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How do jobs work?Follow

#1 Mar 10 2012 at 4:42 PM Rating: Decent
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How does the job system work? Why didn't SE get rid of the jobs like pugilist and replace them with the standard jobs? And how likely if anyone doesnt already know is it that SE will add more of the standard jobs?
#2 Mar 10 2012 at 6:22 PM Rating: Good
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It was explained in the patch notes. New classes and jobs will probably be added after 2.0.
http://forum.square-enix.com/ffxiv/threads/39024?p=580990#post580990
http://forum.square-enix.com/ffxiv/threads/39024?p=580997#post580997
#3 Mar 10 2012 at 7:03 PM Rating: Decent
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More or less a extension of your class with the exception of arc <-> bard there roles are the same.
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#4 Mar 10 2012 at 10:23 PM Rating: Decent
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Read the notes and still don't understand, I play FFXI so I don't know the job system of FFXIV. I'm thinking about playing and want to know a little about the job system. I'm upset I don't see darknight in the joblist you think there going to add it? Just curious?
#5 Mar 10 2012 at 10:23 PM Rating: Default
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Read the notes and still don't understand, I play FFXI so I don't know the job system of FFXIV. I'm thinking about playing and want to know a little about the job system. I'm upset I don't see darknight in the joblist you think there going to add it? Just curious?
#6 Mar 11 2012 at 5:10 AM Rating: Good
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Right now the classes to jobs are on a one-to-one ratio. It's a possibility they add DRK in the future.
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#7 Mar 11 2012 at 5:55 AM Rating: Decent
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Shaadjd wrote:
Read the notes and still don't understand, I play FFXI so I don't know the job system of FFXIV. I'm thinking about playing and want to know a little about the job system. I'm upset I don't see darknight in the joblist you think there going to add it? Just curious?


It's a really confusing system. There's 7 basic classes. Each of the those 7 classes can mix and match any abilities from any other class

This is confusing for party play. To reduce this, they've given each of those 7 classes an optional specialization ("job"). This is essentially a coating of paint that makes your original class stronger and gives them more abilities. Now, each of those 7 classes are each better at what they were originally good at, and (as a sacrifice, and to make things even less confusing) they can only use abilities from 2 other classes. You get better at a specific thing, but get reduced functionality.

If you're a Marauder, you can basically choose to level as either a typical Marauder or Warrior. Both of these share the exact same level.
-Marauder can access abilities gained from your other 6 classes
-Warrior can access abilities to only 2 other specific classes, but also gains job specific abilities

They didn't remove the old system because they didn't need to. This system was made to fix problems with the old system, not as an alternative. I think, as more classes get released, alongside the class-specific armor planned, that people will eventually flock back to the previous class system. I believe they will add many jobs in the future, and I assume that each of the jobs would have a class to level alongside it. Dark Knight is planned, and they even mentioned a story-line event that would permanently remove the ability for your character to access the Paladin job in sacrifice for it. I assume this is because Paladin would share the same spot on top of your Gladiator class.
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#8 Mar 11 2012 at 3:00 PM Rating: Good
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BlynkTheSneak wrote:
Shaadjd wrote:
Read the notes and still don't understand, I play FFXI so I don't know the job system of FFXIV. I'm thinking about playing and want to know a little about the job system. I'm upset I don't see darknight in the joblist you think there going to add it? Just curious?


It's a really confusing system.

...

This is confusing for party play.

...

They didn't remove the old system because they didn't need to.

...

This system was made to fix problems with the old system, not as an alternative.

...

I think, as more classes get released, alongside the class-specific armor planned, that people will eventually flock back to the previous class system.


I sense you have a legitimate criticism of FFXIV in there somewhere, but your whiteknight training prevents you from committing to it.

Give in to dark side, Blynk. We have cookies...
#9 Mar 11 2012 at 4:00 PM Rating: Good
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Xoie wrote:
I sense you have a legitimate criticism of FFXIV in there somewhere, but your whiteknight training prevents you from committing to it.

Give in to dark side, Blynk. We have cookies...


I've had so many complaints about FFXIV that I couldn't list them all if I wanted. I could literally write a small book on them. Watching old review videos, such as this one, I agree with every one of their complaints. Many of them I feel are worse than they've actually portrayed them. At launch, this was an awful, terrible game.

I don't obsess about that, though. I'm not here to whine about how bad the game was back in the day. Many of those complaints are already fixed, or cannot possibly be fixed until the release of 2.0. This game has been injected with tons of cash and massive amounts of ambition. There's so many positive things about this game to look forward to, I can't understand why anyone would still cling over the few remaining negatives.
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#10 Mar 11 2012 at 4:04 PM Rating: Default
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Blynk... Two words... Ripped off.

:P
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