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#1 Apr 13 2012 at 7:21 AM Rating: Good
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Hello all! I recently bought FF14 (yesterday actually...) and now that I'm stuck at work for a whole day decided I would check out some newbie guides to steer me in the right direction. The only problem is, almost all the guides I'm finding are from 2010, and I know that a lot has changed since then. So my question for you all is, what advice would you give someone just starting out right now? What city is the best to start in? What's the best way to exp in the various brackets? When to start crafting? Items to hold on to? Basically anything you can think of that would help a newb out would be greatly appreciated. I promise that should I stick it out, I'll return the favor with a newbie faq posted here and elsewhere (and should I not make it, at least the thread will remain for others that follow in my footsteps).

I'll start, based on my limited experience with the game -- Don't turn on depth of field or ambient occlusion, it doesn't matter if you have cross-fired 7970s, the game won't run!

Thanks all

Edited, Apr 13th 2012 9:34am by granpachook
#2 Apr 13 2012 at 7:46 AM Rating: Excellent
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Hi there, welcome to XIV. Let me try to answer some of your questions.

First, I'd definitely start in Ul'dah. There are minor differences in terms of the opening sequences and story line CGI between the three cities, but none of them consequential. Ul'dah is geographically in the middle of the playable world, and at a certain level you'll be sent there anyway. Most people hang out in/around Ul'dah but since the world merge the distribution is a little bit better. Having started in Gridania myself, I'd definitely start in Ul'dah now if I had the choice.

The best way to XP is to do leves and quests solo up to level 20 or so, then try to find a party to do the same thing. I haven't had to level up with other players in a long time, so I'm not sure how easy/hard it will be to do that now. One thing to do, though, is definitely EAT FOOD. All consumables give you +3% XP now. Doesn't seem like a lot, but it adds up. Doesn't need to be a 'cooked' meal either... you kill a dodo, it drops an egg...eat it. Extra free XP.

What I did as I leveled was picked a main battle class to level (Lancer), and tried to level each Craft and Gather class in according with my battle class' level. This was largely because recipes for making and repairing items back in the day was very complex, and I was trying to be self-sufficient. I'd highly discourage you from doing this at this point, given how many more people there are, and that just about everyone is capped. Pick a battle/magic class, stick to it and level it up. If you want a change of pace, pick a secondary class that will be helpful (most likely CNJ for cure/stoneskin) and level that to augment your solo abilities. Same thing with crafts. Generally speaking I'd recommend picking a handful (1-4) classes and focus on leveling them up first before moving on to the next ones.

Hope this helps you get off to a solid start.

EDIT: Oh - PS, every time you log out, do so in a town (not Ul'dah due to a bug) and rest in the inn. You get an XP bonus when you come back. Each town has an airship to fly to the other towns now so it shouldn't be too hard to travel. Sorry for any confusion.

Edited, Apr 13th 2012 9:47am by volta1
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#3 Apr 13 2012 at 8:39 AM Rating: Excellent
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Don't throw away beastmen seals....

Oh wait, wrong game.

As to your DoF and AO options, the game will run on dated SLI 470s with both enabled at max settings though certain areas will be a slide show. AO is the only one you need to turn off performance wise and then back down your other settings if you like DoF.
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#4 Apr 13 2012 at 8:48 AM Rating: Good
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#5 Apr 13 2012 at 9:16 AM Rating: Excellent
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Know that you have airship access from the very start. It doesn't matter where you start. But you do have easy access to Ul'dah, the main hub.
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#6 Apr 13 2012 at 9:21 AM Rating: Good
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UltKnightGrover wrote:
Know that you have airship access from the very start. It doesn't matter where you start. But you do have easy access to Ul'dah, the main hub.


Actually, that's a really good point. Also the maps aren't terribly clear where the AirShips are. I know it was about a monbth before I realised there were steps DOWN in Grid (obviously at that point AirShips didn't exist, but the dock did!)
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#7 Apr 13 2012 at 9:34 AM Rating: Excellent
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Ul'dah and Limsa Lominsa both require you to use the elevator to get to the Airship area. It's located east of the Adventurer's Guild in both locations. And you need to open the menu to be able to get to it. I think it's called Crow's Lift in Limsa? I forgot what it was called in Ul'dah.

As Perrin mentioned, the one in Gridania is easiest to get to and is down the stairs from the Adventurer's guild.
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#8 Apr 13 2012 at 2:33 PM Rating: Good
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Hey grandpachook,

Just like yourself I actually started up FFXIV again the day before yesterday. I ask a somewhat similar question and received the summarized answer of what volta1 has said. I kind of wish volta1 had seen my post, nothing against the fellow who answered my question though. It was all helpful. I happened to be trying out leveling up ARC yesterday night in my THM gear and a BRD took it upon himself to help me out. I learned some wonderful tips from him after about an hour of being followed around and healed/stoneskin/protect'd. Starting in Ul'dah myself, this was the regiment he recommended I do that has made the game thus far an absolute blast to play.
Level up to about Lv4 or Lv5 on Star Marmot. At that point head over to 26-24 on your map (just north of Camp Black Brush) and fight Chigoe til about Lv7 or Lv8. The important thing to watch out for is that Chigoe aggro if you get too close automatically.Once you've reached level 7-8 head over to 24-26 on your map to fight Spriggan Collectors. That will finish you up to Lv10. You can rinse and repeat this for a few different classes to get you started. That's currently what I've been working on. From there it's apparently on to Guildleves solo until Lv 20 and then at Lv 20 as mentioned you party leves.

That's been my beginning experience this week, hopefully it helps you out too.

Cheers
#9 Apr 13 2012 at 2:55 PM Rating: Good
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Thanks TBW, kinda reminds me of bees / worms / lizs till 10 (8 for WHM) from ff11. =D I'm actually really excited, I barely got to play last night, but the music is awesome so far, and I just... I really miss that relaxed pace and feel of FF11. From what little I've played of 14 so far, it seems to have captured that. I guess we'll see if that holds out.
#10 Apr 13 2012 at 3:22 PM Rating: Good
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No problem, I felt completely lost myself. I still to a bit but I'm getting the hang of things a bit more now. I also noticed a small mistake in my post - Spriggan Collectors are at 23-26 not 24-26
#11 Apr 17 2012 at 8:26 AM Rating: Excellent
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I thought I would update this thread with some more things I've found / been shown, as I've received a lot of help these past couple of days. (this is also my attempt at note taking for that guide I promised...) =D

First off, there are some great guides on the left-hand side of the lodestone. Some of these are VERY basic, but of particular note to me was the guide about Grand Companies.

http://lodestone.finalfantasyxiv.com/pl/index.html Main Site
http://lodestone.finalfantasyxiv.com/pl/guide/cont01.html Grand Companies Guide

There is also an excellent item database site called mooglebox. Aside from being simple to use, it has an AMAZING tool for locating packs of mobs in a certain level range. This is incredibly useful when trying to figure out where you should be leveling.

http://mooglebox.com/includes/ Main Site
http://mooglebox.com/thanalan/index.php Mob Location Tool

Gamer Escape is a pretty good Wiki, with mostly up to date information. It can be a little difficult to navigate, but I've found some good stuff on there.

http://ffxiv.gamerescape.com/

Mozk Tabetai is a very slick item database, that will tell you pretty much everything you want to know about an item (great for research too)

http://mozk-tabetai.com/

And of course, over on gamefaqs, Arcell is keeping mostly up to date some class guides for each class. Some have even been updated this year.

http://www.gamefaqs.com/pc/960613-final-fantasy-xiv-online/faqs

That should do it for the sites, now just a bit of advice.

Don't feel the need to burn through your leves. While they are great for quick XP and money, they stack up to 99, so if you can save them for later, higher level missions, you can get more out of them. That said, if you feel the need to take a break from grinding go ahead and do some, they are pretty fun and can be challenging depending on what level you are / what difficulty you choose.

Do all of the starting quests in all three cities. They offer good money rewards, some new player items, and a little bit of XP. They will also get you used to traveling around the various locales. Keep in mind that if an NPC tells you they have marked your map, what they mean is that if you pull up the quest in your journal, there is map button you can hit to see the locations of the objects. They did NOT mark your main map (although I wish they would).

Make sure none of your gear needs repairing before leaving town / camp, you don't want it to break and lose the benefits of it till you get it repaired.

If you can't find a place to put your retainer in the market ward, rent a stall. When you kick your retainer out of the stall, he / she will be standing in the ward. Also, if you list an item for 999,999,999, your retainer will never leave the ward.

And finally, if you see a giant dragon-like lizard sitting in the middle of the road in South Shroud, RUN! He WILL one-shot you for 2500 damage and send you all the way back to Thanalan. =D

Well, that's all I've got for now. I'll keep sharing as I discover more things useful to a newb, so that others coming along after me can maybe get a bit easier of a start.
#12 Apr 17 2012 at 8:45 AM Rating: Good
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If you can't find a place to put your retainer in the market ward, rent a stall. When you kick your retainer out of the stall, he / she will be standing in the ward. Also, if you list an item for 999,999,999, your retainer will never leave the ward.


Yeah, you don't have to worry about your retainers bouncing when they sell out of items anymore (unless I am the most unlucky person in the game... and I am not ruling that out either).

Since the last update, I have seen retainers stay even though they have no items.

I have also found a retainer with cheap items on them, bought them out for their spot, and the retainer still stays on the floor.

However, your note on how to bypass the max retainer count also lets me know, my idea of intentionally bouncing a retainer probably would have met with failure even if the retainer left.

Oh, and they did implement an auto-bounce feature (not sure if it's still working, as I can't get a retainer in Ul'dah anymore) that would remove your retainer from the ward if it was unattended for X days (I believe they had it set for 7 days, but I can't look the info up right now, I want to say it was in ~1.16).

Edited, Apr 17th 2012 9:46am by rfolkker
#13 Jun 14 2012 at 3:43 PM Rating: Good
Just figured out what "logging out from your feather bed" actually means (while trying to do these 3 new quests)! How cute does my taru look flopping down on the bed to go to sleep!
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#14 Jun 15 2012 at 3:11 PM Rating: Default
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possibly the most important tip i could give to someone just starting is to (at least for now) focus on what appears to be the holy trinity of whm, blm, and war. everything else sadly gets the shaft most of the time. brd gets invites but it seems everyone has one so chances are still somewhat slim.

it sucks that everyone confuses easier with different for endgame. you dont have to stack blms for ifrit, this comp isnt any easier and melee are equally viable here as long as they know what they are doing but people are stubborn and lazy and refuse to adjust their cookie cutter party configs and strategies. if u wana make it easy on yourself lvl a blm.
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#15 Jun 15 2012 at 7:03 PM Rating: Default
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a few things.

level up PUG as quick to lv6 as you can, and put second wind on your bar and LEAVE IT THERE (idc what class you are >:P)

when looking for an auction house, go to the market wards, but dont go into the actual rows. go into the Ul'Dah Mercantile House, and find the vendor that will allow you to search through the rows for whatever item you want. Gosh this was a /facepalm for me when i found it.

definitely definitely do leves, and idk about lower levels, but generally speaking you want to do leves 3 levels above you. so say you are level 23, pick up some ~20 leves, and when you start them, choose 3 star difficulty, 1 star is base level, each star after that adds 3 levels to the mobs. so with 3 star, you would be facing level 36 mobs.

also with leves, if you run out, you can still take lower level leves and pump up the difficulty. this is usually good when ur around levels for example: 17~20;27~30;37~40. so you are level 38, you can finish up your ~30 leves, and also still have your ~40 leves.

finding parties. this one is a toughy. ul'dah is your main place to sit and /shout for parties. follow other shouter examples, use the auto translator a lot. dont just rely on that though. even though many people dont use the search function, its a good thing to use if you are just grinding exp. If you can at least get 1 or 2 people in a party, supplement your /shout'ing by going to menu>party>search, and searching for people around your level, uncheck people that are already in a party, and then just start browsing. i usually spam everyone at first for party, but when your group starts getting more full, start looking for specific classes. this isnt a problem at early levels.

join some LS' as soon as you can, simply done by just shouting in ul'dah. leveling or playing solo is boring!

i really didnt focus too much on my grand company quests till later. allows you time to build up your anima, as well as get familiar with your environment. i recently hit 50 with my first class, and i blew through everything so far.

level 30, go to camp bloodshore and get your free goobbue.

:P
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#16 Jun 15 2012 at 7:14 PM Rating: Good
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Elamille wrote:
possibly the most important tip i could give to someone just starting is to (at least for now) focus on what appears to be the holy trinity of whm, blm, and war. everything else sadly gets the shaft most of the time. brd gets invites but it seems everyone has one so chances are still somewhat slim.


Ok so the closest battle class you have is 49 DRG (*EDIT* It's updated you to 50 so you've just dinged sometime within the last week, DRG is wanted for a few of the primals in PUGs sounds like you've just been unlucky finding the groups that will take them)... guess how many end game groups you're going to get into when endgame is level 50 with AF at a MINIMUM... don't hold your breath.

For pick up groups, yes... WAR/PLD BLM WHM BRD are the must haves, guess why? Because PUGs usually have 0 strategy or ability to keep hold of a strat. SO guess what you do to compensate? You over heal, over tank, or over BLM.

If you belong to a fairly decent LS, alot of things can be MNK burned... guess what that means? It means if a tank, a healer, and 6 MNKs can kill it... and a PUG can't... that you're doing it wrong. Don't get me wrong, I HATE playing mage jobs, but I leveled BLM sepcifically for PUGs. Usually I get in with BRD though. I do enjoy BRD... it just costs money to keep the DPS up while keeping the songs up, but I truly love it. I prefer MNK, but PUGs won't usually accept it or other DD only classes, which is crap since most DD's out damage BLM on static mobs due to MP.

*EDIT* Sorry Elamille, the way I wrote this looks like I'm being an *** to you. Not my intention, just frustrated with playing classes I don't prefer for PUGs. The point is you should be able to play whatever you want with your LS, but for thrown together PUGs yes you should have one of the desired jobs.

Edited, Jun 16th 2012 1:39pm by Perrin
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#17 Sep 10 2012 at 7:37 AM Rating: Decent
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Sorry to bump an old thread, but it was very helpful to me starting this weekend. I just had a couple questions I was hoping someone could answer:

1) I chose Ul'dah as my starting city. I found the bed icon ( this is the Inn right?) on the map and the NPC there told me it was the backdoor exit to the Hourglass. So I looked for the Hourglass on my map and found an NPC near the guildleve NPC's who gave me a nice welcome and told me I could rest there but the chat closed without any options. What am I doing wrong. Could someone tell me how to enter the Inn?

2) I'm currently working on CNJ and a bit of THM, with the intent on becoming an Archer and then Bard in the future. I finished up my 8 allotted leves for the day and then grinded a bit on mobs in the area. Is this the normal/efficient way of leveling up?

3) Lastly, I found some merchants next to the NPC who starts you off in the world who sell gear for various disciplines. I'm still wearing my newbie clothes at level 12, with the exception of some shoes I got from a quest and a maple wand I purchased. Is this the best place to get gear upgrades for low levels? I checked the Ul'dah mercantile house and searched for armor but most of the low level stuff was incredibly high priced. Seems like it was all meant for alts of people who have high level characters. Any advice?

Thanks in advance to anyone who can help me out!


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#18 Sep 10 2012 at 9:23 AM Rating: Decent
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appledelhi wrote:
Sorry to bump an old thread, but it was very helpful to me starting this weekend. I just had a couple questions I was hoping someone could answer:

1) I chose Ul'dah as my starting city. I found the bed icon ( this is the Inn right?) on the map and the NPC there told me it was the backdoor exit to the Hourglass. So I looked for the Hourglass on my map and found an NPC near the guildleve NPC's who gave me a nice welcome and told me I could rest there but the chat closed without any options. What am I doing wrong. Could someone tell me how to enter the Inn?

2) I'm currently working on CNJ and a bit of THM, with the intent on becoming an Archer and then Bard in the future. I finished up my 8 allotted leves for the day and then grinded a bit on mobs in the area. Is this the normal/efficient way of leveling up?

3) Lastly, I found some merchants next to the NPC who starts you off in the world who sell gear for various disciplines. I'm still wearing my newbie clothes at level 12, with the exception of some shoes I got from a quest and a maple wand I purchased. Is this the best place to get gear upgrades for low levels? I checked the Ul'dah mercantile house and searched for armor but most of the low level stuff was incredibly high priced. Seems like it was all meant for alts of people who have high level characters. Any advice?

Thanks in advance to anyone who can help me out!




:) welcome!

1: You have to complete the first storyline mission before you can do quest.

2: Yes and no; parties are the best but leves are good as well. If you don't use leves for a bit and level up with parties/solo you can store upto 99 of them and do them all at once if you want.

3: Mostly yes because crafters want your left nut and a leg to get lowbie gear unless you find someone nice (40-60k for a frigging r15 item). There are two other options for gear however at around 15-25.

a: do the shposhae dungeon outside limsa lominsa (15+)
b: at 25 you can enter toto-rak in gridania with a quest :) 25+
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#19 Sep 10 2012 at 9:49 AM Rating: Decent
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Thank you Elionara!

I will definitely keep those places in mind as I level up. Was a bit depressed to see how much an airship ride costs this morning! It would have bankrupt me to go to take a flight... I guess I'll put on my Nike's and walk to Shposhae when I get to that level!


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#20 Sep 16 2012 at 1:56 PM Rating: Excellent
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appledelhi wrote:
Thank you Elionara!

I will definitely keep those places in mind as I level up. Was a bit depressed to see how much an airship ride costs this morning! It would have bankrupt me to go to take a flight... I guess I'll put on my Nike's and walk to Shposhae when I get to that level!


There are two more options for gear. Once you get to level 22 you can start signing up for grand companies. In exchange for completing quests, (And most are easy) you'll get Company Seals which can be exchanged for pretty good gear. As a recruit, you can freely quest at all 3 GCs and get a pretty good haul of level 25+ stuff to keep you going.

Some quest rewards also cough up basic gear as well, in addition to xp and Gil. You may want to check some of those out too.

Edited, Sep 16th 2012 4:05pm by Xoie
#21 Sep 19 2012 at 3:34 AM Rating: Decent
volta1 wrote:
First, I'd definitely start in Ul'dah.


To this I would like to say that please don't feel that you should start in Ul'dah just because everyone is there...
Just because everyone was in Jeuno in ffxi, I wouldn't have started in Jeuno (if that had been an option).

Also like someone else said, it is so easy to travel from one area to another in FFXIV and you can set two home points so you can choose to return to which ever place tickles your bones more.

I started my game in Limsa and I really like it there... so much that I ended up joining their Grand Company as well and I have lots of people to do things with. I have another character I starter in Ul'dah and I ended up joining the Gridanian Grand company as I quite like Gridania too.

So really, if you like forest, start in Gridania, if you like sea, start in Limsa, if you like desert, start in Ul'dah. You can always airship to Ul'dah in 2 seconds (if you skip the CS :P) to see all the lovely shouts that fill up your chatlog.
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