Do you think they should remove animation locks? Yes or No?
An animation lock is when you start a spell..
then you move...
However the spell decides it's going to finish casting even tho the game clearly states you cant cast while moving...
Finally when you do unwillingly finish the spell...you get locked in place,
unable to escape what you attempted to avoid in the first place!
Any Blackmage who has done Ifrit know's what i am talking about.
Granted there is a Safe time to cast durring the fight but it's only safe because you risk animation locks by casting before he uses his abilities.
I can't decide if this became a fight mechanic because it is an imperfection or if animation locks are actually intentional.
The real question is do YOU want animation locks?
Edited, Apr 16th 2012 5:47am by ashuriancandidate