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Pardon my ignorance, but, relaunching XIV?Follow

#1 Nov 17 2012 at 4:18 PM Rating: Good
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Just as a preface, I had the special edition launch version of this game and was unimaginably let down by what Squarenix would allow out their doors to say the least. I think I played for about two or three months, de-activated and uninstalled. I would come visit the forums and whatnot to hear all the players that stayed on wait until that next patch to finally fix the game... Saw a lot of upset in the process. Pretty much all interest I had for the game was gone in about a year.

Well, as time has gone by, like many of you, I have gone back and played an FF title or two. I even got an FFXI account to check out some of the new changes to that game (it's pretty fun!) and I've always wondered what happened to Eorzea. So, now I'm seeing bits and pieces of info that has me intrigued. I understand that they are completely redoing the area maps and allowing you to jump (as in, like WoW?) I LOVE free-roam types of games and what has me more intrigued than that, I'm hearing the word "re-launch" thrown around in a few threads. I checked out the latest trailer with the Magitech armor and let me tell you, that's a nostalgia that cannot be shaken. FFVI was my favorite FF of all time! The fact that Squarenix even dares to conjur the specter of that game tells me they are raising the bar pretty high for themselves. I also saw that the mage made everyone disappear at the end of the trailer.

So, what's going on in FFXIVille? Are the servers down while they implement the new game world? Is Eorzea being completely reshaped by the dragon? Flying mounts? Auto-sorting inventory? I'm dying to know! I still have my box from that Collector's Edition kinda sitting here taunting me in my gaming room. I wonder, if those lofty expectations can ever be realized, and what is in store for that game that was to (never?) be.
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#2 Nov 17 2012 at 4:49 PM Rating: Decent
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Yeah the servers are offline until the relaunch, which will come out around Q1/Q2 of next year.

As for the story behind all of it, I suggest you google it dude. There's a lot to catch up on.
#3 Nov 17 2012 at 5:01 PM Rating: Default
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Okay, but at least answer me this, will I get any cool items for reactivating my old account? I do honestly feel like SE owes me about $70 in awesome to get me playing again ^_^ Or, at least maybe a cool hat..

Edited, Nov 17th 2012 6:02pm by Lefein
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#4 Nov 17 2012 at 5:06 PM Rating: Decent
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Pretty sure all the bonus items only went to the people who had an active subscription during the last few months of the game, but don't quote me on that.
#5 Nov 17 2012 at 5:37 PM Rating: Decent
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First, have you been living under a rock? This information has been out for over a year now....

were getting an entirely new game basically, just with the same world as before and the data of your old characters are being carried over. na.finalfantasyxiv.com has most of the info as well as the lodestone forums for responses direct from the dev team on what to expect when the game comes back up. Servers went down 11/11/12 and the new version is currently in alpha, with beta coming in january or feb, no official launch date yet.

And lastly, you won't be getting anything special for playing for a month and then coming back 2+ years later. The special items were handed out over the last year or so in game and a discounted subscription fee known as legacy status which comes with a unique mount after the game relaunches, was given to players who stuck with the game and paid for at least 90 days of playtime during 1.0. Looks like you're S.O.L
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#6 Nov 17 2012 at 7:07 PM Rating: Good
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xSanctusx wrote:
First, have you been living under a rock? This information has been out for over a year now....



And lastly, you won't be getting anything special for playing for a month and then coming back 2+ years later. The special items were handed out over the last year or so in game and a discounted subscription fee known as legacy status which comes with a unique mount after the game relaunches, was given to players who stuck with the game and paid for at least 90 days of playtime during 1.0. Looks like you're S.O.L


Can't wait until there are more of us (new people) than them (omg you didn't read the lodestone).

You tools do know that we will all eventually be eligable for those exclusive mounts right? Why disrespect the ps3ers that never had the chance to say yes or no? Believe it. Within a few years all legacy members will have is a tattoo and their name on a slide only legacy members will stop to watch.
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#7 Nov 17 2012 at 7:18 PM Rating: Decent
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No one's disrespecting anybody. We're telling him to go and read up on this himself. There's simply too much to go over to cover it all in a forum post.
#8 Nov 17 2012 at 8:05 PM Rating: Excellent
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xSanctusx wrote:
First, have you been living under a rock? This information has been out for over a year now....


Well, as I explained in my op (if you... bothered to.. read it..), I lost interest in this game. So yes, I've been living under a rock. I think they called it FFXI.

Hard to tell if the changes are so excited that I just HAVE to hit lodestone (Don't remember what the website is anymore tbh) or if the changes are so negligible that the same peanut gallery that was telling everyone that everything is okay are still in full blown defense mode even after the servers have been taken offline, an ending has been made, and we all just watched the dragon toast everything...

See, the thing is, I'm not sure you die-hards who stuck with this game are aware that this game truly sucked magnificently. There are a lot like me who have been fans of the series and decently seasoned MMO players who may want to know these things. I think you should relax. After all, there's apparently several months before you'll be logging in and playing again. If you truly care at all about this game or Square(Enix) games as much as you proclaim to, then start sharing the excitement rather than putting up barriers to potential new gamers.

Just some friendly advice. Like I said, if you care about the game, you better pray there comes a day when there are more of me than there are of you, or this game will need a second ending. Ya dig?

Edited, Nov 17th 2012 9:17pm by Lefein
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#9 Nov 17 2012 at 8:47 PM Rating: Excellent
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Hey Lefein, welcome back to the XIV forums. A lot of what is going on in 2.0 can be summarized here:

http://lodestone.finalfantasyxiv.com/pl/teaser/index.html

The roadmap is a little outdated, they're a month or two behind is all, but they're looking at publishing a new roadmap soon.

Here is a good link that summarizes what happened in the end game event for 1.0 and where things stand so far:

http://forum.square-enix.com/ffxiv/threads/58056-Post-Dalamud-Messages-from-Yoshi-P%21

Glad to have you checking the game out again.

No need to be asshats guys, you can easily point returning folks to where the most pertinent information is, this game has been in "being reworked" status for so long it's hard to sift through what's coming down the road. I'm currently working on a wiki entry to summarize what is happening and where things stand currently that should be a good piece of information for new folks coming in.
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#10 Nov 17 2012 at 8:50 PM Rating: Excellent
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Some video from the Alpha you might be interested in:

Character Creation


Gridania 2.0


All of the letters from Yoshi-P are a good source of info as well:
http://forum.square-enix.com/ffxiv/forums/137-Letters-from-the-Producer

Edited, Nov 17th 2012 8:50pm by Wint
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#11 Nov 17 2012 at 9:16 PM Rating: Excellent
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First off Lefein, welcome back, good to have you.

Second off, both you, Santus, and Fox need to shove the segregation where the sun don't shine. We're one player base, legacy and new players.

I will admit, that there is a bit of astonishment on my end that you heard absolutely nothing as to what was going on with FFXIV for the past two years, as there have been several internet showings as well as 3 major game convention showings. The majority of us who did stick around, were acutely aware of how bad the game was when it started. However, conversely, you not following the game also empasises how much you are unaware of the improvements that were made in the duration of "version 1" as well as what we know about "A Realm Reborn" which is the official name for version 2 of the game.

There's a lot here, to cover that a glance at the Lodestone isn't going to show you, and I'm more than willing to break it down for you ,but gradually, not all in one post.

As we're past the point of spoilers, you should be told there was a unique storyline in which the events leading up to the reboot were played out for the players that remained to experience. This is perhaps the most important point to go over as it sets the backdrop for what happens.

Exhibit A:



After a certain group of circumstances lead the adventurers to battle and defeat the Primal Ifrit, they are met upon a Legatus(general) of the Garlean Empire, Nael Van Darnus.

In a maddened effort to purge Eorza of the 'stain' of both the Primals and the denizens of the three nations, Nael Darnus used forbidden and ancient technology and rites to call down Dalamud, the lesser of the two moons orbiting the planet, down on Eorza.

The moon's progression over the various updates is shown here, with it finalizing into the form depicted in the video below.



The heros made several attempts to prevent the fall Dalamud, of course, attacking the facility that was guiding "Project Meteor" as it was called, down upon Northern Mor Doh, and eventually besting Darnus himself in a final conflict on a floating island nearby to Dalamud. However by the time the adventurers could do so, it was too late. Dalamud was moving on its own.

The rest is better explained by SE themselves:

Quote:
In an eleventh-hour bid to save mankind, the Grand Companies turn to Louisoix, an enigmatic scholar hailing from the forgotten city-state of Sharlayan. The 'Archon,' as he is called, devises a plan to summon the power of the Twelve, Eorzea’s pantheon of guardian deities, and use that power to banish Dalamud back to the heavens. But for this to succeed, the rite needs to be performed directly beneath the point of Dalamud's impact. After several sleepless nights of deliberation by the realm's foremost arcanists and astronomers, that point is determined to be a vast swathe of barren lowlands in central Eorzea known as the Carteneau Flats. With this information in hand, the Grand Companies order the immediate mobilization of their forces.

Unbeknownst to the Alliance, the soldiers of the VIIth Imperial Legion, oblivious to their leader's dark intentions, have also begun gathering in central Eorzea. Ordered to defend the area with their lives, they prepare for a fight, unaware that victory will bring about their own demise.

And so, with two great hosts amassed, the Battle of Carteneau begins.


The events of the battle are better depicted by the ending trailer.



Long story short, Dalamud was actually Bahamut's prison, and the attempt to re-seal him failed. Louisoix in a final spell, sent the adventurers beyond time, in order to return when the area was safe to.


And if you survived reading and watching all of that, we can go on to things that changed mechanically in 1.0 leading up to this final moment.
#12 Nov 17 2012 at 11:18 PM Rating: Decent
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Lefein wrote:
xSanctusx wrote:
First, have you been living under a rock? This information has been out for over a year now....


Well, as I explained in my op (if you... bothered to.. read it..), I lost interest in this game. So yes, I've been living under a rock. I think they called it FFXI.

Hard to tell if the changes are so excited that I just HAVE to hit lodestone (Don't remember what the website is anymore tbh) or if the changes are so negligible that the same peanut gallery that was telling everyone that everything is okay are still in full blown defense mode even after the servers have been taken offline, an ending has been made, and we all just watched the dragon toast everything...

See, the thing is, I'm not sure you die-hards who stuck with this game are aware that this game truly sucked magnificently. There are a lot like me who have been fans of the series and decently seasoned MMO players who may want to know these things. I think you should relax. After all, there's apparently several months before you'll be logging in and playing again. If you truly care at all about this game or Square(Enix) games as much as you proclaim to, then start sharing the excitement rather than putting up barriers to potential new gamers.

Just some friendly advice. Like I said, if you care about the game, you better pray there comes a day when there are more of me than there are of you, or this game will need a second ending. Ya dig?


The changes are not negligible, the entire game is being redone. New client that you have to install, entire new map, new graphics engine, UI, the list goes on. It isnt a simple version update, it really is an entirely new game.

Relax? I wasn't even being confrontational, I was just telling it like it is, there will be no exclusive items for you like you asked about...

Hyrist hit the nail on the head, your perception of the game and what it was like when servers went down last week were entirely different things. Sure, it was an absolute catastrophe when it launched, it had been getting better exponentially since a year ago this time. It still needed work because there were limitations with the current client, game engine, and server structure, which is being addressed in the new version along with new content etc.
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#13 Nov 18 2012 at 12:15 AM Rating: Decent
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ShindaUsagi wrote:
xSanctusx wrote:
First, have you been living under a rock? This information has been out for over a year now....



And lastly, you won't be getting anything special for playing for a month and then coming back 2+ years later. The special items were handed out over the last year or so in game and a discounted subscription fee known as legacy status which comes with a unique mount after the game relaunches, was given to players who stuck with the game and paid for at least 90 days of playtime during 1.0. Looks like you're S.O.L


Can't wait until there are more of us (new people) than them (omg you didn't read the lodestone).

You tools do know that we will all eventually be eligable for those exclusive mounts right? Why disrespect the ps3ers that never had the chance to say yes or no? Believe it. Within a few years all legacy members will have is a tattoo and their name on a slide only legacy members will stop to watch.



and so it begins. and you thought it was bad in XI when the NAs (EUs, 360s, etc) arrived late to the party.

imminent culture war of epic proportions.


i for one am glad that SE has promised to goad said culture war with things like distinguishing marks/tattoos for Dalmud survivors. may as well embrace it.

in all seriousness, i normally hate that kind of thing in mmos, but in this case i really think the players that stuck around for the seven lean years should be recognized. its as if the 1.0 players are part of the lore now. I think thats cool, and even though i was very on and off with playing XIV, i'll be sporting my mark of dalmud or w/e. makes me feel more like Guts from Berserk.

and actually, as far as mounts go, the goobue was a one time thing afaik. this was the first i heard of a legacy mount, but i wouldnt be surprised if they let everyone unlock it somehow.

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#14 Nov 18 2012 at 12:24 AM Rating: Decent
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well, this:

Lefein wrote:


See, the thing is, I'm not sure you die-hards who stuck with this game are aware that this game truly sucked magnificently


showed up a lot sooner than i expected. incoming lots of this, incidentally, once ARR launches. yes it sucked, but some of us wanted to be there to watch it and help it improve, and i don't know, make sure there was a playerbase for them to make a better game for? derp. you're welcome.


Lefein wrote:

Just some friendly advice. Like I said, if you care about the game, you better pray there comes a day when there are more of me than there are of you, or this game will need a second ending. Ya dig?



he's correct about this. overreacting, but correct. just realize not everyone is going to be super friendly to people wandering in asking what all the fuss is about. on the other hand, plenty of people WILL be super friendly and answer all your questions. i prefer to sit somewhere in between.
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#15 Nov 18 2012 at 3:11 AM Rating: Excellent
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WHOAH, watched some of those videos and read your posts. Okay, I get it :) Uhh, this is looking rather unexpectedly good! It looks like they are making some very big and fundamental changes. So, rather than re-skinning the same stuff, they have been hard at work at making an actual exciting game here from what I can see.

I'm looking forward to seeing more. Might be seeing more of me around here ;)
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#16 Nov 18 2012 at 5:28 AM Rating: Decent
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Double-bubble.

Edited, Nov 18th 2012 6:29am by Rinsui
#17 Nov 18 2012 at 5:28 AM Rating: Decent
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Quote:
I will admit, that there is a bit of astonishment on my end that you heard absolutely nothing as to what was going on with FFXIV for the past two years, as there have been several internet showings as well as 3 major game convention showings.


Hmm. I'm not one bit surprised. Look, I regularly browse game-related sites (IGN, PCGamer, Famitsu, zam etc.), but I can't remember a single instance where I'd seen the slightest bit of advertisement for FFXIV. The internet showings are for whom? For those who already know they exist. The "major game convention showings" were so underwhelming, I don't even remember them... ****, what did we get during this year's E3, btw?
#18 Nov 18 2012 at 8:06 AM Rating: Excellent
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Llester wrote:



and so it begins. and you thought it was bad in XI when the NAs (EUs, 360s, etc) arrived late to the party.

imminent culture war of epic proportions.


i for one am glad that SE has promised to goad said culture war with things like distinguishing marks/tattoos for Dalmud survivors. may as well embrace it.

in all seriousness, i normally hate that kind of thing in mmos, but in this case i really think the players that stuck around for the seven lean years should be recognized. its as if the 1.0 players are part of the lore now. I think thats cool, and even though i was very on and off with playing XIV, i'll be sporting my mark of dalmud or w/e. makes me feel more like Guts from Berserk.

and actually, as far as mounts go, the goobue was a one time thing afaik. this was the first i heard of a legacy mount, but i wouldnt be surprised if they let everyone unlock it somehow.




Honestly I think the legacy status is quite cool. I truly don't begrudge all those who received it. I'm just a bitter consoler awaiting my promised crack at the game. I've been following the lodestone and it's forums for a few months and I've read the smug back and forth over Legacy that went on over there (not everyone mind you). Just had all I could take on the matter. And here I could respond. I hate being a troll. I just want to play finally.
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#19 Nov 18 2012 at 1:45 PM Rating: Good
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Rinsui wrote:
Quote:
I will admit, that there is a bit of astonishment on my end that you heard absolutely nothing as to what was going on with FFXIV for the past two years, as there have been several internet showings as well as 3 major game convention showings.


Hmm. I'm not one bit surprised. Look, I regularly browse game-related sites (IGN, PCGamer, Famitsu, zam etc.), but I can't remember a single instance where I'd seen the slightest bit of advertisement for FFXIV. The internet showings are for whom? For those who already know they exist. The "major game convention showings" were so underwhelming, I don't even remember them... ****, what did we get during this year's E3, btw?


Zam's covered it, albiet on the FFXIV side of things.

IGN also covered both showings in the NA/EU regions.

Famitsu I don't follow, nor PCgamer.

Destructoid, Kotaku, GamerEspcape, 1Up, and Joystiq all covered the announcement for A Realm Reborn.

However, a sire few sites actually covered the official servers closing and the final Trailer, which I found disappointing. (Joystiq and Kotaku and RPGamer were the only sites I found that covered it.)

In the span of the internet media, it got decent coverage until the end. I do, however, wish there was more. I gathering that they're waiting for SE to actually put out more gameplay publicly before they start helping them with the hype generator.

Post incoming soon about how the mechanics changed in the game during version 1.

Edited, Nov 18th 2012 2:46pm by Hyrist
#20 Nov 18 2012 at 2:23 PM Rating: Excellent
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Ok. Time to talk about the mechanics a bit.

Perhaps the largest change ever to come in the history of FFXIV was the reintroduction of Jobs into the game.

Introduced in 1.21, every class had the ability to transform into a specified job. This narrowed the breath of what abilities they could equip, but traded it off with a seriese of unique abilities, and increase stats that lead each job into preforming a specific role quite well. This also came forward with a re-design of the mage classes, so that the two could be assimilated into the classic jobs.

The class to job transformations (which could be swapped in and out of in a similar fashion as changing jobs) are as follows.



Conjurer -- White Mage
Thaumaturge - Black Mage
Archer -- Bard
Pugilist -- Monk
Lancer -- Dragoon
Marauder -- Warrior
Gladiator -- Paladin

The Class > Job system has been met with mixed reactions, mainly due to the fact that the classes now feel like sub-forms to the Job system. There has been standing requests that the Classes either be more well defined away from the jobs (As well as the Jobs be better defined themselves) or the Class system be done away with entirely.

However, in light of the second request, Yoshida mentioned that the long term plan may be that Classes may instead branch into multiple jobs. However this feature is a far-off concept and will not be ready for 2.0. Instead, a new class, Arcanist, will be ready to play upon release and it's intended job, Summoner, sometime thereafter.

------------------------------------------------------------------------------------------------------------

In addition to the Class/Job system added to the Armory, the entire combat system was revamped, instead of creating tiered attacks (Such as Doomspike I and Doomspike II) the system was redesigned to create a system of scaling abilities that would chain into combos.

Specific abilities, when meeting the correct conditions, could be used sequentially, bypassing most costs for the ability and additionally providing bonuses to the following attacks.

Here's a video showcasing some of Dragoon's unique abilities and combos.



It should be noted, that this system of combos has been revamped for Version 2.0 (A Realm Reborn) to allow faster paced combo and a more equal playing field when it comes to Player Vs Player, which will also be introduced in a Realm Reborn.

They also will be introducing a new system for party play in to the game that you might be familiar with.



Next time I'll post about the events that were introduced in Version 1, and speculate what it could mean for the coming version.

#21 Nov 18 2012 at 3:24 PM Rating: Excellent
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ShindaUsagi wrote:

Honestly I think the legacy status is quite cool. I truly don't begrudge all those who received it. I'm just a bitter consoler awaiting my promised crack at the game. I've been following the lodestone and it's forums for a few months and I've read the smug back and forth over Legacy that went on over there (not everyone mind you). Just had all I could take on the matter. And here I could respond. I hate being a troll. I just want to play finally.


^ This. A hundred times this.
I've been waiting for this since...wow, June 2008. I went to ffxiah and that's the last time I sold anything on the ah. Most of my friends had left, I had left my shell behind long before that...and I said to myself, I'm just playing WoW (then Rift) til the new FF mmo comes out down the road. It's been a long road.
I'm glad enough people stuck it out to give SE the knowledge that there will be a player base. And now...looking back...I'm sorry I didn't do that.
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#22 Nov 18 2012 at 3:28 PM Rating: Decent
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Really digging the new character class system from what I can see. I'm also liking that Summoner will be implemented. I went ahead and reactivated my account.
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#23 Nov 19 2012 at 12:06 PM Rating: Good
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Hyrist wrote:
Rinsui wrote:
Quote:
I will admit, that there is a bit of astonishment on my end that you heard absolutely nothing as to what was going on with FFXIV for the past two years, as there have been several internet showings as well as 3 major game convention showings.


Hmm. I'm not one bit surprised. Look, I regularly browse game-related sites (IGN, PCGamer, Famitsu, zam etc.), but I can't remember a single instance where I'd seen the slightest bit of advertisement for FFXIV. The internet showings are for whom? For those who already know they exist. The "major game convention showings" were so underwhelming, I don't even remember them... ****, what did we get during this year's E3, btw?


Zam's covered it, albiet on the FFXIV side of things.

IGN also covered both showings in the NA/EU regions.

Famitsu I don't follow, nor PCgamer.

Destructoid, Kotaku, GamerEspcape, 1Up, and Joystiq all covered the announcement for A Realm Reborn.

However, a sire few sites actually covered the official servers closing and the final Trailer, which I found disappointing. (Joystiq and Kotaku and RPGamer were the only sites I found that covered it.)

In the span of the internet media, it got decent coverage until the end. I do, however, wish there was more. I gathering that they're waiting for SE to actually put out more gameplay publicly before they start helping them with the hype generator.

Post incoming soon about how the mechanics changed in the game during version 1.

Edited, Nov 18th 2012 2:46pm by Hyrist



It seems like most of FFXIV's coverage in the gaming media since launch was limited to: branding it an epic failure in late 2010, SE's announcement they are going to remake & relaunch the game, and the final events and/or the final video here. That's it with maybe a site deciding to check in on FFXIV inbetween to remind readers the game still existed and to see if perhaps there's a story there or to provide some background they can look to when they review ARR or get ready to write the grand narrative when ARR's fate has been determined (within a few months of ARR launch it should be clear whether it will be succeeding or failing). Beyond that FFXIV was completely off their radar. Down here in the trenches (FFXIV forums), 1.0 players might think it was big news, but to the rest of the MMO world, beyond 1.0's beginning & ending, it was not. Eorzea is far off the beaten track, like some town far away from an interstate, only reached by state highways, not even a US route highway.

FFXI is a bit similar, though that was by virtue of its age. Everquest, Dark Age of Camelot, Ultima Online get virtually no coverage (even though post WoW's take-off, FFXI had far more players than any of those). I think some of it is a legacy of many of these MMO news sites taking off in the late '00s and basically only covering the games they know or were high profile then, thus excluding everything from the earlier age of MMOs (pre-WoW).
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#24 Nov 19 2012 at 5:22 PM Rating: Good
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I think what got lost on people is that I had no interest in the game up until a couple days ago. Like, I would avoid any news there was on it, and to be blunt, any time I actually did see a news article on the game it would be buried at the bottom of a page in either the smallest block possible or thrown into an "Other News" section of any given gaming website.
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#25 Nov 19 2012 at 8:24 PM Rating: Good
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Lefein wrote:
I think what got lost on people is that I had no interest in the game up until a couple days ago. Like, I would avoid any news there was on it, and to be blunt, any time I actually did see a news article on the game it would be buried at the bottom of a page in either the smallest block possible or thrown into an "Other News" section of any given gaming website.

That makes more sense. You were avoiding the news, while us on the other side were eyeing the media sites to see if they were covering.

No problem. I've no issue what so ever catching you up to speed as to what's been going on the last couple years.

Next post might not come until tomorrow, but it will cover the fights and events that were introduced into Version 1, and what's expected to carry over.
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