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#1 Mar 09 2012 at 4:06 AM Rating: Default
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...hey people, looks like every child and their grandparents seems to be running around
in at least one set of full artifact armor already... is this also working "as intended"? I mean,
what will people do next? Gather all AF sets for all of their jobs? Until next week, when
everyone has full sets for all of them?

Then again, I heard all that AF gear is purely cosmetic anyway, as even single
materia-melded equipment has better stats. Can anybody confirm?
#2 Mar 09 2012 at 4:45 AM Rating: Excellent
I can only talk about the BLM AF so far but it seems very situational. It would be useful on occasions and the AF I have seen has more 'Enhances <insert ability name here> effect'.
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#3 Mar 09 2012 at 8:00 AM Rating: Good
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Some AF gear is somewhat good (the BLM gloves is very **** good, for example), others seem to suck indeed.
I plan to use all of the BLM set except head.

As for the quests being done so "quickly", we must not forget that the quests begin at level 30 and have you walking around the entire world. I'd say there's something wrong if a level 50 party is having trouble finishing level 30-40 quests that doesn't require farming.

Even so, the final quests are pretty fine. Just for example, BLM quest (the one I did).

The second to last quest requires completed Darkhold quest (since we need to enter Aurum Valley), a full party and teleports around half the world, including Mor Dhona, then the final quest has a mildly challenging boss that can wipe parties in seconds. I don't see anything wrong with it, and a new player would certainly take some time to complete em.

Edited, Mar 9th 2012 9:02am by AdvancedWind

Edited, Mar 9th 2012 9:06am by AdvancedWind
#4LillithaFenimore, Posted: Mar 09 2012 at 8:21 AM, Rating: Sub-Default, (Expand Post) Whoohoo! Everyone will be in AF by the end of next week :D So looking forward to seeing how fast people will burn through 2.o. God I hope they do drastically better with that release than they are with the patches. However the jobs part sounds like they hit the nail on the head...Waiting to hear about the new dungeons people will be running. Very curious.
#5 Mar 09 2012 at 8:35 AM Rating: Excellent
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I think the AF quests are fine and the end of them can be quite challenging.
#6 Mar 09 2012 at 8:40 AM Rating: Good
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Me in another similar thread wrote:
The AF wasn't meant to be hard to get, nor does it have any stats that stand out compared to materia'd gear. I think you guys got the wrong impression about the value of the gear.

If you want hard-to-get gear, you want the Darklight Gear that drops from the new raids and is considerably better than the AF gear. And no, I haven't seen anyone walking around with Darklight yet, let alone even do the raids for a win.


The quests are very manageable and fair. It takes 4 hours or so to finish the quest-line per job. I have only done Paladin so far, and the last two quests are very difficult for a party of level 50's.

It's not like FFXI where it has you hunting for hours to get a coffer key and looking at a wiki to talk to a handful of NPCs. XIV has a Journal which tells you a rough location of where to go, and involves more instanced battles that require skill rather than XI's coffer "luck of the drop" system. The reason why people are running around in artifact is not because it's easy, it's just because of the nature of the quests.

Also: There's not only a level road-block on the quests, but a raid roadblock as well. Compared to me who has four level 50 classes and all content up to 1.21 completed is going to finish the job quests way faster than someone who is level 33 and hasn't played the game in months.

Edited, Mar 9th 2012 6:47am by UltKnightGrover
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#7 Mar 09 2012 at 10:49 AM Rating: Default
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Definitely doesn't need to be crazy like in xi, but the patch was released yesterday? And many already have their sets? I mean I don't want it to be that easy either :/. I do remeber it taking forever to get at sets in XI. Blah.

I was just hoping there would be a middle ground on length of time it took to obtain full set. That is all.
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#8 Mar 09 2012 at 12:22 PM Rating: Good
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LillithaFenimore wrote:
Definitely doesn't need to be crazy like in xi, but the patch was released yesterday? And many already have their sets? I mean I don't want it to be that easy either :/. I do remeber it taking forever to get at sets in XI. Blah.

I was just hoping there would be a middle ground on length of time it took to obtain full set. That is all.


Difficulty =/= Length of time to get it.

The AF quests in FFXI weren't hard, either. Just time consuming when the drop rate for coffer keys was what, 5-10%?

Edited, Mar 9th 2012 10:23am by UltKnightGrover
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#9 Mar 09 2012 at 2:58 PM Rating: Default
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Some were difficult to get. I remeber getting summoned gear was a pain. Having to farm the coffee key to get it to drop then having to find the coffer. It literally took me, a friend and my husband I think three nights to farm I think it was the horn or gloves or something. Can't remeber been a while.

You are right length of time doesn't equate difficulty, I still don't think it should take an entire day or less than 24 hours to get a set. Certainly not three days either to farm one coffee either.
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#10 Mar 09 2012 at 6:22 PM Rating: Good
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Depends on the job I guess, my LS got full WHM but get **** kicked with BLM final boss.

Me? A pair of shoes and a pair of pants for DRG @_@ guess I suck.

Edited, Mar 9th 2012 7:22pm by Khornette
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#11 Mar 10 2012 at 12:42 PM Rating: Excellent
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LillithaFenimore wrote:
You are right length of time doesn't equate difficulty, I still don't think it should take an entire day or less than 24 hours to get a set. Certainly not three days either to farm one coffee either.


You are neglecting a critical point: the time sink of leveling. In XI you worked on obtaining your first set of AF as you leveled up through towards a level cap that was higher than the level range where you'd use AF. Leveling through the 50's combined with farming coffer keys stretched the experience out for quite some time. I know for myself, once I had a few 75 jobs, I could do a full round of AF in a day if I felt so inclined. Especially if I had one or two of the coffer keys in my inv already.

What you're seeing now is no different. The people who are blasting through AF are doing so because they are at the level cap. They can easily put together a pt that can take down the bosses. They also already have gear with enough materia that they probably won't wear the AF. This is no different than in XI when you cleared your AF quests and used maybe 1 or 2 pieces and stored the rest because it wasn't useful at the level cap. They are interested more in the cool storylines and the new instanced raids that are supposedly much harder and will have gear that is more competitive with the melded stuff that everyone at endgame currently wears.

But if a person who leveling a class through does their AF for the associated job while they level through (like you did with your first job in XI) it will get stretched out by the leveling process. Now granted it won't be nearly as long because leveling in this game is much faster than in XI, but the experience itself is quite comparable.

My experience: I have 2 lvl 50 jobs (one being THM). I did BLM AF in about 8 hrs. Part of this time period was needing to clear DZ Darkhold which, in itself, was a fun dungeon crawl, but many people at the cap have already done that quest. To be honest the AF quest seemed time appropriate to me. I had a lot of fun, played in several completely different pick up parties of total strangers, and got my *** handed to me on the last boss for ~2 hrs till we finally got our strat worked out. It's meant as a waypoint because the cap won't always be level 50.

What I am curious about is what they will do about AF once this content gets nuked for 2.0. If the current content is supposed to be unplayable after 2.0, what then for AF? Not that I care personally, because I am enjoying it now and will have played through it by then. I'm just curious. It'll be funny as **** to hear all the whiners who return at 2.0 ***** about missing the content people are playing now when the could have just stopped QQing, paid 6.99 a month to play a fun game, and had their shot at it. It's got to be frustrating for Yoshi P- he's actually doing a really good job fixing Tanaka's near detonation of the game, but no matter what he does, he still gets grilled. He's managing to deliver good content on a game where they are changing the **** graphics engine and actual servers and yet he'll still undoubtedly get fried by the people who wait for 2.0 and then ***** about missing content. Poor guy can't win haha.
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#12 Mar 10 2012 at 1:03 PM Rating: Good
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ChaChaJaJa wrote:
What you're seeing now is no different. The people who are blasting through AF are doing so because they are at the level cap. They can easily put together a pt that can take down the bosses. They also already have gear with enough materia that they probably won't wear the AF. This is no different than in XI when you cleared your AF quests and used maybe 1 or 2 pieces and stored the rest because it wasn't useful at the level cap. They are interested more in the cool storylines and the new instanced raids that are supposedly much harder and will have gear that is more competitive with the melded stuff that everyone at endgame currently wears.


I think this says it perfectly to anyone who has played FFXI. You have to remember there will be (or at least should be) a lot of new players turning up for the 2.0 release on the PS3. While level 30 content may seem a breeze to level 50 players, this will be a meaningful challenge to those just starting out.
#13 Mar 19 2012 at 9:36 AM Rating: Excellent
I dont use my AF at all besides body as BLM. And not even that for long. Sorcerer's Robe is better. :)
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#14 Mar 20 2012 at 8:11 PM Rating: Good
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StateAlchemist of Amestris wrote:
I dont use my AF at all besides body as BLM. And not even that for long. Sorcerer's Robe is better. :)


I wonder if they will do something like in XI where you can upgrade the AF gear by completing quests or obtaining certain items.
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#15 Mar 21 2012 at 9:40 AM Rating: Good
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Personally, I would like to see Job Specific Materia, that you can attach to either AF or some other Job specific Armor.

I use pretty much all of my PLD af, since it does have Emnity+, depending on the party make-up and what we are fighting, I will have one or more piece on.
#16 Mar 21 2012 at 11:23 AM Rating: Good
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rfolkker wrote:
Personally, I would like to see Job Specific Materia, that you can attach to either AF or some other Job specific Armor.

I use pretty much all of my PLD af, since it does have Emnity+, depending on the party make-up and what we are fighting, I will have one or more piece on.


They'd have to make a quest to reobtain then in the event you destroyed your gear.
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#17 Mar 21 2012 at 12:54 PM Rating: Excellent
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Perrin, ****** Superhero wrote:
rfolkker wrote:
Personally, I would like to see Job Specific Materia, that you can attach to either AF or some other Job specific Armor.

They'd have to make a quest to reobtain then in the event you destroyed your gear.


"A special Artifact Restoration NPC has been added. Using nothing but a nominal fee and a reagent determined by the piece in question, this tempered tinkerer can restore one's long-lost Artifact Armour to its original sheen!"

Problem solved. XD


Edited, Mar 21st 2012 2:55pm by KaneKitty
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#18 Mar 21 2012 at 1:14 PM Rating: Good
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Perrin, ****** Superhero wrote:
rfolkker wrote:
Personally, I would like to see Job Specific Materia, that you can attach to either AF or some other Job specific Armor.

I use pretty much all of my PLD af, since it does have Emnity+, depending on the party make-up and what we are fighting, I will have one or more piece on.


They'd have to make a quest to reobtain then in the event you destroyed your gear.



They had to do that in 11 after so many people threw away theirs, then the AF upgrade option was introduced.

But, I suppose, this is probably more of a question if the game is still around in a few years.
#19 Mar 26 2012 at 12:30 AM Rating: Excellent
kainsilv wrote:
StateAlchemist of Amestris wrote:
I dont use my AF at all besides body as BLM. And not even that for long. Sorcerer's Robe is better. :)


I wonder if they will do something like in XI where you can upgrade the AF gear by completing quests or obtaining certain items.

Hope so! Otherwise my precious inventory space on retainer is consumed for naught!
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#20 Mar 26 2012 at 11:27 AM Rating: Good
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StateAlchemist of Amestris wrote:
kainsilv wrote:
StateAlchemist of Amestris wrote:
I dont use my AF at all besides body as BLM. And not even that for long. Sorcerer's Robe is better. :)


I wonder if they will do something like in XI where you can upgrade the AF gear by completing quests or obtaining certain items.

Hope so! Otherwise my precious inventory space on retainer is consumed for naught!


It's more or less in the patch notes for 1.22 highlighted in the Letter from the Producer today, along with Inn seasonal event storage prom Dev Tracker
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