I am making this thread to gather ideas and then the good ones might go into Wint's idea sticky. Feel free to add one to the sticky if you like.
1.I think retainer gathering should be limited to DoH & DoL guildleve quests, to keep the economy from inflation.
2. I think retainers should be able to purchase from vendors for you at low levels and bring you the materials.
3.I think retainers should be able to purchase from the auction house feature within the market to retain player dependency in crafting/gathering but not seek out bargains like you maybe could in person.
4.I think retainers should be able to tend to your personal room in the houses.
5.I think retainers should be able to receive ten tells when you are offline and give them to you when you log on.
Enemy Sign Functionality
Any symbol with that is marked out with an X means do not use what that symbol signifies.
Varied Marks for marking enemies:
Closed eye symbol= Sleep
Sword = Weaponskill
Droplet= Dot it
Elemental symbols such as lightning= Nuke with that particular spell
Symbol of man- Charge in
Shield= Stay at a distance
Kite= Kite the enemy
Varied marks for marking allies:
Just have symbols displaying what ails an ally.
Half Heart= Halfway dead
Empty Heart- Verge of death
Poison Bottle= Poisoned
Empty Clock= Slowed
Filled Clock= Hasted(If spells, etc are released)
Have a numbered system that is displayed next to each symbol for marking enemies. To assist in identifying certain enemies of importance.
1. As they posted, link the journal and mini map for tracking quests= Less clicking. I played strictly with controller in TERA and navigating menus with the right analog is not optimal.
2.Cross player and cross zone map marking.
A)You ask a friend help for finding something whether you are in a different zone or not.
B)You accept linked map invite.
C)Friend marks it on the linked map.
D)The mark shows up on your map.
Various symbols for marking maps:
Bomb= Enemy spawn point
Treasure chest= Treasure
Dollar sign= Shop
Ok there is some listed. Let me see what you have to bring to the table.
Edited, Jun 5th 2013 6:37pm by sandpark