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#1 Jan 16 2013 at 8:41 AM Rating: Good
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#2 Jan 16 2013 at 8:48 AM Rating: Excellent
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This:

http://kotaku.com/5976364/its-official-final-fantasy-all-the-bravest-comes-to-ios-tomorrow
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#3 Jan 16 2013 at 9:31 AM Rating: Decent
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Well, I know what I'm doing this week.
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Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

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#4 Jan 16 2013 at 9:51 AM Rating: Excellent
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Yep, I'm refreshing my search in the app store every half hour waiting for this to show up Smiley: grin
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#5 Jan 16 2013 at 12:24 PM Rating: Good
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So basically, each character has one move, and you just tap them each time their turn is up and they perform their one move...I'm not finding this very intriguing :(
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#6 Jan 16 2013 at 12:42 PM Rating: Excellent
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Can you acquire more moves?
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#7 Jan 16 2013 at 12:44 PM Rating: Excellent
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It's a $3.50 iApp with a cash shop to buy random characters.

I don't think I could pass any faster without breaking a few laws of physics first.
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#8 Jan 16 2013 at 12:59 PM Rating: Decent
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Wint wrote:
Can you acquire more moves?


I didn't see anything that specified that you could, but I can't rule it out... still the combat system sounds like a bit of a snooze :(
Just from what I'm reading of this, it seems like a bit of a lore based cash grab.
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#9 Jan 16 2013 at 1:03 PM Rating: Excellent
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lolgaxe wrote:
It's a $3.50 iApp with a cash shop to buy random characters.

I don't think I could pass any faster without breaking a few laws of physics first.


Honestly I figured on a cash shop as soon as I heard about the price. $3.50 is the cheapest I've ever seen an SE app. I'll give the base a try at least.
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#10 Jan 16 2013 at 1:12 PM Rating: Good
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Gah, let us know how it goes. Optimism is waning rapidly.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#11 Jan 16 2013 at 1:15 PM Rating: Excellent
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Looks kinda fun to me Smiley: tongue

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#12 Jan 16 2013 at 1:22 PM Rating: Excellent
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More info from PSP Fanboy

Quote:
Final Fantasy All The Bravest is a chaotic, combat-focused RPG coming to iOS tomorrow, January 17, priced at $3.99. The New Zealand App Store description describes continuous fights with enemies based on the series' Active Time Battle staple, and as the trailer above shows these fights involve character-stuffed parties, with as many as 40 party members taking on enemies at once. It's a good thing attacking is simply done via taps or drags across multiple characters. Another twist comes via 'Fever,' an event that occurs once every three hours and, when activated, lets you attack without waiting for ATB gauges to fill.

All The Bravest features 20 progress-unlockable characters, all based on series jobs like Thief, Blue Mage, and Knight. There are a further 35 'Premium' series characters such as Cloud from FF7 available via in-app purchases, priced $0.99 each. In a cheeky move, each purchase provides you with a new character at random, meaning it might take more than a few goes if you're after a specific one. You can also purchase additional stages based on areas from Final Fantasy 7, 10, and 13, available as 'World Tickets' for $3.99.

All The Bravest features 30 songs from the series, most of which unsurprisingly are battle themes, as well as leaderboards and social networking options. We've reached out to Square Enix for further details on the game and its release in other regions.
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#13 Jan 16 2013 at 2:13 PM Rating: Good
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#14 Jan 16 2013 at 2:43 PM Rating: Default
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What final fantasy has been reduced too.... A touch screen gimmick lol

Well i hope it sells well, they do need the money Smiley: lol
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#15 Jan 16 2013 at 2:55 PM Rating: Excellent
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Better than all the overpriced ports they're doing. At least it's new(ish) IP. I would rather see them make new games for mobile devices than all these ports that don't translate well.
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#16 Jan 16 2013 at 3:21 PM Rating: Excellent
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Huh. It's like Bubble Pop but with FF characters, then.
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#17 Jan 16 2013 at 4:20 PM Rating: Excellent
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catwho wrote:
Huh. It's like Bubble Pop but with FF characters, then.


Tune in next week where SE will release an iPhone game where you can place Cloud in a sling shot and send him crashing into a fort housing Sephiroth clones. Smiley: lol
#18 Jan 16 2013 at 5:24 PM Rating: Good
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Wint wrote:
Better than all the overpriced ports they're doing. At least it's new(ish) IP.


A bare-bones "tap the screen" minigame with at least 95% reused assets and micro-transactions doesn't seem better than bringing Bravely Default over here, translating of Bahamut's Lagoon, or porting Secret of Mana...
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#19 Jan 16 2013 at 5:38 PM Rating: Decent
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You know what really annoys me out of this, is not that is an obvious move to milk the fans that will buy anything that says Final Fantasy regardless of how horrible it is.... Is that they have resources to make this ******** games, yet they don't have resources to port Final Fantasy Type-0 which is their best game in the last 10 years hands down.... and would be a excellent introductory game into FFXIV since they share similar themes.
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#20 Jan 16 2013 at 6:27 PM Rating: Good
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Xoie wrote:
catwho wrote:
Huh. It's like Bubble Pop but with FF characters, then.


Tune in next week where SE will release an iPhone game where you can place Cloud in a sling shot and send him crashing into a fort housing Sephiroth clones. Smiley: lol

Sad thing is that I'd pay to play that and love it lol.
#21 Jan 16 2013 at 7:16 PM Rating: Excellent
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KaneKitty wrote:
Wint wrote:
Better than all the overpriced ports they're doing. At least it's new(ish) IP.


A bare-bones "tap the screen" minigame with at least 95% reused assets and micro-transactions doesn't seem better than bringing Bravely Default over here, translating of Bahamut's Lagoon, or porting Secret of Mana...


I would love to see Bravely Default ported. I really don't get that, they would make money hand over fist on that game. XSEED has it right, I buy so many of their games which consist mainly of obscure JP ports Smiley: laugh
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#22 Jan 16 2013 at 7:27 PM Rating: Good
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Xseed is awesome!
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#23 Jan 16 2013 at 8:12 PM Rating: Good
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Star Bucks crap...

Quote:
is not that is an obvious move to milk the fans that will buy anything that says Final Fantasy regardless of how horrible it is.


This has become apparent in many titles, ONE, the gamers opinions no longer matter, or like the kotaku article here states, that we arent informed enough on the title before its released, which is a marketing strategy that works, b/c if something looks even remotely tempting youll go plop $60 on it and bam theyve earned some net, gameplay footage is the obvious choice to selecting games... but people still want hands on... so theyre still selling all these sloppy titles with no drawback,

also, after the game is released, the most important thing we can do is inform within the forums, like how some games don't offer the option to walk.... disgusting but what we usually have are idiots defending the game against the few that aren't afraid to post criticism on a board that developers frequent....

...eh
#24 Jan 16 2013 at 8:23 PM Rating: Excellent
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Ishihara wrote:
Star Bucks crap...

Quote:
is not that is an obvious move to milk the fans that will buy anything that says Final Fantasy regardless of how horrible it is.


This has become apparent in many titles, ONE, the gamers opinions no longer matter, or like the kotaku article here states, that we arent informed enough on the title before its released, which is a marketing strategy that works, b/c if something looks even remotely tempting youll go plop $60 on it and bam theyve earned some net, gameplay footage is the obvious choice to selecting games... but people still want hands on... so theyre still selling all these sloppy titles with no drawback,

also, after the game is released, the most important thing we can do is inform within the forums, like how some games don't offer the option to walk.... disgusting but what we usually have are idiots defending the game against the few that aren't afraid to post criticism on a board that developers frequent....

...eh


Or it could be those "idiots" actually like the game. I know it's shocking that people might have an opinion different than yours, but try to keep an open mind, or you won't do well around here.
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"Choosy MMO's choose Wint." - Louiscool
The greatest trick the devil ever pulled was to convince the world he didn't exist.
Keyser Soze - Ultros
Guide to Setting Up Mumble on a Raspberry Pi
#25 Jan 16 2013 at 9:52 PM Rating: Good
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Wint wrote:
I would love to see Bravely Default ported. I really don't get that, they would make money hand over fist on that game. XSEED has it right, I buy so many of their games which consist mainly of obscure JP ports Smiley: laugh


Oh, they will -- just keep the faith! We got Four Warriors of Light in the West, and Bravely Default is the spiritual successor. We'll certainly be getting that Dragon Quest VII remake, too, so it stands to be a great year for 3DS RPGs.

The only problem with the game is question, though, is its name. That needs a touch of localization. I don't see it getting many interested looks with a name like Bravely Default: Flying Fairy, which sounds like the meeting of a confused Korean MMORPG and a saccharine "for girls" game. With a name like that, it may as well be called Harmonic of Lesser: Rainbow Dancers.

Also, it makes me think of Zam every time I hear it, lol. In fact, maybe we should start saying that title instead of "flame shield" around here -- e.g.: "I hate What Yoshida's doing to the game! /BravelyDefault!"
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"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
#26 Jan 16 2013 at 11:40 PM Rating: Decent
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Wint wrote:
Ishihara wrote:
Star Bucks crap...

Quote:
is not that is an obvious move to milk the fans that will buy anything that says Final Fantasy regardless of how horrible it is.


This has become apparent in many titles, ONE, the gamers opinions no longer matter, or like the kotaku article here states, that we arent informed enough on the title before its released, which is a marketing strategy that works, b/c if something looks even remotely tempting youll go plop $60 on it and bam theyve earned some net, gameplay footage is the obvious choice to selecting games... but people still want hands on... so theyre still selling all these sloppy titles with no drawback,

also, after the game is released, the most important thing we can do is inform within the forums, like how some games don't offer the option to walk.... disgusting but what we usually have are idiots defending the game against the few that aren't afraid to post criticism on a board that developers frequent....

...eh


Or it could be those "idiots" actually like the game. I know it's shocking that people might have an opinion different than yours, but try to keep an open mind, or you won't do well around here.


So when someone posts criticisms for the devs to read, and someone comes along and sais deal with it(usually in a rude manner, b/c having the ability to walk or holster your weapon when not needed is an addition only morons or people who hate the game will mention) is that not "their"(being "those idiots" ) way of bashing someones opinion? Yet you think I find it shocking to see that others have opinions. I can respond with my own opinion, disagree but I do understand that it is my opinion.

Edited, Jan 17th 2013 3:49am by Ishihara
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