Forum Settings
       
Reply To Thread

Who here wants an underwater world?Follow

#1 Apr 09 2013 at 4:53 PM Rating: Decent
26 posts
I hope that ffxiv 2.0 future updates/expansions would create an underwater world......FFX's underwater battles come to mind....Maybe have a player spell or gear that allows underwater breathing etc....I never played wow but i've seen videos of underwater stuff, how did the underwater breathing mechanic work in WOW? Who besides me love underwater stuff? Its always a mystery whey they rarely explore the underwater realm in MMO's.....I see a lot of potential and exploration thrills.... swimming through beautiful reefs, spear fishing mini games, new water based races, huge water monsters to fight etc....
#2 Apr 09 2013 at 5:22 PM Rating: Decent
Scholar
Avatar
**
412 posts
That would be very fun. That said, I'd be worried about combat. If the world consisted of an underwater facility, I could settle for that. Just as "Sky" was a landmass in the sky. Might give them an excuse for... BLITZBALL! Smiley: nod
#3 Apr 09 2013 at 5:26 PM Rating: Decent
*
229 posts
that actually would be kinda cool with todays graphics
____________________________
[IMG]http://www.avatarsdb.com/avatars/anime_avatar_01.gif[/IMG]
#4 Apr 09 2013 at 5:37 PM Rating: Good
****
9,526 posts
I'd love that. Actually one of my biggest disappointments with the original release was the physics. Being glued to the ground and stuck at the edge of the water was sad to me. Even if they don't do it for the original release, I hope they add swimming and flying in expansions - it's been done with other MMOs (EQ2 for example - they added flying after the original release.)

I love love love love the physics in EQ2 actually. I am low level so I only have my jumping mount, but it makes the world feel more real to be able to get up on to mountain tops and stuff. I hope jumping as we've seen it in XIV is just the beginning.

Edited, Apr 9th 2013 4:37pm by Olorinus
____________________________
lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#5 Apr 09 2013 at 6:31 PM Rating: Good
Scholar
**
530 posts
In the Cataclysm expansion, WoW had an underwater zone that was horrible!
In my opinion, it was a pain in the backside to judge depth when trying to loot bodies or collect items. Trying to swim the depths of the various areas within the zone was also painfully boring and tedious.

I'm not sure how it would work in FF, but in WoW, I thought the underwater zone wasn't fun at all.

Just one man's opinion.
____________________________
i'm not saying, i'm just saying
_________________________
Babu Voyvoda - Hyur Midlander
White Mage
#6 Apr 09 2013 at 6:31 PM Rating: Excellent
Anterograde Amnesia
Avatar
*****
12,363 posts
I hate swimming, especially in MMO's, I'd be completely fine without it in XIV myself.
____________________________
"Choosy MMO's choose Wint." - Louiscool
The greatest trick the devil ever pulled was to convince the world he didn't exist.
Keyser Soze - Ultros
Guide to Setting Up Mumble on a Raspberry Pi
#7 Apr 09 2013 at 6:54 PM Rating: Excellent
Guru
***
1,082 posts
Well they could always have a zone where we walk along the seabed in some sort of magical underwater air pocket. All the scenery/vibe of being underwater without the complications of swimming and underwater combat.
____________________________
Pikko wrote:
I'm curious as to what would lead someone to think they're playing FFXI with Elton John?
#8 Apr 09 2013 at 7:10 PM Rating: Excellent
Anterograde Amnesia
Avatar
*****
12,363 posts
It wouldn't be a deal breaker for me, I've just never enjoyed underwater aspects of MMO's. WoW comes to mind as well as GW2.
____________________________
"Choosy MMO's choose Wint." - Louiscool
The greatest trick the devil ever pulled was to convince the world he didn't exist.
Keyser Soze - Ultros
Guide to Setting Up Mumble on a Raspberry Pi
#9 Apr 09 2013 at 7:33 PM Rating: Good
Needs More Smut
******
21,262 posts
The underwater bits were rather fun in FFIII. You had a submarine.

A Garlean submarine would fit in just fine.

And maybe we could have airship versus ship ship versus submarine combat and it'd be TOTALLY AWESOME.
____________________________
FFXI: Catwho on Bismarck: Retired December 2014
Thayos wrote:
I can't understand anyone who skips the cutscenes of a Final Fantasy game. That's like going to Texas and not getting barbecue.

FFXIV: Katarh Mest and Taprara Rara on Lamia Server - Member of The Swarm
Curator of the XIV Wallpapers Tumblr and the XIV Fashion Tumblr
#10 Apr 09 2013 at 7:35 PM Rating: Decent
26 posts
hmm underwater city...that could be cool as well...i can see it now....secret city/settlements built under water to escape the Garleans! I would love it if passages and sky domes were made form some magic dome or bubble where whales and schools of fish swim by.....OMG....I want it!!!
#11 Apr 09 2013 at 7:40 PM Rating: Excellent
Anterograde Amnesia
Avatar
*****
12,363 posts
Catwho wrote:
The underwater bits were rather fun in FFIII. You had a submarine.

A Garlean submarine would fit in just fine.

And maybe we could have airship versus ship ship versus submarine combat and it'd be TOTALLY AWESOME.


I could get behind something like this Smiley: thumbsup
____________________________
"Choosy MMO's choose Wint." - Louiscool
The greatest trick the devil ever pulled was to convince the world he didn't exist.
Keyser Soze - Ultros
Guide to Setting Up Mumble on a Raspberry Pi
#12 Apr 09 2013 at 7:42 PM Rating: Excellent
**
832 posts
Lol, when I saw this thread the first thing that popped into my mind was this. *wonders how many will get the referrence*

Edited, Apr 9th 2013 8:43pm by Niknar
____________________________
VIVE LA RÉVOLUTION PONEY!
デーブは、ここではありません。
Urthdigger wrote:
First person view {You can have this.} I'm a galka and wore a subligar all the way to 50. You either learn to deal with it, or learn to enjoy the other party member's screams of agony.

Likibiki wrote:
I wish I could get parties of that standard. Sadly I seem to end up playing with myself all the time.

[ffxisig]81208[/ffxisig]
#13 Apr 09 2013 at 7:54 PM Rating: Good
Needs More Smut
******
21,262 posts
We never did get Pimps At Sea. Smiley: frown
____________________________
FFXI: Catwho on Bismarck: Retired December 2014
Thayos wrote:
I can't understand anyone who skips the cutscenes of a Final Fantasy game. That's like going to Texas and not getting barbecue.

FFXIV: Katarh Mest and Taprara Rara on Lamia Server - Member of The Swarm
Curator of the XIV Wallpapers Tumblr and the XIV Fashion Tumblr
#14 Apr 09 2013 at 9:13 PM Rating: Decent
Scholar
*
122 posts
Seite wrote:
Well they could always have a zone where we walk along the seabed in some sort of magical underwater air pocket. All the scenery/vibe of being underwater without the complications of swimming and underwater combat.


I see what you did there. Smiley: cool
____________________________
Mikey- server Ramuh
I haven't payed taxes in four years! I'm not gettin busted by a ssamwich! ><
#15 Apr 09 2013 at 9:40 PM Rating: Good
***
2,232 posts
I suppose like anything else, if done well, it would be fun. I've always liked the underwater 'atmosphere' as long as the gameplay while there isn't broken and taxing.
____________________________
Character: Urzol Thrush
Server: Ultros
FC: The Kraken Club

Outshined

Teneleven wrote:
We secretly replaced your tank wemelchor with Foldgers Crystal's. Let's see what happens.

#16 Apr 09 2013 at 10:06 PM Rating: Default
Avatar
**
972 posts
Maybe you could take a submarine down to one of those underwater fantasy cities with a glass bubble around them, lol.
#17 Apr 09 2013 at 10:27 PM Rating: Excellent
Will swimming be the next jump?

For real, I'm actually not a huge fan of underwater travel. I'm level 80 in GW2, and I avoid underwater fighting like the plague. It's just not nearly as much fun as fighting on land. I kind of like being able to swim, but I really don't like underwater combat.

And that said, there's something about swimming underwater in a full suit of armor, without ever running out of breath, that really doesn't fit well with immersion. I'm totally happy with being able to wade a bit into deep water, but not actually going under. If they ever do implement underwater areas, then I hope it's done in a way that's realistic (and without annoying underwater combat).
____________________________
Thayos Redblade
Jormungandr
Hyperion
#18 Apr 09 2013 at 11:09 PM Rating: Excellent
***
2,120 posts
We call out to the beasts of the sea to come forth and join us, this night is yours
Because, one day we will all be with you in the black and deep
One day we will all go into the water
#19 Apr 09 2013 at 11:25 PM Rating: Excellent
***
2,232 posts
Fearless wretch.
Insanity.
He watches.
Lurking, beneath the sea.




Edit for phrasing.

Edited, Apr 9th 2013 10:25pm by LebargeX
____________________________
Character: Urzol Thrush
Server: Ultros
FC: The Kraken Club

Outshined

Teneleven wrote:
We secretly replaced your tank wemelchor with Foldgers Crystal's. Let's see what happens.

#20 Apr 09 2013 at 11:25 PM Rating: Good
***
3,530 posts
I've never had fun in an underwater zone, and that goes double for MMORPGs.
____________________________
"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
#21 Apr 09 2013 at 11:31 PM Rating: Good
***
2,120 posts
LebargeX wrote:
Fearless wretch.
Insanity.
He watches.
Lurking, beneath the sea.
Edited, Apr 9th 2013 10:25pm by LebargeX

Now we have some of the soundtrack and boss battles set up for the underwater expansion. "Face the thing that should not be".
#22 Apr 09 2013 at 11:40 PM Rating: Good
***
2,232 posts
TwistedOwl wrote:
LebargeX wrote:
Fearless wretch.
Insanity.
He watches.
Lurking, beneath the sea.
Edited, Apr 9th 2013 10:25pm by LebargeX

Now we have some of the soundtrack and boss battles set up for the underwater expansion. "Face the thing that should not be".


Smiley: grin
____________________________
Character: Urzol Thrush
Server: Ultros
FC: The Kraken Club

Outshined

Teneleven wrote:
We secretly replaced your tank wemelchor with Foldgers Crystal's. Let's see what happens.

#23 Apr 10 2013 at 12:39 AM Rating: Excellent
Avatar
**
837 posts
For real underwater city is awesome count me in!

While swimming and fighting in water in an MMO is really really awful, underwater city is awesome. Every time i hear something like that the underwater city from Star Wars comes in mind. The graphics would be awesome i believe and again my "sim" self kicks in and i would say...i would pay a bucket of gold to buy a house there! :P

...But yea fighting underwater is a no-no.
____________________________
YaY signature!! (i was never good with signatures >_<)

Grim Reaperz (Ultros server)
#24 Apr 10 2013 at 2:07 AM Rating: Decent
Scholar
**
970 posts
Wint wrote:
Catwho wrote:
The underwater bits were rather fun in FFIII. You had a submarine.

A Garlean submarine would fit in just fine.

And maybe we could have airship versus ship ship versus submarine combat and it'd be TOTALLY AWESOME.


I could get behind something like this Smiley: thumbsup

I could get behind this too.
#25 Apr 10 2013 at 3:38 AM Rating: Good
**
858 posts
I don't like it at all. If they made it like someone mentioned with a glass bubble around the city under water and we get to travel in submarines and whatnot sure, but regular jump in the water and duke it out is a big nono for me.

Of course I wouldn't mind if they made an instance for those who like it.
#26 Apr 10 2013 at 4:28 AM Rating: Decent
Scholar
****
9,997 posts
Not a big fan of underwater combat either. It's an okay change of pace once in a rare while, but in GW2, I would specifically avoid missions with underwater requirements. I'm just not a fan of the 3D combat. Maybe if controls tended to be better, I would feel differently.
____________________________
Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#27 Apr 10 2013 at 5:40 AM Rating: Good
*
229 posts
This also reminds me of Chrono Cross going underwater and fighting schools of fish ^.^;
____________________________
[IMG]http://www.avatarsdb.com/avatars/anime_avatar_01.gif[/IMG]
#28 Apr 10 2013 at 9:20 AM Rating: Good
26 posts
great ideas people! I'd settle for a submarine with large window ^^......for someone who spent hours in ecco the dolphin (dreamcast) just swimming around and catching fish.....it would be amazing......But i can see how bad swim/battle mechanics under water can ruin it. I guess if they do decide on underwater, they can't half *** it will turn out terrible.
#29 Apr 10 2013 at 10:22 AM Rating: Decent
Avatar
**
514 posts
Wint wrote:
It wouldn't be a deal breaker for me, I've just never enjoyed underwater aspects of MMO's. WoW comes to mind as well as GW2.


You should check out Age of Wushu... The MMO still needs work, and is quite a time sync if not VIP, but the water is ****. Running on the water is ****, swimming in the water is ****... Wushu water is ****!

Just sayin ;)

Edited, Apr 10th 2013 12:23pm by Demonadrastos
____________________________
DemonAdrastos of Titan(Retired)
PLD83, THF79, NIN85, WAR45, RDM45, SMN31, DRK37, DRG25
Windurst 10, Promathia COMPLETE, Zilart COMPLETE, ToAU 20

Paladin ~ Deimos Adrastos of Behemoth
#30 Apr 17 2013 at 1:14 AM Rating: Excellent
***
1,313 posts
Blizzard may have gotten mixed reviews for the execution of movement in Vashj'ir, but it was a beautiful zone with an awesome concept. I'll suffer through learning how to move in a 3D environment if I get something innovative and interesting in return.

I loved it because it reminded me of the underwater zone in Donkey Kong Country. That music was so excellent.

Quote:
And maybe we could have airship versus ship ship versus submarine combat and it'd be TOTALLY AWESOME.


**** yes.

Edited, Apr 17th 2013 3:15am by Transmigration
____________________________
Eithne Draocht
My IG: archaicmachinery - Friend me!
#31 Apr 17 2013 at 8:41 AM Rating: Decent
Scholar
***
1,010 posts
I've yet to see underwater fighting implemented well in an MMO. Guild Wars 2 came close but ruined it with the lame harpoon/trident restrictions.
#32 Apr 17 2013 at 2:48 PM Rating: Good
***
2,010 posts
ACLinjury wrote:
In the Cataclysm expansion, WoW had an underwater zone that was horrible!
In my opinion, it was a pain in the backside to judge depth when trying to loot bodies or collect items. Trying to swim the depths of the various areas within the zone was also painfully boring and tedious.

I'm not sure how it would work in FF, but in WoW, I thought the underwater zone wasn't fun at all.

Just one man's opinion.


It was easier if you went to first person mode.

Transmigration wrote:
Blizzard may have gotten mixed reviews for the execution of movement in Vashj'ir, but it was a beautiful zone with an awesome concept. I'll suffer through learning how to move in a 3D environment if I get something innovative and interesting in return.


I thought it was one of the most original things they had done. The storyline was really REALLY good and after you got your "sea legs" navigating wasn't so bad. I just wish that the Abyssal Seahorse was usable in normal water. It was such a great concept relegated forever to memory and maybe the occasional alt.

In XI there was a collection of zones colloquially referred to as "sea" and I would have loved to have been able to explore underneath the surface there.

#33 Apr 17 2013 at 4:04 PM Rating: Good
***
3,386 posts
I actually really liked WoW's underwater zone, though I'll concede that judging distance was difficult.. I was a ranged class, so I didn't care.

The storyline was good, the use of space was good, and the three-dimensionality of the whole area was used really well.

Guild Wars 2 had a good idea and then promptly screwed it up with their underwater weapons.
____________________________
svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 61 All times are in CDT
Anonymous Guests (61)