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New player, have a questionFollow

#1 Mar 29 2012 at 3:56 PM Rating: Good
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After hearding so many bad things about this game, I decided to try it out myself and I'm loving it!

Anyway, as a new player, there's something I need answered. Either I'm really blind or this game doesn't guide you very well in terms of questing. I started in Ul'dah and I just finished the main storyline (I guess you can call it that?) and 1 or 2 extra quests and now I'm pretty much lost D: after a quick search I didn't see any more quests, so can anyone shed some light on what to do/where to go? Or is this game based on guildleves and solo/party grinding only for leveling?

Thank you very much :D
#2 Mar 29 2012 at 4:02 PM Rating: Good
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At level 22 you can sign up for a grand company, the storyline involving what is happening with the Meteor and the Garlean conflict can be started then. You can enter a grand company via the second option on the entrance to the market wards. You'll need to sign up for all three and hear what each company has to say as a Recruit before picking one to advance your company career. Be warned that this storyline can only be done until 2.0. After then, they plan on introducing a whole new replacement storyline since the majority of the cut-scenes here are warning about the whole upcoming cataclysm-end-of-the-world-meteor coming in a few patches.

At level 20 you can start undertaking class quests. This is done at every guild corresponding to the class after level 20. There are three of these. One when your class gets level 20, one when class gets level 30 and the last current one when it hits 36.

At level 30 you can start undertaking job quests. You get the job and each ability for each quest you complete in the line. The job quests are done at level 30, 35, 40, 45, and the last one is done at 50.

The primals (Ifrit and Moogle) are able to be done after you complete the level 25 "Easy" version of Ifrit in the company quest "It bleeds with Fire".

The main scenario quests are done historically at levels 10, 14, 20, 26, 30, 34, 38, 42, and 46. I know they lowered the levels of some of these, so this particular information may not be correct.



Good luck!

Edited, Mar 29th 2012 3:04pm by UltKnightGrover
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#3 Mar 29 2012 at 4:03 PM Rating: Decent
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For the most part at til level 30ish you'll be doing Leves and solo grinding. After that you can start shouting in UlDah for parties. At level 15 you get access to a low level dungeon called Shphoshae which is located in La Noscea outside of Limsa Lominsa. How do you get to Limsa? You can take airship from UlDah to the other two cities at will and you should if you want to get new quests as well. And lastly you haven't "finished" the storyline you'll be getting more unlocked as you work your way up the ladder. At level 23 I believe you get chocobos and you can join a Grand Company (level requirement may be wrong, someone correct me) which unlocks a slew of new quests, including a level 25 dungeon and a level 25 primal fight.

My advice, play the game and figure things out on your own, that's half the fun. I think, while limited, the tutorial in this game is good enough to give you a nudge but now it's on you to talk to people and make friends, join a LS and get rolling.
#4 Mar 29 2012 at 4:05 PM Rating: Good
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I had read about the choosing a grand company, but that explained it just fine, just like the rest of the post.

Thanks!
#5 Mar 29 2012 at 4:12 PM Rating: Good
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No problem. Props to giving the game a try still.
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Final Fantasy XI:
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#6 Mar 29 2012 at 5:07 PM Rating: Decent
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Don't want to start another thread for the question I have so I thought I'd piggy back off of this one...

How is the Gear Damage system in the game now? I know when I did play at launch, it pretty much sucked, but I guess I was just new to it. Anywho... I take it that it is still something to contend with, and does it apply to the new Job specific gear?
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#7 Mar 29 2012 at 5:26 PM Rating: Decent
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Applies to all gear and to keep it short it's really streamlined now compared to what it was when you knew it.
#8 Mar 29 2012 at 5:40 PM Rating: Excellent
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jayfly wrote:
How is the Gear Damage system in the game now? I know when I did play at launch, it pretty much sucked, but I guess I was just new to it. Anywho... I take it that it is still something to contend with, and does it apply to the new Job specific gear?


There are repair NPCs at every Aetheryte camp and city who can repair your gear up to 99%, and their prices for doing so have been significantly reduced. Underthings no longer require repairs as they are now immune to damage (they were annoying to keep fixed since you always have to be wearing some). Crafters can repair your gear to 100% using a new repair material called Dark Matter (so they no longer have to carry dozens of different repair materials anymore). If that's not enough, there's a ward in the Market Wards dedicated to getting equipment repaired, so you can have your retainer set a price or exchange an item on equipment repairs if you're looking for a deal. Also, your gear doesn't suffer negative effects from damage until very low percentages.

Edited, Mar 29th 2012 7:43pm by Xoie
#9 Mar 29 2012 at 6:40 PM Rating: Decent
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Sweet, thanks for the replies. I had some gift card credits sitting around on Amazon so I decided to download another copy of the game to check it out pre 2.0.
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#10 Mar 29 2012 at 7:12 PM Rating: Good
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Xoie wrote:
Also, your gear doesn't suffer negative effects from damage until very low percentages.


Gear won't suffer penalty until 0% durability, at which point none of the gear attribute or bonuses apply to you. Like you're totally naked and banging things with your bare fists.

In addition, repair is greatly sped up and you can Request repair on all your currently equipped gear through the Gear Windows.

Edited, Mar 29th 2012 9:13pm by Khornette
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#11 Mar 30 2012 at 3:33 AM Rating: Decent
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Yep. That's one of the things they really fixed.
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