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SE Event Recap: FINAL FANTASY XIV: A Realm RebornFollow

#1 Nov 12 2012 at 8:17 PM Rating: Excellent
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Community Manager for Square Enix North America, Robert Peeler, has released a colourful and informative recap of the recent "End of an era" V1.0 event on the official website.

Quote:
"Take heed however, and prepare yourself as the below helps to explain the tumultuous circumstances surrounding this ending trailer."

For those not overly familiar with the lore and progression of the apocalyptic scenario that reached its epic climax this week, it sheds some light on the key players and the fateful story to date. Enjoy!

Quoted for convenience:

Quote:
In the wake of Dalamud's destruction we begin an Era anew...

Immediately following this amazing end to two years of turbulence and triumphs both, Producer/Director Naoki Yoshida went out with the Letter from the Producer LIVE Part IV discussing the upcoming FINAL FANTASY XIV: A Realm Reborn to launch next year for both PC and PlayStation 3.

While the letter was in Japanese, you can read the Live Tweets accumulated in this Q&A thread on the official FINAL FANTASY XIV forums by the Community Team.

The FINAL FANTASY XIV we've known since its launch in 2010 has come to a conclusion, but as the trailer says, every end marks a new beginning. We at Square Enix Members are with you adventurers looking forward to the Beta test to usher in a new era for the land of Eorzea. We'll be there covering all the new updates that come from the development team and spreading the word on the latest for the upcoming adventure FINAL FANTASY XIV: A Realm Reborn!

Take heed however, and prepare yourself as the below helps to explain the tumultuous circumstances surrounding this ending trailer.

Eorzea. A Land embraced by Gods and forged by Heroes.

Seeking control over this realm and its abundant crystal resources, the Garlean Empire (a scientifically advanced nation hailing from the north) begins gathering an army of epic proportions. To ready themselves for the coming conflict, the city-states of Eorzea reinstate the Grand Companies─comprehensive centers of command which combine the commonwealths' military and economic assets. However, the commander of the invading forces, VIIth Imperial Legion Legatus Nael van Darnus (a.k.a. “White Raven”), has plans of his own. Driven by madness, he silently plots to usher in a more permanent form of devastation: Meteor.

The Meteor project is comprised of a complex scheme employing arcane magicks and lost technology to summon the lesser moon down to Eorzea in an attempt to annihilate the realm's inhabitants in one fell stroke. Dalamud, as the celestial object is commonly known, is revealed to be a colossal machine launched thousands of years ago into the planet's orbit by an ancient civilization.

Realizing the futility of standing alone against such a threat, the Grand Companies put aside deep-rooted differences and consolidate their forces under the banner of the Eorzean Alliance.

At the behest of this new confederation, adventurers from across the realm take up arms and march on the floating islands of Rivenroad. Here, the brave heroes confront Nael van Darnus, and after a heated battle, put him to the sword. But by this time, the White Raven's plan is too far along, and Dalamud continues its descent.

In an eleventh-hour bid to save mankind, the Grand Companies turn to Louisoix, an enigmatic scholar hailing from the forgotten city-state of Sharlayan. The 'Archon,' as he is called, devises a plan to summon the power of the Twelve, Eorzea’s pantheon of guardian deities, and use that power to banish Dalamud back to the heavens. But for this to succeed, the rite needs to be performed directly beneath the point of Dalamud's impact. After several sleepless nights of deliberation by the realm's foremost arcanists and astronomers, that point is determined to be a vast swathe of barren lowlands in central Eorzea known as the Carteneau Flats. With this information in hand, the Grand Companies order the immediate mobilization of their forces.

Unbeknownst to the Alliance, the soldiers of the VIIth Imperial Legion, oblivious to their leader's dark intentions, have also begun gathering in central Eorzea. Ordered to defend the area with their lives, they prepare for a fight, unaware that victory will bring about their own demise.

And so, with two great hosts amassed, the Battle of Carteneau begins.

Both sides fight with a desperation-fueled frenzy, neither yielding the other ground, until from the skies, a great roar issues. Dalamud has begun its final metamorphosis. In a matter of moments, the stone and metal of the moon's crust crumble away to reveal none other than the elder primal, Bahamut, now free from his ancient prison.

And thus do the people of Eorzea learn what it is that truly faces them. Never was it the White Raven's intention to blight the realm with Dalamud, but what slumbered within it.

Enraged after aeons of duress, Bahamut unleashes his wrath upon the realm, spewing forth endless fire and destruction. Louisoix quickly conjures a barrier to protect what remains of the Eorzean Alliance, and then begins the arcane rite that will channel the power of the Twelve and focus it into rebinding Bahamut. The sheer force of the primal, however, is too strong for even the Archon, and his efforts fail.

Realizing the end is nigh, Louisoix summons the last of his strength to call upon Althyk, the Keeper, god of space and time, to send those surviving heroes into an aetherial rift, where they are to remain untouched by the passing of the seasons until it is once again safe to emerge...and continue their struggle to forge Eorzea's future.

We await the return of FINAL FANTASY XIV: A Realm Reborn, and will look for you fellow adventurers in the dawn of a new Eorzea!


Robert "Hvinire" Peeler
Community Manager, the dusted silhouette on Dalamud's ashes


Edited, Nov 13th 2012 12:33pm by Astarataru

Edited, Nov 13th 2012 12:34pm by Astarataru
#2 Nov 12 2012 at 8:42 PM Rating: Decent
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Quote:
Realizing the end is nigh, Louisoix summons the last of his strength to call upon Althyk, the Keeper, god of space and time, to send those surviving heroes into an aetherial rift, where they are to remain untouched by the passing of the seasons until it is once again safe to emerge...and continue their struggle to forge Eorzea's future.


This is of most interest to me - puts to bed exactly where our characters went, and puts to rest discussions regarding V2.0 being set in a parallel dimension. It does raise the clear question, just how much time will pass before it is once again 'safe' for us to return to Eorzea...? I'm assuming more than 5 years as has been quoted. ...
#3 Nov 12 2012 at 9:12 PM Rating: Good
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"
Realizing the end is nigh, Louisoix summons the last of his strength to call upon Althyk, the Keeper, god of space and time, to send those surviving heroes into an aetherial rift, where they are to remain untouched by the passing of the seasons until it is once again safe to emerge...and continue their struggle to forge Eorzea's future. "

topped it off! jadoiajsd so cool! //shivers with excitement
#4 Nov 13 2012 at 11:18 AM Rating: Excellent
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Astarataru wrote:


Realizing the end is nigh, Louisoix summons the last of his strength to call upon Althyk, the Keeper, god of space and time, to send those surviving heroes into an aetherial rift, where they are to remain untouched by the passing of the seasons until it is once again safe to emerge...and continue their struggle to forge Eorzea's future.


I really like the sound of this. After an age your character 'out-of-time' enters the world that has forgotten what befell it aeons ago. What great possibilities for storyline!
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#5 Nov 13 2012 at 12:37 PM Rating: Decent
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So basically, old dude cast Teleport-Limbo on everyone. He's channeling his ****** spell on Eorzea and when he's done he'll Retrace everyone back to the old, new world... makes sense.
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#6 Nov 13 2012 at 1:21 PM Rating: Decent
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Yes, because, like, it's 5 years later, and Bahamut already went to have dinner. Somewhere else.
#7 Nov 13 2012 at 7:18 PM Rating: Good
Rinsui wrote:
Yes, because, like, it's 5 years later, and Bahamut already went to have dinner. Somewhere else.


That is bothering me. He shows up, destroys everything, then lets the survivors rebuild and 5 years later the world is green again?
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#8 Nov 13 2012 at 7:35 PM Rating: Excellent
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After only 3 years 90% of vegetation had returned to the area after Mount St. Helens erupted. It's not that far-fetched. Where are we getting the 5 year figure from anyway?
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#9 Nov 13 2012 at 8:09 PM Rating: Decent
Wint wrote:
After only 3 years 90% of vegetation had returned to the area after Mount St. Helens erupted. It's not that far-fetched. Where are we getting the 5 year figure from anyway?


I have no idea, it's just the number I keep seeing. I don't feel it is the accurate number, but my comment was based on that scenario.
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#10 Nov 13 2012 at 8:16 PM Rating: Excellent
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I just wondered if I had missed something somewhere.
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#11 Nov 13 2012 at 9:15 PM Rating: Good
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Fans of Fairy Tail will get a chuckle if it's 7 years.

Edited, Nov 13th 2012 10:16pm by catwho
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#12 Nov 14 2012 at 5:18 PM Rating: Good
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IKickYoDog wrote:
Rinsui wrote:
Yes, because, like, it's 5 years later, and Bahamut already went to have dinner. Somewhere else.


That is bothering me. He shows up, destroys everything, then lets the survivors rebuild and 5 years later the world is green again?


What bothers me more is that they rebuild it to look almost exactly the same. You'd think they'd at least use fire-retardant materials...
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Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#13 Nov 15 2012 at 9:54 AM Rating: Good
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What I would like to know is where is Ishgard? I looked up to the Knights of Ishgard when the game was first released and at the end it seemed like the Alliance of the Grand Companies was the hot topic. Why is Ishgard quiet?

Answers anyone?
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#14 Nov 15 2012 at 10:16 AM Rating: Decent
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Answers anyone?

Because the city and the lore surrounding it was never finished.
I guess we can expect more out of that shell in 2.0, in line with the emergence of dragonkind as a new tribe.
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