Did anyone else notice the ninja nerf to casters that was not in the patch notes? Prior to 1.21 I have never, ever had a spell cast interupted by being hit no matter how many mobs were on me, now, I get interupted almost everytime I try to cast with 2 on me. I know about the no casting while moving change, that was needed, but this ninja nerf really sucks if your trying to solo as a thm or conj via leves.
Also am I the only one who feels that gear except weapon really does jack **** before level 50? I was in a party right, and the tank was 2 lvs lower than me and had about 90 more defense than I did, yet he still took way more damage than me just because of the level diffrence. I really hate games that use a 100% level based system like this, because it makes having good gear fairly pointless before cap. Even casters, thm's I have noticed suddendly start hitting for 60-100 damage more just by gaining 1 level even without any gear changes or new spells, on the same mobs. I hated this crap in ff11 as well. Though gear mattered more in ff11 since stats actually did something. In this +15 mind does like hardly anything for me as a whm.