star symbols on the top to sort of line them up.



Time Totals * JP * EN FR DE
22:57 1169 *936 *155 65 13 Selbina
22:46 *952 *836 *114 ** *2 Gysahl
22:17 *949 *871 **77 *1 *0 Cornelia
23:05 *846 *751 **86 *5 *4 Figaro
23:15 *760 *620 *125 12 *3 Mysidia
22:42 *702 *448 *197 *8 49 Lindblum
22:30 *624 *495 *120 *8 *1 Kashuan
22:50 *622 *493 *113 11 *5 Trabia
23:00 *606 *456 *146 *8 *7 Saronia
22:51 *603 *429 *146 20 *8 Fabul
22:50 *593 *550 **39 *2 *2 Besaid
22:00 *534 *451 **70 *7 *6 Istory
22:30 *530 *398 *121 *6 *5 Palamecia
22:43 *516 *439 **71 *2 *4 Melmond
23:05 *500 *500 **** ** ** Rabanastre
22:47 *408 *232 *150 22 *4 Wutai
22:37 *404 *248 *144 *7 *5 Bodhum
23:02 *397 *360 **31 *3 *3 Karnak
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#120 Jan 29 2012 at 7:55 AM Rating: Decent
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762 total on Mysidia right now.
#121 Jan 29 2012 at 9:18 AM Rating: Decent
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AmbrosiaAmor wrote:
Ok here are the numbers from yesterday. It seems population has dipped to around 11.5k during weekends and for the first time in FFXIV history, it finally dipped below 10k players logged in during weekdays. Again these numbers are a snapshot during Japan evening prime time hours. This time they separated them by language which usually does not happen.


I am a bit confused but I have seen a couple of recent threads on other forums with people stating that there are around 17k folks logged in simultaneously and/or that to find parties in FFXIV should still be "relatively easy" below level 40. I am not sure if they are just trolling or blindly guessing with absolutely nothing to back them up. I can understand folks still want to stay optimistic (if that is their true intention) but to help new players who are asking for population advice, they should tell them more specifically to join one of the top 2 most populated servers or join theirs, if the shell is willing to help. Or if possible wait till the server merge to happen.


Note in one of my old posts (if it was posted here previously) I talked about why the Chocobo strength symbol when selecting a server is not accurate, so take this into consideration please. The only "incomplete" population number was from Rab. We are not sure if that was the total population or just from the Japanese language. The purpose they used the "star" symbol (if it does show up from copy/paste) is to "line up" the columns. For some reason ZAM doesn't allow more than 2 "spaces" to show up so I had to use star symbols on the top to sort of line them up.



Time Totals * JP * EN FR DE
22:57 1169 *936 *155 65 13 Selbina
22:46 *952 *836 *114 ** *2 Gysahl
22:17 *949 *871 **77 *1 *0 Cornelia
23:05 *846 *751 **86 *5 *4 Figaro
23:15 *760 *620 *125 12 *3 Mysidia
22:42 *702 *448 *197 *8 49 Lindblum
22:30 *624 *495 *120 *8 *1 Kashuan
22:50 *622 *493 *113 11 *5 Trabia
23:00 *606 *456 *146 *8 *7 Saronia
22:51 *603 *429 *146 20 *8 Fabul
22:50 *593 *550 **39 *2 *2 Besaid
22:00 *534 *451 **70 *7 *6 Istory
22:30 *530 *398 *121 *6 *5 Palamecia
22:43 *516 *439 **71 *2 *4 Melmond
23:05 *500 *500 **** ** ** Rabanastre
22:47 *408 *232 *150 22 *4 Wutai
22:37 *404 *248 *144 *7 *5 Bodhum
23:02 *397 *360 **31 *3 *3 Karnak



Wow, those numbers make me really :( Hope it will get better at 2.0
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#122 Feb 16 2012 at 5:58 PM Rating: Excellent
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Here are the populations from NA EU JP from a couple of days ago (This is usually unprecedented) for the JP community to take in roll calls for all 3 major peak times. Note that the asterisk after the server signifies that the most recent population number for those servers was between February 5th-7th. They used that last number and extrapolated that data since their server population has reached critically low numbers on some servers. This is part why the charts I posted previously have stopped updating. Chances are once the merge is done, they will be able to do daily roll calls instead of only a couple of times a week since 10 servers is much more manageable than 18.


One thing to consider here. The current average of JP log ins during weekday prime time is around 10k, for NA it is around 9k, for EU it is around 6k. Yoshida did say at one point that he wanted 1500-2000 people to be the optimum number of simultaneous log ins. However, if we take the JP population since it is the highest and divide by the "10" new servers that averages out to 1k only. So it seems (at least for now he chose a much more conservative number).


Probably he did this for 2 main reasons. 1. He is hoping that with update 1.21 several folks will return and stay. 2. He didn't want to use 5 servers (which was what I estimated to reach that initial range he gave) because it would of made the merge look much worse than what it is. Going from 18 to 5 is much more harsh than going down to 10. Had he gone with 5 he would of achieved an average within that range. Example: Had he gone with 5 servers (and using the same JP example of 10k) he would of averaged 2000 which would of been the upper limit.


Words Distribution Reference During Weekdays JP
I used a period here to line them up.


ALL  .JP EN FR DE 
1035 862 140 40 07 Selbina
.860 740 112 03 02 Gysahl
.741 675 074 01 02 Cornelia
.761 675 092 00 00 Figaro
.676 589 075 11 02 Mysidia
.650 477 139 03 38 Lindblum
.550 429 107 07 03 Kashuan
.510 424 081 05 02 Trabia
.551 424 121 08 03 Saronia
.546 427 133 13 09 Fabul
.541 408 132 04 04 Besaid
.517 462 051 01 05 Istory
.439 365 070 05 03 Palamecia
.393 345 049 01 00 Melmond
.431 298 123 15 06 Rabanastre
.342 201 137 14 05 Wutai
.334 217 109 08 04 Bodhum
.355 319 031 03 02 Karnak


Words Distribution Reference During Weekdays NA


ALL  .JP EN FR DE 
895 563 324 25 04 Selbina
651 550 103 00 00 Gysahl
620 502 122 01 00 Cornelia
700 486 208 03 00 Figaro
590 444 152 02 01 Mysidia
528 274 244 03 13 Lindblum*
482 310 177 02 00 Kashuan
479 296 176 03 02 TrabiA
565 321 243 06 03 Saronia
485 257 222 05 04 Fabul
580 248 337 02 02 Besaid
398 273 122 01 07 Istory
350 203 149 03 02 Palamecia*
313 217 098 01 01 Melmond*
465 166 300 12 06 Rabanastre*
400 142 258 03 01 Wutai*
324 165 146 10 02 Bodhum*
269 202 063 04 02 Karnak


Words Distribution Reference During Weekdays EU


ALL .JP  EN FR DE
644 276 282 85 12 Selbina
289 181 108 02 02 Gysahl
291 175 101 14 02 Cornelia
305 171 130 04 03 Figaro
390 191 178 20 04 Mysidia
518 167 277 05 85 Lindblum*
369 145 197 15 09 Kashuan
287 114 156 13 07 Trabia
392 145 215 21 14 Saronia
366 117 220 14 16 Fabul
430 107 320 06 09 Besaid
234 126 100 05 09 Istory
206 067 124 12 03 Palamecia*
205 100 100 03 03 Melmond*
377 080 263 30 10 Rabanastre*
350 048 279 26 10 Wutai*
272 062 195 10 03 Bodhum*
173 101 065 07 03 Karnak
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#123 Feb 16 2012 at 6:37 PM Rating: Good
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Ambrosia,

Thank you so much for keeping up and posting the numbers. I think it may shed some hope that maybe this game isn't a lost cause. *keeps fingers crossed*

Again thank you.
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#124 Feb 16 2012 at 7:18 PM Rating: Decent
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9094 total players...... There might be some hope
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#125 Feb 17 2012 at 3:38 AM Rating: Decent
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Ostia wrote:
9094 total players...... There might be some hope


No matter how I try to interpret this sentence, it doesn't make any sense whatsoever.
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#126 Feb 17 2012 at 5:00 AM Rating: Excellent
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Hyanmen wrote:
Ostia wrote:
9094 total players...... There might be some hope


No matter how I try to interpret this sentence, it doesn't make any sense whatsoever.


The number is the total players that's on during NA prime time.

The phrase after it is either optimism or sarcasm, not sure which, and not trying to imply one or the other.

Edited, Feb 17th 2012 6:01am by Susanoh
#127 Feb 17 2012 at 2:35 PM Rating: Excellent
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I know one problem that is cropping up is that the level gap is really starting to hit some people hard.

My wife and I just hit all jobs to 50, and I would say that 90% of our linkshell only has 1-3 jobs to 50... (point is, if we are at 50, there are a lot of others like us... we weren't the fastest levelers, but we are now disqualified from leveling with people below ~40).

What ends up happening is that 1-3 people in our linkshell decide to exp. Of those people maybe 1 person has a job around their level.

Nobody learned how to pt in the game (it has always been get as many people together and ZERG-BLAST EVERYTHING). So, now you have a DD and maybe a tank or a healer (if you are lucky) looking for a party.

Camps have changed, mobs have changed, nobody is talking about what to do or where to go, or how to do it, and so they sit around looking for a full party (when you actually get less exp the more people in your party, but you can kill faster, making it potentially just as effective to fight with 2 people as it is with 8). Combine that with people Powerleveling through most of the low levels...

At the end of the day, yeah, Mysidia is a pretty busy server all things considered... But finding 8 people level 1-10, 10-15, 15-20, 20-25, 25-30, 30-35, 35-40, or 40-45 is INCREDIBLY hard.

I mean, simple math, you have say, 600 people online. You have 9 level ranges to work from (including 45-50, which is where most people are available).

Just having a single party at any of those given level ranges would eat up nearly 100 people. Then take into consideration the time it takes a party of that size to level (you can go through any of the first 5 level brackets in less than an evening, in a good run, you can make it through all 5). Meaning that if you found a party, that same party would out level you in a blink of an eye if you had to go. It's not like it was in 11 where people level so slowly that you can run into the same people with the same job regularly day after day.

It would easily take 1,000-3,000 users to make it so that it would be easy to find parties. Considering in 11, there was never a time when I was playing that the userbase was below 3k active users, and I had several hours of not finding a party.

For people who are sticking it out. Try and get a party of 2-4 people going. You might be amazed at how well things still go.

Leves are also not a bad thing (tedious, and time consuming bouncing back and forth between town and crystals, but the exp and rewards are nice).

But with a healer and/or tank, and/or DDs, you can have a party that still exps quite well together.
#128 Feb 17 2012 at 3:10 PM Rating: Excellent
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Level sync.

Another example of a problem they had already solved somewhere else, yet didn't have the foresight to install here.
#129 Feb 17 2012 at 5:05 PM Rating: Decent
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Torrence wrote:
Level sync.

Another example of a problem they had already solved somewhere else, yet didn't have the foresight to install here.


It's not that they forgot about level sync, it's that its not needed yet. Level sync has some inherent drawbacks to it so implementing it before it was needed would be a disservice to the game. The real issue isn't the number of people available to xp pt with, it's the number of CNJ available because as each person gets that job to 50, it means one less CNJ available for xp 15-41. This makes the "full pt or bust" dynamic very difficult to support.

That being said, last night I was trioing and making close to the xp/hr that I would have in a full pt. Leveling isn't broken, people are just lazy/lack imagination. No different than what happened in XI prior to level synch. Actually, it was way worse in XI because that game was much harder in terms of leveling a job to cap.

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#130 Feb 24 2012 at 2:32 AM Rating: Excellent
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AmbrosiaAmor wrote:

Words Distribution Reference During Weekdays NA

ALL  .JP EN FR DE 

269 202 063 04 02 Karnak
TO EVERYONE WHO HAS MADE FUN OF MY SERVER AND SLIGHTLY OFFENDED ME IN THE PAST AS A RESULT:
touche...


Edited, Feb 24th 2012 3:33am by scorleone
#131 Mar 01 2012 at 3:17 AM Rating: Good
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The first stage of the World server transfer has begun. From the "World Transfer Applications Begin" thread in the official forums its seems that several servers are already locked out or full. I will place the list here, maybe someone who has an active account can verify. It seems some folks are frustrated over the fact that the options for transfer seems very limited. This is probably due to the fact that Yioshi changed his simultaneous log ins from the original 1500-2000 range to 1100-1200 (for the most part for JP prime time evening log ins).


Aside from Ragnarok, there are still 1 server that you can transfer to but they seem to going up and may close soon. So if you or your shell wanted to change to one of those servers make sure you do so soon! Obviously there are those happy where they will be going but this is more for those that wanted to transfer.


World for Transfer Availability


Hyperion X
Sargatanas X
Excalibur X
Balmung X
Masamune X
Aegis X
Durandal X
Gungnir X


Ridill △


Ragnarok O


EDIT: It seems Aegis got full several minutes ago!

EDIT2: Durandal is now locked/full.

EDIT3: Gungnir is now locked/full.

Edited, Mar 1st 2012 4:31am by AmbrosiaAmor

Edited, Mar 1st 2012 5:12am by AmbrosiaAmor
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#132 Mar 01 2012 at 3:25 AM Rating: Good
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I find it hard to believe that Excalibur is already full. There has to be a reason other than "max players signed up" for it to be unavailable within the first few hours of applications opening up. If I'm wrong and it is full, this is a very exciting time for those of us that have been stuck on Karnak all this time =)
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