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thinking of converting to FFXIVFollow

#1 May 02 2012 at 3:32 PM Rating: Excellent
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Quick questions. I want to get ffxi back or convert to ffxiv, and im leaning towards ffxiv. Here are a few things i really really enjoyed about ffxi, and i was wondering if ffxiv does the same things.

Partying. I hated solo, but always loved partying. I loved being versatile enough to fit any role the party needed at the lower levels. I always kept my jobs relatively close. FFXiV lvl system the same where partys really help?

Crafting. Yes, I spent a lot of time crafting, but that was because i really enjoyed it. I did not mind all of the time that was involved. I liked grinding it out i guess in terms of lvls.

Really enjoyed interacting with others. My LS was awesome.

Things I did not like:

Relying on people to help with quests/missions. Felt like I was a burden.

How they made it so much easier as the game went on. I really felt like they took the advantages of working hard to get stuff out. LIke getting teleports and then getting OP warps. Made it harder to make gil and took a lot of the reason to get the teleport spells away.

Did not like waiting for parties. I liked having a healer job, so i could help other parties out at my same level to keep me busy.


Okay, i know these sound stupid. If these are some of the things i likes/disliked should i go to ffxiv?
#2 May 02 2012 at 3:54 PM Rating: Decent
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I'll give you some quick answers in a style similar to the way in which the questions were posed:

I would call FFXIV an easy game. Not World of Warcraft easy, but close; rarely are monsters a challenge, and they all display their difficulty, level, and behaviour above their heads anyway. You'll likely be disappointed with XIV in that respect.

Parties aren't much like they were in FFXI. Soloing is simple and generally risk-free, and people can be power-leveled near the cap within a day or two. You won't be waiting for parties, at least... because there really aren't any.

Crafting is a grind, but it won't take anywhere near as long to cap a craft as it did in FFXI. It's mostly just hitting the confirmation button, though... so somewhat similar to FFXI's crafting system.

Linkshells still exist, so if you find one, you'll be happy with that aspect.
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#3 May 03 2012 at 1:58 AM Rating: Excellent
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There are experience points parties going on Ridill. I got my marauder from 20s to 30s within a day doing exp parties with relative ease. Mobs die a lot quicker in an exp party than they do on FFXI, plus you rarely fight singles and have to fight multiples most of the time. I don't feel the current exp parties I've had have been as hardcore as the ones I used to have on FFXI where getting aggro from a goblin would set you back a few hours nor do you do stuff like skillchain and magic burst or SATA.

Since I'm relatively new to the game, there's a ton of stuff I had to catch up with notably the "Imperial Devices" and "It kills with Fire" quests which required you to have at least 4 people including you before you could even enter the Instances. The latter quest was so easy the fight was over before I finished the cut scene (having 3 bored level 50s seems to do miracles). Which brings me to another question. Why is the requirement 4 people if you could easily solo it at 50? I guess you're supposed to beat mini Ifrit with 4 level 25s but I only got replies from level 50s. What I'm trying to say here is that even if you could solo a quest, you might not be able to enter it since it might require you to have 3 others with you.

You can have up to 8 linkshells at the same time and you can get feeds from all of them at the same time I think.
#4 May 03 2012 at 2:30 AM Rating: Decent
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As some one that still plays XI I would get back in to XI till V2.0 of XIV comes out.

The improvements of XIV so far have made it what it should have been upon release, so V2.0 is exactly what it should of been on day 1.

Anyway, XI at the moment is quick easy fun and the improvements in XIV are making it a real contender. In the end if you are looking for long term MMO then I would choose XIV I personally would wait till 2.0 :)
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#5 May 03 2012 at 2:41 AM Rating: Decent
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therawns12 wrote:
Okay, i know these sound stupid. If these are some of the things i likes/disliked should i go to ffxiv?


Your likes and dislikes are a bit contradictory so it's hard to tell what you really liked or disliked. You say you liked partying, but you didn't like doing group content or waiting for groups...

At any rate, I'd go back to XI or try out any of the slew of newer games coming out over the next few months until V2.0 comes out next year. MoP, TERA, GW2, Diablo III ect...

If you liked XI because it was XI then you'll probably want to stick with that unless you don't like the recent changes. There was just a roadmap released up through XIV 2.0's tentative release so at least you'd know what you're getting into should you decide to stay. Here is a link to a page with the coming adjustments and some feedback from people currently playing for perspective.

Edited, May 3rd 2012 4:41am by FilthMcNasty
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Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#6 May 03 2012 at 1:08 PM Rating: Good
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Well, if it lasted 2-3 hours it got irritating. With lvl sync though I went to areas where I could solo and search for a pt. I just did not enjoy solo, but it was not bad. I liked being a whm or a sch so obviously, i was not a solo type of player.
#7 May 03 2012 at 1:15 PM Rating: Good
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KaneKitty wrote:
You won't be waiting for parties, at least... because there really aren't any.


So very wrong... There are lots of parties. And there are a lot of different places in which you can excell with a party (though most people only seem to know raptors, raptors, raptors)

FilthMcNasty wrote:
Your likes and dislikes are a bit contradictory so it's hard to tell what you really liked or disliked. You say you liked partying, but you didn't like doing group content or waiting for groups...


Ummm... I LOVED partying in XI, I also hated the downtime trying to find an invite or forming a party. Both can co-exist. SE made a fantastic battle system for my tastes, however they didn't do enough to combat the lack of certain classes and level variances until much later after release which caused there to be multiple times waiting hours to do the thing I wanted to do most.

Edited, May 3rd 2012 7:20pm by Perrin
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#8 May 03 2012 at 1:46 PM Rating: Good
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People who haven't played the game in months (not you Perrin) should not be advising people without bright lettering stating the disclaimer that you don't know what you're talking about.
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#9 May 03 2012 at 8:53 PM Rating: Good
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Perrin, ****** Superhero wrote:

So very wrong... There are lots of parties. And there are a lot of different places in which you can excell with a party (though most people only seem to know raptors, raptors, raptors)[/sm][/i]


So far there has been mites, lots of 'em.
#10 May 03 2012 at 11:16 PM Rating: Decent
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I'd bet that 80% of the time I'm rated down because someone reads half of what I wrote and jumps to a response without all the information. I'm not sure why I'm surprised anymore. Gotta love ZAM!

Perrin, ****** Superhero wrote:
FilthMcNasty wrote:
Your likes and dislikes are a bit contradictory so it's hard to tell what you really liked or disliked. You say you liked partying, but you didn't like doing group content


Ummm... I LOVED partying in XI, I also hated the downtime trying to find an invite or forming a party. Both can co-exist. SE made a fantastic battle system for my tastes, however they didn't do enough to combat the lack of certain classes and level variances until much later after release which caused there to be multiple times waiting hours to do the thing I wanted to do most.


Bolded for emphasis. If you go back and look at the OP's statements about partying it basically says this(chronologically of course):

'I hated to solo. I loved to party. I hated that I had to party to get quests and missions done, even though I would have hated to solo them.' You don't like quests and missions? Maybe you just disliked burdening other people? I can't tell...

'I didn't mind burdening other players to get me exp, but I hated that they removed being a burden to get transportation so I could make gil' I'm still a bit confused...

You can like things about something you generally dislike and vice versa, I get it. It's a Tanakaism! Yo dawg, I heard you dislike things you like about FFXI so I added things you liked to things you disliked so you can dislike things that you generally like about things you hate... for BALANCE!
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HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#11 May 04 2012 at 7:54 AM Rating: Good
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Actually, I wouldn't wait until 2.0. Due to the Legacy campaign, it's better to pick up XIV now and lock in the juicy low price by getting three months of time in before the 2.0 beta comes out. $40 over the course of four months now, to potentially save $60 a year after that? Totally worth it.
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#12 May 04 2012 at 8:02 AM Rating: Decent
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...provided 2.0 delivers.
#13 May 04 2012 at 8:35 AM Rating: Good
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Quote:
Crafting is a grind, but it won't take anywhere near as long to cap a craft as it did in FFXI. It's mostly just hitting the confirmation button, though... so somewhat similar to FFXI's crafting system.



I wouldn't say that, if you want, you can now use the crafting abilities to improve the quality of each cast, which increases your exp. Its still a grind, but now atleast you can make a game out of it
#14 May 04 2012 at 9:04 AM Rating: Good
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AsuraIreland wrote:
Its still a grind, but now atleast you can make a game out of it


This!

You can spam through crafts for low XP or you can put some effort into it for a pretty substantial bonus. Depending on the craft I think I average about 300% XP bonus, I just don't have the patience.
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#15 May 04 2012 at 2:01 PM Rating: Good
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Yeah, I'm picking up carpentry myself and wow, I love going for the risk for the big prize ex.

I just hate getting those leves that are way under your level where even a high XP reward for quality isn't going to net you much.
#16 May 04 2012 at 4:25 PM Rating: Good
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Rinsui wrote:
...provided 2.0 delivers.



..or exists.
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#17 May 04 2012 at 5:26 PM Rating: Good
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hexaemeron wrote:
Rinsui wrote:
...provided 2.0 delivers.



..or exists.


It's a bet I'm willing to make.
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I can't understand anyone who skips the cutscenes of a Final Fantasy game. That's like going to Texas and not getting barbecue.

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#18 May 04 2012 at 6:32 PM Rating: Decent
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At the end of the day, you won't know if you like it until you try it. So if you already own the game or have a friend with a buddy pass, no harm signing in and trying it out. This being said: Reasons I prefer FFXIV to FFXI:

1. While it is true that finding an exp party can be hit or miss, you don't NEED to wait around town, wasting time to level. You can efficiently do leves/behests to get a level or two while you wait for an invite or just don't feel like grouping up that day. Also, leves give a modest gil reward upon completion (gil reward gets better as you level up).
2. How you choose to play you class/job is more flexible at the moment. While it is true that there are some cross-class abilities you are expected to at some point pick up, most people care about how WELL you play the way you set your character up and not exactly what ability/sub classes you have equipped.
3. While there are some quests you will need a full group for, there are also plenty of quests you are supposed to solo. I like the blend of both.
4. I like the gameplay better and the class/job system better. There is a lot less 'hidden stat' stuff in this game or random leveling. Like leveling a craft in ffxi you might see a +.1 raise every 3 synths or every 20, depending on the moon, way you were facing, level, luck, etc. In this game, x synth=y exp based on your level+the synths level+ the players skill in using the proper abilities while synthing.
5. Gathering/Crafting is an actual playable class and not a hobby.
6. You can literally go out on your BTN to harvest some trees, see a small NM you wanna kill on the way, swap out your btn gear for your Black Mage Gear on the spot, nuke the NM, get the reward, switch back to BTN, gather your stuff. Tele yourself back to town, and craft with the mats you harvested all without having to go back to your house to change and all in the same hour of gameplay.

Reasons to come back now:
1. You can still qualify for 'veteran' status, which would lock you into a lower monthly subscription plan+ give some in-game rewards not available post 2.0.
2. You can level a class/job or Three very easily between now and 2.0, which will not only allow you to do some of the new rank 50+ content come 2.0, but also should help you create a small nest egg of gil/supplies.
3. There are a couple of in-game events/items you can only obtain pre-2.0.
4. While the community is still pretty small, it is usually welcoming and helpful. Just find a social/beginner ls and you should be good to go.
5. Most of the HUGE adjustments that greatly affected how you played the game are done. While yes, the Dev team is still tweaking things here and there, you won't have to deal with the huge re-learning curve many of the veteran players had between each big patch.
6. Assuming you have access to a copy of the game, you can try it out and see if you like it now without it costing a lot.
7. You understand, and are okay with the fact that while this game is almost 2 years old, it is being re-written and therefore just does not have all the storylines,quests,classes,etc that FFXI or other older MMO's might have. Remember FFXI got it's first expansion in conjunction with the NA release, pre that however, I believe the Japanese playerbase only had the 3 cities and their surroundings, and was level capped around 35....This game is somewhere between that and the state of FFXI around it's NA release.

Reasons to wait:
1. While a fair amount of players are returning to the game and/or are new players trying it out for the first time, there are still not as many low level-mid level people as high level. This can make it hard to find people who are new, need to level, gears etc. However when 2.0 comes out the PS3 people alone will make this no longer a worry.
2. You don't currently have a copy of the game/can get a copy cheaply and are still on the fence about playing it. In this case, depending on your personal finances, you might be better suited to re-installing FFXI as you already had it and trying FFXIV out when 2.0 is released.
3. While they have done everything they can to make the Market-ward system tolerable within the confines of the game servers', we are stuck with the less-than practical Market Wards until 2.0. (Let me be clear you CAN seach for items/sell things and find what you want typically in under 2 mins, but it's still a little clunky. So MW isn't the issue it once was, but it can still make new players go WTH??!! until they get use to it).
4. You don't like playing a game as it is literally being written/re-written. You'd rather just see a polished, fresh game from the get-go. Basically, we're still playing 'not quite 2.0' and so because of this, some storylines might not be perfect (Conjurer quest lines still talk about learning all the Elemental spells/communing with the, and yet CNJ can no longer cast them all etc.). We have inns but not player housing because it is way easier for SE to wait until we are on the 2.0 servers to give us our homes etc...
5. You could care less whether or not you see an in-game world blow up/face major catastrophy/get a Gobbue to ride around, get certain achievements etc.
6. Veteran status/pricing doesn't consern you.
7. You'd prefer to wait until 2.0 is released so that you can be on one of the servers dedicated to 'new characters only'

Keep in mind: It's hard for me to say 'Yes, come to FFXIV because you will personally like it better', only you can know that. It's probably worth trying out if you don't have to sink a lot of money into the attempt.
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#19 May 05 2012 at 12:24 AM Rating: Good
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From looking at the European Amazon web site, FFXIV now sells for a whopping 3.37£. So checking out FF14 the first month would cost you about four times less than playing FF11 a whole month if you decided to resubscribe. If you want to check out the game, now is definitely the time since I predict each new printed copy of the game after 2.0 will cost more than 4 pounds.
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