I've enjoyed Ni no Kuni so far.
I also have no problem with the sidekick that explains things as though he's talking to a 10 year old boy; mostly because he's talking to a 10 year old boy. Did YOU know what "indolence" meant when you were 10? I'm not even sure I know what it means NOW, and I've had the vocabulary lesson. But if you're not having fun, stop playing.
To me, if I give a game six hours and it fails to demonstrate any meaningfully interesting or exemplary qualities, I'm generally willing to hedge my bets that it isn't going to redeem itself with further play.
I took so much crap for telling people I wasn't having fun with Tera after 7 hours of gameplay.. you'd think I'd insulted their mothers. It's the same argument I've heard about FF13 getting fun about 20 hours in. That's too long for me to start having fun with a game. A game should be fun from the beginning, and should keep being fun through to the end. If your game isn't fun, you have failed at game creation.
Lately I've been playing all sorts of things. Casually playing WoW right now after my raiding guild fell apart, playing a little FFXI too though I don't think I'm going to stick with that (it's hard for me to summon up the will to do things in that game). Fished out an old XP machine to play KOTOR on for the first time, since it's about the only thing that'll work on. Also playing some FF6 occasionally.. just depends what I feel like doing.