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Lower party requirements for dungeons AND ALLIANCES!!!!!Follow

#1 Mar 27 2012 at 9:43 AM Rating: Good
3,825 posts

In 1.22 we are actually planning to lower the required number of participants for Cutter's Cry and Aurum Vale.

Also, for those of you who are curious as to whether alliances will be added in 2.0, you will be happy to know that we will be adding the ability to form alliances as well as content to go along with it!

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#2 Mar 27 2012 at 10:06 AM Rating: Decent
3,530 posts
Entry requirements are fine to nerf. Difficulty is not. I hope they're just doing the former and not the latter, in which case I'll be completely for it!
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#3 Mar 27 2012 at 12:19 PM Rating: Good
7,821 posts
I don't think they will nerf the dungeons. They aren't that insanely hard. Entering 4-8 will make them more difficult to finish with less people. Should be interesting.

As for Alliances and content for them...makes me excited! Can't wait, been wanting that for a long while.

#4 Mar 27 2012 at 7:28 PM Rating: Good
3,177 posts
They lowered the entrance requirements for Dzemael Darkhold, so the difficulty wouldn't be nerfed. The only reason why DD is easier is because of all the job changes.

I'm assuming Cutter's and Aurum Vale would be the same.*

*Typo, I didn't mean they would nerf it.

Edited, Mar 27th 2012 7:31pm by UltKnightGrover
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#5 Mar 27 2012 at 8:16 PM Rating: Good
1,948 posts
Yep, Dzemael is not nerfed. Ogre despite being killed relatively fast due to jobs' higher dps, still able to one-sneeze-shot WHM. Actually, it is harder than it first came out because back in 1.18 or something the M.Def changed and Ghost around Ogres/Bartraal hit a lot harder than they used to.

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