XI-2 because I'd prefer the hardcore approach over the casual/make everything instanced approach
I have to agree and disagree here.
I agree because making the game hardcore, creating an addiction, creating the need for others will create an atmosphere that is unique and lives and breathes based on the people who play it. FFXI in the early years.
I disagree because, someone spoke on this elsewhere, one of the demographics that SE is marketing too has aged. I'm sorry to say it but there are a lot of us on here that are old now. I was 20 years old when I started playing FFXI. My life style is completely different now. Nostalgia of what was is cool but if FFXIV is anything like what FFXI was from 2003-2009, there is no way I would be playing very long. I can't sit for 30min waiting for a party, wait for another 30 to get started because the camp we went to was taken, only to have someone say they have to go 15min later.
There should be a hardcore element, which there will be but I think those hardcore players will probably be playing what I consider casual at a hardcore level. Where I can use duty finder and play one or two rounds, you can have a static and do it a handful of times and it will still feel like you are going nuts.
Does that make sense?
while youre right.. I was in my 20s when i played FFXI and dindt work.. Im 30 now and work so whereas in FFXI I literal played 8+ hours a day everyday.... Id maybe get 3-4 hours a day on it on my work days and then my 12+ hour sessions on my 2 days off.. so i wouldnt get stuff done half as fast now in a game like FFXI then I did 10 years ago.. but thats fine... I expect that in an mmo thus Id deal with it/be perfectly ok with it, the friends and bonds i make ingame would be worth it.. something you usually dont get in casual/solo friendly mmos... sure yo get a few ppl wholl do a raid with you you to get what they want and once they do you never see em again... but youll never experience being that noob high up in the mountains leveling when night falls (in game) then undead start killing you only for some semi hi level person to come from nowhere and start healing you right when you were about to die.. save your life and your friends in game for years to come (with you eventually becoming high level yourself and saving his.her **** many times over like he/she did for you all those years ago back when you were a newb and could barely defend yourself, and now the two of you are on the same level/equal and kicking **** side by side...
i dont expect a game like dcuo, wow or ffxiv to give me that... will i will like it without a doubt im sure itll never replace the love i have for ffxi (unless ffxiv decides to start making things difficult an hard to achieve (a mean a game being solo friendly means the likelyhood if you getting your **** kicked while leveling is extremely low (unless of course you wandered off to an area you already KNEW you were freetoo low to be in)