Wint said most of the griping he hears is about lack of start button and tiles. "Those" people are not adapting to change. Obviously yourself, myself, and many others experience real issues with WIn8. Before I get pummeled let me clarify: If your only complaint is about the interface then you, specifically, dont really have anything to complain about other than "its different." For everyone else who has experienced the myriad of bugs, you are legit critics.
Edited, May 15th 2013 11:21am by electromagnet83
Thing is, people don't adapt well to change when it comes to user interfaces. This is a known aspect of disseminating innovation--baby duck syndrome, early adoption, etc.--what it boils down to is that when it comes to changing the UI, change is bad for users. That's why most websites use the same basic interface. If you have the monopoly on one of these experiences and you want to change it, you evolve it slowly, rather than putting it through a radical transformation. You can see countless examples of this--people still play FFXI and D&D 3.5 well after the "newer" version came out. People expect hotbars in their MMOs and complain if they don't get them.
Personally, I'm happy running W7 and have no compelling reason to update. But when I do, the question will be simple: is W8 easier to use? My guess is no, because there's no rhyme to the layout. W8 looks like a toddler vomited a bag of skittles on to a monitor, and then their autistic older brother arranged it into rectangles.
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...
Never confuse your inference as the listener for an implication of the speaker.
Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.