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Final Fantasy XIV A Realm Reborn Media Embargo Lifted!Follow

#152 Apr 28 2013 at 8:38 PM Rating: Excellent
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Yes, you can PM me if you have questions but in essence your questions indicated knowledge only had by beta testers, which is not allowed.
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#153 Apr 28 2013 at 9:17 PM Rating: Good
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Hey Wint. I was wondering if you could give a rough guesstimate as to how many hours it took to get your CON to 32. Also, how is the exp/level curve as you progress? Does leveling slow down considerably at later levels?

As someone that took pride and found achievement in old school FFXI leveling this topic has been on my mind quite a bit. While I would never want leveling to take nearly as long as it did back in the day on FFXI, I would still hope that one couldn't attain max level after a week or less of hardcore grinding.


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#154 Apr 29 2013 at 6:25 AM Rating: Excellent
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DamienSScott wrote:
Hey Wint. I was wondering if you could give a rough guesstimate as to how many hours it took to get your CON to 32. Also, how is the exp/level curve as you progress? Does leveling slow down considerably at later levels?

As someone that took pride and found achievement in old school FFXI leveling this topic has been on my mind quite a bit. While I would never want leveling to take nearly as long as it did back in the day on FFXI, I would still hope that one couldn't attain max level after a week or less of hardcore grinding.




I don't think I can give you an accurate guess, since there are mechanisms in place to allow for quicker leveling for the beta. That being said, I think anything is possible, if you have the right person with the right group, who knows?
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"Choosy MMO's choose Wint." - Louiscool
The greatest trick the devil ever pulled was to convince the world he didn't exist.
Keyser Soze - Ultros
Guide to Setting Up Mumble on a Raspberry Pi
#155 May 07 2013 at 2:59 PM Rating: Decent
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If they subsidize the FATES well and ensure that there's always one going on in the world for a particular level, and assuming that travel remains pretty easy, they can just copy what worked for Rift's...rifts. Their open world events scale to the population logged on. There's nothing you can do about lag during open world events, but the HP and number of enemies can scale so that it's not over in 15 seconds.

People can then make an afternoon following FATES around the world map for their given level.
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#156 May 08 2013 at 10:42 AM Rating: Decent
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Wint wrote:
I tried to be fair but this game is looking so **** good that I can't help but be excited.



I concur. I can't wait to get back into Eorzea.

Edited, May 8th 2013 12:43pm by burtonsnow
#157 May 08 2013 at 11:23 AM Rating: Decent
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burtonsnow wrote:
Wint wrote:
I tried to be fair but this game is looking so **** good that I can't help but be excited.

I concur. I can't wait to get back into Eorzea.
Edited, May 8th 2013 12:43pm by burtonsnow


My fiancee (former XI whm) saw me with a bunch of internet tabs open on this game's progres and was like oh this is the new obsession?
I'm like yuuuup.
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#158 May 08 2013 at 11:53 AM Rating: Decent
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I jumped back into FFXI recently and all I can say is I miss 14 very much. I think I've outgrown the many inconveniences of XI. I see a lot of people with the same rosey glasses I used to wear.
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