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#1 Nov 25 2012 at 2:15 PM Rating: Good
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Hello,

Before anyone freaks out, let it be known that I have recently watched all 4 producer live videos, and scoured the Internets for information. Despite that, I still need questions answered by real people from their perspectives as well as any other info the community can provide. If these questions were answered before, I apologize. If you are going to complain that these questions were answered before, or direct me to the forum search function, just move on and let someone who doesn't mind answering them do the job.

I played FF11 from 2001 at its inception to 2003. I played FF14 beta but you know how that went. My information is very outdated.I recently took an interest in the game again and even preordered it. I still have some qualms about SE. Please put them to rest. My information is a mixture of old and new.

1. Death penalty in FF11 was ridiculous. I haven't found a clear answer on DP in FF14, is it just a drop in armor durability which you spend gil to repair? Or is there EXP loss? I know about the weakness penalty, but anything else?

2. Durability - when I did play the beta of FF14, I recall my armor went from 100-0% durability in about 1.5 hours of combat. I remember spending so much time repairing. Is it still ridiculous?

3. Repairs - It wasnt even worth repairing peoples gear. They'd give you the mats and like 10k gold but it took you 20 minutes of clicking on each recipe and each item to repair their stuff. In the time it took to repair someones gear you could of just made more money. How is it in ARR?

4. Airships - in FF11 it took 20 minutes for it to arrive, another 10 in flight. It was absurd way to get around. I hear they are bringing them back into ARR. Are they gonna have stupid wait times?

5. Running away - in FF11, you were locked into battles. If you knew you were gonna loose, you had to sheath your weapon and high-tail it outta there. The mobs would run an entire zone whapping you from 20 yards away. From the videos ive seen of alpha, this doesn't seem to be the case. Is it better?

6. I heard the PC version will support gamepads and mapping. Is this a viable solution to play it on the pc you think?

7. Can you sheath and unsheath your weapon while running now? Before you couldnt, so if you werere running your char would stop for 3 seconds, slowly draw or retract their weapon then continue. Still the same?

8. Recovering HP - In FF11 you had to sit down for 30 minutes to recover your HP. How does it work in ARR if your not a healer class? Do you still sit down for 5 hours after a battle wasting time?

9. Chaining mobs - how does this work? When I watched the producer videos it seemed like he was picking on lower level monsters so I couldnt get a feel for it. Can I run around claiming tons of mobs and chaining a bunch at a time or is 1 mob battles still ideal?

10. Attribute distribution - you can choose your own allotment of stats. Say I was a tank and went all STR VIT. And then I switched jobs to say black mage. Wouldn't I be screwed? I know they have some item that you can respec points, but doesn't that seem pain in the ****? How do you deal with this? Should I go for a more balanced build?

11. In FF11, I had to pay a fee to reactivate my character data, ontop of a subscription fee. Think SE will be ***** again and reinact this policy for ARR?

12. In FF11, potions were extremely rarely used. Are potions more prevalent in ff14? Easier to obtain? How do you heal?

I will most certainly have more questions.

Thanks!
#2 Nov 25 2012 at 4:47 PM Rating: Good
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You ask too much to easily answer, but if you played BETA then the game before shutting down had most of the same concepts, but streamlined a bit more (but not perfect). There are a ton of rescources available on the Lodestone though that go into much more depth. As to ARR (or 2.0) you know as much as we do.
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#3 Nov 25 2012 at 7:08 PM Rating: Excellent
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Kavassvn wrote:
Hello,

Before anyone freaks out, let it be known that I have recently watched all 4 producer live videos, and scoured the Internets for information. Despite that, I still need questions answered by real people from their perspectives as well as any other info the community can provide. If these questions were answered before, I apologize. If you are going to complain that these questions were answered before, or direct me to the forum search function, just move on and let someone who doesn't mind answering them do the job.

I played FF11 from 2001 at its inception to 2003. I played FF14 beta but you know how that went. My information is very outdated.I recently took an interest in the game again and even preordered it. I still have some qualms about SE. Please put them to rest. My information is a mixture of old and new.

1. Death penalty in FF11 was ridiculous. I haven't found a clear answer on DP in FF14, is it just a drop in armor durability which you spend gil to repair? Or is there EXP loss? I know about the weakness penalty, but anything else?

2. Durability - when I did play the beta of FF14, I recall my armor went from 100-0% durability in about 1.5 hours of combat. I remember spending so much time repairing. Is it still ridiculous?

3. Repairs - It wasnt even worth repairing peoples gear. They'd give you the mats and like 10k gold but it took you 20 minutes of clicking on each recipe and each item to repair their stuff. In the time it took to repair someones gear you could of just made more money. How is it in ARR?

4. Airships - in FF11 it took 20 minutes for it to arrive, another 10 in flight. It was absurd way to get around. I hear they are bringing them back into ARR. Are they gonna have stupid wait times?

5. Running away - in FF11, you were locked into battles. If you knew you were gonna loose, you had to sheath your weapon and high-tail it outta there. The mobs would run an entire zone whapping you from 20 yards away. From the videos ive seen of alpha, this doesn't seem to be the case. Is it better?

6. I heard the PC version will support gamepads and mapping. Is this a viable solution to play it on the pc you think?

7. Can you sheath and unsheath your weapon while running now? Before you couldnt, so if you werere running your char would stop for 3 seconds, slowly draw or retract their weapon then continue. Still the same?

8. Recovering HP - In FF11 you had to sit down for 30 minutes to recover your HP. How does it work in ARR if your not a healer class? Do you still sit down for 5 hours after a battle wasting time?

9. Chaining mobs - how does this work? When I watched the producer videos it seemed like he was picking on lower level monsters so I couldnt get a feel for it. Can I run around claiming tons of mobs and chaining a bunch at a time or is 1 mob battles still ideal?

10. Attribute distribution - you can choose your own allotment of stats. Say I was a tank and went all STR VIT. And then I switched jobs to say black mage. Wouldn't I be screwed? I know they have some item that you can respec points, but doesn't that seem pain in the ****? How do you deal with this? Should I go for a more balanced build?

11. In FF11, I had to pay a fee to reactivate my character data, ontop of a subscription fee. Think SE will be ***** again and reinact this policy for ARR?

12. In FF11, potions were extremely rarely used. Are potions more prevalent in ff14? Easier to obtain? How do you heal?

I will most certainly have more questions.

Thanks!


Many many answers.

1. For death penalty, instead of losing exp, you incur a debuff that makes your stats cap at 75% of what they were and lasts around 3mins iirc. If you die again, you'll get the same debuff, only it'll make your stats cap at half of what they were and the timer will reset. If you die and get raised by another player, the durability loss on your equipment is only around 2-3%. If you die and use the return option to go to your homepoint, you'll incur around a 15% durability loss on all of your equipment.

2. Durability is much better now than it was when the game first released. It takes several hours to go from 100-0% unless you die a lot. The only time durability was an issue while I was soloing something was when I was trying to spiritbond my unfinished artemis bow. It went down to 0% in around an hour. This is not the case for all the other equipment.

3. Repairing is very easy compared to what it was at the beginning. Now, all items can be repaired by dark matter. There are grades 1-5 with each grade being needed for a specific level range of equipment. For example, a shield for a lvl 35 gladiator could be repaired with a grade 3 dark matter. Any DoH class can use dark matter to repair the items you need as long as the DoH meets the requirements class/level wise needed to repair the item in question. Dark matter are gathered through DoL jobs or gained as rewards by completing simple quests or opening chests during dungeons or killing primals.

4. I've only used the airship 1 time just to see what it was like. It basically just transports you to your desired city destination. It works exactly the same way as a normal teleport does, only you do have to wait for the airship to arrive and once it arrives you are instantly transported. For any player with a job lvl 50 you'll pay 5k gil for each ride. Much too expensive in my opinion, but I squeak when I walk.

5. We can only speculate, but I doubt this would be any different compared to 1.0. The mob would follow you for some distance and then return to it's original position. Some mobs have a longer follow distance than others, and some have ranged attacks. Even though it may not have a ranged attack, it could still hit you from quite a distance away.

6. By gamepads, I assume you mean controllers like xboc or ps3. They have a separate user interface for those who use keyboard and mouse and those who use controllers. This is what you'll basically see if you use a controller. http://zantetsuken.net/news/ffxiv-updates/details-about-new-ps3-ui-for-ffxiv-a-realm-reborn-with-screenshots-and-artwork This is what you'll see if you use keyboard and mouse. http://en.wikipedia.org/wiki/File:FFXIV_ARR_PC_Interface.png

7. You can now sheath and unsheath your weapon while moving. You no longer have to stop moving and wait several seconds.

8. You still have to stand still while not engaged in battle (while not having an active claim on any mobs) in order to replenish hp and mp. You no longer HAVE to touch the aetheryte to replenish mp like you did at release. Also, you can touch the aetheryte to replenish hp/mp every once in awhile. I don't know how long the wait is for that, I rarely do this myself. The regen is slow at the beginning, but it picks up and doesn't take more than 2 mins unless you have a debuff or keep moving around doing something.

9. You can chain mobs either way. For solo purposes, you'll want to kill a single mob and then a timer shows up. When that count down reaches 0, your chain will restart. Each time you kill a mob before the timer runs out, you'll get an exp bonus and the timer will reset, only it'll be a shorter timer. For power leveling, the idea is to get as many mobs together and kill them all at 1 time. This way you have no chance of being too slow, and you'll maximize your exp gain by using the chains and killing as many mobs in a short amount of time. In arr, yoshi has said that it is much quicker to lvl your character by doing quests for exp. After you've completed all the quests, you'll then need to do repeatable quests or dungeon raids to get exp from those. From what I understand, it'll be too slow for most people if they just want to solo grind on mobs to level up.

10. During 1.0, at first they only allowed stat allotment for your character and it didn't change based on which class you were. They then patched it and changed it to where you could allot points based on which class you had equipped at the time. When you changed classes, your allotment would change to what you had set for that class/job. You did get an item you could use to respec that class/job stats when you gained the ability to become a job aka bard or monk, but it would only change that jobs stats aka only bard or only monk.

11. There will be 3 price points for people entry, standard, and legacy. This link will explain each of these and their benefits. Please don't ask, if you aren't a legacy member by now, it is no longer available. http://lodestone.finalfantasyxiv.com/pl/campaign/campaign.html#legacy

12. Ahh the potions. I used to think these were over priced items that most people rarely used. I was right for the most part. I'd say about 99.999999% of the healing you get will be from a WHM or just non-battle regen. The only time I ever used potions was for the really hard fights like ifrit extreme. I've since come to respect the use of potions and I'm kicking myself for not using them sooner. They are optional and wont be used unless you are doing some very difficult content.

A small note, most of the info above is from 1.0 until server shut down. The ways the game might work will change a little bit in ARR. As of right now, most game mechanics are under a NDA for those lucky few who get into the alpha.
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#4 Nov 25 2012 at 8:49 PM Rating: Decent
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swisa,

Thank you so much for your reply! That was exactly what I was looking for, a very personal touch from a player to my rather niche and pinpoint questions! The fellow above you was rather unhelpful. The detail to which you answered each question, I sincerely thank you for taking the seconds out of your life to write your responses to my noob questions. I hope it wouldn't be a bother if I were to message you in the future should I have more questions :)

I couldn't find as detailed answers to my questions as yours, you put my qualms to rest.



Edited, Nov 25th 2012 9:50pm by Kavassvn
#5 Nov 26 2012 at 2:59 AM Rating: Excellent
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Perrin wrote:
As to ARR (or 2.0) you know as much as we do.


This. What happened in 1.0 is easily explained, but pointless as we do not know what 2.0 will bring. Everything you asked bar one was all pre-ARR related.

Kavassvn wrote:
swisa, The fellow above you was rather unhelpful.


Perrin was helpful, He directed you towards the Loadstone, which will provide you with information regarding ARR now and all future releases.
#6 Nov 26 2012 at 8:13 AM Rating: Good
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Kavassvn wrote:
swisa,

Thank you so much for your reply! That was exactly what I was looking for, a very personal touch from a player to my rather niche and pinpoint questions! The fellow above you was rather unhelpful. The detail to which you answered each question, I sincerely thank you for taking the seconds out of your life to write your responses to my noob questions. I hope it wouldn't be a bother if I were to message you in the future should I have more questions :)

I couldn't find as detailed answers to my questions as yours, you put my qualms to rest.



Edited, Nov 25th 2012 9:50pm by Kavassvn


It's no problem really. You are welcome to send me a message if you like. Honestly, I'm surprised to see it is so difficult for people interested in the game to find decent information about the game. It almost seems like the new and relevant info is only being received by those that play the game and not those outside of the playerbase. I've tried just randomly googling some new information about the game just to see what I find and all that comes up are sites with old info or links to threads that people wrote years ago complaining about the game. It's as if all the new good info is completely covered up by the misinformation or negative things from when it first came out. With me being a player since release, I've always stayed fully informed and gone directly to this new info as if it were nothing. It really is surprising to see that they aren't doing well when it comes to releasing new info to the people they want to see it. I can also understand that it would be difficult to keep up with the game since it's changed so much over the last 2 years. This is the main reason why the zam database isn't up to date and people just gave up on it.

Just for some helpful links to places I go for new info.

First and foremost is the lodestone. This is the official site intended to give out new information and updates about what's going on with the game. Go here and click the various links about 2.0 and it'll give you information that is pertinent. You might also try clicking on the green "Final Fantasy XIV Forum" button in the upper right corner of the site. Hopefully just the average joe and click it and read the posts, but this is where I go to get posts directly from the developers or people who talk to the developers. After clicking the forum button, scroll down and read the posts made under the dev tracker. Those are things directly from the horses mouth so to speak. http://lodestone.finalfantasyxiv.com/pl/index.html

Another site that wont have much for those who have been playing for a long time, but for brand new people interested in the game, this will help. It's the official FFXIV: ARR launch site. They will update it as they release more info about the game. http://na.finalfantasyxiv.com/
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#7Kavassvn, Posted: Nov 26 2012 at 6:14 PM, Rating: Sub-Default, (Expand Post) In my opinion he wasn't. I don't know what a loadstone is. He assumed that I did. Upon a google search I found out it was the FFXIV official site. I made it clear I was sorely outdated on information in regards to FFXIV. Perhaps providing a link could have made his post useful in some way. To me it seems if your not going to put an ounce of effort into helping someone at all, why waste both your and my time replying. In the time he made that post I could have made a leftover thanksgiving turkey sandwich, played halo 4, or even cured cancer. He nor I will never gain that time back. I don't mean to sound like a douche, but I made it clear in my first post what I was looking for and his response wasn't helpful in the bit. I spent careful time and put in consideration into my questions, some I feel this loadstone you speak of may not answer, such as "how does the combat feel to you, or how long does it take to sheath a weapon. These are pretty detailed questions to small things.His reply didn't answer a single question I so carefully typed out. I signed up on this forum, and made my first forum post because these questions were important to me and they were swept aside with a few shorthand lines without much thought.
#8 Nov 26 2012 at 6:25 PM Rating: Default
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"swisa" wrote:
It's no problem really. You are welcome to send me a message if you like. Honestly, I'm surprised to see it is so difficult for people interested in the game to find decent information about the game. It almost seems like the new and relevant info is only being received by those that play the game and not those outside of the playerbase. I've tried just randomly googling some new information about the game just to see what I find and all that comes up are sites with old info or links to threads that people wrote years ago complaining about the game. It's as if all the new good info is completely covered up by the misinformation or negative things from when it first came out. With me being a player since release, I've always stayed fully informed and gone directly to this new info as if it were nothing. It really is surprising to see that they aren't doing well when it comes to releasing new info to the people they want to see it. I can also understand that it would be difficult to keep up with the game since it's changed so much over the last 2 years. This is the main reason why the zam database isn't up to date and people just gave up on it.

Just for some helpful links to places I go for new info.

First and foremost is the lodestone. This is the official site intended to give out new information and updates about what's going on with the game. Go here and click the various links about 2.0 and it'll give you information that is pertinent. You might also try clicking on the green "Final Fantasy XIV Forum" button in the upper right corner of the site. Hopefully just the average joe and click it and read the posts, but this is where I go to get posts directly from the developers or people who talk to the developers. After clicking the forum button, scroll down and read the posts made under the dev tracker. Those are things directly from the horses mouth so to speak. http://lodestone.finalfantasyxiv.com/pl/index.html

Another site that wont have much for those who have been playing for a long time, but for brand new people interested in the game, this will help. It's the official FFXIV: ARR launch site. They will update it as they release more info about the game. http://na.finalfantasyxiv.com/


You are absolutely right. I was getting mixed reviews and information everywhere I went. There is a plethora of outdated and negative reviews on FFXIV from it's initial launch, and since ARR is only in Alpha, there is little to be heard from it. All the patches of the game leading up to Alpha seemed to have missed the online buzz likely due to that very problem and not many people bothering to update the world on it's happenings. Since you stayed with the game, the information you have might seem trivial, but to me it's golden. I loved what I saw what Yoshi-P was doing to the game, I felt he understood all the mishaps Square was making and was the right man to correct them.

Thank you for explaining to me the current websites and locations where I can find information. Like I said I looked around, but didn't find much aside from 4 producer videos on youtube. I used to play FFXI back in 2002-2003 and back then we used Allakazam or some website of that nature, not sure if it's around anymore. A google search of FFXIV brought me here.

It was of course my first notion to visit the official ffxiv site, but I was reading that some of the forums were sealed off due to alpha and the NDR.

Again thanks for the tips, I thought of some more questions, but always forget them when I get home infront of the PC. I will be back with more for sure, once I take a look at lodestone, but I doubt they have the peculiar answers that I am looking for. :)
#9 Nov 26 2012 at 6:46 PM Rating: Excellent
Kavassvn wrote:
"RampagingAnts" wrote:
Perrin was helpful, He directed you towards the Loadstone, which will provide you with information regarding ARR now and all future releases.


In my opinion he wasn't. I don't know what a loadstone is. He assumed that I did. Upon a google search I found out it was the FFXIV official site. I made it clear I was sorely outdated on information in regards to FFXIV. Perhaps providing a link could have made his post useful in some way. To me it seems if your not going to put an ounce of effort into helping someone at all, why waste both your and my time replying. In the time he made that post I could have made a leftover thanksgiving turkey sandwich, played halo 4, or even cured cancer. He nor I will never gain that time back. I don't mean to sound like a douche, but I made it clear in my first post what I was looking for and his response wasn't helpful in the bit. I spent careful time and put in consideration into my questions, some I feel this loadstone you speak of may not answer, such as "how does the combat feel to you, or how long does it take to sheath a weapon. These are pretty detailed questions to small things.His reply didn't answer a single question I so carefully typed out. I signed up on this forum, and made my first forum post because these questions were important to me and they were swept aside with a few shorthand lines without much thought.

Thank you Perrin, I am sure your heart was in the right place, but your response was most unhelpful imo.


Edited, Nov 26th 2012 7:28pm by Kavassvn


Orly?

With a post like that, I wouldn't expect one person to answer every single question, because not everyone has all the answers. Most people won't ignore you entirely though, because we do like to help. Perrin did point you towards the tool that would give you the most information all in one place. He also didn't belittle your post one bit. Seems to me that expecting someone to do all the work for you is a bad way to go about things, whether in a game or even in life... Smiley: oyvey

Edited, Nov 26th 2012 7:48pm by IKickYoDog
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#10 Nov 26 2012 at 6:48 PM Rating: Good
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I could have sworn we all had to go to the Lodestone at some point during BETA, so I assumed you knew what it is. The fact that you had participated in BETA and did NOT know what the Lodestone is/was is a serious concern for SE since most of their beginers guides are there on the left hand side.
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#11 Nov 27 2012 at 2:56 AM Rating: Excellent
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Kavassvn wrote:
"RampagingAnts" wrote:
Perrin was helpful, He directed you towards the Loadstone, which will provide you with information regarding ARR now and all future releases.


Wall of text

Edited, Nov 26th 2012 7:28pm by Kavassvn


Haters gonna hate.

Again I will repeat myself. Those questions you asked are no longer applicable to FFXIV:ARR. Only people who are currently in Alpha would know what its like to "Sheath" a weapon, and that being said it might be improved when it comes to beta.

And as Perrin said. You played Beta but do not know that The Lodestone is? It sounds like you did not put a ounce of effort in to researching FFXIV before you made this post, You wanted the information handed to you on a plate. Fair play someone did just that, but they could of spent their time in a better way, I dont know, Lets say eating left over thanksgiving turkey, playing Halo 4 or curing cancer?
#12 Nov 27 2012 at 3:28 PM Rating: Excellent
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Who cares? This is a FFXIV forum. If someone asks a question and no one wants to answer it, then too bad for them. If they ask a question and someone answers it, then that's the kind of thing a forum like this exists for.
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