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Thinking of returning...i just need ff in my lifeFollow

#1 Jan 19 2012 at 11:15 AM Rating: Decent
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ok I don't really need FF in my life I just want it in my life (aka too many hours of free time a week gets me in trouble)

So after giving SWTOR ,Lotro, Rift, WoW (never played before), Guild Wars, DC Unni and attempted to return to FFxi, I have decided to give FFxiv another shot.

When I left before it wasn't because I felt the game was lacking in fact its a beautiful looking game I think I was just burnt out on XI still and the build up to XIV was so intense and I was looking forward to it so much then when it was not ready when released I couldn't take it.

I'm ready to now give this game it's fair shake...Anything I should know? Any tips? Is bodheim or something like that still a server?

Anyone have a good linkshell I can join on that server?

Thanks
Anf
#2 Jan 19 2012 at 11:42 AM Rating: Excellent
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2,214 posts
There are quite a few people on Mysidia, and we have a fun time. The hardest part now is just getting started, and most people no longer have a low level job, but if you are willing to powerlevel to 40, the game becomes much more partying... Currently most people only party ~40+, and there is almost always a party available at that level.

I could be biased though (level-wise).

As for leveling in general (and I have either soloed or duoed most of my levels), after level 20, leveling becomes somewhat easier.

As for gear and equiptment, I have found that the NM gear works right now, and is very easy to get (if you can get some help from a person above level 40), and leves (especially company leves) are very handy for getting experience (I just did two company leves at 48, and was able to get 30k exp, but that has more to do with the level, at lower levels you will get more like 8-12k a leve if you have guardian aspect and can do it 1-3 above your level).

Exp chains really help, as do skillchains. The best way to handle chains are balancing your TP/MP for a last push at the end of the chain when soloing/duoing.

Thm is still over powered (obscenely so), but, soloing, they can get through a few mobs before running out of MP, or in a party, if they get over-zealous, they will get geeked something fierce.
Gld can tank now, quite well.
Mrd is not that great of a backup tank, but, they can hold their own, and especially at later levels, they have some impressive dmg. Not as much the aoe destroyer they used to be.
Lnc so far is definitely the TP manager. The change to Invigorate is more impressive to me than anything else I have seen from them, and that ability is definitely a necessity.
Con is the healer, hands down, no question about it. And they are definitely impressive as to how they can destroy Gnats and lightning elementals. Their earth damage is great to say the least. And the fact that everyone can use protect, but only Con can give the magic def boost (and if another party memeber casts protect after, they will overwrite the shell status, makes party balance and skill appreciated).
Pug, I haven't done too much with, however, their attacks are fun, and feather foot is an impressive ability in any situation, and second wind is more useful than ever.
Arc, I am just leveling that so I can get my crown... but, it does have some impressive abilities, especially bind. Properly used (which it is VERY rarely done right now), it is very handy as a controller. Their ability to kite can not be beat.

The Class balancing has done quite well. Now, they just need to iron out some of the combat aspects from legacy mobs and abilities, but other than that, character uses are starting to take their shape. Add that to the fact that players now need skill to participate successfully in some fights (the Strong Hold and dungeon raids, as well as the two primal battles), you can still just get a group of friends together and beat stuff up if you want.

Quests are a lot more prevalent than they were when the game was released. Unfortunately for me, I have been able to keep up mostly with the rate they are released (I only have the Mog fight, and my last Grand Company promotion left, and one last live quest, I am hoping will still be available after the update, though I doubt it).

Anyways, I hope you enjoy. There is still much work SE needs to do, but, its definitely not the game they released a year ago.
#3 Jan 20 2012 at 10:24 AM Rating: Decent
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So I would be returning today but I can't because I am unable to access the version check server or something like that...anyone know how to fix that? Or what I have to do to update the game?

thanks
#4 Jan 20 2012 at 11:35 AM Rating: Good
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2,214 posts
If you go to the Starter Sticky, there is a link there for the Big Quick Patch, or something like that. It will give you information on how to sort out your problem.

From the sound of it, you may have torrent ports blocked by your firewall software, router, or ISP. If you unblock the ports you should be fine... But that is an assumption on my part, as I have not had the issue you are talking about, but the thread should have info on how to get around it.
#5 Jan 24 2012 at 12:18 AM Rating: Decent
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still can't get it to work...wtf why the face

ugh
#6 Jan 24 2012 at 10:33 AM Rating: Good
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What type of router do you have, and who is your ISP?
#8 Jan 24 2012 at 4:56 PM Rating: Decent
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TheAnf wrote:
still can't get it to work...wtf why the face

ugh


Is it a payment issue?
____________________________


#9 Jan 25 2012 at 1:00 AM Rating: Excellent
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rfolkker wrote:
There are quite a few people on Mysidia, and we have a fun time. The hardest part now is just getting started, and most people no longer have a low level job, but if you are willing to powerlevel to 40, the game becomes much more partying... Currently most people only party ~40+, and there is almost always a party available at that level.

I could be biased though (level-wise).

As for leveling in general (and I have either soloed or duoed most of my levels), after level 20, leveling becomes somewhat easier.

As for gear and equiptment, I have found that the NM gear works right now, and is very easy to get (if you can get some help from a person above level 40), and leves (especially company leves) are very handy for getting experience (I just did two company leves at 48, and was able to get 30k exp, but that has more to do with the level, at lower levels you will get more like 8-12k a leve if you have guardian aspect and can do it 1-3 above your level).

Exp chains really help, as do skillchains. The best way to handle chains are balancing your TP/MP for a last push at the end of the chain when soloing/duoing.

Thm is still over powered (obscenely so), but, soloing, they can get through a few mobs before running out of MP, or in a party, if they get over-zealous, they will get geeked something fierce.
Gld can tank now, quite well.
Mrd is not that great of a backup tank, but, they can hold their own, and especially at later levels, they have some impressive dmg. Not as much the aoe destroyer they used to be.
Lnc so far is definitely the TP manager. The change to Invigorate is more impressive to me than anything else I have seen from them, and that ability is definitely a necessity.
Con is the healer, hands down, no question about it. And they are definitely impressive as to how they can destroy Gnats and lightning elementals. Their earth damage is great to say the least. And the fact that everyone can use protect, but only Con can give the magic def boost (and if another party memeber casts protect after, they will overwrite the shell status, makes party balance and skill appreciated).
Pug, I haven't done too much with, however, their attacks are fun, and feather foot is an impressive ability in any situation, and second wind is more useful than ever.
Arc, I am just leveling that so I can get my crown... but, it does have some impressive abilities, especially bind. Properly used (which it is VERY rarely done right now), it is very handy as a controller. Their ability to kite can not be beat.

The Class balancing has done quite well. Now, they just need to iron out some of the combat aspects from legacy mobs and abilities, but other than that, character uses are starting to take their shape. Add that to the fact that players now need skill to participate successfully in some fights (the Strong Hold and dungeon raids, as well as the two primal battles), you can still just get a group of friends together and beat stuff up if you want.

Quests are a lot more prevalent than they were when the game was released. Unfortunately for me, I have been able to keep up mostly with the rate they are released (I only have the Mog fight, and my last Grand Company promotion left, and one last live quest, I am hoping will still be available after the update, though I doubt it).

Anyways, I hope you enjoy. There is still much work SE needs to do, but, its definitely not the game they released a year ago.


After several months of hiatus from FFXIV and these forums, I decided to return here to see how the game was shaping up. After reading a number of bickering threads I fall upon this one. You Sir/Madam, have written an excellent post! Reading it gives me immense hope that this game will one day meet (and God forbid, exceed!!) all of our expectations!

Kudos to you! And I hope to see you in Eorzea one day! :)
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