Forum Settings
       
« Previous 1 2
This Forum is Read Only

FF-13-2 is out todayFollow

#1 Jan 31 2012 at 9:44 AM Rating: Good
***
1,004 posts
so, ff13-2 is finally out and i must say it is a HUGE improvement over 13. i think the single greatest improvement is that when the leader dies it isn't game over!

the one thing though, that really REALLY anoys me, is how many different pre-order bonuses they gave to so many different companies. i can't get any of them, even the one that sounds super awesome which is the omega boss battle. seriously i hate it when companies give exclusive content, especially extra content such as an optional boss battle.

besides this **** move, the game is good! i recomend at least giving it a try.
#2 Jan 31 2012 at 10:30 AM Rating: Good
46 posts
So cute, yet fierce.
#3 Jan 31 2012 at 10:43 AM Rating: Decent
Sage
**
562 posts
Keysofgaruda wrote:
i think the single greatest improvement is that when the leader dies it isn't game over!


If this is the single greatest improvement from FFXIII to FFXIII-2, you'll excuse me if I pass this one over. Fool me once ...
____________________________
FFXIV - Fellows - Fabul
FFXI - Fellows - Gilgamesh


#4 Jan 31 2012 at 11:06 AM Rating: Decent
******
48,703 posts
Whales wrote:
Fool me once ...
Yeah, it can't be a high quality game like 14 is.
____________________________
George Carlin wrote:
I think it’s the duty of the comedian to find out where the line is drawn and cross it deliberately.
#5 Jan 31 2012 at 11:09 AM Rating: Good
Sage
**
562 posts
lolgaxe wrote:
Yeah, it can't be a high quality game like 14 is.


I never claimed FFXIV is a high quality game, where did you infer that from?
____________________________
FFXIV - Fellows - Fabul
FFXI - Fellows - Gilgamesh


#6 Jan 31 2012 at 11:16 AM Rating: Good
*
116 posts
Whales wrote:
lolgaxe wrote:
Yeah, it can't be a high quality game like 14 is.


I never claimed FFXIV is a high quality game, where did you infer that from?

I thought I smelled just a hint of sarcasm in logaxe's reply.

Mayhaps the odors of a nearby kitchen or litter-box have overwhelmed you?
Or perhaps you're just a little on edge.. which would be understandable as these are the ZAM forums
Smiley: monkey
____________________________
FFXIV :: Valdai Devarda \ Lindblum Sargatanas "The Thread Closer"
.............................................................................................................
#7 Jan 31 2012 at 11:26 AM Rating: Good
Sage
**
562 posts
Validai wrote:
Or perhaps you're just a little on edge.. which would be understandable as these are the ZAM forums


Perhaps, and my apologies if taken wrongly. I just was making sure there was not some sort of FFXIV bias being perceived on behalf of my post in regard to the newest FF launch and the discussion of its merits.

Edited, Jan 31st 2012 12:27pm by Whales
____________________________
FFXIV - Fellows - Fabul
FFXI - Fellows - Gilgamesh


#8 Jan 31 2012 at 11:31 AM Rating: Good
***
3,177 posts
I didn't really care for FFXIII, the story, the characters, and especially the battle system. I was also very disappointed by past FF sequels (FFX-2, FFXII: Revenant Wings, etc).

So I'm probably holding off on this one. I'll buy it when the price drops.

Edited, Jan 31st 2012 9:32am by UltKnightGrover
____________________________
Final Fantasy XIV: A Realm Reborn
Grover Eyeveen - Hyperion Server
Viva Eorzea Free Company/Linkshell Leader - Hyperion Server

Aegis Server (2012-2013)
Figaro Server (2010-2012)

Final Fantasy XI:
Retired

Blog
#9 Jan 31 2012 at 12:20 PM Rating: Excellent
****
7,106 posts
I loved XIII. I was disappointed that it lacked the exploration and gear customization of previous FF games, but I thought on its own merits it was brilliant (and I put something like 100 hours into it). I'm pretty stoked to pick up XIII-2 later today.
#10 Jan 31 2012 at 12:22 PM Rating: Decent
***
2,202 posts
All i am interested on is seeing those 5.5mil copies sold today.
____________________________
MUTED
#11 Jan 31 2012 at 2:13 PM Rating: Decent
Scholar
***
1,098 posts
I never finished FF 13 now my FF 13 X 2 preorder is coming on the 1st or 2nd and the reviews I glanced by said this might have a set up for a FF 13 X 3 it sucks when game rewiews come out before a game is released.
____________________________





#12 Jan 31 2012 at 3:40 PM Rating: Good
***
3,825 posts
Warmech wrote:
I never finished FF 13 now my FF 13 X 2 preorder is coming on the 1st or 2nd and the reviews I glanced by said this might have a set up for a FF 13 X 3 it sucks when game rewiews come out before a game is released.



This will be the first FF to rely on DLC, the proposed DLC inbound so far seems like it should be worthwhile and story expansion is further down the road... Depends on the cost, but it could be the first DLC I fall for (if you don't count old school expansion packs that were more or less sequals in the pre-console DLC PC gaming days... not so much of late, but we'll see).
____________________________
FFXI:Sylph - Perrin 75 Hume THF; Retired (At least from my use any way)
EVE Online:ScraperX; Retired
WAR:IronClaw- Peryn SW;SkullThrone- Grymloc BO; Retired


#13 Jan 31 2012 at 4:25 PM Rating: Excellent
***
2,202 posts
Warmech wrote:
I never finished FF 13 now my FF 13 X 2 preorder is coming on the 1st or 2nd and the reviews I glanced by said this might have a set up for a FF 13 X 3 it sucks when game rewiews come out before a game is released.


The game was already released in japan, so the reviews are based on the actual game, not in conjucture or imagination or anything like that :/
____________________________
MUTED
#14 Jan 31 2012 at 4:34 PM Rating: Good
Avatar
***
1,609 posts
Heh. Things aren't sounding too promising for this game :/. Still earły though. Keeping fingers crossed.
____________________________


"I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris
#15 Jan 31 2012 at 6:31 PM Rating: Excellent
***
1,004 posts
ok ive just been playing for a good few hours, and here is what the game has going for it basically:

leveling up:

1) done with an improved crystarium. every space on the crystarium has a blank space which you can then use to level up one of your roles. you can level up any role you have unlocked whenever you want. each level gives stat bonuses, as well as new abilities every few levels. when you reach the end of a "crystarium grid" your role level goes up, which lets you choose between a few different bonuses (ATB gauge bar, new roles, etc.)

2) monsters also use the crystarium grid, however use certain items to level them up. every now and then the further they progress it requires more items to level them up. This is NOT like leveling up weapons in 13. it's very simple, and the game tells you what items raise what stats. they also receive bonuses for leveling up roles.

party:

party members for the game is always Serah + Noel + monster. as you fight new monsters you get to use them in battle afterwards. not all monsters can be used to fight with, but not long into the game you get like 5-7 monsters from the first couple of battles. each monster has a certain role they do which can't be changed. changing paradigms changes the current monster your using.

weapons and armor:

you can now buy new weapons from stores! i don't know if they can be upgraded or not yet. they raise stats and may have different abilities that go with them. as for armor, the same system is used from 13 but with a twist. you start with 4 slots to equip stuff, but your limited to a slot cost. this cost can be raised by raising role levels.

battles and paradigms:

the battle system is essentially the same, but tweaked so the flow of battle is better. paradigm shifts are instant so there is no waiting to watch everyone change. when the leader dies the next party member receives leader automatically. leader can be switched whenever you want during battle or outside the fight. paradigms are better in this game. AI is smarter when it comes to what they should be doing, however for healing its still a good idea to have the leader with medic role since the AI sometimes can be a little slow. Battles also seem more difficult, even a little early in the game. for monster paradigms, the third slot for the monster is the monsters name in the color of his role, so you know how your setting up your paradigms.

exploration:

no more long hallways. there is often different paths that can be taken to reach the end goal. there is also many chests to be discovered with usefull or key items in them, so for those who want completon you will need to look around. there is always reason to go re-visit an area because often times you can't go everywhere right away. it just might be confusing to get around since one area might not link directly to another. you basically warp around time to get around so there is no real chronological order for zones.

jumping:

you can jump, lol.

menu:

lots of tutorials as well as backstory for people who have not played 13. tons of lore with a bestiary and all that jazz. there is also outfits you can change into when you unlock them for aesthetics only.

well thats basically what ive found by playing so far. this game is much improved. for those skeptical about buying, rent it first if you want. i'm liking it, although i must admit id rather play AS lightning. oh well, serah is still hot though.



Edited, Jan 31st 2012 7:33pm by Keysofgaruda
#16 Jan 31 2012 at 6:43 PM Rating: Good
Scholar
***
1,098 posts
I just hope FF-13-2 don't need the first FF13 get into the story.I checked my old game saves to see what annoyed me last time is people i loaned my game to used my gamertag and saves to play all the disc.This time it's get your own 360 to borrow my game to play.
____________________________





#17 Jan 31 2012 at 6:46 PM Rating: Decent
Scholar
Avatar
**
560 posts
Played the demo, the game seemed ok not amazing but ok. I might get it if its in the sale bin for under 20 bucks.
____________________________


#18 Jan 31 2012 at 7:07 PM Rating: Good
Scholar
***
2,801 posts
Quote:
so, ff13-2 is finally out and i must say it is a HUGE improvement over 13. i think the single greatest improvement is that when the leader dies it isn't game over!


That's a bit like saying a punch in the face is a huge improvement over being hit by a car. While 100% true, you don't really want either to happen.
____________________________
WoW -- Zaia -- Dragonmaw -- Mage 80 BABY! Alchemy 450
Also... Hunter 62, Rogue 52, Warrior 66, Warlock 43, Death Knight 70, Shaman Who Cares? ;)

FFXI -- Caia -- Retired/Deleted -- Blm 75, Alchemy 97
Pandimonium server - Rank 10 - Bastok

Zaela Rdm -- 35, Alchemy 45 -- Forced into retirement because I didn't have the right kind of credit card. Hope it was worth 18 bucks a month, SE.

#19 Jan 31 2012 at 8:17 PM Rating: Good
***
1,949 posts
Bought it today, I'm looking forward to play it, if only for academic reasons.

Sadly, I have lots of other games competing for my time, so I don't know when I'll actually get to play it!
____________________________
FFXIV: Cloe Delisle Scholar, officer of the SWAGGER Free company, Sargatanas server.
#20 Jan 31 2012 at 11:09 PM Rating: Good
Avatar
14 posts
hope you enjoy it! ill grab it in a couple of months. people are saying they went in a pretty risky direction story-wise. hopefully, it pays off!
#21 Feb 01 2012 at 12:11 AM Rating: Good
Scholar
Avatar
***
1,339 posts
mereshell wrote:
hope you enjoy it! ill grab it in a couple of months. people are saying they went in a pretty risky direction story-wise. hopefully, it pays off!


If by risky you meant "purposely put a cliffhanger so people would have to pay to see the ending" sure.
#22 Feb 01 2012 at 1:07 AM Rating: Decent
***
3,416 posts
Viertel wrote:
mereshell wrote:
hope you enjoy it! ill grab it in a couple of months. people are saying they went in a pretty risky direction story-wise. hopefully, it pays off!


If by risky you meant "purposely put a cliffhanger so people would have to pay to see the ending" sure.


Except it is quite conclusive, proper ending. Unless simply having a "To be continued" text show up is an indication of a non-conclusive ending which it isn't. It means that, just like any other game serie in the universe this one finally plans to continue the story later in a form of a sequel (standalone game or DLC) instead of throwing away everything in time for the next iteration of the franchise to show up.

Edited, Feb 1st 2012 10:09am by Hyanmen
____________________________
SE:
Quote:
We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#23 Feb 01 2012 at 8:39 AM Rating: Excellent
***
1,083 posts
My PS3 is broke >.>
____________________________
Wada: "There may be some areas of testing that were lacking or too rigid."
#24 Feb 01 2012 at 3:52 PM Rating: Decent
**
941 posts
I like the game a lot so far. I didn't read reviews going in - my roomate had played the demo and had talked about it some but other then that all I knew was that it recieved high reviews in Japan with low sales.

I purchased a new TV (LED, so crisp!) and it's the first thing I got to see it on it - the graphics are incredible. The opening sequence, while easy, still had me on the edge of my seat watching for live triggers and was pretty exciting. I have to say that the opening is probably one of my favorite of the series.

I don't know anything about the DLC, extra stuff from whoever - but I'm not too concerned about that. I'm just going to play & enjoy.

I'd recommend it to a friend.
#25 Feb 01 2012 at 8:50 PM Rating: Default
Avatar
***
1,609 posts
rikkuotaku wrote:
My PS3 is broke >.>


*pat pat*
____________________________


"I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris
#26 Feb 03 2012 at 4:36 PM Rating: Excellent
Edited by bsphil
******
21,739 posts
I've been really enjoying it so far. Lots of improvements over 13, which I already enjoyed. Only two main issues I have are the music being very hit or miss, and jumping is least as stupid as I expected it would be. I don't know why auto-jumping still eludes SE. Ocarina of Time did an excellent job back in 1997.
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#27 Feb 03 2012 at 5:28 PM Rating: Good
Avatar
***
1,609 posts
I think I'll wait for a used copy at GS. However, so far so good people seem more optimistic about this... Still interested in hearing players views after completing XIII-2 cOmpletely.
____________________________


"I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris
#28 Feb 03 2012 at 7:43 PM Rating: Excellent
***
1,949 posts
I can echo bsPhil's opinion so far. Music is pretty hit and miss, jumping isn't groundbreaking or even working as a player would expect (like you can't use jump to jump down a set of stairs over the railing if it wasn't intended for you to do so)

Having a hard time putting the controller down when I play it, and I'm having a lot of fun with it. I enjoy that they don't take the players for retards, and often allow to skip tutorials, or unlock features like paradigms and monsters in your party within the first 30 minutes to 2 hours, not 30 hours...

I do not think I care much for Serah, Noel or any of the NORA characters, though. If you like deep character backstory and realist/believable character motivations, you may want to search elsewhere.
____________________________
FFXIV: Cloe Delisle Scholar, officer of the SWAGGER Free company, Sargatanas server.
#29 Feb 03 2012 at 8:10 PM Rating: Default
Avatar
***
1,609 posts
Docent about the backstory comment...OUch :/ How would you compare character back story to say my two favorites FF games...FFVII and FFX? I really do enjoy character back story. Loved Kimari Ronso, in X's back story to him and really enjoyed Vincent's back story, especially in Dirge of Cerberus.
____________________________


"I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris
#30 Feb 03 2012 at 9:34 PM Rating: Excellent
***
1,949 posts
If you like eiher anime characters or Final Fantasy characters, you probably won't be disappointed, so if you liked the FFX and 7 cast, I don't think you have too much to fear.

I just meant my comment that if you're looking for characters like those you find in Bioware games, you won't find that 13-2 suddenly adopted a more mature/dark fantasy genre -- it's still teenagers, trying to save the world and deal with problems of various scales and who know how to fight better than trained soldiers for no good or apparent reasons.

Like the NORA characters are essentially typical archetypes; the gadgeteer, the cook, the brute and the bishounen. No amount of small talk will actually make me care heavily about a character's whose depth ends at the stereotype they are meant to represent.

Mind you, I'm totally fine with final fantasy being a flashier-fantasy game series, it's just not everyone's cup o' tea.

That being said, I do enjoy the fact that Noel, in contrast with Serah, actually seems to have a firm enough grasp on what's going on, he doesn't lose his cool often, usually explains the events and isn't confused like she is. On that point, he reminds me a bit of how Cloud used to give tutorials in FF7, instead of having some random mook explain things to him.

Edited, Feb 3rd 2012 10:36pm by Docent42
____________________________
FFXIV: Cloe Delisle Scholar, officer of the SWAGGER Free company, Sargatanas server.
#31 Feb 03 2012 at 9:44 PM Rating: Good
Avatar
***
1,609 posts
Docent42 wrote:
If you like eiher anime characters or Final Fantasy characters, you probably won't be disappointed, so if you liked the FFX and 7 cast, I don't think you have too much to fear.

I just meant my comment that if you're looking for characters like those you find in Bioware games, you won't find that 13-2 suddenly adopted a more mature/dark fantasy genre -- it's still teenagers, trying to save the world and deal with problems of various scales and who know how to fight better than trained soldiers for no good or apparent reasons.

Like the NORA characters are essentially typical archetypes; the gadgeteer, the cook, the brute and the bishounen. No amount of small talk will actually make me care heavily about a character's whose depth ends at the stereotype they are meant to represent.

Mind you, I'm totally fine with final fantasy being a flashier-fantasy game series, it's just not everyone's cup o' tea.

That being said, I do enjoy the fact that Noel, in contrast with Serah, actually seems to have a firm enough grasp on what's going on, he doesn't lose his cool often, usually explains the events and isn't confused like she is. On that point, he reminds me a bit of how Cloud used to give tutorials in FF7, instead of having some random mook explain things to him.

Edited, Feb 3rd 2012 10:36pm by Docent42



Ahh. Understood. Yeah ever since I came across DAO last year, I salivate over it. They really did a wonderful job with their characters and stories of each of them. However, I don't expect FF to ummmm what's the word...be as creatively involved? with the developement of their characters. With that said, I'm happy to hear that.
____________________________


"I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris
#32 Feb 05 2012 at 9:29 AM Rating: Decent
***
2,232 posts
bsphil wrote:
I've been really enjoying it so far. Lots of improvements over 13, which I already enjoyed. Only two main issues I have are the music being very hit or miss, and jumping is least as stupid as I expected it would be. I don't know why auto-jumping still eludes SE. Ocarina of Time did an excellent job back in 1997.



I especially love the death metal version of the Chocobo song. You can find the lyrics here: http://finalfantasy.wikia.com/wiki/Chocobo's_Theme

It's pretty fun :D
____________________________
Character: Urzol Thrush
Server: Ultros
FC: The Kraken Club

Outshined

Teneleven wrote:
We secretly replaced your tank wemelchor with Foldgers Crystal's. Let's see what happens.

#33 Feb 08 2012 at 4:02 PM Rating: Good
***
3,825 posts
Did anyone else get the collectors edition? I'm living overseas so I just got it the other day, but Disc 1 is FFXI soundtrack, Disc 2 doesn't have that much and it's in Japanese, and I haven't checked the other 2 discs.

The book says all 4 discs are XIII-2 songs, but obviously mine aren't even though they have XIII-2 printed on them.

I haven't seen anyone else on the net complaining about this issue.

I personally don't care, I'm quite happy with the XI OST ^.^

As to the game itself, you can tell they are overcompensating. HOWEVER, it's still pretty **** good 12 hours in. I didn't get into XIII until around 20 hours, BUT I'm into this abit different. I like it, I'm not hooked, and I'm almost not sure what I'm supposed to be doing (I know, but I don't know if I care). So far, I feel like I have a really good chance of getting REALLY into this game, I might actually fully complete it for trophies and such.
____________________________
FFXI:Sylph - Perrin 75 Hume THF; Retired (At least from my use any way)
EVE Online:ScraperX; Retired
WAR:IronClaw- Peryn SW;SkullThrone- Grymloc BO; Retired


#34 Feb 08 2012 at 5:37 PM Rating: Good
**
325 posts
Hmm I have the collectors edition but have not taken anything out of the box other than the game disc. When I take a listen I will get back to you.

I am enjoying FFXIII-2 a fair amount but I have been to busy to play that or FFXIV lately.

Ok, I am busy because my 13 year old son wanted a minecraft account and then I tried it and now I cannot stop playing it and even set up a sever... I wish I had tried it sooner since it is like crack.

Edited, Feb 8th 2012 6:38pm by Yelta
#35 Feb 08 2012 at 9:38 PM Rating: Good
***
1,949 posts
I'm at 20 or so hours in at the moment and still loving almost every moment of it. The best Square-Enyx game in a good number of years, although that's more unfortunate than a real compliment.

I haven't had that much fun playing a RPG since Star Ocean 4 (Which I adore -- I bought both the 360 and ps3 version)

That said, I enjoyed X-2 a lot, and I get strange stares whenever I admit to that.
____________________________
FFXIV: Cloe Delisle Scholar, officer of the SWAGGER Free company, Sargatanas server.
#36 Feb 08 2012 at 10:27 PM Rating: Default
***
2,202 posts
Star ocean 4 ? really ? That was the worst game in the entire series :(
____________________________
MUTED
#37 Feb 08 2012 at 10:55 PM Rating: Good
***
1,949 posts
Ostia wrote:
Star ocean 4 ? really ? That was the worst game in the entire series :(

I've never played SO1, but I liked SO4 a lot more than the 2nd and 3rd. I suppose it depends what you're looking for in an RPG. As a game designer, I tend to overlook a lot of flaws, as long as I'm interested in the systems and mechanics. For example, Blindside was one of my favourite feature in the series.

Oh, and Meracle. <3 <3
____________________________
FFXIV: Cloe Delisle Scholar, officer of the SWAGGER Free company, Sargatanas server.
#38 Feb 09 2012 at 12:15 AM Rating: Good
***
1,112 posts
SO4 annoyed me with its liberal use of tension-breaking humour. I loved the battle mechanics, and the story wasnt too bad when it wasnt being butchered by misplaced light heartedness (or any scene with that freaking winged woman, oh my days is she one of the most annoying characters in a computer game? I think so!) and I did mostly enjoy playing.

SO2 was my favourite though. Still have my original PSX disks and also got it for my PSP just to be able to replay it during my commutes. Loved the story, especially the transition between the two disks (avoiding spoilers, will say no more) and thought the majority of characters were great.

Never really played SO1 much. I got it on emu with the english patch way back but I can never enjoy an RPG via emu on PC. Keep meaning to pick it up for my PSP. SO3 was a massive disapointment that got worse and worse the more I played it. Really enjoyed it at first, then the story writers took more hallucinogens than the Xenogears team and just went bat **** with the script :(

Obligatory on-topic comment: XIII-2 is more enjoyable than expected. I didn't think I was enjoying it too much until I realised that my 2 hour session was actually closer to seven hours! At least Vanille is nowhere to be heard (so far, at least... I pray it stays that way!).
____________________________
To endanger the soul endangers all,
when the soul is endangered it must become a Warrior.
#39 Feb 09 2012 at 12:30 AM Rating: Default
***
2,202 posts
Docent42 wrote:
Ostia wrote:
Star ocean 4 ? really ? That was the worst game in the entire series :(

I've never played SO1, but I liked SO4 a lot more than the 2nd and 3rd. I suppose it depends what you're looking for in an RPG. As a game designer, I tend to overlook a lot of flaws, as long as I'm interested in the systems and mechanics. For example, Blindside was one of my favourite feature in the series.

Oh, and Meracle. <3 <3


The battle system ? Well SO4 Battle system was interesting, i really liked 3rd's more, but i can see where 4 was more polished, but everything else in the game was a step backwards, except maybe in graphics, in my opinion they could have gone so many places with a prequel, given all the lore, the 3 previous games had :/
____________________________
MUTED
#40 Feb 09 2012 at 12:37 AM Rating: Decent
***
2,202 posts
Kordain wrote:
SO4 annoyed me with its liberal use of tension-breaking humour. I loved the battle mechanics, and the story wasnt too bad when it wasnt being butchered by misplaced light heartedness (or any scene with that freaking winged woman, oh my days is she one of the most annoying characters in a computer game? I think so!) and I did mostly enjoy playing.

SO2 was my favourite though. Still have my original PSX disks and also got it for my PSP just to be able to replay it during my commutes. Loved the story, especially the transition between the two disks (avoiding spoilers, will say no more) and thought the majority of characters were great.

Never really played SO1 much. I got it on emu with the english patch way back but I can never enjoy an RPG via emu on PC. Keep meaning to pick it up for my PSP. SO3 was a massive disapointment that got worse and worse the more I played it. Really enjoyed it at first, then the story writers took more hallucinogens than the Xenogears team and just went bat sh*t with the script :(

Obligatory on-topic comment: XIII-2 is more enjoyable than expected. I didn't think I was enjoying it too much until I realised that my 2 hour session was actually closer to seven hours! At least Vanille is nowhere to be heard (so far, at least... I pray it stays that way!).


SO2 along with Xenogears, FFVI and Suikoden II are on the top of my list of RPGS, So2 was such a badass game, i played SO1 on emu and there was a bug, so i never finished it, but on PSP it was remaked, and damm the quality is equal to SO2, and is a very good game, almost on par with 1(Except on the storyline). You should check it out, is a good solid RPG
____________________________
MUTED
#41 Feb 09 2012 at 4:21 AM Rating: Excellent
Guru
***
1,310 posts
I had a chance to play through FFXIII-2 finally.

TL;DR: Overall, it's a good game. The story struggles in places, however. But if you liked FF13, you can't pass this up.

As far as the mechanics go, you can tell they put a lot of effort in including the things that 13 lacked. There's less linearity, there's mini-games, and there's people you can stop to talk to. Contributing to the freedom of exploration is the addition of both time-traveling and even travel to parallel universes. But more on that later.

The game still relies on 13's iconic Paradigm Shift battle system where the focus is on shifting your team's jobs at strategic moments during combat. A new addition to this is the Tune option where you can configure your battle line-up to focus on a single target, multiple foes, or use their default judgement.

I felt the pacing of combat itself could have used some fine tuning. The bulk of random encounters are battles that are over too quick with little strategic consideration (sometimes you can literally do nothing while your companions auto-kill all your opponents and still get a perfect 5-star rating). I think this leaves you ill-prepared for some particularly brutal fights you occasionally get yourself into along the way, where having a good grasp of using Paradigm Shift teams is essential. If most fights are over before a Saboteur can land a single debuff or before you'll be hurt enough to even consider a Shell from a Synergist useful, you probably aren't going to see the value in these jobs until it's too late. That aside, the big fights are very engaging, and if you get lulled by the seemingly easy-mode encounters up until you hit them, you will get "pantsed."

The real weakness in FFXIII-2, however, is the story. What really irked me the most was when the obvious shortcuts turned up. Right in the beginning, for example, the story requires Noel to do something heroic for NORA so that they'll trust him enough to whisk Serah away on their little adventure to save all of existence. So they do this by having him carry NORA-girl Lebreau, who was injured in a battle he participated in, back to her house. But rather than have him carry her directly to a bed inside the house (the beds you see inside the house when you first start playing as Serah), Noel dumps her behind the staircase in front of her house, saying she just needs to sleep off her injuries and she'll be fine. And then he and Serah have a pleasant conversation as though leaving her injured companion lying on the ground unconscious outside their house was perfectly normal. Gah!

But it's more than just that. There seems to be a ludicrous amount of bizarre explanations used to have supporting characters re-appear in different time periods centuries apart (not having aged a day) to mask the fact they obviously didn't want to make any more characters. The result is more fish tale than epic adventure, ruining what could have easily been a great story with just a little more effort. One only needs to glance at Square's notoriously good time/dimensional traveling Chrono series to see how a proper RPG of this caliber should be made.

And it's really sad, because the beginning and ending (especially) are riveting, unique, daring. How the game ends should upset you for all the right reasons, and I like that it challenges me that way. I just wish I could have been as drawn in for the generous middle of the story instead of grappling with my disbelief.

That said, the game does pretty well overall. The mechanics are sound, you have a lot of freedom to explore, build up monsters for your team, play games, collect treasures to enhance your party, and even take in a few alternate endings or challenge yourself to some optional "mega-bosses." There's something for almost anyone if you can overlook a somewhat shaky story.
#42 Feb 09 2012 at 12:54 PM Rating: Excellent
Anterograde Amnesia
Avatar
*****
12,363 posts
I'm really enjoying XIII-2, and since my play time is extremely limited it takes a lot to keep my focus. I love the collecting and leveling up of the monsters, that's a nice touch, which almost makes up for only having 2 playable characters. The feel of the game is more FFish, I like being able to explore each area and have side quests. I can't remember which blog it was but they said it felt like a big apology for XIII in terms of addressing most of the complaints of that game and it's true, they really went out of their way to add those things that make the game enjoyable (for me at least). I'd recommend it, although it seems that fans of the series are very unforgiving and unmoving in terms of what they think consists of a good game. I readily admit that I'm easy to please, having enjoyed pretty much all of them.
____________________________
"Choosy MMO's choose Wint." - Louiscool
The greatest trick the devil ever pulled was to convince the world he didn't exist.
Keyser Soze - Ultros
Guide to Setting Up Mumble on a Raspberry Pi
#43 Feb 09 2012 at 6:57 PM Rating: Decent
Avatar
***
1,609 posts
Heh, I'm easy to please in many ways *LOL that does not sound right, get your minds out of the gutter*, however gaming just isn't one of them, unfortunately :/ However, it really does sound many people from the forums are having an awesome time with it.
____________________________


"I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris
#44 Feb 10 2012 at 12:14 PM Rating: Good
***
3,825 posts
So did anyone else with CE have a chance to check out the OST? On mine anyway it's Disc 1 printed with XIII-2 Disc 1 but has XI OST, then Disc 2 has like 5 songs and all titles are in Kanji(?), Disc 3 and 4 still haven't had the chance (or the will) to see what's on them. Still can't find anyone else with this issue via google search.
____________________________
FFXI:Sylph - Perrin 75 Hume THF; Retired (At least from my use any way)
EVE Online:ScraperX; Retired
WAR:IronClaw- Peryn SW;SkullThrone- Grymloc BO; Retired


#45 Feb 10 2012 at 12:17 PM Rating: Decent
Avatar
***
1,609 posts
Perrin, maybe you got a lement?
____________________________


"I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris
#46 Feb 10 2012 at 2:44 PM Rating: Excellent
Anterograde Amnesia
Avatar
*****
12,363 posts
Are you using iTunes to import them? I found that there were two different disks to choose from and if I picked the second one (not the default) then almost everything was in english. As far as having FFXI music, I haven't given them a listen yet.
____________________________
"Choosy MMO's choose Wint." - Louiscool
The greatest trick the devil ever pulled was to convince the world he didn't exist.
Keyser Soze - Ultros
Guide to Setting Up Mumble on a Raspberry Pi
#47 Feb 11 2012 at 5:19 AM Rating: Good
***
3,825 posts
Nah just default media player.
____________________________
FFXI:Sylph - Perrin 75 Hume THF; Retired (At least from my use any way)
EVE Online:ScraperX; Retired
WAR:IronClaw- Peryn SW;SkullThrone- Grymloc BO; Retired


#48 Feb 11 2012 at 5:38 PM Rating: Good
Sage
**
575 posts
XIII-2 is a lot better than I was expecting. To be fair considering what SE has put out lately and how little I thought of X-2, I wasn't really expecting very much. If XIII was done this way originally, I think it would have received a lot more praise. That being said, Mog has to be one of the most annoying characters in a long time. He has damaged the Moogle brand as much as FFXIV has damanged the Final Fantasy brand.
#49 Feb 11 2012 at 6:53 PM Rating: Good
***
3,825 posts
I like the moogle...
____________________________
FFXI:Sylph - Perrin 75 Hume THF; Retired (At least from my use any way)
EVE Online:ScraperX; Retired
WAR:IronClaw- Peryn SW;SkullThrone- Grymloc BO; Retired


#50je355804, Posted: Feb 12 2012 at 1:18 PM, Rating: Sub-Default, (Expand Post) I personally feel like XIII and XIII-2 are a major slap in the face to the series as a whole... the depth of gameplay is gone, the depth of story is gone, exploration is pretty much gone... the cities and shops with people to interact with are gone... what is left? The direction of the series has taken an overall step in the entirely wrong direction IMO.
#51 Feb 12 2012 at 1:28 PM Rating: Good
Scholar
Avatar
*****
12,703 posts
You even start XIII-2 in a city..how are cities gone? lol. Guessing you never touched XIII-2 which I suppose makes sense.

"Depth of story is gone."

FFI - Bad guy on the loose
FFII - empire etc etc
FFIII - vanguard cloud etc etc
FFIV - empire, brainwashed brother etc etc.
FFV - vanguard tree etc etc
FFVI - vanguard court jester etc etc.
FFVII - mama's boy seeking the promised land finds out said mama is an alien and not his real mother and lead character has memories of another as he's **** well a puppet.
FFVIII - there's no explaining this.
FFIX - vanguard elephant lady to unconfirmed gender antaganist that leads to fighting for all life..
FFX - listen to my story.
FFXI - mix
FFX-2 - continuing said listen to my story
FFXII - star wars
FFXIII - intertwined storylines that you had to read, rather than been shown.
FFXIII-2 - vanguard time traveller.

FF Spinoffs - Respective battle system changes.

So realistically, none of the FF games have had depth to their storylines, when you're young you didn't understand ****, if you've played em as an adult or early adult you understood them and realized they were just any other storyline that's been done before in various other media.
____________________________

« Previous 1 2
This forum is read only
This Forum is Read Only!
Recent Visitors: 19 All times are in CST
Anonymous Guests (19)