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#52 Oct 17 2012 at 3:32 PM Rating: Default
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electromagnet83 wrote:
Ostia wrote:
I am giving it my support, i have an active subscription of the game, and i play once in a while, when i am bored or i wanna check updates, i am not bashing 2.0 for nobody has played it, i am simply stating that FFXIV is not an unique or innovative game, wich is a fact. That is all.

As for wow and XIV story wise, wow does has a lot of story, probably more story/lore than both XI and XIV combined, that is a fact. The difference is in the presentation, Wow does not make you watch 50 scenes in order to progress, they whoever have started to add a few scenes in major plot points to present their story in a better way, but the story was already there in the form of text, now if you do not like to read, and just press X and miss it, that is your own fault, you cannot then turn and say "Oh X game had no story line, because it dint had scenes" Look at Xenosaga for example, It was a ****** that had to live up to the expectations set by Xenogears, and the franchise failed, because of heavy scene's that at times took half hours, move 3 steps another 15 mins of scenes, where Xenogears, had what ? 3-6 scenes in the entire game, and is considered one if not the best RPG ever made.

Also i might be a bit bias towards XIV story and concept because to me, they are relying to much into the main series, unlike XI where it was a stand alone game, with it's own lore and story.


OMG xenosaga. I tried to love that game but the scenes were sooooo long. I think the only game that had longer scenes was metal gear solid: sons of liberty. I would cook dinner while watching one of the multitude of movies that the game had. By the end I was like "okay , I get it, enough already."

I don't think movie scenes are a bad thing though. And FFXI / XIV certainly does not have enough of them to warrant a comment like "make you watch 50 scenes in order to progress." I mean, dude, it's 2012. Are we really still reading everything on screen? Even though I don't play SWTOR I greatly appreciate the character dialogue even though most people will probably skip through it. It is still nice to have.



Ostia, maybe this write up will give you an idea of why I felt FFXI (and hopefully 2.0) was unique .

http://boredom-inspires.blogspot.com/2012/10/uldah-reborn.html
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#53 Oct 17 2012 at 7:31 PM Rating: Good
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Xenosaga is a good game, they just got carried away with all the scenes, like most games did back in the day, i think FFX had a great balance of scenes and gameplay as did XII(In my opinion the closest game to be a perfect game from square besides VI)

As for scenes in XIV, sure they do not have a lot, but they have a lot in my opinion of useless ones, right after you finished one, it also dint help the fact that the game engine lags as **** <.<

And yeah i agree that XI had an unique aura, i remember the first time i used a boat, and it got attacked, it was epic, but on that same note, 10 mins in a boat..... make it 5 and we can have a deal
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#54 Oct 18 2012 at 8:29 AM Rating: Decent
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Ostia wrote:
Xenosaga is a good game, they just got carried away with all the scenes, like most games did back in the day, i think FFX had a great balance of scenes and gameplay as did XII(In my opinion the closest game to be a perfect game from square besides VI)

As for scenes in XIV, sure they do not have a lot, but they have a lot in my opinion of useless ones, right after you finished one, it also dint help the fact that the game engine lags as **** <.<

And yeah i agree that XI had an unique aura, i remember the first time i used a boat, and it got attacked, it was epic, but on that same note, 10 mins in a boat..... make it 5 and we can have a deal


The thing that made some of the scenes in XIV good was that they looked prerendered but managed to insert your exact character with all equipped items. I thought that was pretty neat however, the way in which you constantly "teleported" in and out of instances made me nauseous. Not to mention during an instance you would be at point a, and then for a brief second it would show you at point X???? and then back at point C. It made no sense how your character jumped around like that. Anyways, ha,, I assume that was you that left the comment on the blog?. 10 minutes maybe too long and 5 would indeed be better. The idea is what was so impressive though. The shear attention to detail to even attempt something like that made it really special. XIV airship sequence sucks. Ferry sequence just as bad since you can't even board the ship when it docks; you get stopped by an invisible wall -_-
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The entire Universe to the furthest Galaxy, we are told, is no more than a closed electron existing as part of a much bigger Universe we can never see. And that Universe is only an elementary particle in a still grander Universe. An infinite regression, up and down. - Carl Sagan

Check out my Gamer Blog at http://www.baffledgamer.com/
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