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Realistically, do you think 2.0 will be delivered on time?Follow

#52 Jan 27 2012 at 10:32 PM Rating: Default
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KaneKitty wrote:
Ostia wrote:
indie quality games.


Now what's that supposed to mean?


Front Mission Evolved, Last Remnant, Seikendetsu 4, FFXIV.

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#53 Jan 27 2012 at 11:11 PM Rating: Decent
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Ostia wrote:
KaneKitty wrote:
Ostia wrote:
indie quality games.


Now what's that supposed to mean?


Front Mission Evolved, Last Remnant, Seikendetsu 4, FFXIV.



Hey sure let's forget about all the great titles the company has shipped and nitpick. FFXIV is going in a better direction and has been for the past few months at least, and to be honest I would hardly call many parts of the game 'indie quality'.
#54 Jan 27 2012 at 11:58 PM Rating: Decent
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Gansky wrote:
Ostia wrote:
KaneKitty wrote:
Ostia wrote:
indie quality games.


Now what's that supposed to mean?


Front Mission Evolved, Last Remnant, Seikendetsu 4, FFXIV.



Hey sure let's forget about all the great titles the company has shipped and nitpick. FFXIV is going in a better direction and has been for the past few months at least, and to be honest I would hardly call many parts of the game 'indie quality'.


Hey sure, we can also pretend the company has had no decline in the quality of their product, we can also pretend that the last real Final Fantasy ****** was Lost Odyssey. We could also pretend, that in the few past years, SE main ******* have been really "Meh!" and that the only good ones have been remakes of their older hits, for example war of the lions and OBTLUC etc etc.
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#55 Jan 28 2012 at 12:02 AM Rating: Decent
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Ostia wrote:
Gansky wrote:
Ostia wrote:
KaneKitty wrote:
Ostia wrote:
indie quality games.


Now what's that supposed to mean?


Front Mission Evolved, Last Remnant, Seikendetsu 4, FFXIV.



Hey sure let's forget about all the great titles the company has shipped and nitpick. FFXIV is going in a better direction and has been for the past few months at least, and to be honest I would hardly call many parts of the game 'indie quality'.


Hey sure, we can also pretend the company has had no decline in the quality of their product, we can also pretend that the last real Final Fantasy ****** was Lost Odyssey. We could also pretend, that in the few past years, SE main ******* have been really "Meh!" and that the only good ones have been remakes of their older hits, for example war of the lions and OBTLUC etc etc.


Hey sure, let's pretend this isn't just a personal fanboy hatred towards SE and stay on topic, FFXIV. Let's also pretend you weren't trolling.
#56 Jan 28 2012 at 8:28 AM Rating: Excellent
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Gansky wrote:
Ostia wrote:
Gansky wrote:
Ostia wrote:
KaneKitty wrote:
[quote=Ostia]indie quality games.


Now what's that supposed to mean?


Front Mission Evolved, Last Remnant, Seikendetsu 4, FFXIV.



Hey sure let's forget about all the great titles the company has shipped and nitpick. FFXIV is going in a better direction and has been for the past few months at least, and to be honest I would hardly call many parts of the game 'indie quality'.


Hey sure, we can also pretend the company has had no decline in the quality of their product, we can also pretend that the last real Final Fantasy ****** was Lost Odyssey. We could also pretend, that in the few past years, SE main ******* have been really "Meh!" and that the only good ones have been remakes of their older hits, for example war of the lions and OBTLUC etc etc.


Hey sure, let's pretend this isn't just a personal fanboy hatred towards SE and stay on topic, FFXIV. Let's also pretend you weren't trolling.[/quote]

Said this in another thread...all of us on here are trolling...including you...it's just various degrees of trolling...so stop the troll finger pointing...WE ARE ALL GUILTY! :P
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#57 Jan 28 2012 at 10:42 AM Rating: Excellent
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I was really talking about the implication that indie games were of somehow lower quality. Dungeons of Dredmor, Terraria, the upcoming Legend of Grimrock: these are all RPGs that boast large amount of content and a creative delivery, games with unique and interesting graphics and that will be/are continuously supported through patches and updates that make them even better.

I take issue with a term like "indie quality" when, frankly, quite a few indie games achieve with a single-digit team more fun, stability, and continued support than many of the larger, multi-million dollar developers. If I get more than 40 hours from an RPG I consider it a success - and if that RPG happens to cost $3.99 instead of $39.99, that's even better. In the case of the aforementioned games, I got more than 40 hours out of them (except Legend of Grimrock, which is not out yet :P) and I would consider their quality a matter that shouldn't be questioned, let alone derided.

Really, I think that we should say, perhaps, an "indie scope" rather than an "indie quality." Since, by and large, indie games focus upon one or two things and generally do them very well. Alright, see you! \(*_* )
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#58 Jan 28 2012 at 11:20 AM Rating: Excellent
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I've bought more indie games than AAA titles in the past year... The quality has really ramped up in the last few years.

Right now I am having fun with "Dustforce".
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#59 Jan 28 2012 at 1:28 PM Rating: Default
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Gansky wrote:
Ostia wrote:
Gansky wrote:
Ostia wrote:
KaneKitty wrote:
Ostia wrote:
indie quality games.


Now what's that supposed to mean?


Front Mission Evolved, Last Remnant, Seikendetsu 4, FFXIV.



Hey sure let's forget about all the great titles the company has shipped and nitpick. FFXIV is going in a better direction and has been for the past few months at least, and to be honest I would hardly call many parts of the game 'indie quality'.


Hey sure, we can also pretend the company has had no decline in the quality of their product, we can also pretend that the last real Final Fantasy ****** was Lost Odyssey. We could also pretend, that in the few past years, SE main ******* have been really "Meh!" and that the only good ones have been remakes of their older hits, for example war of the lions and OBTLUC etc etc.


Hey sure, let's pretend this isn't just a personal fanboy hatred towards SE and stay on topic, FFXIV. Let's also pretend you weren't trolling.


I don't hate SE, i own a large variety of their games, i probably know more about their games that you do, but why should i hold back my criticism of them, because of the good old times, more than a decade ago ?

And speaking about fanboys, are you seriously going to disagree with me, about SE decline in game developing skills ?
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#60 Jan 28 2012 at 5:55 PM Rating: Excellent
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^ I'll tell you one thing- FFXI is the best game I've ever played, period, end of sentence. FFXI was made by SE. FFXIV is made by SE. Obviously XIV isn't currently as good as XI was. But XIV is VASTLY improved from what it was a year ago and, as of now, it's pretty fun to play so I am keeping my fingers crossed that the positive momentum will carry through to 2.0.

* Just for clarity- I said XI was good as opposed to is good. This is because IMO XI is dying. There is nothing left but end-game grind and lateral gear swaps. The sense of adventure has left that game for me. I don't say this as a knock against the game, just as an observation of its age. Everything has a lifespan and eventually dies. It's not a "bad" thing, just part of life.
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#61 Jan 30 2012 at 9:23 AM Rating: Excellent
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Ostia wrote:
Oh wait it's SE, never mind they a Triple A company that delivers indie quality games.

That's a pretty awful thing to say about indie developers. From my experience, they aren't always the most graphically stunning games in the world but they often seem to have the "heart" that I think so many people found in Square's games back in the day. Many have a vision and they stick to it even when they know it will only be popular to certain types of players. Not these "one size fits all" types of games we get from the big names where they are trying to appeal to every type of customer just to get money.

#62 Jan 30 2012 at 3:30 PM Rating: Excellent
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KaneKitty wrote:
SE should release it when it's ready, not when their random timeline says it's due. Games get delayed all the time - ones that have undergone longer development cycles than FFXIV, and that seem relatively simpler by comparison. D3 has been delayed, what, three times? Torchlight 2 has been delayed once or twice already; &c. &c.

The point is that, if your game does well, nobody is going to give it a 4/10 because it was delayed a few months. But if your game is released on time and is, frankly, terrible... well, I think you know the result, as it's already occurred once in FFXIV's history.


If I could like this post another 10 times I would. Lets hope SE learned from its huge mistake with this game the first time, and it doesn't carry over to 2.0. On another note, I cannot wait until D3 /drool, PSO 2 is also looking very nice.

Edited, Jan 30th 2012 3:31pm by Ipwnrice
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#63 Jan 30 2012 at 3:54 PM Rating: Excellent
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it wont be on time. square never is! but i think they are really sticking to their guns with this game and they are much too invested (nearly typed incested :/) to slow it down. they NEED this title to succeed the second time around and that has to happen before the game becomes dated. it needs to still be relatively new.

the lastest they'll release 2.0 would be like jan of next year. any time after that and they'd have lost any audience they could have recruited. all new MMO's would have started development by then and FFXIV's ship would not exactly have sailed but more like... have sunk.
#64 Jan 31 2012 at 2:08 AM Rating: Good
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For the hundredth time, 2.0 is being developed in parallel, not following the patchwork that's going on currently. This means that yes, they'll get it out within a month of their estimated timeframe, barring another earthquake, etc.

SE has never been on time, i'll give the naysayers that, but you can wager that with the one of the last shreds of reputation SE has left resting on a successful re-launch, they'll likely pull out all the stops to make sure it happens. In case you didn't read the latest producer's letter, the 2.0 clients are already running. Granted, that doesn't mean it's more than an alpha, but it's progress.

I'm not defending any of the history that's gone beforehand, just stating that it's unlikely you'll see a multi-month delay considering what's riding on 2.0.
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#65 Jan 31 2012 at 2:12 AM Rating: Decent
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Even that's kind of ambiguous considering I don't think the transition will happen overnight. From how they've worded it the transition will start soon after 1.23 and continue the rest of the year. All the features talked about in the PDF's are implemented in that few months timeframe.

Of course the client/server change is instant, but I don't think we have a date for that.
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#66 Jan 31 2012 at 8:24 AM Rating: Good
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LillithaFenimore wrote:
I do not think it is realistically possible. If they are trying to bring back people that left for something they consider better, I think it will take more than a year of brainstorming, coding, testing, artistic design, story writing, more testing... I just can't seem them delivering something on the same level as WoW, TOR, or even FFXI, in a years time. I think they would need more staff and funds to accomplish such a task in a short time span.

Edited, Jan 26th 2012 9:46am by LillithaFenimore

This.

After seeing what Star Wars has just brought out... makes me wonder should I touch XIV ever again..... :(
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#67 Jan 31 2012 at 11:58 AM Rating: Default
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Lonix wrote:
LillithaFenimore wrote:
I do not think it is realistically possible. If they are trying to bring back people that left for something they consider better, I think it will take more than a year of brainstorming, coding, testing, artistic design, story writing, more testing... I just can't seem them delivering something on the same level as WoW, TOR, or even FFXI, in a years time. I think they would need more staff and funds to accomplish such a task in a short time span.

Edited, Jan 26th 2012 9:46am by LillithaFenimore

This.

After seeing what Star Wars has just brought out... makes me wonder should I touch XIV ever again..... :(


SWTOR brought out a pile of trash, in which the ONLY thing that works as intended is my 30k repair cost after a HM. So not sure what you are shooting at, TOR was old before it even launched so anything XIV v2 pushes out cant be as bad. XIV at current is better all in all in comparison to TOR. So any changes or upgrades can make it push past that old pile of trash. The question is whether or not SE can make something to surpass XI, and that is anyone's guess.

At current the MMO market is simply starting to run out of idea's, well the hole gaming industry is in very shallow waters. Here's ware am hopping something out of the box is launched before people walk away..

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#68 Jan 31 2012 at 12:13 PM Rating: Good
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TwiddleDee wrote:
Lonix wrote:
LillithaFenimore wrote:
I do not think it is realistically possible. If they are trying to bring back people that left for something they consider better, I think it will take more than a year of brainstorming, coding, testing, artistic design, story writing, more testing... I just can't seem them delivering something on the same level as WoW, TOR, or even FFXI, in a years time. I think they would need more staff and funds to accomplish such a task in a short time span.

Edited, Jan 26th 2012 9:46am by LillithaFenimore

This.

After seeing what Star Wars has just brought out... makes me wonder should I touch XIV ever again..... :(


SWTOR brought out a pile of trash, in which the ONLY thing that works as intended is my 30k repair cost after a HM. So not sure what you are shooting at, TOR was old before it even launched so anything XIV v2 pushes out cant be as bad. XIV at current is better all in all in comparison to TOR. So any changes or upgrades can make it push past that old pile of trash. The question is whether or not SE can make something to surpass XI, and that is anyone's guess.

At current the MMO market is simply starting to run out of idea's, well the hole gaming industry is in very shallow waters. Here's ware am hopping something out of the box is launched before people walk away..



But of course FFXIV is better all in all when compared to Tor, i mean Tor has been out what ? 2 months and already they added another raid, and flashpoints. FFXIV is about to get its first after ONE YEAR and some Months! Tor cant handle the speed at wish updates are being released from the FFXIV team.
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#69 Jan 31 2012 at 12:21 PM Rating: Good
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Yoshi-P said in his most recent letter that the delay in patches wouldn't have any effect on the 2.0 schedule.

Quote:
We’re pushing really hard for an end-of-February release, but ask that you wait a bit and keep an eye on the announcements we’ll be making on the forums and in Topics regarding details. (Don’t worry, none of this will have any effect on the version 2.0 schedule!)
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#70 Jan 31 2012 at 1:06 PM Rating: Default
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Ostia wrote:
TwiddleDee wrote:
Lonix wrote:
LillithaFenimore wrote:
I do not think it is realistically possible. If they are trying to bring back people that left for something they consider better, I think it will take more than a year of brainstorming, coding, testing, artistic design, story writing, more testing... I just can't seem them delivering something on the same level as WoW, TOR, or even FFXI, in a years time. I think they would need more staff and funds to accomplish such a task in a short time span.

Edited, Jan 26th 2012 9:46am by LillithaFenimore

This.

After seeing what Star Wars has just brought out... makes me wonder should I touch XIV ever again..... :(


SWTOR brought out a pile of trash, in which the ONLY thing that works as intended is my 30k repair cost after a HM. So not sure what you are shooting at, TOR was old before it even launched so anything XIV v2 pushes out cant be as bad. XIV at current is better all in all in comparison to TOR. So any changes or upgrades can make it push past that old pile of trash. The question is whether or not SE can make something to surpass XI, and that is anyone's guess.

At current the MMO market is simply starting to run out of idea's, well the hole gaming industry is in very shallow waters. Here's ware am hopping something out of the box is launched before people walk away..



But of course FFXIV is better all in all when compared to Tor, i mean Tor has been out what ? 2 months and already they added another raid, and flashpoints. FFXIV is about to get its first after ONE YEAR and some Months! Tor cant handle the speed at wish updates are being released from the FFXIV team.


TOR is broken, stale, and unstable. Broken as in PvP, PvE, Skills, Armor, all the content in the game is not working as intended. 1/2 the skills don't act as described, Armor stats and what you get don't match up, exe. Stale 1-50 in 3 weeks then you do daily, weekly, repeatable quests, and HM/Operations which get repetitive after 2nd run. Unstable, the game code is flawed, after installing the game i have had errors pop up from it that i have not seen in 15 years of owning a PC. The stability of the game is like melting ice, and every patch further melts it. This game will brake under it's own weight.

The issues TOR has, i have not even seen in any of it's cousins, WoW, Rift, exe were bearable. TOR feels like the stupid kid of 2 siblings.
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#71 Jan 31 2012 at 2:11 PM Rating: Excellent
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TwiddleDee wrote:
Ostia wrote:
TwiddleDee wrote:
Lonix wrote:
LillithaFenimore wrote:
I do not think it is realistically possible. If they are trying to bring back people that left for something they consider better, I think it will take more than a year of brainstorming, coding, testing, artistic design, story writing, more testing... I just can't seem them delivering something on the same level as WoW, TOR, or even FFXI, in a years time. I think they would need more staff and funds to accomplish such a task in a short time span.

Edited, Jan 26th 2012 9:46am by LillithaFenimore

This.

After seeing what Star Wars has just brought out... makes me wonder should I touch XIV ever again..... :(


SWTOR brought out a pile of trash, in which the ONLY thing that works as intended is my 30k repair cost after a HM. So not sure what you are shooting at, TOR was old before it even launched so anything XIV v2 pushes out cant be as bad. XIV at current is better all in all in comparison to TOR. So any changes or upgrades can make it push past that old pile of trash. The question is whether or not SE can make something to surpass XI, and that is anyone's guess.

At current the MMO market is simply starting to run out of idea's, well the hole gaming industry is in very shallow waters. Here's ware am hopping something out of the box is launched before people walk away..



But of course FFXIV is better all in all when compared to Tor, i mean Tor has been out what ? 2 months and already they added another raid, and flashpoints. FFXIV is about to get its first after ONE YEAR and some Months! Tor cant handle the speed at wish updates are being released from the FFXIV team.


TOR is broken, stale, and unstable. Broken as in PvP, PvE, Skills, Armor, all the content in the game is not working as intended. 1/2 the skills don't act as described, Armor stats and what you get don't match up, exe. Stale 1-50 in 3 weeks then you do daily, weekly, repeatable quests, and HM/Operations which get repetitive after 2nd run. Unstable, the game code is flawed, after installing the game i have had errors pop up from it that i have not seen in 15 years of owning a PC. The stability of the game is like melting ice, and every patch further melts it. This game will brake under it's own weight.

The issues TOR has, i have not even seen in any of it's cousins, WoW, Rift, exe were bearable. TOR feels like the stupid kid of 2 siblings.


Wow! So a broken, stale and unstable game outsold 3 to 1 a vastly superior game, with a gaming name recognition that puts WOW to Shame, a game that has 100% more variety at level 10 than FFXIV is stale and broken ? A game where as you said yourself it takes 3 weeks to hit 50 doing weeklys and dailys is broken, but i can get PL in FFXIV to 50 in a day or two but that is just perfect balance ? Wait Wait Wait! The game that has on Launch 100% more istances/dungeons than FFXIV is stale and broken, but the game that one year and some months after its launch only has 2 instances/dungeons and 2 boss fights for the entire game is PERFECTLY BALANCED, NOR BROKEN, NOR STALE ?

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#72 Jan 31 2012 at 2:14 PM Rating: Good
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Yes Twiddle, hence why FFXIV has more players than all three those games combined right? I mean who would dare play that trash... >_>;

I'm willing to guess even on slow days those games have more subs online than FFXIV does on it's busy days... I'm taking a huge guess btw.
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#73 Jan 31 2012 at 2:27 PM Rating: Good
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Nice attempt Twiddle...but I highly doubt you will have much support with saying SWOTOR is trash and FFXIV is a much better game. I played SWOTOR for a month. Leveled several toons to 40...got bored...and quit. Is the game broken? Umm no. I never ran into anything broken. Everything ran pretty much the way it should have for me. I never crashed. The armor and weapons I used had a very dramatic effect on how I did.

I just got bored. A ton of stuff to do...but it was too easy. Its a solo game with Multi attributes if needed.

Now...FFXIV...well, its boring because its an empty world with very little do. No surprises, no economy, power leveling inspired by by Yoshi's direction. Its just not a fun filled world(like FFXI is/was)

So...speaking as a true FF fan. Both games are lacking. SWOTOR...for not being FF(which its not supposed to). And FFXIV...for not achieving what a FF title should provide.
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#74 Feb 01 2012 at 1:11 AM Rating: Decent
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Ostia wrote:
But of course FFXIV is better all in all when compared to Tor, i mean Tor has been out what ? 2 months and already they added another raid, and flashpoints. FFXIV is about to get its first after ONE YEAR and some Months! Tor cant handle the speed at wish updates are being released from the FFXIV team.


My poo smells less than your poo?

FFXIV team is busy developing a game, TOR teams is busy updating their existing game. Either way both in their current iterations are pretty bad.
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#75 Feb 01 2012 at 2:21 AM Rating: Good
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Hyanmen wrote:
Ostia wrote:
But of course FFXIV is better all in all when compared to Tor, i mean Tor has been out what ? 2 months and already they added another raid, and flashpoints. FFXIV is about to get its first after ONE YEAR and some Months! Tor cant handle the speed at wish updates are being released from the FFXIV team.


My poo smells less than your poo?

FFXIV team is busy developing a game, TOR teams is busy updating their existing game. Either way both in their current iterations are pretty bad.


Don't act like SW:TOR and FFXIV are in the same boat. TOR released with good reviews and incredible sales. They're already adding significant content to the game, and it's only two months old. I don't need to remind anyone of how FFXIV's launch went, but fast forward almost a year and a half and we're sitting here talking about whether SE will be able to put out a decent product the second time around and whether it will be enough to attract all the players that left. Their situation is not even close to the same thing.
#76 Feb 01 2012 at 3:03 AM Rating: Default
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Susanoh wrote:
Don't act like SW:TOR and FFXIV are in the same boat. TOR released with good reviews and incredible sales. They're already adding significant content to the game, and it's only two months old. I don't need to remind anyone of how FFXIV's launch went, but fast forward almost a year and a half and we're sitting here talking about whether SE will be able to put out a decent product the second time around and whether it will be enough to attract all the players that left. Their situation is not even close to the same thing.


I could name quite a few games with good reviews and incredible sales that are very much considered a pile of poo nowadays (WAR anyone?). Not to mention the game is getting labeled as "TORtanic" among other things.

Their situations are nowhere near similar, that's correct, because if(when?) TOR's popularity declines there will be no one to save it.

WAR, AoC, Aion, all did add more updates to their games than the XIV team did yet the general consensus of them is rather obvious. They suck.

So all in all failure's a failure regardless of it's perceived quality. I don't see much point in arguing which game will be less of a failure.
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#77 Feb 01 2012 at 5:19 AM Rating: Good
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I think it's premature to call TOR a "failure" unless its player base is actually leaving in droves. If they are and there's some solid evidence of it (world population numbers and the like), I'd be the first to admit that it's in the same situation this game is.
#78 Feb 01 2012 at 8:17 AM Rating: Decent
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Please lock this thread, as any constructive comments at this point are neither possible nor likely.
#79 Feb 01 2012 at 8:42 AM Rating: Excellent
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Hyanmen wrote:
Not to mention the game is getting labeled as "TORtanic" among other things.


Labels applied to a game from its vocal minority defenders or detractors are inconsequential.
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#80 Feb 01 2012 at 10:18 AM Rating: Default
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Ostia wrote:

Wow! So a broken, stale and unstable game outsold 3 to 1 a vastly superior game, with a gaming name recognition that puts WOW to Shame, a game that has 100% more variety at level 10 than FFXIV is stale and broken ? A game where as you said yourself it takes 3 weeks to hit 50 doing weeklys and dailys is broken, but i can get PL in FFXIV to 50 in a day or two but that is just perfect balance ? Wait Wait Wait! The game that has on Launch 100% more istances/dungeons than FFXIV is stale and broken, but the game that one year and some months after its launch only has 2 instances/dungeons and 2 boss fights for the entire game is PERFECTLY BALANCED, NOR BROKEN, NOR STALE ?


Ostia, ONLY thing TOR has going for it is the name that is it... beyond that nothing. It's true that it did launch with 100% more bells and whistles, however none are working as intended. I'll give you examples..

PvP: after wining a match 50/50 odds of win not registering for daily. Upon win 50/50 odds of all rewards to be 0. After PvP level split, people who got full PvP armor are face rolling the new 50's. PvP glitches/exploits for 30-60 valor rank in a day. Huge lag latency, re-spawn timers broken, rewards system broken.

PvE: Only thing working as intended is the repair bill. Everything else is broke.

Conclusion? A copy paste of WoW, with 100% more errors... and yes people are in fact leaving in droves.. my server went from average population on heavy to standard after 30 days.
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#81 Feb 01 2012 at 10:33 AM Rating: Default
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Moral of the story:

You're not allowed to hate on new MMOs that are "better than FFXIV" even though there are legitimate gripes about it's quality and pacing of updates as well as broken-ness of the overall system and rehashed content.

"So you're saying FFXIV is better than SWTOR?"

Nope and how someone even pulls that from saying another MMO is bad kind of proves their own personal bias against this game. Seriously people get ***** about XI/XIV's update pace (every 2-3 months) when TERA for example has the most spotted update schedule that sometimes does absolutely nothing and TOR is suffering the same exact **** all MMOs does that tries to give some kind of focus on PvP.

If it's a sin to admit that Skyrim has flaws and to admit that there are some good things about XIV, it must a be a sin to ignore the glaring flaws and current state of SWTOR.

Twiddle: As said, you're not allowed to say SWTOR is flawed because it means you're biased! But remember! SWTOR has VOICE ACTING FOR THE STORYLINE!



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#82 Feb 01 2012 at 10:48 AM Rating: Excellent
Didn't they just state the the Ver 2.0 Client is already complete?

It would seem they have already padded the release timetable for troubleshooting. In fact, I think they are going to use a chunk of that time to have new content (I predict new classes) ready to go at release.

Thus far, the schedule of updates has been dismal. If I understand correctly, that is due to the complicated coding of the original client. Perhaps the new client will allow less specialized coders to work on new content. That may, in turn, allow them to start moving out updates at rate that is more in tune with industry standards.

I'm sure that what I'm suggesting is an oversimplification of certain factors. Still, I know SE is trying to do what is really necessary to succeed with FFXIV. A smooth new client and some content to go with it would certainly earn them a second chance from at least some of their former fans.

#83 Feb 01 2012 at 10:50 AM Rating: Default
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Being on the shop floor basically means that it's far enough along they can move onto the next phase, rather than the foundation building phase. It generally could mean that the Engine is done but the rest of the toolsets aren't done yet.
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#84 Feb 01 2012 at 10:53 AM Rating: Excellent
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SmashingtonWho wrote:
Didn't they just state the the Ver 2.0 Client is already complete?


They said they've got the client running internally. Here's the exact quote:

"we’re also running 2.0 clients on the shop floor now."

I wouldn't take that to mean it's complete.
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#85 Feb 01 2012 at 11:13 AM Rating: Good
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Whales wrote:
"we’re also running 2.0 clients on the shop floor now."


Well I'm no programmer but, c'mon, SE should really be putting those clients on a table or something.
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#86 Feb 01 2012 at 11:21 AM Rating: Default
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My apology for side track...

Back to OP, i am willing to play the conservative card on this one and based on the info at hand ball bark a 4-6 week delay on the time table. I don't think they can afford any blunders do to incompetence. Pretty much they need to hit every point on the check list.
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#87 Feb 01 2012 at 11:43 AM Rating: Good
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TwiddleDee wrote:
Ostia wrote:

Wow! So a broken, stale and unstable game outsold 3 to 1 a vastly superior game, with a gaming name recognition that puts WOW to Shame, a game that has 100% more variety at level 10 than FFXIV is stale and broken ? A game where as you said yourself it takes 3 weeks to hit 50 doing weeklys and dailys is broken, but i can get PL in FFXIV to 50 in a day or two but that is just perfect balance ? Wait Wait Wait! The game that has on Launch 100% more istances/dungeons than FFXIV is stale and broken, but the game that one year and some months after its launch only has 2 instances/dungeons and 2 boss fights for the entire game is PERFECTLY BALANCED, NOR BROKEN, NOR STALE ?


Ostia, ONLY thing TOR has going for it is the name that is it... beyond that nothing. It's true that it did launch with 100% more bells and whistles, however none are working as intended. I'll give you examples..

PvP: after wining a match 50/50 odds of win not registering for daily. Upon win 50/50 odds of all rewards to be 0. After PvP level split, people who got full PvP armor are face rolling the new 50's. PvP glitches/exploits for 30-60 valor rank in a day. Huge lag latency, re-spawn timers broken, rewards system broken.

PvE: Only thing working as intended is the repair bill. Everything else is broke.

Conclusion? A copy paste of WoW, with 100% more errors... and yes people are in fact leaving in droves.. my server went from average population on heavy to standard after 30 days.


Let me get this Straight: PEOPLE WHO HAVE FULL PVP ARMOR ARE BEATING PEOPLE THAT HAVE NONE ? That's your argument about PVP ? OMG! I bet it is not working as intended for PVP armor is supposed to have no effect or better your chances while you do PVP!

Also when you say PVE is broken, what do you mean ? Last time i checked i leveled up from 1-37 doing strictly PVE, i did quest wish are working on every planet, i did istances wish are working etc etc, so what part of PVE is exactly not working as intended ?

Oh and just for clarification, the game that is offering 100% more than FFXIV is crap/broken, and only has name recognition going on, yet as far as FFXIV is concerned only name recognition is saving it, and we all know how well FFXI sold worldwide with it's name recognition.....
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#88 Feb 01 2012 at 11:49 AM Rating: Good
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Hyanmen wrote:
Susanoh wrote:
Don't act like SW:TOR and FFXIV are in the same boat. TOR released with good reviews and incredible sales. They're already adding significant content to the game, and it's only two months old. I don't need to remind anyone of how FFXIV's launch went, but fast forward almost a year and a half and we're sitting here talking about whether SE will be able to put out a decent product the second time around and whether it will be enough to attract all the players that left. Their situation is not even close to the same thing.


I could name quite a few games with good reviews and incredible sales that are very much considered a pile of poo nowadays (WAR anyone?). Not to mention the game is getting labeled as "TORtanic" among other things.

Their situations are nowhere near similar, that's correct, because if(when?) TOR's popularity declines there will be no one to save it.

WAR, AoC, Aion, all did add more updates to their games than the XIV team did yet the general consensus of them is rather obvious. They suck.

So all in all failure's a failure regardless of it's perceived quality. I don't see much point in arguing which game will be less of a failure.


War tragic fall, was that even tho they had a very interesting gameplay on paper, the game was full of bugs, and lacked content, and they never really got around to update and bring the content and fixes on time, as for aion, before rift, it was the second most populated MMORGP on the P2P front, so yeah it was not what people expected, but to compare it to Swotor is just silly :/
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#89 Feb 01 2012 at 11:57 AM Rating: Good
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Lonix wrote:
After seeing what Star Wars has just brought out... makes me wonder should I touch XIV ever again...


I find myself thinking about playing XIV while I'm playing TOR quite often. I don't enjoy the combat, **** I don't even enjoy alot of the quests... but I needed a quick SW fix. In the end I can see myself subbing for about 3 months total and completing a few different main story lines, and then shelving it for a year or so and then repeating. It has some good mechanics, but for the most part alot of things are stale. The best thing it's got going is also going to be a curse to quick turnaround content and in the long term possibly continuity as well... Voice Acting.

If XIV properly mixes that XI magic with the pick up and play mentality of WoW and so many other current MMOs it could have a chance.
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#90 Feb 01 2012 at 12:23 PM Rating: Default
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Ostia wrote:

Let me get this Straight: PEOPLE WHO HAVE FULL PVP ARMOR ARE BEATING PEOPLE THAT HAVE NONE ? That's your argument about PVP ? OMG! I bet it is not working as intended for PVP armor is supposed to have no effect or better your chances while you do PVP!

Also when you say PVE is broken, what do you mean ? Last time i checked i leveled up from 1-37 doing strictly PVE, i did quest wish are working on every planet, i did istances wish are working etc etc, so what part of PVE is exactly not working as intended ?

Oh and just for clarification, the game that is offering 100% more than FFXIV is crap/broken, and only has name recognition going on, yet as far as FFXIV is concerned only name recognition is saving it, and we all know how well FFXI sold worldwide with it's name recognition.....


Might as well explain, seeing as you are ignorant to whats bluntly in front of you. Before PvP split getting full PvP took exactly 1 week. How? well before the change rewards were x1.5 more, as well as the cost was less i know as i got fill PvP armor for my Sorc in no time flat. After the split update, the amount rewarded is less while the cost has gone up, so now it can take a fresh 50 (my BH for example) nearly a month of nothing but mizery and face rolling to get to the same stage. This on top of PvP reward system being completely broken out of 50 pvp bags i can say i got about 4 duplicates before getting something i didn't have. On top of odds of win not counting, and the chance of getting no reward after a match do to glitches...

For PvE i have a laundry list of stuff not working from a boss killing you as you stand out side of the instance, to skills not working as described. After killing a boss it can glitch not letting anyone loot. Load screens crashing the game. Glitches fights, bugged encounters, some good some bad. Quests, Missions bugged and not completable. Chain missions missing components for completion. Area sink holes and other wise bugged ground features, exe.....

Yes as sad as it may be both games TOR and XIV are at the border, can the name keep the game a float.
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#91 Feb 01 2012 at 1:16 PM Rating: Good
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TwiddleDee wrote:
Ostia wrote:

Let me get this Straight: PEOPLE WHO HAVE FULL PVP ARMOR ARE BEATING PEOPLE THAT HAVE NONE ? That's your argument about PVP ? OMG! I bet it is not working as intended for PVP armor is supposed to have no effect or better your chances while you do PVP!

Also when you say PVE is broken, what do you mean ? Last time i checked i leveled up from 1-37 doing strictly PVE, i did quest wish are working on every planet, i did istances wish are working etc etc, so what part of PVE is exactly not working as intended ?

Oh and just for clarification, the game that is offering 100% more than FFXIV is crap/broken, and only has name recognition going on, yet as far as FFXIV is concerned only name recognition is saving it, and we all know how well FFXI sold worldwide with it's name recognition.....


Might as well explain, seeing as you are ignorant to whats bluntly in front of you. Before PvP split getting full PvP took exactly 1 week. How? well before the change rewards were x1.5 more, as well as the cost was less i know as i got fill PvP armor for my Sorc in no time flat. After the split update, the amount rewarded is less while the cost has gone up, so now it can take a fresh 50 (my BH for example) nearly a month of nothing but mizery and face rolling to get to the same stage. This on top of PvP reward system being completely broken out of 50 pvp bags i can say i got about 4 duplicates before getting something i didn't have. On top of odds of win not counting, and the chance of getting no reward after a match do to glitches...

For PvE i have a laundry list of stuff not working from a boss killing you as you stand out side of the instance, to skills not working as described. After killing a boss it can glitch not letting anyone loot. Load screens crashing the game. Glitches fights, bugged encounters, some good some bad. Quests, Missions bugged and not completable. Chain missions missing components for completion. Area sink holes and other wise bugged ground features, exe.....

Yes as sad as it may be both games TOR and XIV are at the border, can the name keep the game a float.


The pvp reward fix, is working as intended, for those that got it before, congrats, those that dint, well you will get there, there is nothing broken about it, is just the nature of the beast.

As far as your PVE problems, i have not faced half of those things you described, but i'll take your word for it.
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#92 Feb 01 2012 at 2:03 PM Rating: Excellent
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Quote:
Might as well explain, seeing as you are ignorant to whats bluntly in front of you. Before PvP split getting full PvP took exactly 1 week.

You mean, like CONs and THMs were able to level to 50 in a few days during ye olde days, when you got tons of SP for AOE-curing your naked comrades? Boyo, are you trying to play that card out of ignorance because you were not with us in 2010, or because you already forgot?
#93 Feb 01 2012 at 2:44 PM Rating: Excellent
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KaneKitty wrote:
Whales wrote:
"we’re also running 2.0 clients on the shop floor now."


Well I'm no programmer but, c'mon, SE should really be putting those clients on a table or something.


lol... That is where I would want to be if I were a client. That or a soft cushy chair with a sandwich and chips with an HD big screen television.

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#94 Feb 01 2012 at 3:42 PM Rating: Good
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KaneKitty wrote:
Whales wrote:
"we’re also running 2.0 clients on the shop floor now."


Well I'm no programmer but, c'mon, SE should really be putting those clients on a table or something.


Lmao! You made my day.
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#95 Feb 01 2012 at 4:42 PM Rating: Default
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Rinsui wrote:
Quote:
Might as well explain, seeing as you are ignorant to whats bluntly in front of you. Before PvP split getting full PvP took exactly 1 week.

You mean, like CONs and THMs were able to level to 50 in a few days during ye olde days, when you got tons of SP for AOE-curing your naked comrades? Boyo, are you trying to play that card out of ignorance because you were not with us in 2010, or because you already forgot?


Yes i was there day one, so i know all to well about that.. and Bio is managing the situation as poorly as SE did. If you want to compare 1 to 1 that's fine too, in terms of system stability glitches, exploits, bugs TOR in it's second month is on par with xiv when it was in it's second month. HOWEVER unlike xiv you don't get free play time as things are getting fixed. **** if TOR was free for the first year, i would not care half as much. But considering they charged my card before my 1st free month was up the crap that happening is unacceptable. Just look at the complaints page on the official forum you can set your watch to the second at how fast reports of broken are flooding in.

If TOR is free current state acceptable, but it's not so not acceptable.

EDIT

This is a direct quote from the main forum as to how bad the game is doing.

Quote:
In the 5 years they tested it, it should have been perfected. However, 80% of this time was spent with voicing - Which is why there is less than a handful of ACTUAL voice bugs in the game (The most noticeable is when you get Quinn as a Sith Warrior, if you do compliment him he gets a promotion, where-as the voice acting still calls him by his original title.). Then you have the bugs that happened when they patched the file (Which is one of the biggest fails of the HErO system.)

WoW has an amazing launch over-all. A few servers were really bad, but the general launch was nice. Vanguard was doomed in beta. The beta ran at less than 2 FPS on some very high-end computers, and they did basically what BioWare is doing now. Ignoring it.

You were correct with Rift, though. Rift had one of the most amazing launches I've seen to date. Even it's "Ultra Low" setting for laptops/low-end PCs made the game run extremely well.

People won't be able to cancel and "check back in 6 months" because at the rate this game is going, it will be F2P in 6 months, or in court with Lucas for demands to relinquish his good name.

Game is a lot of fun. Like a multi-player ME. Classes are interesting and fun, and over-all the experience is great... However, with end-game being broken, PvP being broken, dailies being broken, and having some of the worst customer service I've -ever- seen.... Yea.

And no. "It's only been out a month." isn't an excuse. Also, lying about the patch notes, then going back and deleting things off of them isn't a "Mis communication" it's bad bug testing. The triage system turned into a 'trial-and-error- session that failed.


Edited, Feb 1st 2012 5:55pm by TwiddleDee
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#96 Feb 01 2012 at 5:24 PM Rating: Good
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TwiddleDee wrote:
Rinsui wrote:
Quote:
Might as well explain, seeing as you are ignorant to whats bluntly in front of you. Before PvP split getting full PvP took exactly 1 week.

You mean, like CONs and THMs were able to level to 50 in a few days during ye olde days, when you got tons of SP for AOE-curing your naked comrades? Boyo, are you trying to play that card out of ignorance because you were not with us in 2010, or because you already forgot?


Yes i was there day one, so i know all to well about that.. and Bio is managing the situation as poorly as SE did. If you want to compare 1 to 1 that's fine too, in terms of system stability glitches, exploits, bugs TOR in it's second month is on par with xiv when it was in it's second month. HOWEVER unlike xiv you don't get free play time as things are getting fixed. **** if TOR was free for the first year, i would not care half as much. But considering they charged my card before my 1st free month was up the crap that happening is unacceptable. Just look at the complaints page on the official forum you can set your watch to the second at how fast reports of broken are flooding in.

If TOR is free current state acceptable, but it's not so not acceptable.

EDIT

This is a direct quote from the main forum as to how bad the game is doing.

Quote:
In the 5 years they tested it, it should have been perfected. However, 80% of this time was spent with voicing - Which is why there is less than a handful of ACTUAL voice bugs in the game (The most noticeable is when you get Quinn as a Sith Warrior, if you do compliment him he gets a promotion, where-as the voice acting still calls him by his original title.). Then you have the bugs that happened when they patched the file (Which is one of the biggest fails of the HErO system.)

WoW has an amazing launch over-all. A few servers were really bad, but the general launch was nice. Vanguard was doomed in beta. The beta ran at less than 2 FPS on some very high-end computers, and they did basically what BioWare is doing now. Ignoring it.

You were correct with Rift, though. Rift had one of the most amazing launches I've seen to date. Even it's "Ultra Low" setting for laptops/low-end PCs made the game run extremely well.

People won't be able to cancel and "check back in 6 months" because at the rate this game is going, it will be F2P in 6 months, or in court with Lucas for demands to relinquish his good name.

Game is a lot of fun. Like a multi-player ME. Classes are interesting and fun, and over-all the experience is great... However, with end-game being broken, PvP being broken, dailies being broken, and having some of the worst customer service I've -ever- seen.... Yea.

And no. "It's only been out a month." isn't an excuse. Also, lying about the patch notes, then going back and deleting things off of them isn't a "Mis communication" it's bad bug testing. The triage system turned into a 'trial-and-error- session that failed.


Edited, Feb 1st 2012 5:55pm by TwiddleDee


Lmao! I can log into the wow forums and 100% chance that i will see something like that posted, or rift, or aion, or any other game, now we all know men, women and trolls lie, but numbers dont lie:

http://www.marketwatch.com/story/electronic-arts-reports-q3-fy12-financial-results-2012-02-01

A month after it's release 1.7 million subscriptions, that almost 100% Retention Rate! Now answer me this question, as you have posted, Swotor is not better off than FFIXV was at the same point in time, so how come one lost 90% of it's subscriptions in a month, and the other dint ? I mean they are equally bad right ?
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#97 Feb 01 2012 at 7:17 PM Rating: Excellent
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Wow, 1.7 million and some in this thread were already acting like the game failed? Smiley: glare

There is such a huge difference between people complaining and people not playing. FFXI fans were critical of the game for years, and anyone who frequented FFXI forums likely remembers reading countless complaint threads, and in those threads someone would always point out the fact that they'd probably still continue to plop down $12+ a month no matter what SE did. The funny thing was, most of the time they were right. FFXI wasn't the most popular MMO out there and it always had plenty to complain about, but the thing was that despite its flaws, its fan base actually wanted to play it. With FFXIV, the opposite happened. People didn't just complain, they left. I don't know what TOR's fate will be as far as being able to sustain a player base, but let's wait a little bit before we read some online complaints and doom it to present day FFXIV status.

Edited, Feb 1st 2012 8:17pm by Susanoh
#98 Feb 01 2012 at 8:49 PM Rating: Good
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Yeah, I'm one of those FFXI fans who had issues with it, but still loved to play it...I can't say the same for FFXIV :/. It's like that annoying kid...you want to like them...you are trying to like them...but until they maybe get some sort of annoyance filter on their behavior...you just can't for yourself to like them :/. Maybe with time and maturity...I can like 'em :D *I.E. FFXIV getting fixed to a point I can and will like it :D*
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#99 Feb 02 2012 at 2:19 AM Rating: Decent
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Ostia wrote:
War tragic fall, was that even tho they had a very interesting gameplay on paper, the game was full of bugs, and lacked content, and they never really got around to update and bring the content and fixes on time, as for aion, before rift, it was the second most populated MMORGP on the P2P front, so yeah it was not what people expected, but to compare it to Swotor is just silly :/


SWTOR is similarly full of bugs especially at the level cap. BW is hoping that leveling alts would keep people around enough for them to get their crap under control and release more content but we'll see how that works out. It doesn't help that the patches they release are even more glitchy due to lack of proper Q&A. The game also has similar problems that WAR had (people from that team are making this one) such as ability delay and abilities not going off in random intervals.

Quote:
FFXI fans were critical of the game for years, and anyone who frequented FFXI forums likely remembers reading countless complaint threads, and in those threads someone would always point out the fact that they'd probably still continue to plop down $12+ a month no matter what SE did.


What XI did that TOR hasn't done is hook these people to the game over years. They are far less likely to quit after having invested so much time on the game, so they'd rather ***** until snapping at some point and rage quitting.

Quitting TOR on the other hand is quite a simple task, with no hard feelings.

Edited, Feb 2nd 2012 11:21am by Hyanmen
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#100 Feb 02 2012 at 3:49 AM Rating: Excellent
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Hyanmen wrote:
What XI did that TOR hasn't done is hook these people to the game over years. They are far less likely to quit after having invested so much time on the game, so they'd rather ***** until snapping at some point and rage quitting.

Quitting TOR on the other hand is quite a simple task, with no hard feelings.


Fair enough. It is quite possible that the vast majority of TOR players could quit, and it could end up in the same boat as FFXIV.

My argument is, that it is also quite possible that they may not. I personally would predict it will be a success. In fact, according to this link: http://latimesblogs.latimes.com/entertainmentnewsbuzz/2012/02/star-wars-the-old-republic-snags-17-million-subscribers.html it's estimated that 1.2 million players have already played past their trial period and decided the game was worth paying a subscription for, which I would say is a pretty good sign. But regardless of what I personally think, I only see one objective way to look at this situation, and that is that whether TOR can manage to hold a player base is not yet determined. To predict it might lose its player base is fine, but to lump it together with those that already have is just silly.

Edited, Feb 2nd 2012 4:50am by Susanoh
#101 Feb 02 2012 at 4:02 AM Rating: Default
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Susanoh wrote:
My argument is, that it is also quite possible that they may not. I personally would predict it will be a success. In fact, according to this link: http://latimesblogs.latimes.com/entertainmentnewsbuzz/2012/02/star-wars-the-old-republic-snags-17-million-subscribers.html it's estimated that 1.2 million players have already played past their trial period and decided the game was worth paying a subscription for, which I would say is a pretty good sign. But regardless of what I personally think, I only see one objective way to look at this situation, and that is that whether TOR can manage to hold a player base is not yet determined. To predict it might lose its player base is fine, but to lump it together with those that already have is just silly.


Sure, let's look and see. No game has seemed to pull off anything but moderate success after WoW, but just like no game has managed to recover with XIV attempting to do so TOR deserves the benefit of the doubt as well. Either way with so many copies sold it is very likely that their possible downfall will be less drastic than with other recent MMO's.

I'd still say that what they absolutely must do is get their crap together as far as the level cap quality of the game is concerned.
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