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FFXI Lover Asking a Few QuestionsFollow

#1 Feb 01 2012 at 9:14 AM Rating: Decent
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First of all, hello! I know you guys probably see this all the time but I am yet another person that wonder about the state of the game. By no means am I coming expecting to see a finished/polished game especially with all the changes I have been reading about. I just want to come here to ask a few questions and hope to receive a couple of quality responses.

The first question I wanted to ask is: Is the game playable? By that i mean, how is the performance of the game and the stability of the servers? I have a I5-2500k quad-core (3.7GHZ turbo boost) processor with 16 GB ram, NVIDIA Geforce 560-TI card. How will the game function and run?

The second question I wanted to ask is, I have another friend that would want to play alongside me. I wanted to know how "duo" friendly the game is.

The Third question I would want to ask is, which is the most populated server that we would get the most enjoyment out of?

Finally to wrap this all up, I just want to know the things that are unique in this game and if people are having fun. If at least it is enjoyable and different then most of the other cookie-cutters out there I would be happy. I know all the upcoming changes in 2.0 are coming later this year and I was interested in jumping in to get a head start before it pops. Please let me know if it is actually worth my time at this point. Thank you for your time!
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Sin(SWTOR): 50 Jedi Sentinel

Krystalin(FFXI) :(retired) 85BRD/85BLM/85WAR/85BLU/85SAM/85DRG/85PLD/85RDM/85THF/85DRK/75BST/75PUP/75COR/75MNK/75NIN/75RNG

Vikzul(WoW):(retired) 80 rogue

Clytie(WoW):(retired) 80 pld
#2 Feb 01 2012 at 10:11 AM Rating: Good
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1,083 posts
That system will run the system fine. I find it very playable now.

Playing with a real-life friend might be the optimal way to enjoy it at the moment since there are less opportunities for finding people in game than there used to be.

There is definitely plenty of entertainment value to be had, and imho the game looks amazing which is always a nice plus.

That said, to me, beginning FFXI was a magical journey filled with rewarding hard work and exploration - a sense of character growth and lots of little discoveries and fun experiences. FFXIV doesn't have much of that, but it has its moments.
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Wada: "There may be some areas of testing that were lacking or too rigid."
#3 Feb 01 2012 at 10:15 AM Rating: Good
7 posts
1. The game is totally playable and servers are stable. Don't think you'll have any problem running the game with those specs at all.

2. Quite friendly actually, you can do pretty much everything you would do solo and more. I duo with my girlfriend all the time.

3. If you're looking for most populated, simply choose a server with maxed out chocobos (indicates population) when you are prompted during character creation.

FFXIV is definitely not a cousin of WoW/Rift/SWTOR if that's what you're wondering. It's a FF game and the closest comparison would be FFXI I guess.

Like you already state, the game is not entirely 'complete' or oozing with content, but what you can surely expect from FFXIV are stunning visuals, a fantastic sound track, and lastly big strides in improvement up to and beyond 2.0.

Personally I've been enjoying the game a lot since I started in January (about a month ago), be warned though, a lot of users here are jaded by the launch.
#4 Feb 01 2012 at 10:18 AM Rating: Good
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95 posts
Hi there!

Yes, questions like yours get asked a lot. There's a thread a little ways down about duo content. I'd post the link but I'm running through a proxy at the moment.

(1) The game is playable. There are random occasions where the "server encountered an error" and I'll get booted. It doesn't happen too often though. The game should run pretty well for you. Not too much lag to deal with except for in Uld'ah (in my experience, at least) where the player population density is greatest.

(2) The game is very duo friendly. You can do levequests for EXP and rewards, and those can be linked with other players that have the same leves. So you can both partake in equal amounts of rewards when doing that. Leves can also be adjusted to accomodate your levels, so if things start to get to easy, you can bump the leve up a few levels.

The Toto-Rak dungeon has a minimum required level of 25, and a minimum party requirement of 2 players. You may not want to go in there duo with guns blazing until later levels though.

Other content you can do includes: Behests, hunting open-world Notorious Monsters, quests, storyline missions, Grand Company quests, Beastmen Strongholds, and a few other things I've probably missed. Full parties are needed for some of the other things, like Stronghold leaders, Dzemael Darkhold (the one endgame dungeon we have), Ifrit battle, and Moogle battle.

(3) I'm not sure what the most populated server is at the moment, but I've heard things about Besaid and Selbina being among the more populated servers. I may have misheard though.

This is definitely a unique game. If you don't want to play a cookie-cutter MMO, then try it out. It's not the FFXI spiritual successor that people were hoping for, but it's coming along quite nicely in that direction, I believe. When 2.0 releases, it ushers in the world-changing 7th Umbral Era. A lot of the story elements of the game won't be available after that point. Classic FF jobs and related job specific gear will be in at the end of the month with patch 1.21. Also, we'll have 2 additional endgame dungeons and a plethora of new quests to go along with the jobs. Player housing is also something I'm pretty excited about in the new patch.

And finally, to note, the gathering and crafting system is a bit more involved than in other MMOs and is pretty fun. You can use your crafting jobs to further enhance equipment with Materia. There are all different kinds of Materia you can use to augment your items.

All in all, if you can pace yourself, want something different from the "tried-and-true" cookie-cutter MMO makeup, and want to experience a game that is literally ever-evolving, then give FFXIV a shot.
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FFXIV Server: Masamune
Character: Biggs Beoulve
Jobs: 50 PLD, 50 WAR, 50 DRG
#5 Feb 01 2012 at 10:42 AM Rating: Decent
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95 posts
Gansky wrote:
1. The game is totally playable and servers are stable. Don't think you'll have any problem running the game with those specs at all.

2. Quite friendly actually, you can do pretty much everything you would do solo and more. I duo with my girlfriend all the time.

3. If you're looking for most populated, simply choose a server with maxed out chocobos (indicates population) when you are prompted during character creation.

FFXIV is definitely not a cousin of WoW/Rift/SWTOR if that's what you're wondering. It's a FF game and the closest comparison would be FFXI I guess.

Like you already state, the game is not entirely 'complete' or oozing with content, but what you can surely expect from FFXIV are stunning visuals, a fantastic sound track, and lastly big strides in improvement up to and beyond 2.0.

Personally I've been enjoying the game a lot since I started in January (about a month ago), be warned though, a lot of users here are jaded by the launch.


Thank you for the kind response. I expected most people to be jaded by the launch as that was unacceptable. You pretty much sold me at this point. As an ex ffxi player, I am not looking for a cousin to rift, wow, or swtor. I am looking for something different. Although this might be incomplete, it does seem different. Thank you for the excellent response. Haven't seen a response this friendly since ffxi days!
____________________________
Sin(SWTOR): 50 Jedi Sentinel

Krystalin(FFXI) :(retired) 85BRD/85BLM/85WAR/85BLU/85SAM/85DRG/85PLD/85RDM/85THF/85DRK/75BST/75PUP/75COR/75MNK/75NIN/75RNG

Vikzul(WoW):(retired) 80 rogue

Clytie(WoW):(retired) 80 pld
#6 Feb 01 2012 at 10:46 AM Rating: Decent
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95 posts
BiggsBeoulve wrote:
Hi there!

Yes, questions like yours get asked a lot. There's a thread a little ways down about duo content. I'd post the link but I'm running through a proxy at the moment.

(1) The game is playable. There are random occasions where the "server encountered an error" and I'll get booted. It doesn't happen too often though. The game should run pretty well for you. Not too much lag to deal with except for in Uld'ah (in my experience, at least) where the player population density is greatest.

(2) The game is very duo friendly. You can do levequests for EXP and rewards, and those can be linked with other players that have the same leves. So you can both partake in equal amounts of rewards when doing that. Leves can also be adjusted to accomodate your levels, so if things start to get to easy, you can bump the leve up a few levels.

The Toto-Rak dungeon has a minimum required level of 25, and a minimum party requirement of 2 players. You may not want to go in there duo with guns blazing until later levels though.

Other content you can do includes: Behests, hunting open-world Notorious Monsters, quests, storyline missions, Grand Company quests, Beastmen Strongholds, and a few other things I've probably missed. Full parties are needed for some of the other things, like Stronghold leaders, Dzemael Darkhold (the one endgame dungeon we have), Ifrit battle, and Moogle battle.

(3) I'm not sure what the most populated server is at the moment, but I've heard things about Besaid and Selbina being among the more populated servers. I may have misheard though.

This is definitely a unique game. If you don't want to play a cookie-cutter MMO, then try it out. It's not the FFXI spiritual successor that people were hoping for, but it's coming along quite nicely in that direction, I believe. When 2.0 releases, it ushers in the world-changing 7th Umbral Era. A lot of the story elements of the game won't be available after that point. Classic FF jobs and related job specific gear will be in at the end of the month with patch 1.21. Also, we'll have 2 additional endgame dungeons and a plethora of new quests to go along with the jobs. Player housing is also something I'm pretty excited about in the new patch.

And finally, to note, the gathering and crafting system is a bit more involved than in other MMOs and is pretty fun. You can use your crafting jobs to further enhance equipment with Materia. There are all different kinds of Materia you can use to augment your items.

All in all, if you can pace yourself, want something different from the "tried-and-true" cookie-cutter MMO makeup, and want to experience a game that is literally ever-evolving, then give FFXIV a shot.


Thank you as well. Very well written and honest post. I am really liking the idea of something different. I know everyone wanted this to be ffxi revamped and modernized but we didn't get that. Hopefully 2.0 is a game changer. I am willing to give this a go I think now that some solid changes have been implemented. I have heard it is waaaay better then it was back when the thing launched. Thank you for all your insight.
____________________________
Sin(SWTOR): 50 Jedi Sentinel

Krystalin(FFXI) :(retired) 85BRD/85BLM/85WAR/85BLU/85SAM/85DRG/85PLD/85RDM/85THF/85DRK/75BST/75PUP/75COR/75MNK/75NIN/75RNG

Vikzul(WoW):(retired) 80 rogue

Clytie(WoW):(retired) 80 pld
#7 Feb 01 2012 at 11:04 AM Rating: Decent
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1,609 posts
Just a word of advice, pace yourself. If you rush to max out all jobs and do all the dungeons you will burn through everything quickly. Just go at a decent pace and enjoy.
____________________________


"I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris
#8 Feb 01 2012 at 11:09 AM Rating: Decent
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95 posts
LillithaFenimore wrote:
Just a word of advice, pace yourself. If you rush to max out all jobs and do all the dungeons you will burn through everything quickly. Just go at a decent pace and enjoy.


Feel like I would have to really haul it to do all of that by this fall ^.^ I just have to remind myself that this game is incomplete and missing many things that will come later. That will probably be the hardest part of this.
____________________________
Sin(SWTOR): 50 Jedi Sentinel

Krystalin(FFXI) :(retired) 85BRD/85BLM/85WAR/85BLU/85SAM/85DRG/85PLD/85RDM/85THF/85DRK/75BST/75PUP/75COR/75MNK/75NIN/75RNG

Vikzul(WoW):(retired) 80 rogue

Clytie(WoW):(retired) 80 pld
#9 Feb 01 2012 at 11:33 AM Rating: Decent
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2,214 posts
I have been playing the game since it's release at a little faster than casual pace, and I am just looking at finishing up the last of my melee jobs this week.

We are working with our LS on setting up some NM runs next week (there are still 3 NMs I have never fought, one of which I have still haven't even seen).

While the game is still incomplete, and there are definitely some growing pains, if you enjoyed 11 pre-ToA, you might be able to find some enjoyment in 14. Combat is much more rushed then I remember in 11 (typically you are fighting 2-8 mobs at a time after ~level 20 depending on your class and if you are partying, duoing, or solo, but even solo you will find yourself working with 2 or more mobs).

Right now, partying and building up equipment is a rather in-depth part of the game. If you have a level 50 craft, and can make your own equipment, it is still a long and expensive process (the best I have is a set of Gladiator gear with 2 materia each...). So, going to Strong-holds, burning gear into materia, then if I am lucky to get a materia I can use, burn it on a peice of gear, then try again:P. Rinse and repeat. Tedious, yes, fun, yes (building up a good group of people to go out there, the chance of getting gear from strong holds, and leveling jobs at the same time, reminded me very much of the old days in 11).

With all the ability changes, much of the End game parts have changed, and most of the old strats no longer work the same way they used to. So, going back and revisiting them is really fun, and it's much like doing something for the first time.

Personally, I am ok with the population on Mysidia. I don't know how it is for low level stuff (A LOT of power leveling below 30 right now), but level comparison-wise, level 30 is roughly the same as level 10 in FFXI, and level 50 (in 14) is about the same as level 30 (in 11). Just based on the mobs and areas you interact with, and the levels where things in the game pick up. The fact that you can walk from an area with mobs that a level 20 can't get exp off of, and go up a ramp only to find mobs that will one-shot a level 50 keeps you on your toes (there are many times doing leves where we try and take a shortcut only to find that the shortcut is death:).

Anyways, hope you enjoy, and take all comments (including this one) with a grain of salt. The game is a work in progress, but I feel there are things to love just as there are things to hate.
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