I'm sure they were primarily conducting the alpha for stress testing given their recent comments on player population and playability. Since they've redesigned most of the areas, it'd be a pretty standard step in the testing. Hopefully in the beta they will be a lot more receptive to design feedback. And though I know many of the fans here really can't wait until release, I hope for the sake of THE GAME and all the potential subscribers that they take their time and don't release it until it's in a state that it gets rave reviews.
i never understand why ppl say devs should take their time and not release a game until its in a state that it gets rave reviews...
See FFXIV 1.0.
my point was im sure the devs already believed/though 1.0 WAS in a great state to get rave reviews... Im pretty sure when they released it they didnt say "I know this game is gonna get panned or reviews are gonna give it 3/10 all across the board but lets release it anyway!!!"
That should have been a clue then. It's arrogance that made them think they can get away with it, and they're getting burned for it. They absolutely cannot release this game until it is ready, as it is their one chance might be over for some people.
im missing something, care to point out how the example Ive given shows the devs as being arrogant?
Your example is at best inaccurate. I'm guessing the Devs were screaming at the top of their lungs that the game wasn't ready for launch, and they (the they I'm talking about are the big wigs at SE) said (in their arrogance), "It's an FF game, people won't care!" even though the amount of wailing on the alpha forums (reportedly) was quite loud that the game should NOT be released in it's current state. I never said devs were arrogant, maybe not even Tanaka, but someone who greenlit the launch clearly was ignoring the obvious signs.
ok so lets say thats exactly what happened. the devs knew it wasnt ready, the big wigs told em to do it anyway despite the devs telling them it wasnt ready to be released.... ok so:
big wigs: release the games
devs: no we shouldnt its not ready to be released in its current state.
big wigs: I dont care release it anyway
devs release it. Game fails dramatically
big wigs: youre all fired
ummm thats legal? If so its a good thing Im not in Japan because Im sure had something like that happened in the US. the guy who fired me would either be re compensating me or giving me my job back.
Ill go off and use another game as reference here.
Zipper Interactive, the creators of the Socom: U.S. Navy Seals series for the Playstation 2 (one game on the PS3) Socom was a HUGE success on the PS2. It was a sweet Single player, TPS, that used team based tactics, mission planning, stealth, and teamwork as a method of doing Seal missions. It also used a headset to send commands to your team, that would be followed. Commands like, "Move to _______," "Engage Target," or "Breech, Bang, Clear." It also had an online multiplayer that was far beyond awesome. It was the start of online counsel gaming, hands down. Flash forward to Socom 3. THe game was nothing like the first two games. Lots of issues and it moved away from the successful formula.
Fast forwar, to Socom 4, 10years after the first Socom game. They had a Beta. People complained of the charts. It was nothing like the original game and the server issues, UI, game breaking bugs were everywhere. Fastforward 2 weeks after the beta, the game was release. HORRIBLE GAME and IDEA. Fast forward 6 months after the release. Zipper Interactive is disband and seperated, employees find new jobs and Socom 4 is quoted as losing all technical support from the developers and IT team that was patching and fixing bugs.
Relationship to FFXI: 1.0? Game was growing problems. The game was having problems. The Beta was insanely bad with TONS of negative feedback. The game was still released by SCEA...6 months after release the team was fired and the game lost all its support from SCEA. Sounds like Sony don't give a crap unless they are making money. It has happened before and it will happen again.
Thanks for letting me rant about my beloved Socom game /cry Socom 1 and 2 changed my life the way FFXI changed my life. /sigh, to love.