Anyone else find the storyline missions (at least until level 30 or so since that's as far as I got) to be a complete disappointment? They're 99% just walking around talking to NPCs and enduring cutscene after cutscene. Any combat is something that's completely trivial, and don't get me started on Parley... the story isn't even interesting in the slightest.
Please don't assume the entire story of the game is just like these "storyline" quests. These were originally the ONLY story type quests in the game when it was released. These are relics left over from the original dev team. At best, these quests, as a storyline, are a bitter disappointment. I remember feeling so put off when I finished them that I asked myself, I leveled up to 50 for this? When Yoshi-p took over, he decided that instead of adding more storyline quests like these, they would just add more storyline through the use of the grand companies. They add more several more "story" quests each major patch and they have laid out an excellent story with these. I can only assume the original dev team had expected to make a quick buck and then release an expansion with additional story. The storyline thus far that yoshi-p had gone with incorporates these "relics" and goes with the idea that the empire is plotting something that is going to usher in the 7th umbral era. When 2.0 launches, it will be the end of the pre-7th umbral era story and thus begin a new story planned just for post 2.0 launch. Also, with the complaints of how copy and paste the land terrain is, the new team under yoshi has decided that with they coming of the 7th umbral era, there will be a catastrophic event that radically changes the landscape. There ere .pdf files released under a letter from the direct a long time ago. You should be able to find those to see some minor teasers of what the new terrain will look like. It may take awhile to find them from the archives on the lodestone due to it being released so long ago.
EDIT: Sorry, another tidbit I forgot to include was that the original dev team wanted to make their "story" quests able to be done soloable by any class. This includes the crafting classes and gathering classes. This is why they are so horribly done. Yoshi has stated that when he continues to make the storyline quests, he does not have the participation of DoL or DoH classes in mind. They will all be made with a party of DoW/DoM in mind. Edited, May 22nd 2012 8:16am by swisa