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Old FFXI player questions about FFXIV. Follow

#1 Dec 03 2012 at 12:18 AM Rating: Decent
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Hello, so many many years ago I spent countless hours playing FFXI, loved it. I have not played a mmo type game since I quit playing that after 2-3 years. Wanted to know from those who played XIV, or tested the new version thats about to come out, how they compare to the old game. I just finally bought a high end gaming pc, in hopes that when this is re-released I can give it a go again. I played before on the ps2, and then pc. Just wondering if its still kinda the same deal, linkshells, partys, grinding lvls, auction house? Cause to this day I still miss playing FFXI from time to time, and some of the friends I made during my time there. Never got into WoW or anything else, so I am sure it will take me some time to pick back up. Anyone who used to be on Unicorn, hello!

Edited, Jan 28th 2013 2:00pm by Wint Lock Thread: By request.
#2 Dec 03 2012 at 12:50 AM Rating: Good
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People in the alpha can't talk about it, so who knows. I imagine it's going to be more enjoyable, but nothing will ever capture that first MMO feeling.
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#3 Dec 03 2012 at 10:37 AM Rating: Excellent
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I think the most striking similarity is how linkshells made or broke the game in both cases.

Good linkshell in XI? Best game ever. Good linkshell in XIV? Not the best game, but still a worthwhile time investment and lots of fun.

Bad and/or no linkshell in XI? Worst game ever. Bad and/or no linkshell in XIV? No point even logging in.
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#4 Dec 03 2012 at 11:37 AM Rating: Decent
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I was a FFXI PS2 noob and then turned PC after my PS2 started to lag and my wife said "stop taking the TV from me!"

So... We can't compare the NEW FFXIV because of the NDA. However, compared to the 1.0 FFXIV, we can go all day. I played FFXI on and off after 2010 but I did get Abysea and the 99 level caps, new age stuff, so I know how that games has been going. I joined FFXIV in April of 2012 and have enjoyed it very much. I would say the biggest draw for me and probably a lot of new comers will be the increase in the ability to casual play. I have a Wife, two kids, and a job (sorta), so I can't play FFXIV as I used to play FFXI., I was 19 when that game came out for me and I'm 28 now. That being said I feel like the 20min here, 1hour there, 2-4hour over there, gaming sessions are fun, enjoyable, and in the end entertaining enough to make me want to come back. I was even able to jump on for 20min, and feel productive. Where in FFXI you had to plan on staying an hour and then to feel satisfied another hour just to get some decent EXP or do some type of an event. Then there are Sky/Dyna/Sea Shells (haha) where you needed 4hours or you were a crappy member.

In FFXIV you can solo level for a good deal of EXP, solo a mission, grab a few people to kill a monster, or skill up in a relatively short amount of time and if you have more time to spare, then you're gold. You can still static missions, GC, Primals, EXP, Craft, etc. for a long time and in most cases a short time. In my LS, I was able to jump on, do 2 Primal fights then leave. Its much more casual friendly and playing that way doesn't come with a huge gimp penalty. Where in FFXI you had to invest to get the sweet gear. Clearly the more time you play the more chances you will have to get better gear but you will still be able to get good gear without quitting your job. Ill say the Housing system is probably the time sink of the century though.

Overall, FFXI will never be replaced as my all time favorite MMORPG because it was my first and I played so much and created so many memories. Then there is FFXIV which for me is a great game and fits me perfectly. If you fit my profile you will love the game. Add in the hype of a better game than 1.0 and a successful transition and you have a sweet, new, Final Fantasy MMORPG.

I hope that helps.
#5 Dec 04 2012 at 5:20 AM Rating: Good
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Thanks for the replys. I like that FFXIV might not need the time that XI did. At the time I was playing that I had a really relaxed job, where I could play all day if I wanted. I sunk a ton of time into that on my 3 jobs, crafting, LS runs. But I liked the party plays, not as much as I did solo'n. Once again I find myself not having a full time job, and painting and sculpting to support myself. So I sit in front of a computer sometimes 14+ hours a day. Would be nice to have something I can jump into for an hour between paint drying or my cast cooling. Like I said I loved XI, no other mmo has really made me want to play. But the memories of XI, have me wanting to come back. Thanks for the post, think I will grab this once its released and hope I fall back into it like before.
#6 Dec 05 2012 at 7:31 PM Rating: Decent
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If you really liked to solo in FFXI then you will love to play FFXIV. In Version 1.0 you could solo all day and get every job to 50. In 7 months I got 1, yes, ONE, party for exp. Solo leve quests is so much better and faster, for the most part and doing that, I got 2 jobs to 50 and others to 30. Its easy. Endgame and event stuff is for parties.

Goodluck in whatever it is you decide to do.
#7 Dec 16 2012 at 8:49 PM Rating: Decent
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WFOAssassin, thanks for your posts like you I started playing FFXI at the same time and age as you, I played the game for a couple of years till Uni/College started taking higher priority. I Picked up FFXIV in 2010 all wide eyed and excited, sadly it dropped me flat on my face that and having a final year in my postgraduate I never picked it up after logging out one day. I have to admit I'm looking forward to FFXIV still today but finding it rather difficult to find answers to some of my questions. I have a thread http://ffxiv.zam.com/forum.html?forum=152&mid=1355711721315502892 if you could find some time it would be great to get a grasp on where things sit currently.

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#8 Dec 16 2012 at 9:50 PM Rating: Default
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ff14 is nothing compared to what ff11 was pre-abyssea.

in simple terms:
if you enjoy WoW+ FF11 abyssea you will enjoy ff14 2.0 if not i recommend you stear clear.

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#9 Dec 16 2012 at 10:06 PM Rating: Decent
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KingAlkaiser wrote:
ff14 is nothing compared to what ff11 was pre-abyssea.

in simple terms:
if you enjoy WoW+ FF11 abyssea you will enjoy ff14 2.0 if not i recommend you stear clear.



No one can "recommend" any part of FF14 2.0 - it's still in a very limited alpha, an alpha that no one here can even admit to being part of, let alone discuss gameplay mechanics or feelings toward the game.

What we do know of FFXIV 2.0 through official releases, including the current alpha testing official releases, even furthers the notion that we can't compare it to any MMO - past or present. Alpha testers, through official notes, are only seeing an extremely limited part of the game.

We'll have to wait for a bit longer before we know what gameplay style FFXIV 2.0 settles into. What we've been told thus far would logically suggest a comparison as you're suggesting here, but no one knows for sure.

Edited, Dec 16th 2012 11:07pm by Whales
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#10 Dec 17 2012 at 2:18 AM Rating: Excellent
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KingAlkaiser wrote:
ff14 is nothing compared to what ff11 was pre-abyssea.

in simple terms:
if you enjoy WoW+ FF11 abyssea you will enjoy ff14 2.0 if not i recommend you stear clear.



That's a very shallow way of looking at it, and frankly, it begs the question, have you played FFXIV ARR enough to compare it to FF11 Abyssea? First off, no one in the Alpha can discuss it, and if you watch the most recent Live Letter From the Producer, you know the players are capped at Level 20, so no one has seen the majority of the game, much less end-game. Having an opinion is one thing, spreading it around as truth, and worse, as advice, is quite another.

Edited, Dec 17th 2012 3:20am by DevilFruit
#11 Dec 17 2012 at 8:07 AM Rating: Decent
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DevilFruit wrote:
KingAlkaiser wrote:
ff14 is nothing compared to what ff11 was pre-abyssea.

in simple terms:
if you enjoy WoW+ FF11 abyssea you will enjoy ff14 2.0 if not i recommend you stear clear.



That's a very shallow way of looking at it, and frankly, it begs the question, have you played FFXIV ARR enough to compare it to FF11 Abyssea? First off, no one in the Alpha can discuss it, and if you watch the most recent Live Letter From the Producer, you know the players are capped at Level 20, so no one has seen the majority of the game, much less end-game. Having an opinion is one thing, spreading it around as truth, and worse, as advice, is quite another.

Edited, Dec 17th 2012 3:20am by DevilFruit


except for the fact that the devs themselves already said the direction the games gonna take, and what theyre planning to have in it.. so not even playing the alpha unless the devs are lying about their won game you can pretty much see that the game will be more like WoW or FFXI abyssea and NOWHERE CLOSE to FFXI pre abyssea... remember they wanna draw in teh more casual crowd and making a game similar to the old FFXI wouldnt accomplish that task.
#12 Dec 17 2012 at 9:25 AM Rating: Good
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anyone who has been keeping up with dev letters and 2.0 information can make a good estimation on the direction its going even without playing 2.0 you can even tell by videos shown. why is my reply so surprising? specially since OP said himself has played ff11 for a very long time?

http://jpgames.de/2012/08/gamescom-2012-our-interview-with-naoki-yoshida/

Quote:
"Yoshida: One of the reasons why Final Fantasy XI was so successful was that the whole development team went and played Everquest and they thought “Okay, we want to do exactly what they did with Final Fantasy XI!” You know there were times where you couldn’t contact any of them because of how much they played *laughs*, but because they did that they had a direction. One of the problems with Final Fantasy XIV was that there wasn’t that direction, they didn’t know what the standard was and they never played World of Warcraft, they didn’t know enough and because they didn’t know enough they couldn’t build something up to the standards of current MMOs. Plus when they started creating Final Fantasy XI there was Final Fantasy X that strongly influenced them.



this is one of many examples of why i said my post before. And I am not breaking any rules by stating the obvious.

have you seen any of the gameplay videos? its all quest based and soloable, its no where near what ff11 pre-abyssea used to be.

so once again my post valid.

by the way:
I played before on the ps2, and then pc. Just wondering if its still kinda the same deal, linkshells, partys, grinding lvls, auction house? 


this is the reason i gave my comparison why are people so butthurt over my reply since he was asking and I gave quick to the point reply.

Edited, Dec 17th 2012 10:27am by KingAlkaiser

Edited, Dec 17th 2012 10:30am by KingAlkaiser

Edited, Dec 17th 2012 10:30am by KingAlkaiser
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#13 Dec 17 2012 at 10:22 AM Rating: Excellent
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Yeah, some of us have also played FFXI a very long time. Some of us are still playing. That doesn't mean much on the ZAM forums.
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#14 Dec 18 2012 at 2:43 AM Rating: Decent
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DuoMaxwellxx wrote:
except for the fact that the devs themselves already said the direction the games gonna take, and what theyre planning to have in it.. so not even playing the alpha unless the devs are lying about their won game you can pretty much see that the game will be more like WoW or FFXI abyssea and NOWHERE CLOSE to FFXI pre abyssea... remember they wanna draw in teh more casual crowd and making a game similar to the old FFXI wouldnt accomplish that task.


Yeah, I understand that. Except they haven't spelled out their direction of the game. Yes, Abyssea was far more casual-friendly, but that doesn't mean the experience will be similar, in any way. That was my whole point. Unless you're implying that Abyssea is like WoW, because then you'd be very wrong. Just because they're both accessible doesn't mean their similar. I still think that if you didn't like Abyssea, ARR is still a game you may enjoy. We don't have enough information to actually push people toward something else.
#15 Dec 18 2012 at 7:18 AM Rating: Decent
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DevilFruit wrote:
DuoMaxwellxx wrote:
except for the fact that the devs themselves already said the direction the games gonna take, and what theyre planning to have in it.. so not even playing the alpha unless the devs are lying about their won game you can pretty much see that the game will be more like WoW or FFXI abyssea and NOWHERE CLOSE to FFXI pre abyssea... remember they wanna draw in teh more casual crowd and making a game similar to the old FFXI wouldnt accomplish that task.


Yeah, I understand that. Except they haven't spelled out their direction of the game. Yes, Abyssea was far more casual-friendly, but that doesn't mean the experience will be similar, in any way. That was my whole point. Unless you're implying that Abyssea is like WoW, because then you'd be very wrong. Just because they're both accessible doesn't mean their similar. I still think that if you didn't like Abyssea, ARR is still a game you may enjoy. We don't have enough information to actually push people toward something else.




well theyre not similar as in "clone" but theyre similar as in casualness, pace and speed"
#16 Dec 18 2012 at 9:58 AM Rating: Decent
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I have to ask, what's so **** wrong with what WoW did in terms of "casualness, pace, and speed" ? For me, the only thing I hated about WoW was the graphics and the other players. The actual gameplay was okay. If I could take the community from FFXI, the graphics of what we've seen in 2.0 so far, and the gameplay mechanics of games like WoW, I dare say it'd be as close to approaching MMO perfection as we're going to get in this generation of games.

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#17 Dec 18 2012 at 10:40 AM Rating: Default
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catwho wrote:
I have to ask, what's so **** wrong with what WoW did in terms of "casualness, pace, and speed" ? For me, the only thing I hated about WoW was the graphics and the other players. The actual gameplay was okay. If I could take the community from FFXI, the graphics of what we've seen in 2.0 so far, and the gameplay mechanics of games like WoW, I dare say it'd be as close to approaching MMO perfection as we're going to get in this generation of games.





never said it was anything "wrong" with quit. but if i had to answer that question its simple....


where are more level 99 idiots/noobs in FFXI than there were level 75 idiots/noobs


wonder why that is?
#18 Dec 18 2012 at 10:48 AM Rating: Excellent
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DuoMaxwellxx wrote:
catwho wrote:
I have to ask, what's so **** wrong with what WoW did in terms of "casualness, pace, and speed" ? For me, the only thing I hated about WoW was the graphics and the other players. The actual gameplay was okay. If I could take the community from FFXI, the graphics of what we've seen in 2.0 so far, and the gameplay mechanics of games like WoW, I dare say it'd be as close to approaching MMO perfection as we're going to get in this generation of games.





never said it was anything "wrong" with quit. but if i had to answer that question its simple....


where are more level 99 idiots/noobs in FFXI than there were level 75 idiots/noobs


wonder why that is?


Level cap in XI is 99 now. Just sayin'.

And that isn't a fair comparison, considering WoW has way more subscribers.

For me WoW never had the content to make me feel attached to the game like XI did, and I hope XIV does. I'm glad I'll be able to eventually solo my way to cap should I decide to.
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#19 Dec 18 2012 at 10:59 AM Rating: Excellent
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catwho wrote:
I have to ask, what's so **** wrong with what WoW did in terms of "casualness, pace, and speed" ? For me, the only thing I hated about WoW was the graphics and the other players. The actual gameplay was okay. If I could take the community from FFXI, the graphics of what we've seen in 2.0 so far, and the gameplay mechanics of games like WoW, I dare say it'd be as close to approaching MMO perfection as we're going to get in this generation of games.



Absolutely nothing.

I loved every minute of my time in FFXI, which came to an end for me sometime in 2006 or 2007. I also completely enjoyed WoW, and up until a few expansions past it was a great use of my free time.

The arguments you mostly see against WoW are primarily aimed at the modern MMORPG design and philosophy approach that at this point is - for me - bland and uninspiring.

WoW was great when it launched because it was fresh and original in terms of massively online role playing games. In an era of FFXI, EQ and EQ clones, the concept of soloable character development in a fast-paced environment and quest-driven leveling was for all consideration new and exciting. It was arguably what we needed at the time.

WoW success isn't necessarily rooted in what it did, more so because of when it did it. It was new, exciting and it brought all kinds of non-online gamers into the genre. A huge success by anyone's standards, and still remains such today.

But now we're in an era of WoW-clones, and I hate to use that term but it fits the best. LOTRO, Rift, SW:TOR, GW2 - all these games brought something different to the genre, but they were rooted in the fundamentals WoW established. What these game manufacturers don't understand is that WoW didn't succeed because quest-based, solo leveling is the best way to design MMORPGs, WoW succeeded because it was the first mainstream game to do it in an market of games where such was impossible. Its freshness drived its popularity, and Blizzard's penchant for gamer-driven design propelled it to success throughout the years.

Any game that launches now that sticks to these modern MMORPG design philosophies is likely doomed to fail if we simply look at past examples, yet publishers still churn them out because nobody can seem to get past the "zomg 10 million subs - World of Warcraft does everything right" philosophy of MMORPG design.

If I want to play a quest-based, solo character driven game with endgame emphasis on party instanced gear grinds, I'm going to play World of Warcraft. I have lots of other games to choose from if that is my desired game style, but WoW was one of the first, has been here the longest and is the front runner on improving this genre. Anything else is just going to be riding its coattails.

A game that doesn't adhere to these design philosophies can succeed, but developers are so scared of not doing anything inline with modern MMORPG design, nobody tries it. FFXIV 1.0 is a terrible example, because it took the worst of the EQ games combined with the worst of WoW games and tried to call that the next evolution of MMORPGs.

Some of us want a game where group play is emphasized, that exp grinds aren't casual solo quest chains, and that group dynamics mean much more than just slapped together dungeon instanced runs of little coordination. That doesn't necessarily contradict the concept of a casual-based MMORPG, but for some reason the only thing people can imagine when faced with such dynamics are grouping and party camps of FFXI.

Give us a game that doesn't take two hours to simply begin culling party-based objectives, but at the same time doesn't gloss over exp grinds and leveling ladder climbs and speedbumps. There's nothing worse to me than an MMORPG that sends you on 'meet and greet' introductory quests which ding you to level 3 or above before you even leave town.


Edited, Dec 18th 2012 12:04pm by Whales
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#20 Dec 18 2012 at 11:04 AM Rating: Decent
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Everything that you said was correct to my brain, sir.
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#21 Dec 18 2012 at 11:05 AM Rating: Good
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catwho wrote:
I have to ask, what's so **** wrong with what WoW did in terms of "casualness, pace, and speed" ? For me, the only thing I hated about WoW was the graphics and the other players. The actual gameplay was okay. If I could take the community from FFXI, the graphics of what we've seen in 2.0 so far, and the gameplay mechanics of games like WoW, I dare say it'd be as close to approaching MMO perfection as we're going to get in this generation of games.



After a number of years on these forums, I believe the animosity from FFXI/XIV players stems from just not wanting "their" game to be like WoW. Any similarities to WoW is grounds for complaining, thinking that S-E are selling out in hopes of achieving WoW's success. I have to agree with you about the graphics and the community. I tried playing it for a grand total of twenty minutes and I couldn't deal with either of those things.
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#22 Dec 18 2012 at 11:07 AM Rating: Excellent
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Whales wrote:

Give us a game that doesn't take two hours to simply begin culling party-based objectives, but at the same time doesn't gloss over exp grinds and leveling ladder climbs and speedbumps. There's nothing worse to me than an MMORPG that sends you on 'meet and greet' introductory quests which ding you to level 3 or above before you even leave town.

Edited, Dec 18th 2012 12:04pm by Whales


While that may happen with your first job, you can be sure it won't for the other 10 or however many they plan on implementing at launch. I don't mind giving a little boost at the beginning for the new people who, if they want, take the time to do all the quests that others who just want to get out there and level will just skip over.
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#23 Dec 18 2012 at 11:28 AM Rating: Default
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Wint wrote:
DuoMaxwellxx wrote:
catwho wrote:
I have to ask, what's so **** wrong with what WoW did in terms of "casualness, pace, and speed" ? For me, the only thing I hated about WoW was the graphics and the other players. The actual gameplay was okay. If I could take the community from FFXI, the graphics of what we've seen in 2.0 so far, and the gameplay mechanics of games like WoW, I dare say it'd be as close to approaching MMO perfection as we're going to get in this generation of games.





never said it was anything "wrong" with quit. but if i had to answer that question its simple....


where are more level 99 idiots/noobs in FFXI than there were level 75 idiots/noobs


wonder why that is?


Level cap in XI is 99 now. Just sayin'.

And that isn't a fair comparison, considering WoW has way more subscribers.

For me WoW never had the content to make me feel attached to the game like XI did, and I hope XIV does. I'm glad I'll be able to eventually solo my way to cap should I decide to.



what part of my post says the cap in XI isnt 99? but since based on your comment my post wasnt clear enough Ill say it in a different manner.

there are more level 99 noobs/idiots in ffxI now than there were when the cap was 75 (although i can name quite a few back then too.. but not nearly as many as i see now). Surely you dont need me to point out why that may be the case
#24 Dec 18 2012 at 11:31 AM Rating: Excellent
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Wint wrote:
Whales wrote:

Give us a game that doesn't take two hours to simply begin culling party-based objectives, but at the same time doesn't gloss over exp grinds and leveling ladder climbs and speedbumps. There's nothing worse to me than an MMORPG that sends you on 'meet and greet' introductory quests which ding you to level 3 or above before you even leave town.

Edited, Dec 18th 2012 12:04pm by Whales


While that may happen with your first job, you can be sure it won't for the other 10 or however many they plan on implementing at launch. I don't mind giving a little boost at the beginning for the new people who, if they want, take the time to do all the quests that others who just want to get out there and level will just skip over.


Time will tell. I'm not judging FFXIV 2.0 at all, my comment was more based on overall philosophy. Even if SE came out and said "our goal is to make FFXIV ARR into World of Final Fantasy Craft", I'd still give it a try and see if I enjoyed it. You never know if you'll like something until you try it.
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#25 Dec 18 2012 at 1:11 PM Rating: Excellent
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DuoMaxwellxx wrote:
what part of my post says the cap in XI isnt 99? but since based on your comment my post wasnt clear enough Ill say it in a different manner.

there are more level 99 noobs/idiots in ffxI now than there were when the cap was 75 (although i can name quite a few back then too.. but not nearly as many as i see now). Surely you dont need me to point out why that may be the case


I misread your post. I thought you said there were more level 99 idiots in WoW than there were at 75 in XI, implying you were comparing the number of idiots of WoW versus XI, since catwho was talking about WoW, not XI.
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#26 Dec 18 2012 at 1:22 PM Rating: Excellent
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Whales wrote:
Wint wrote:
Whales wrote:

Give us a game that doesn't take two hours to simply begin culling party-based objectives, but at the same time doesn't gloss over exp grinds and leveling ladder climbs and speedbumps. There's nothing worse to me than an MMORPG that sends you on 'meet and greet' introductory quests which ding you to level 3 or above before you even leave town.

Edited, Dec 18th 2012 12:04pm by Whales


While that may happen with your first job, you can be sure it won't for the other 10 or however many they plan on implementing at launch. I don't mind giving a little boost at the beginning for the new people who, if they want, take the time to do all the quests that others who just want to get out there and level will just skip over.


Time will tell. I'm not judging FFXIV 2.0 at all, my comment was more based on overall philosophy. Even if SE came out and said "our goal is to make FFXIV ARR into World of Final Fantasy Craft", I'd still give it a try and see if I enjoyed it. You never know if you'll like something until you try it.


I figured they would provide a decent number of lower level beginner quests to help new people get a leg up leveling since I'm sure the XP curve will start out light and move into a steep slope rather quickly.
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#27 Dec 19 2012 at 6:21 PM Rating: Excellent
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Wint wrote:
... provide a decent number of lower level beginner quests to help new people get a leg up leveling since I'm sure the XP curve will start out light and move into a steep slope rather quickly.


If you need a "leg up" when the curve sits at 250 exp. to the next level, you probably need to head back to Farmville.
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#28 Dec 19 2012 at 6:37 PM Rating: Excellent
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KaneKitty wrote:
Wint wrote:
... provide a decent number of lower level beginner quests to help new people get a leg up leveling since I'm sure the XP curve will start out light and move into a steep slope rather quickly.


If you need a "leg up" when the curve sits at 250 exp. to the next level, you probably need to head back to Farmville.


If you're talking the 250 from 1 to 2 sure, but when you're talking about the 2400 to get you from 9 to 10, I'd take a few quests as opposed to grinding it out. I imagine the quests will not grant so much XP that you can level on them alone, I fully expect leve's and grinding/partying to be where the vast majority of experience points are earned.
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#29 Dec 19 2012 at 6:52 PM Rating: Decent
On that note, I vote nay on having another 44k tnl @250-310xp per kill >.>
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#30 Dec 19 2012 at 8:45 PM Rating: Good
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IKickYoDog wrote:
On that note, I vote nay on having another 44k tnl @250-310xp per kill >.>


That really depends. Since battles seem to take no more than about 10 seconds now, that's about 26 minutes of grinding assuming continuous fighting. Probably more like 35 minutes realistically, which is quite fast in my opinion. Smiley: nod
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#31 Dec 26 2012 at 11:55 PM Rating: Decent
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haha, guess i didnt know FFXIV ARR was called FFXIV 2.0, stupid me.

I loved FFXI because it was party based.
I hated FFXI because I hated looking for a party, but I used to have lots of time since I was still in school

I didnt like FFXIV because everything was wrong.
I start to like the new FFXIV because it allows me to solo or party, and to get EXP fast.

this might be a change of taste, or sign of aging. because I do not have the time I used to have when I played FFXI.
I'm sure SE also took this in consideration, the old FFXI core players are getting old and dont have the time they used to have, and the new generation... is the new generation, they usually lack in patience and probably wouldnt play the game if it takes forever to find a party to just level up.
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#32Ishihara, Posted: Jan 27 2013 at 6:31 PM, Rating: Sub-Default, (Expand Post) Sigh, this one again. I do not believe this is %100 the issue. Your basically talking about the game industry when you make claims about the new generation. Basically what your saying is, the game industries clientele has become casual, only want to play a game for 30mins then go to starbucks and doodle on their ipad. Then with this gradual decline in games that take time to master, or social intellect to advance, the whole industry will ultimately one day transform into something else, maybe we'll all be playing games like Final Fantasy Dimensions, or some iPad mmo were you logon and do an instance, then call it a day.
#33 Jan 27 2013 at 6:39 PM Rating: Excellent
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Ishihara wrote:
What I get from this, is that people aren't able to properly prioritization their daily activities.


Or they could be grown ups with 3 kids trying to spend a few hours a week doing something they used to love but don't have the time like they used to have. That's me anyway.

It's not an easy thing, catering to many different lifestyles and tastes. I'm hoping they can find something to attract both the hard core crowd and those of us who like MMO's but don't have 5 hours a night to devote to them.
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#34 Jan 27 2013 at 7:02 PM Rating: Good
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At this point, if they took every aspect of FFXI and moved it all onto FFXIV ARR, with the sparkly new graphics, beautiful world and extra soloable quests, I'd play the sh*t out of it.
I wish the arguments would just stop, they're really old. We have something new and improved coming, we don't know what exactly, but hints are all we have to work with. Let's just see how it all works out. There'll be plenty of time for b*tching after we've had at it for a few months.
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#35 Jan 27 2013 at 7:13 PM Rating: Good
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I know a lot of people really like the fast paced leveling, but i'm not so sure i do. There is nothing worse than waiting for that omg uber lvl 35 body piece, just to toss it 1 hr later because the lvl 40 piece is better.
With all the games i have been playing, there's not much reason to worry about gear till max level. I miss the days when gear was earned, appreciated, and held onto for a time.
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#36Ishihara, Posted: Jan 27 2013 at 8:16 PM, Rating: Sub-Default, (Expand Post) Same here, but I know of no other mmo like this other than ffxi. :D Maybe PsoBB? LawL Anyway glad to see someone who appreciates the journey.
#37 Jan 27 2013 at 11:14 PM Rating: Default
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catwho wrote:
I think the most striking similarity is how linkshells made or broke the game in both cases.

Good linkshell in XI? Best game ever. Good linkshell in XIV? Not the best game, but still a worthwhile time investment and lots of fun.

Bad and/or no linkshell in XI? Worst game ever. Bad and/or no linkshell in XIV? No point even logging in.



ill have to disagree with that bad/no linkshell in FFXI part.. i first 5-6 years off FFXI was linkshell less and I loved it. I accomplished a lot w/o linkshells ()i.e i didnt do or complete anything when i joined a linkshell that i hadnt already completed without one). I finally joined one because I got tired of being hounded by all the end game linkshells who wanted the "badass lvl 75 with multiple jobs at 75, a craft at 100 with all over crafts at 60, who had full capped merits, lots of gil and expensive gear, had all kinda accomplishments and could solo an duo stuff no one of his same job in our ls could" so I finally caved and joined one just so ppl would stop pestering me.

But at the same time i liked teh popularity/attention of being the "free agent" everyone was dying to "sign/contract" Im looking forward to being "that guy" again in FFXIV (though im sure it wont be as great considering how casual/dumbed down FFXIV will be compared to FFXI that just about EVERYONE in FFXIV could be "that guy" if they wanted too thanks in part to the fact that 90% of the content is soloable whether you suck or not.)
#38Ishihara, Posted: Jan 27 2013 at 11:29 PM, Rating: Sub-Default, (Expand Post) What a tale, ah and the ending, magnificent lol. Made me laugh.
#39 Jan 28 2013 at 6:30 AM Rating: Excellent
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DuoMaxwellxx wrote:
catwho wrote:
I think the most striking similarity is how linkshells made or broke the game in both cases.

Good linkshell in XI? Best game ever. Good linkshell in XIV? Not the best game, but still a worthwhile time investment and lots of fun.

Bad and/or no linkshell in XI? Worst game ever. Bad and/or no linkshell in XIV? No point even logging in.



ill have to disagree with that bad/no linkshell in FFXI part.. i first 5-6 years off FFXI was linkshell less and I loved it. I accomplished a lot w/o linkshells ()i.e i didnt do or complete anything when i joined a linkshell that i hadnt already completed without one). I finally joined one because I got tired of being hounded by all the end game linkshells who wanted the "badass lvl 75 with multiple jobs at 75, a craft at 100 with all over crafts at 60, who had full capped merits, lots of gil and expensive gear, had all kinda accomplishments and could solo an duo stuff no one of his same job in our ls could" so I finally caved and joined one just so ppl would stop pestering me.

But at the same time i liked teh popularity/attention of being the "free agent" everyone was dying to "sign/contract" Im looking forward to being "that guy" again in FFXIV (though im sure it wont be as great considering how casual/dumbed down FFXIV will be compared to FFXI that just about EVERYONE in FFXIV could be "that guy" if they wanted too thanks in part to the fact that 90% of the content is soloable whether you suck or not.)


Wow, quite an imagination. Even without a linkshell, the vast majority of content in XI required at least a party or an alliance to compete. The "best" gear at 75 cap came from {sky} and {sea} and you're quite silly if you expect us to believe you duo'd Jailor of Love, Ultima, and Kirin. Now, it's entirely possible you paid linkshells millions of gil in order to merc those items for you, in which case you were still leveraging a linkshell to accomplish your work, even if you weren't actually in the linkshell.
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#40 Jan 28 2013 at 8:04 AM Rating: Excellent
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Ishihara wrote:
Quote:
Or they could be grown ups with 3 kids trying to spend a few hours a week doing something they used to love but don't have the time like they used to have. That's me anyway.


That's why there's games like WoW though.

I have job, still in school, all the social life I want, get along well w/ the opposite ***, I do fine. I don't have children yet, lol but my children will most likely be playing w/e I am. This could sorta lead into another subject though.


Come tell me about that after you have your first baby, I think you'll find reality doesn't match expectations Smiley: smile

Also I tried WoW, and I hated it.

I refuse to believe there isn't a way to let someone who wants to solo their way through the game (or party only rarely), and still have content for more dedicated gamers. I don't care if it takes me 6 months to cap a char (or longer), but make it possible. That's why I'm fine with levequests and other mechanics. You're limited to what you can do with them (there are allowances you get back after so much time), so those who want to go ahead and romp through the countryside grinding on mobs should still have that aspect where people like me can just log on, do some leves or quests, then log off when our time's up and still make some progress.
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#41 Jan 28 2013 at 10:06 AM Rating: Default
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catwho wrote:
DuoMaxwellxx wrote:
catwho wrote:
I think the most striking similarity is how linkshells made or broke the game in both cases.

Good linkshell in XI? Best game ever. Good linkshell in XIV? Not the best game, but still a worthwhile time investment and lots of fun.

Bad and/or no linkshell in XI? Worst game ever. Bad and/or no linkshell in XIV? No point even logging in.



ill have to disagree with that bad/no linkshell in FFXI part.. i first 5-6 years off FFXI was linkshell less and I loved it. I accomplished a lot w/o linkshells ()i.e i didnt do or complete anything when i joined a linkshell that i hadnt already completed without one). I finally joined one because I got tired of being hounded by all the end game linkshells who wanted the "badass lvl 75 with multiple jobs at 75, a craft at 100 with all over crafts at 60, who had full capped merits, lots of gil and expensive gear, had all kinda accomplishments and could solo an duo stuff no one of his same job in our ls could" so I finally caved and joined one just so ppl would stop pestering me.

But at the same time i liked teh popularity/attention of being the "free agent" everyone was dying to "sign/contract" Im looking forward to being "that guy" again in FFXIV (though im sure it wont be as great considering how casual/dumbed down FFXIV will be compared to FFXI that just about EVERYONE in FFXIV could be "that guy" if they wanted too thanks in part to the fact that 90% of the content is soloable whether you suck or not.)


Wow, quite an imagination. Even without a linkshell, the vast majority of content in XI required at least a party or an alliance to compete. The "best" gear at 75 cap came from {sky} and {sea} and you're quite silly if you expect us to believe you duo'd Jailor of Love, Ultima, and Kirin. Now, it's entirely possible you paid linkshells millions of gil in order to merc those items for you, in which case you were still leveraging a linkshell to accomplish your work, even if you weren't actually in the linkshell.




youre right i didnt duo any of those things. I went with or made PUGs to do em (that bahamut PUG fight was awesome) or went with an LS that was missing a job they needed or required my skill/services... I did use the term "free agent" after all right? doesnt a free agent in basketball play for/with another team once in awhile hes just not contracted/signed to them?..

meaning i could com and go when i pleased and unlike most ppl who joining PUGs or are just helping out an LS i didnt get shafted for drops or whatnot over "actual members" of the shell
#42 Jan 28 2013 at 11:15 AM Rating: Excellent
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So, you didn't solo or duo 90% of the content in XI. You still used pick up groups/alliances or linkshells.

While it's true that you don't need a linkshell to accomplish stuff in XI, it was considerably easier. Yeah, you were badass 75 that all the HNMs were drooling over, but how much time and effort did you have to put into building that pick up alliance for Bahamut V1 alone? 1-2 hours of shouting at least to find enough people on the mission or who were willing to help. Bahamut V2 required weeks of planning, what with needing to farm Ouryu pops from ENMs and then Bahamut pops from Ouryu... A linkshell allows you to plan out events on that scale ahead of time.

As for being the "badass 75 all the linkshells wanted" - don't be a braggart, dude. You just sound like a jerk.
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#43 Jan 28 2013 at 11:34 AM Rating: Default
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catwho wrote:
So, you didn't solo or duo 90% of the content in XI. You still used pick up groups/alliances or linkshells.

While it's true that you don't need a linkshell to accomplish stuff in XI, it was considerably easier. Yeah, you were badass 75 that all the HNMs were drooling over, but how much time and effort did you have to put into building that pick up alliance for Bahamut V1 alone? 1-2 hours of shouting at least to find enough people on the mission or who were willing to help. Bahamut V2 required weeks of planning, what with needing to farm Ouryu pops from ENMs and then Bahamut pops from Ouryu... A linkshell allows you to plan out events on that scale ahead of time.

As for being the "badass 75 all the linkshells wanted" - don't be a braggart, dude. You just sound like a jerk.


as for time and effort shouting i only had to do that for maybe 3-4 ppl in that group the others were ppl i either already knew (friends), ppl that were party of the CoP static I built or ppl from other LSs that new me by rep. and yes I even did the same with Ouryu and Bahamut V2 so most of the group was formed by sending a quick /tell

As for sounding like a jerk... so telling the truth makes you sound like a jerk? I always thought it was "the truth shall set you free" not "the truth shall make you sound like a jerk" perhaps i should start lying then?

also I wouldnt call it being a braggart as you made a statement and i countered it.. that statement was:

"Bad and/or no linkshell in XI? Worst game ever."

to which the point of my "bragging" was I didnt have an LS so why wasnt FFXI the worst game ever for me? I wouldnt spend 8 year splaying something i thought was the worst game ever
#44 Jan 28 2013 at 11:37 AM Rating: Excellent
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Anyone who describes themselves as a badass does sound like a jerk. Sorry but she's right on that point Smiley: smile
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#45 Jan 28 2013 at 11:42 AM Rating: Default
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Wint wrote:
Anyone who describes themselves as a badass does sound like a jerk. Sorry but she's right on that point Smiley: smile



thats kinda why i put quotes around that statement.. it wasnt MY official titling.. i made that statement based on what everyone ELSE said/how everyone ELSE acted.. its only being a jerk/arrogant if you speak of YOURSELF in that manner.. if others do it FOR you then its an entirely different thing
#46 Jan 28 2013 at 11:52 AM Rating: Excellent
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DuoMaxwellxx wrote:
Wint wrote:
Anyone who describes themselves as a badass does sound like a jerk. Sorry but she's right on that point Smiley: smile



thats kinda why i put quotes around that statement.. it wasnt MY official titling.. i made that statement based on what everyone ELSE said/how everyone ELSE acted.. its only being a jerk/arrogant if you speak of YOURSELF in that manner.. if others do it FOR you then its an entirely different thing


Gosh you ARE a jerk. Come back and look over some of your old posts in about ten years when you grow up and see if you can stomach it.
#47 Jan 28 2013 at 11:53 AM Rating: Excellent
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Torrence wrote:
DuoMaxwellxx wrote:
Wint wrote:
Anyone who describes themselves as a badass does sound like a jerk. Sorry but she's right on that point Smiley: smile



thats kinda why i put quotes around that statement.. it wasnt MY official titling.. i made that statement based on what everyone ELSE said/how everyone ELSE acted.. its only being a jerk/arrogant if you speak of YOURSELF in that manner.. if others do it FOR you then its an entirely different thing


Gosh you ARE a jerk. Come back and look over some of your old posts in about ten years when you grow up and see if you can stomach it.


I'm guessing he knows that already, since he won't put his PSN ID up on that thread Smiley: smile
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#48 Jan 28 2013 at 12:06 PM Rating: Excellent
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Maybe all the linkshells that were after him were also putting the "badass all the other linkshells want" in quotes, too. Would not be the first time someone who had a big head in XI was totally WHOOSHED by all of endgame.

The ironic thing is that even today, 90% of content still requires at least 3 people to accomplish, because SE programmed it that way. Assaults? Check. Salvage? Check. Meeble Burrows? Check.
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#49 Jan 28 2013 at 12:13 PM Rating: Default
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Wint wrote:
Torrence wrote:
DuoMaxwellxx wrote:
Wint wrote:
Anyone who describes themselves as a badass does sound like a jerk. Sorry but she's right on that point Smiley: smile



thats kinda why i put quotes around that statement.. it wasnt MY official titling.. i made that statement based on what everyone ELSE said/how everyone ELSE acted.. its only being a jerk/arrogant if you speak of YOURSELF in that manner.. if others do it FOR you then its an entirely different thing


Gosh you ARE a jerk. Come back and look over some of your old posts in about ten years when you grow up and see if you can stomach it.


I'm guessing he knows that already



95% of the time youd be correct with that statement.. this particular time however Id have to disagree. for example ton stark (on the iron man movies) is a jerk because hes full of himself... nobody else talk about how wonderful/great he is EXCEPT him. Now if OTHERS were doing it and he was merely repeating what hes heard other say about him a million times then I probably still call him egotistical (as opposed to modest) but hed then lose his "jerk" tag sense at this point he has ppl who can backup the claims he makes about himself as opposed to the entire room rolling their eyes in disgust everytime he goes off on a rant about how "awesome" he is.. while everyone else is looking like "well he seems to be the ONLY one who thinks that"
#50 Jan 28 2013 at 12:31 PM Rating: Excellent
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DuoMaxwellxx wrote:

95% of the time youd be correct with that statement.. this particular time however Id have to disagree. for example ton stark (on the iron man movies) is a jerk because hes full of himself... nobody else talk about how wonderful/great he is EXCEPT him. Now if OTHERS were doing it and he was merely repeating what hes heard other say about him a million times then I probably still call him egotistical (as opposed to modest) but hed then lose his "jerk" tag sense at this point he has ppl who can backup the claims he makes about himself as opposed to the entire room rolling their eyes in disgust everytime he goes off on a rant about how "awesome" he is.. while everyone else is looking like "well he seems to be the ONLY one who thinks that"


Well, I doubt anyone in this thread thinks you are half as badass as you claim, so in essence, you ARE the only one claiming it.
#51 Jan 28 2013 at 12:32 PM Rating: Default
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catwho wrote:
Maybe all the linkshells that were after him were also putting the "badass all the other linkshells want" in quotes, too. Would not be the first time someone who had a big head in XI was totally WHOOSHED by all of endgame.

The ironic thing is that even today, 90% of content still requires at least 3 people to accomplish, because SE programmed it that way. Assaults? Check. Salvage? Check. Meeble Burrows? Check.



ok Ill give you some examples and you tell me if those sound like sarcasm/quotes to you: keep in mind this is pre abyssea.

-standing in white gate minding my own business-

get examined

30 secs later get a /tell by someone who examed me

/t you have all those merits plus jobs at 75 and your SAM is wearing a hauby+1, PCC, two sniper rings+1 and other miscellaneous high cost items (and that was just my tp gear my WS gear was of the same "calibur") how do you NOT have an LS.. join ours" etc etc

or join a merit party

doing 300-500 a hit easily on sam getting 100+ tp in 10 secs and pulling out WS that do 1000+ each time (yeah thats noting in abyssea hence me stating this is pre abyssea)

gets /tell from ppl that were in the party

"zomg join our ls"

or setting somewhere as thief

gets examined

have gear the equivalent of what my sam has (aside from the hauby+1 being an SH+1 and different sets of gear for TP and WS.. along with a thief knife (back when they were 7-17mil, hard to get and not everyone was running around with one) and could put up 1k+ dmg as a thief with sata WS when NOT fighting birds (which was pretty much "amazing"/unheard of for thfs to do at that level which is why they hardly got invites or ppl prefers drk/thf because they could do a thief job and put up higher numbers


gets tell

"zomg that dmg is pretty good (and or) you have TH3, and a lotta merits and jobs at 75... join our ls!!"


days/weeks/months go by

"you STILL arent in an ls? just join our already.. like Ive been asking you to since like forever"

or the time I was leveling PLD in ifrits cauldron entrance at around 40-45 and how amazed the party was when the mob didnt take its eyes of me for a second even after the mnk uses hundred fists and the drk used berserk, soul eater blood weapon and i didnt even use my 2 hour.

or the drk who kept sending me tells about how I was the first thf hes ever partied with that didnt suck (because I could sata hate on to the tank fast after the drk voked it after a pull without the drk dying before the thf did his/her job)

Now i dunno about you but all that sounds like praise/rel compliments/someoen whos is in high demand/genuinely wasnt someone to join their ls as opposed to just "whoosing" them.. but Im im incorrect feel free to correct me
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