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Ul'Dah Inn re-opening and Inn changes (Storage!)Follow

#1 Mar 24 2012 at 5:32 AM Rating: Good
3,825 posts


I wanted to update all of you that Ul’dah’s inn will be re-instated in patch 1.21a!

On top of that, here are a few changes that are planned for inns.

We plan on adding the following features in patch 1.22:
• Players will be able to use “Return” to get back to inns
• Players will be able to store seasonal event items/achievement reward items/job-specific armor/etc. in the memorabilia bin (temp name) in the room

Also, in response to the question regarding the maximum limit of the resting bonus, players will reach the maximum limit within a week or so. Unfortunately, we don’t have a good answer to provide yet for those asking to be able to sleep in the bed, but we are looking into a way to implement this.
FFXI:Sylph - Perrin 75 Hume THF; Retired (At least from my use any way)
EVE Online:ScraperX; Retired
WAR:IronClaw- Peryn SW;SkullThrone- Grymloc BO; Retired

#2 Mar 24 2012 at 12:58 PM Rating: Excellent
Wow, that's some serious win right there!

Before Patch 1.21, I wrote a couple editorials that never saw the light of day because I was frustrated with the lack of progress (and news about upcoming changes). When I first heard of the Inn rooms, my first reaction was, "Wow, that's fantastic! I new reason to log out of the game without any actual use while logged in!"

Rested exp turned out to be really nice though, and adding this functionality to the rooms will make them even better.

And being able to "return" straight to your inn room? Much, much, much better! Simply logging out of the game shouldn't have to feel like a chore.

Kudos to SE. These fixes aren't much, but anything to smooth the ride until Version 2.0 helps tremendously.
Thayos Redblade
#3 Mar 24 2012 at 12:58 PM Rating: Good
7,821 posts
F*ckin sweet! I'm running out of inventory space! :)

#4 Mar 24 2012 at 4:46 PM Rating: Good
326 posts
This is a pleasant surprise and more than I was expecting for Inn rooms. One more thing and I would consider it complete though, let us summon our retainers there.

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