Hello! I don't have an active ffxiv account....computer kinda busted...so I'm just waiting for 2.0 to come out for ps3 LOL....so I can't really post this on the offical forums...but had an idea to alter how the leve system works..
I have an idea that mixes sidequests, Missions, and simple leveling up that I’d like to see brought to FFXIV. When doing any content that can’t be done solo you simply go to the adventure’s guild and create a leve for it.
Lets say theres a quest where a whitemage’s friend was kidnapped by bandits. You tell the whitemage you will help her save her friend. But the mission is to difficult for just you and the whitemage to do alone. The whitemage gives you a leve request card to take to the adventure’s guild.
You go to the adventure’s guild and give the npc your leve card and it then becomes an available leve on the leve boards. The leve will be posted as a 4 man, 8 man, 16 man, or 24 man leve….this isn’t an option…but part of the specific leve.
For this example lets say it’s a level 25, 4 man leve called “Rescue Mission”
When you give the leve it asks you what role you will play in the mission. Lets say you’re a damage dealer.
So the slots are this…
3. Damage – You the player
This is where the content finder comes into play.
Players who are looking for content can open their menu and select “Leve Boards” From here a list of all available leve requests are posted…arranged by levels.
Rescue Mission – 4 man – level 25 T H D D
T = Tank
H = Healer
D = Damage
All the leves are level capped…where if your higher than the cap, this mission lowers your level to the cap…gear and skills are synced to match the level (Only if your higher than the cap.) This is done to keep content challenging.
Once everyone accepts the leve an automatic party invite is sent to each player and they can meet together to go start the leve at the corresponding camp crystal (which ever is closest to the bandit’s camp.) Once the leve starts the party has the level 25 cap placed on them and the whitemage npc shows up thanks everyone for coming then they are off to the bandit’s camp.
The whitemage NPC who started the quest comes along as guest character. Tossing in cures and damaging enemies.
During the leve all exp gained from killing enemies is calculated from the level 25 cap even if players were originally over the level cap…say level 43.
After the leve is complete…all players receive a gil reward plus some kind of Mercenary Currency that is used at the adventure’s guild in exchange for unique items and materials Or simply GC seals.
The player who requested the leve…has accomplished the quest “Rescue mission” and talks to the npc again to receive the quest reward and cutscene and perhaps unlock yet another leve quest to advanced that quest’s storyline.
I think this would work well for casual players and hardcore players alike. This makes the server community work together as a whole if this becomes a larger focus of the game.
What do you guys think?
Forgot to mention that this originally was conjured up after seeing a debate on how if your new to the game...and a mass majority of the player base is level 50 and has done "most" of the content in the game, it can be difficult to advance at the lower/middle levels due to lack of help from other players. A example would be...Oh I need to fight a NM to get my artifact gear...but that fad is kinda over....most likely youll have to be at the mercy of your LS to help you accomplish that feat. (i know there are LS out there where this isn't a problem) but its common for people to not want to go help people just for the sake of helping. For those of you that played ffxi...remember people shouting to get sky access...or CoP missions done to get sea access....they spent hours and hours shouting to just get a group together...cause those missions took a long time to complete and people who have already done the quests aren't wanting to spend hours doing it again with no reward....
But with my idea....if it was pushed to be a main focus.... then doing quests over again would be common place and be the "only" way of getting rare gear and mats.
Edited, Jun 13th 2012 12:29pm by omen613