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FFXIV aiming to set the standard for MMORPG Console GamingFollow

#1 Oct 10 2012 at 4:59 AM Rating: Decent
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Square Enix is busy readying the PS3 version of Final Fantasy XIV. The Tokyo-based game company isn't just working on making sure the PS3 version is up to snuff, but it's also aiming for it to become the standard for MMORPGs on home consoles.

In the upcoming issue of Famitsu, Square Enix seems to have shed more light on the user interface for the long awaited PS3 version.

"Live", "Content", "Social", "Map", "My Character", "HUD", and "System" will be the seven sections on a XMB type interface that will be familiar to all PS3 owners. Each section will then bring up a subsection. For example, under My Character, there will be subsections like "Pose", "My Items", "Action Menu", and "Event Items".

There's a Cross Hot Bar, which was previously announced, that allows you to set and operate shortcuts for main commands, as well as for text and macro. The shortcuts are located in four horizontally arranged icon sets in the lower part of the screen. These are the grouped, and accessed, by the L2 and the R2 buttons and the directional pad or the face buttons. Using each shoulder button to cycle through the cross sets, players get quick access to commands. This user interface will be available to PC gamers who play with controllers.

"We didn't want to put the player using a controller at a disadvantage," user interface lead Hiroshi Minagawa told Famitsu. "Using a mouse and a keyboard is typically popular all over the world, but with Final Fantasy XIV: A Realm Reborn, we're aiming to be the standard for MMORPGs played with controllers."

http://kotaku.com/5950455/final-fantasy-xivs-desire-to-be-the-standard-for-mmorpg-console-gaming


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#2 Oct 10 2012 at 5:14 AM Rating: Default
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Hiroshi wrote:
"Using a mouse and a keyboard is typically popular all over the world, but with Final Fantasy XIV: A Realm Reborn, we're aiming to be the standard for MMORPGs played with controllers."

Dear god no.. nOOOOOOOOOOOoOOoOooOOoOoOoOOOOOOooooooo
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#3 Oct 10 2012 at 9:28 AM Rating: Good
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YES THANK GOD> THANK YOUUUUUUUUUU. I am now fully confident, based on the videos I've seen, that Square is going to pull of a dual control scheme interface. The videos shown thus far CLEARLY indicate they have gone with the western mmo scheme when using a keyboard/mouse. But it now appears you will be able to entirely swtich the control/UI scheme when switching to and from keyboard/mouse to controller. This makes me very very happy.

Edit: There reason I'm so excited is I, like many, love playing with a controller. I still cannot figure out why all game control schemes are the same yet when people hear the phrase "mmo" it triggers their brain to think "mouse/keyboard, w,a,s,d keys". It doesn't have to be that way for an MMO to work. Just because WoW did it doesn't mean every MMO has to do it.

....at least square is giving players the option to use whichever scheme they choose and I think both options will be equally satisfying to their respective player bases this time around.

Edited, Oct 10th 2012 11:32am by electromagnet83

Edited, Oct 10th 2012 11:41am by electromagnet83
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#4 Oct 10 2012 at 10:02 AM Rating: Good
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I have to admit, I am impressed. I personally hate WASD, but respect and use it when I do use my keyboard and mouse. And I do hate it when games do not have full controller support. So, this sounds like SE is trying to create a separate but fully functionality combination of both WASD and controller interfaces.
#5 Oct 10 2012 at 10:23 AM Rating: Decent
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As expected this is going to simply be a PS3 game with a PC port.

FFXIV has a hard task to become moderately successfull let alone setting standards among mass numbers of high budget MMOs. If Square were so sure of the game most of it wouldn't still be a secret.
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#6 Oct 10 2012 at 10:55 AM Rating: Good
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preludes wrote:
As expected this is going to simply be a PS3 game with a PC port.

FFXIV has a hard task to become moderately successfull let alone setting standards among mass numbers of high budget MMOs. If Square were so sure of the game most of it wouldn't still be a secret.


From the looks of the gameplay videos by Yoshida I believe you are wrong. The most recent ones showed the game CLEARLY operated under the standard and popular wasd control scheme. I wasn't fond of it but I support it out of respect for the company's goals of attractive the non FF player base.

The fact that they are splitting the schemes up to fully (and functionally) support either PS3 style controls and keyboard/mouse controls is a step in the right direction.
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#7 Oct 10 2012 at 10:58 AM Rating: Default
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Hiroshi wrote:
"Using a mouse and a keyboard is typically popular all over the world, but with Final Fantasy XIV: A Realm Reborn, we're aiming to be the standard for MMORPGs played with controllers."


And this here, all by it self can make me not bother with 2.0... The whole reason i do PC gaming is not to use a controller. So i really, really hope they do not force on on players. To me playing a MMO with a controller feels wrong, like eating cake with a spoon. While, yes you can do it as good as if you had a fork, it just does not feel right.

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#8 Oct 10 2012 at 10:58 AM Rating: Excellent
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FilthMcNasty wrote:
Hiroshi wrote:
"Using a mouse and a keyboard is typically popular all over the world, but with Final Fantasy XIV: A Realm Reborn, we're aiming to be the standard for MMORPGs played with controllers."

Dear god no.. nOOOOOOOOOOOoOOoOooOOoOoOoOOOOOOooooooo


Frankly it makes me happy. As someone who works at a computer all day, my hands get really sore if I go home and play with mouse and keyboard. It's a dealbreaker for me. I really enjoyed EQ2 but not enough to be in pain while playing it.

I don't understand why people are so attached to mouse and keyboard - it's awkward, uncomfortable, and if you spend any time on a computer not gaming, a good way to get repetitive stress injuries. I mean yeah you can spin around in circles easier I guess, but I always found it yucky. Give me a controller any day.



Edited, Oct 10th 2012 10:02am by Olorinus
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#9 Oct 10 2012 at 11:03 AM Rating: Good
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TwiddleDee wrote:
Hiroshi wrote:
"Using a mouse and a keyboard is typically popular all over the world, but with Final Fantasy XIV: A Realm Reborn, we're aiming to be the standard for MMORPGs played with controllers."


And this here, all by it self can make me not bother with 2.0... The whole reason i do PC gaming is not to use a controller. So i really, really hope they do not force on on players. To me playing a MMO with a controller feels wrong, like eating cake with a spoon. While, yes you can do it as good as if you had a fork, it just does not feel right.



Reading is fundamental...

There will be a KB/M scheme and a controller scheme. 2 schemes. You choose...
#10 Oct 10 2012 at 11:12 AM Rating: Good
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I read that, I was responding to the people who were upset that the company says controller users won't be put at a disadvantage.

Given that keyboard/mouse schema has some inherent advantage in terms of precision, they are right to be concerned that this statement means that keyboard/mouse controls will be somewhat limited to preserve the equal playing ground between controller/K+M players. Especially since there is supposed to be pvp.

Personally I'm fine with that because frankly if you NEED K+M there are about 10K other MMOs you can play. Of course with XIV in the sh*tter that may be a bad thing... lol.
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#11 Oct 10 2012 at 11:49 AM Rating: Good
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McDomination wrote:
Reading is fundamental...

There will be a KB/M scheme and a controller scheme. 2 schemes. You choose...


Right back at you, i know that 2 schemes will exist. However if you look at most PC games they are optimal for a KB/M or controller, even if you can choose one or the other. One is obviously the intended method, as using the other is not only, not optimal, but can make an easy action close to impossible. So if i am reading the above as intended then SE is planing to pave the way for controller, played MMO's meaning that the game's core will be optimal for controller. And doubt they have found the holy grail to equate using one method compared to the other.

Example i played 3 years FFXI on my PS2 with controller using a KB for typing only, it was fine... but in comparison to KB/M when i moved to PC for the nest 5 it could not even hold a candle up to it. Same way when i played Lost planet on PC, the simple actions were impossible hard, when i played it on my PS3 same actions were a joke.. IF SE has found the balance it will be fantastic, but i just can see it yet.
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#12 Oct 10 2012 at 12:18 PM Rating: Good
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TwiddleDee wrote:


Right back at you, i know that 2 schemes will exist. However if you look at most PC games they are optimal for a KB/M or controller, even if you can choose one or the other. One is obviously the intended method, as using the other is not only, not optimal, but can make an easy action close to impossible. So if i am reading the above as intended then SE is planing to pave the way for controller, played MMO's meaning that the game's core will be optimal for controller. And doubt they have found the holy grail to equate using one method compared to the other.

Example i played 3 years FFXI on my PS2 with controller using a KB for typing only, it was fine... but in comparison to KB/M when i moved to PC for the nest 5 it could not even hold a candle up to it. Same way when i played Lost planet on PC, the simple actions were impossible hard, when i played it on my PS3 same actions were a joke.. IF SE has found the balance it will be fantastic, but i just can see it yet.


Much of this is simply not true. Modern games work quite well with either or. I have played mass effect 3, dead space 1 and 2, batman arkham city, and fallout 3 on the pc just to name a few. All of those games work great with either k/m or xbox controller. There are no disadvantages to either. This isn't like it was 12 years ago where pc games felt clunky when played with a gamepad. Gamepads on pc now are just as responsive as console gamepads. As a matter of fact, I also played Battlefield 3 with a gamepad on the PC. Everything felt identical to playing it on the xbox with the only difference being the single player campaign real-time events. They failed to assign buttons on the controller to perform those tasks (a failure on their part).

The problem isn't that SE is trying it so that the "core will be optimal for controller"(which isn't even true) it's that both FFXI and subsequently FFXIV were set up specifically for use with controller and the k/m function were added purely as a necessity to please PC gamers. Once again, if you go back and watch the videos you can clearly see that the game in 2.0 form, at least the pc version, has been redesigned specifically for use with K/M as the primary input. There is no doubt about that. The fear for most of us gamepad lovers is how well the controller will work with it. But it seems Yoshida has opted to completely interchange the UI and control layout based on what you choose (unlike ffxi and ffxiv).

His comment regarding "the standard" was directed specifically at the PS3 version. He wants the PS3 version to be the standard for console MMO gaming , which currently is almost non-existent. So in other words, he hopes the control scheme (when using a controller either on pc or ps3) is smooth and functional enough to compete with MMO players mouse/key capability.
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#13 Oct 10 2012 at 3:30 PM Rating: Good
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FilthMcNasty wrote:
Hiroshi wrote:
"Using a mouse and a keyboard is typically popular all over the world, but with Final Fantasy XIV: A Realm Reborn, we're aiming to be the standard for MMORPGs played with controllers."

Dear god no.. nOOOOOOOOOOOoOOoOooOOoOoOoOOOOOOooooooo


yeahh noooooooo dont give the players options. gtfo with your dramatic dear gods.
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#14 Oct 10 2012 at 3:37 PM Rating: Decent
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Olorinus wrote:


Frankly it makes me happy. As someone who works at a computer all day, my hands get really sore if I go home and play with mouse and keyboard. It's a dealbreaker for me. I really enjoyed EQ2 but not enough to be in pain while playing it.

I don't understand why people are so attached to mouse and keyboard - it's awkward, uncomfortable, and if you spend any time on a computer not gaming, a good way to get repetitive stress injuries. I mean yeah you can spin around in circles easier I guess, but I always found it yucky. Give me a controller any day.



Edited, Oct 10th 2012 10:02am by Olorinus



this. mouse keyboard is great for pvp (inb4 pc users will have pvp advantage...which may be true), and i think anyone using a controller will be hard pressed to compete, but its such an inelegant control method. I always feel like it puts me several miles away from my character.

I still use them in non-controller mmos, and even customized my keyboard and bought a trackball for swtor/gw2 (trackball feels more like a real "controller" to me. moving a mouse around is ridiculous).

Why were these productivity tools repurposed for gaming? oh, right because in the 80s no one thought games would ever be serious business. And then everyone just...forgot to make an MMO specific controller. and something aboout hotkeys something something.



Edited, Oct 10th 2012 5:43pm by Llester
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#15 Oct 10 2012 at 5:35 PM Rating: Good
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Olorinus wrote:
I don't understand why people are so attached to mouse and keyboard


For me, I prefer KB&M because I don't have to stop as long to type some quick info. Granted, using programs like TeamSpeak or whatever alleviates this. For XIV I play mostly with the controller, I think I'll be using more of a mix because I do prefer a mouse for drag and drop and other instant type actions. Hopefully when XIV hits on the PS3 they'll make one of those oversized controllers with a keyboard in the center like XI had. I don't like fully setting down the controller to "talk"
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#16 Oct 10 2012 at 5:35 PM Rating: Good
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Olorinus wrote:
FilthMcNasty wrote:
Hiroshi wrote:
"Using a mouse and a keyboard is typically popular all over the world, but with Final Fantasy XIV: A Realm Reborn, we're aiming to be the standard for MMORPGs played with controllers."

Dear god no.. nOOOOOOOOOOOoOOoOooOOoOoOoOOOOOOooooooo


Frankly it makes me happy. As someone who works at a computer all day, my hands get really sore if I go home and play with mouse and keyboard. It's a dealbreaker for me. I really enjoyed EQ2 but not enough to be in pain while playing it.


I hear you, but as someone with such big, strong hands(yeah I went there) and no real option for controllers I have the same view from the other side of the road.

In a game where you either communicate by typing or push to talk, it makes no sense to me to keep picking up and putting down a controller.


Edited, Oct 10th 2012 7:37pm by FilthMcNasty
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#17 Oct 11 2012 at 5:35 AM Rating: Decent
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#18 Oct 11 2012 at 6:19 AM Rating: Decent
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#19 Oct 11 2012 at 9:56 AM Rating: Decent
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Dude that interface looks awesome!
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#20 Oct 11 2012 at 11:12 AM Rating: Excellent
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I'm glad they're putting both control schemes in, sometimes I feel like using a controller, sometimes I don't. If I'm working on solo pursuits and there aren't many people on, controller. If I'm doing something with a group or the LS is chatty, KB. I think there is room for both, and to suggest that they're going to "focus" on one over the other is premature, considering all we have to evaluate are a few screenshots.
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#21 Oct 11 2012 at 10:09 PM Rating: Decent
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"FFXIV aiming to set the standard for MMORPG Console Gaming... interfaces."
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#22 Oct 12 2012 at 11:54 PM Rating: Good
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Maybe not the perfect thread to ask in....but perhaps close enough.

Will XIV be like XI where you can play on PS3 and computer with the same account depending on the mood you are in? Or are they going to make it where you have to choose one or the other? I don't mean at the same time obviously. Seems like I heard you wouldn't be able to but that was ages ago.
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#23 Oct 13 2012 at 9:50 AM Rating: Default
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How are they exactly going to set the standards by copying the standards ?
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#24 Oct 13 2012 at 2:23 PM Rating: Decent
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FilthMcNasty wrote:
Hiroshi wrote:
"Using a mouse and a keyboard is typically popular all over the world, but with Final Fantasy XIV: A Realm Reborn, we're aiming to be the standard for MMORPGs played with controllers."

Dear god no.. nOOOOOOOOOOOoOOoOooOOoOoOoOOOOOOooooooo


Yeah @#%^ them for using a controller setup on a Game console!

Ostia wrote:
How are they exactly going to set the standards by copying the standards ?


Controller setup isn't standard in MMOs, let alone many console MMOs out there to begin with. You're not even trying anymore. Your obvious bias against SE and everything they do had some thought put into it, now you're just being lazy.

Edited, Oct 13th 2012 1:24pm by Theonehio
#25 Oct 13 2012 at 2:43 PM Rating: Good
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I am glad that they are making the effort to make the game comfortable for both controller and kb/m. I personally grew up on console gaming and very rarely use kb/m to play games, and likely will stay that way (I'm sure I could learn given the motivation... but I don't think the motivation will ever be there). From what I have seen, the menu interface and control scheme looks pretty interesting for the controller... a lot bigger change than I was expecting. Hopefully it will be intuitive and will allow for quick responses in game.
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#26 Oct 13 2012 at 3:22 PM Rating: Decent
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I'm loving the ARR theme, kind of XII meets XIII look for UI. That combat crossbar reminds me of Dark Souls in a way. Me gots wood.

Edited, Oct 13th 2012 5:23pm by sandpark
#27 Oct 14 2012 at 8:53 AM Rating: Good
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BarberofSeville wrote:
Maybe not the perfect thread to ask in....but perhaps close enough.

Will XIV be like XI where you can play on PS3 and computer with the same account depending on the mood you are in? Or are they going to make it where you have to choose one or the other? I don't mean at the same time obviously. Seems like I heard you wouldn't be able to but that was ages ago.


Yes. You would just have to buy a PC copy and a PS3 copy. :)
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#28 Oct 14 2012 at 9:47 AM Rating: Decent
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sandpark wrote:
I'm loving the ARR theme, kind of XII meets XIII look for UI. That combat crossbar reminds me of Dark Souls in a way. Me gots wood.

Edited, Oct 13th 2012 5:23pm by sandpark


Me gots harder wood. I personally loved the gameplay of FFXII. I always said way back then "wow this feels like an MMO, the world is so alive." I'm really glad to see they are taking parts of that game and using it in FFXIV which as Yoshida put it "feels more like a final fantasy game,". And, as good as they were, FFXI and XIV admittedly lacked alot of the elements that made the franchise what it is.
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#29 Oct 14 2012 at 11:25 AM Rating: Excellent
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Not enough games support keyboard only like FFXI allowed. :(

Any time I've brought this up on other game boards, it usually boils down people trolling about how controlling a camera with the arrow keys is fail.
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#30 Oct 14 2012 at 5:20 PM Rating: Decent
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Theonehio wrote:
FilthMcNasty wrote:
Hiroshi wrote:
"Using a mouse and a keyboard is typically popular all over the world, but with Final Fantasy XIV: A Realm Reborn, we're aiming to be the standard for MMORPGs played with controllers."

Dear god no.. nOOOOOOOOOOOoOOoOooOOoOoOoOOOOOOooooooo


Yeah @#%^ them for using a controller setup on a Game console!

Ostia wrote:
How are they exactly going to set the standards by copying the standards ?


Controller setup isn't standard in MMOs, let alone many console MMOs out there to begin with. You're not even trying anymore. Your obvious bias against SE and everything they do had some thought put into it, now you're just being lazy.

Edited, Oct 13th 2012 1:24pm by Theonehio


You serious ? FFXI has controller set up for it's PS2, EQOA had controller setup for it's PS2, DCU has controller set up...... Again how are they gonna set something t hat already exist ? Controller set up has been the norm never the exception when it comes to console MMO'S, now if you where to say, that they are going to make PC users start using controllers when playing in their PC then that will be setting a standard... But we both know is not gonna happen :)
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#31 Oct 14 2012 at 8:42 PM Rating: Good
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I think by "setting the standard" they meant - make a controller based MMO that doesn't suck *** and that' actually fluid to control. Just because it existed prior doesn't mean they can't set the standard. Give em a chance. Make your judgement when after you play it. If it sucks, then i'll eat my words.....trust me I'm no stranger to that concept; I can't tell you had badly I was hyping up FFXIV 1.0. I even made an unboxing video for my CE. My only regret was not doing a "reboxing" video. It would have been a youtube hit.
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#32 Oct 14 2012 at 11:48 PM Rating: Excellent
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Everytime I bring up in WoW that I want to play it with a keyboard, people tell me I can get really nice mouses to play with...

Edited, Oct 15th 2012 1:49am by Solonuke
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