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Letter from the Producer, XXX (6/21/12)Follow

#1 Jun 21 2012 at 4:19 AM Rating: Good
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http://forum.square-enix.com/ffxiv/threads/48205

Hello again, all you FFXIVers out there! Yoshi-P here, with my thirtieth Letter from the Producer.

We’re back from showcasing version 2.0 at E3! Gaming sites around the world have put up their FFXIV articles...and after answering questions for twenty-four or so interviews during the exhibition, my throat sure is sore…

As I mentioned in the interviews, 2.0 will be prioritizing the development schedule. This means we’ll be focusing on getting to alpha and beta testing as soon as possible. There’s still some work to be done tweaking the graphics, but otherwise it’s all about optimization.

As for the in-game footage, we’ll be bringing you the CG trailer and various other tidbits sometime around midsummer!

(Well...okay. Here’s a sneak peek of the CG!)

*Inserts a picture of Odin*

We released some in-game screenshots at E3, but the graphics are still undergoing adjustments—expect to see higher quality at release. We’re working on dusk/night lighting and post processing as we speak. The key to getting the best graphic quality out of current gen machines is by tweaking the lighting and shaders, post processing, etc., and (while keeping a close eye on optimization) we’ll be pushing the envelope as far as it will go! (They won’t be ready for a little while yet, but we’re also working on getting out some screenshots for the PS3!)

Here’s a random moment from my adventures at E3:

*Inserts a picture of a fortune cookie from Panda express*

“Don’t look back, always look ahead.” I got this fortune during a lunch meeting we had after E3. The phrase was so perfect for me—I really got a kick out of it.

Alrighty, time for some news on the current version of FFXIV. Here’s a list of the updates we have scheduled for patch 1.23 and beyond.

Quests
Patch Planned Current Tasks Notes
Ongoing Seventh Umbral Era quests Seventh Umbral Era quests * Implementation of quests related to the Seventh Umbral Era finale
Ongoing Storylines and world quests Development and release of supplemental storylines and world quests * Implementation of multiple subquests
1.23 -NEW-
Seventh Umbral Era battle quests (tentative) -NEW-
Implementation of quests for Seventh Umbral Era-related battle content -
1.23 -NEW-
New seasonal events -NEW-
Implementation and hosting of new seasonal events -

New Content
Patch Planned Current Tasks Notes
1.23 -NEW-
Seventh Umbral Era battle content (tentative) -NEW-
Implementation of Seventh Umbral Era-related battle content * Details not to be released until patch day
1.23a onwards -NEW-
Seventh Umbral Era battle content (hard difficulty) -NEW-
Implementation of Seventh Umbral Era-related battle content (hard difficulty) -
1.23 -NEW-
NM challenge (tentative) -NEW-
Implementation of NM-related battle content (A-type) -
-NEW-
Implementation of NM-related battle content (B-type) -

Guildleves
Patch Planned Current Tasks Notes
1.23a onwards -NEW-
Implementation of new faction levequests -NEW-
Implementation of new faction levequests -

Enemies and Non-Instanced Areas
Patch Planned Current Tasks Notes
1.23 onwards -NEW-
Addition of Seventh Umbral Era monsters -NEW-
Addition and adjustment of Seventh Umbral Era-related monsters -
1.23 onwards -NEW-
Addition of map objects -NEW-
Addition of Seventh Umbral Era-related objects -

Battle System
Patch Planned Current Tasks Notes
Ongoing Class/job action effect adjustments Ongoing adjustments based on player feedback -

Items, Synthesis, and Gathering
Patch Planned Current Tasks Notes
Ongoing Ongoing adjustments to items, synthesis, and gathering Plans for ongoing adjustments that include changes based on player feedback -

User Interface (UI)
Patch Planned Current Tasks Notes
Ongoing Ongoing adjustments to UI Plans for ongoing adjustments that include changes based on player feedback -
The reason this list has fewer entries than usual is because we’re finally approaching the big Seventh Umbral Era finale. I’ve also cut out any spoilerrific details, which shortens the list even more.

As far as updates to the current version of FFXIV go, this 1.23 series of patches will be the last. There are no more large-scale additions or adjustments planned, and all of your feedback will be applied to 2.0—along with the combined efforts of the entire dev team. We thank you for your continued support and understanding!

Information regarding the suspension of subscription procedures will be posted on The Lodestone, as well as sent to you via e-mail.

There have also been rumors making the rounds concerning the “wandering minstrel” and his imminent departure from Eorzea. We don’t know if he’ll simply disappear into the void, or set off for some other distant shore... In any case, the quest to obtain a goobbue mount will only be available until patch 1.23a hits, so be sure to grab yourself a goobbue before then! This news will be mentioned again in an upcoming Topics article.

With regards to the update schedule, patch 1.23 itself is slated for release at the end of July, with the lettered patches (1.23a, 1.23b, etc.) to follow.

From here on out, you’ll be seeing a lot more 2.0 info in my letters. Both teaser and promo sites are also due to go live very soon, so please look forward to a constant barrage of updates!

Lastly, here’s another excerpt from my E3 trip: The day after E3 ended, I had the opportunity to visit one of my most admired game studios—Blizzard Entertainment! I was able to speak with the World of Warcraft, DIABLO III, and cinematic teams about CGI techniques, and game development and operation in general. The Blizzard guys were extremely friendly and open, and I’d like to take this chance to thank them for a very valuable exchange! I hope to visit them again with tales of how well version 2.0 turned out.

(I also got this super rare souvenir! I just wish I had time to play the game... /cry)

*insert picture of signed Diablo III poster*

E3 taught me a lot of things, not the least of which was the scale of the industry and the high level of competition we face. Now more than ever, we’ll be throwing ourselves heart and soul into making version 2.0 the best that it can be.

See you in the next letter, on the forums…or maybe even at Japan Expo!

Edited, Jun 21st 2012 7:44am by kainsilv
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#2 Jun 21 2012 at 5:42 AM Rating: Decent
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Quote:
Guildleves
Patch Planned Current Tasks Notes
1.23a onwards -NEW-
Implementation of new faction levequests.


Iol... I almost forgot these existed. I have not done one since Yoshi announced leves would no longer be core to the game.
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#3 Jun 21 2012 at 8:10 AM Rating: Good
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That Odin...
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#4 Jun 21 2012 at 9:09 AM Rating: Good
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That signed Diablo 3 box.
#5 Jun 21 2012 at 9:48 AM Rating: Good
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Yoshida wrote:
I had the opportunity to visit one of my most admired game studios—Blizzard Entertainment!

Careful, now...
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"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
#6 Jun 21 2012 at 10:40 AM Rating: Decent
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KaneKitty wrote:
Yoshida wrote:
I had the opportunity to visit one of my most admired game studios—Blizzard Entertainment!

Careful, now...


Hey Kane did you hear? They promised us beastman currency would never be used. Now that everyone npc'd their stacks of it; it's used in relic quest ^^; GRRR.

I have 50k left now that I spent all my gil blowing up double melds just to try for Paladin relic :(
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http://ffxi.allakhazam.com/story.html?story=18309
Quote:
Like Final Fantasy XI, the game specs will be extremely high for the time, but in about 5 years, an average machine can run it on max settings with little to no issues. Tanaka also expressed interest in making a benchmark program available.

FilthMcNasty wrote:
I endorse this thread.
#7 Jun 21 2012 at 11:03 AM Rating: Good
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Elionara wrote:
KaneKitty wrote:
Yoshida wrote:
I had the opportunity to visit one of my most admired game studios—Blizzard Entertainment!

Careful, now...


Hey Kane did you hear? They promised us beastman currency would never be used. Now that everyone npc'd their stacks of it; it's used in relic quest ^^; GRRR.

I have 50k left now that I spent all my gil blowing up double melds just to try for Paladin relic :(


Why would you sell it... They said in the immediate future, not "never".
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#8 Jun 21 2012 at 11:30 AM Rating: Default
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Louiscool wrote:
Elionara wrote:
KaneKitty wrote:
Yoshida wrote:
I had the opportunity to visit one of my most admired game studios—Blizzard Entertainment!

Careful, now...


Hey Kane did you hear? They promised us beastman currency would never be used. Now that everyone npc'd their stacks of it; it's used in relic quest ^^; GRRR.

I have 50k left now that I spent all my gil blowing up double melds just to try for Paladin relic :(


Why would you sell it... They said in the immediate future, not "never".


It was on the japanese side; translated by Reinheart that multiple times they said "they will no longer be used after patch 1.1x" ^^
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http://ffxi.allakhazam.com/story.html?story=18309
Quote:
Like Final Fantasy XI, the game specs will be extremely high for the time, but in about 5 years, an average machine can run it on max settings with little to no issues. Tanaka also expressed interest in making a benchmark program available.

FilthMcNasty wrote:
I endorse this thread.
#9 Jun 21 2012 at 11:34 AM Rating: Excellent
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And Reinhart also said his translations may not be fully accurate.
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Final Fantasy XIV: A Realm Reborn
Grover Eyeveen - Hyperion Server
Viva Eorzea Free Company/Linkshell Leader - Hyperion Server

Aegis Server (2012-2013)
Figaro Server (2010-2012)

Final Fantasy XI:
Retired

Blog
#10 Jun 21 2012 at 11:49 AM Rating: Default
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http://forum.square-enix.com/ffxiv/threads/14967-Translations-%28JP-to-English%29?p=723987&viewfull=1#post723987

Quote:
As far as the beastmen currency, has there been any solid info on when it's going to be implemented for use? Right now I just keep piling it up on one of my retainers hoping I can use it some day.


Reinheart wrote:
Nope no information regarding this one yet, I sold all mine to NPC when they announced they have no plans for them after JP players confirming this info couple times on the JP forums (was while back)... Now if they gonna say you need to bring in XXX currency for the final part of the relic quest it's gonna suck lol... orz


Edited, Jun 21st 2012 10:50am by Elionara
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http://ffxi.allakhazam.com/story.html?story=18309
Quote:
Like Final Fantasy XI, the game specs will be extremely high for the time, but in about 5 years, an average machine can run it on max settings with little to no issues. Tanaka also expressed interest in making a benchmark program available.

FilthMcNasty wrote:
I endorse this thread.
#11 Jun 21 2012 at 5:45 PM Rating: Decent
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Did Yoshi really write this, you think?
#12 Jun 21 2012 at 5:51 PM Rating: Good
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Get that new trailer out already! I'm having hype withdrawals!

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#13 Jun 21 2012 at 6:45 PM Rating: Excellent
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Squince88 wrote:
Did Yoshi really write this, you think?

Nope... the other producer did
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#14 Jun 21 2012 at 7:32 PM Rating: Decent
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Elionara wrote:
Hey Kane did you hear? They promised us beastman currency would never be used.


And you trusted them!? I know a certain producer who's rolling in delicious rudimentary coinage right about now...

Edited, Jun 21st 2012 9:33pm by KaneKitty
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"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
#15 Jun 23 2012 at 8:33 AM Rating: Excellent
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I don't see Yoshi P talking to the Blizzard crew as a bad thing. There's a lot to learn from them that does not include gameplay mechanics from WoW or any other game. Business process and procedures come to mind. Here's hoping he learned something useful and didn't just sit and share drinks and smokes with them.
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#16 Jun 23 2012 at 3:28 PM Rating: Decent
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reptiletim wrote:
I don't see Yoshi P talking to the Blizzard crew as a bad thing. There's a lot to learn from them that does not include gameplay mechanics from WoW or any other game.

He stated specifically elsewhere that he was interested in the UI of WoW. It's cute that some of the FF fans are really protective of the franchise, but if you're not careful you'll protect them from evolving XIV into a game people can actually be proud of.
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cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#17 Jun 23 2012 at 4:05 PM Rating: Excellent
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I don't like WoW, myself. I could never play it for more than a few weeks before surrendering to an unshakable feeling of pointlessness.

But I do respect Blizzard. It's a rare organization that puts quality ahead of all else. They've earned their reputation one beloved game at a time, and I wish more game developers were like them. If Yoshi likes them too, then that's all the more reason for me to like Yoshi.
#18 Jun 23 2012 at 8:28 PM Rating: Good
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Xoie wrote:
But I do respect Blizzard... They've earned their reputation one beloved game at a time


And spent considerable resources to reverse that reputation by frustrating players as much as possible with the release of all recent sequels. Smiley: lol


Edited, Jun 23rd 2012 10:28pm by KaneKitty
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"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
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