Now let`s see whether I can dodge the heckler brand by being polite, and still state what I believe.
It only takes a month or so to get a class to level 50. (Maybe less.) I'm not buying that
argument that people can't wait three weeks or so for their friends/new people to catch up.
is not the solution, but the source of the problem. I don`t want to blast through levels 1-49
just to reach the LV 50 "goal" and be greeted by a Garuda that`s giggling herself to death
everytime she is defeated because she knows that yet another batch of newbies has entered
the .01% drop attrition zone. And those droprates will never go away as long as new players
are able to reach "endgame" within a few weeks. Because SE has to
stop all those players
from finishing the game somehow
Every minute you shave off from the leveling process is a minute more spent doing the same
speedrun. Over and over and over and over. Is this so hard to understand, and is it so hard to
understand why I hate the speedleveling mentality so much?
I believe Yoshi`s (cool) original vision was like this:
- People like to level at their own pace, so we provide a system that accomodates to
both the gemuetlich type (Shploshae, Levequests) and the endgame maniacs (PL).
- People will choose what fits their personal preferences, and everybody will be happy.
- Those who want to go to the extreme and complement their character with abilities
from other classes can do so at their leisure. With the additional benefit that they can
fill several roles in their group at once.
For a producer who claims to know how MMOs work, thats embarassingly naive; because
"options" that make leveling faster or your character more versatile or powerful are not
"options" at all. I still remember my first Ifrit pickup group: "No sentinel - no party."
"Hey," you say, "that`s the community, not Yoshi`s fault!"
"Ho," I say, "it`s the type of community Yoshi`s game breeds."
I would *love* to explore the mysteries of Shploshae with a pickup group. Fighting back
to back for our lifes, having fun and making a bunch of friends on the way. But know what?
It`s (rightfully) considered a waste of time since you can be 50 in 3 weeks. And then you`ll
be able to rape it`s mysteries solo. Not that anyone would do it, because what good is the
LV 21 platinum chest drop @50.
Yoshi is in big trouble. And the biggest trouble he has is his responsibility for a fair
treatment of the paying, patient, and remarkably (*) loyal 1.0 customer community.
Because with their all-50 characters, trillions of gil and hardcore mentality, they are
the subgroup that`s making really radical changes to how the game works (including
item and monetary balance, as well as the adequate allocation of development
resources to different levels of content) really, really complicated.
No, I don`t want to be him.
Fast Leveling -> Endgame Focus -> Midlevel Content is Ignored -> Rinsui Unhappy. (*) Arrrgh. It`s so hard not to use the word "blindly" here. Arrrrgh.