And it doesn't have to be mindlessly killing, war'ing factions can always be incorporated into a story.
Hmm. As many others already pointed out: it simply doesn't fit the overarching concept of adventurers helping out each other.
That's simply what FF games are about. You may consider it dull, but the idea that we would not pull ourselves together to
overcome a common threat is just... strange. They are already adding arenas for competitive tournaments, to appeal to those
who absolutely must
kill each other. But I wouldn't expect 1:1 battles in those either. More like Team A against team B.
Maybe they reconsider (although I doubt it). I just know that in all online games I know, the PvP servers always die first; even
before the RP servers. Because the thrill of checking your back every minute fades pretty quickly after you restart the same
quest for the 7th time just because some lololol cartman is camping the zone entrance for easy kills.
P.S.: Final argument: it builds animosity between the players. And there's enough of that to combat given the international
population anyway. Edited, May 31st 2013 11:59am by Rinsui