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Spell graphicsFollow

#1 Jul 10 2012 at 5:24 PM Rating: Excellent
480 posts
Hi all. I played the FFXIV Alpha way back then, and pretty much never touched it again, but I've been following the game pretty closely, hoping for it to become awesome in 2.0

I've read information about many changes, but I haven't seen something in particular being addressed, the various spell graphic effects. Already in the Alpha, spell effects were short, small and unimpressive. when the game came out, I searched for videos of the higher end spells, and they all looked ridiculously tiny! When I think of cool spells, I think of pillars of ice beneath the enemy (Blizz V in FFXI, for example), huge meteors in the mob's head, big explosions or fiery flames, mighty lightning, etc. I mean, even some of the least powerful spells in FFXI look pretty good, like Blizzard or Fire. I want my magic to be spectacular, not only a big number in the battle log. I found none of that in the videos I saw, but hopefully it's either fixed or will be... Right? Right??

If you guys can point me to videos with impressive spells, or interviews or roadmaps or whatever talking about a remake of the current spells (in case they're not fixed yet), or anything like that, I'd love to see those.

So, that's all. Hopefully I'll be walking around Eorzea sooner or later, blowing things up with style.
Frejan - Ragnarok
SCH 99 PUP 99 WAR 99 RDM 49 NIN 49 SAM 49
Windurst Rank 10, ZM+CoP: The Last Verse, ToAU: Eternal Mercenary, WotG Champion of the Dawn.
#2 Jul 10 2012 at 5:39 PM Rating: Good
188 posts
I've only played CNJ and THM up to level 15 so I can only speak up to that point, but the spells from them I've seen so far, as well as on my 38 PLD/GLA, I have to agree that the animations are pretty unimpressive.

Perhaps they want to leave room to expand and be able to make the spells bigger and bigger? Maybe so many graphics resources are put into the people and environments that larger spell effects would slow things down too much?
#3 Jul 10 2012 at 5:53 PM Rating: Good
326 posts
The current spell casting and spell effect animations are... OK. Not fantastic or very exciting but OK.
I for one am eagerly awaiting some footage of how spells will look in 2.0 ^^
#4 Jul 10 2012 at 10:19 PM Rating: Excellent
1,948 posts
Only new spell animations are Burst, Flare, Freeze and Holy. Make sure the vid you're seeing is with Blackmage and not Thaumaturge, because those three have changed. Holy is entirely new.

#5 Jul 11 2012 at 12:59 AM Rating: Decent
3,177 posts
The original spell animations sucked. Sucked badly. They improved the spell animations in 1.2x I forget exactly which one it was.
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#6 Jul 11 2012 at 3:07 AM Rating: Excellent
596 posts
At one point SE had a YouTube video with the new spell animations. I couldn’t find it. All you really need to do is look on YouTube for BLM and WHM spells but here are some links.



#7 Jul 11 2012 at 5:44 AM Rating: Excellent
480 posts
Definitely Burst, Flare, Freeze and Holy look pretty good now. The other spells, however... I had to replay the part where he casts Aero because I didn't even notice the effect, and with Stone, even replaying that part, I can't see any spell effect at all, other than a light there.

I know spell effects are a burden to the engine, but ****... I'd downgrade the overall quality of the graphics if that meant more spectacular special effects. Look at Dragon's Dogma, for example, a game that is considered to have okay graphics, but has spells like this. I'd kill for effects like those in any game.

Edited, Jul 11th 2012 1:46pm by TaimMeich
Frejan - Ragnarok
SCH 99 PUP 99 WAR 99 RDM 49 NIN 49 SAM 49
Windurst Rank 10, ZM+CoP: The Last Verse, ToAU: Eternal Mercenary, WotG Champion of the Dawn.
#8 Jul 13 2012 at 12:39 PM Rating: Decent
249 posts

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All we are missing is Thief, Clan Khee'Bler and we will have the full Light Warriors party.
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