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Limit Breaks DescriptionFollow

#1 Jun 18 2013 at 5:53 AM Rating: Good
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I don't know if this has been posted, but someone posted this in another forum for the current Limit Breaks description after some data mining.

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http://i.imgur.com/6ivacs0.jpeg

Tank:

LV 1. Shield Wall: Reduce damage taken by all party members by 10%: Duration 10s
LV 2. Mighty Guard: Reduce damage taken by all party members by 20%: Duration 15s
LV 3. Last Bastion: Reduce damage taken by all party members by 50%: Duration 12s

Attacker:

LV 1. Braver: Delivers an attack with potency 2300
LV 2. Bladedance: Delivers an attack with potency 5000
LV 3. Final Heaven: Delivers an attack with potency 9000

Caster:

LV 1. Skyshard: Deals Elementally neutral damage with a potency of 1400 to all enemies near point of impact.
LV 2. Starstorm: Deals Elementally neutral damage with a potency of 3000 to all enemies near point of impact.
LV 3. Meteor: Deals Elementally neutral damage with a potency of 5400 to all enemies near point of impact.

Healer:

LV 1. Healing Wind: Restores 25% of own HP and the HP of all nearby party members.
LV 2. Breath of the Earth: Restores 50% of own HP and the HP of all nearby party members.
LV 3. Pulse of Life: Restores 100% of own HP and the HP of all nearby party members, including one KO'ed.


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So far I've only seen up to 2 Bars (Lvl 2) of Limit Break in-game. Also seen Braver and Starstorm.
#2 Jun 18 2013 at 7:33 AM Rating: Good
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I assume limit breaks are new to this game? I wonder how it figures what role you are? On a side note I wonder if they will do skill chains in this game? Probably not, but seemed like an idea.
#3 Jun 18 2013 at 8:01 AM Rating: Good
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I would have to double check, but I believe Yoshi said that combos will be individual, with the Limit Break being shared between the party.
#4 Jun 18 2013 at 8:31 AM Rating: Good
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Kind of a shame they broke it out by role and not class/job.
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#5 Jun 18 2013 at 8:48 AM Rating: Good
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That explains why the Dragoon can use the Buster Sword. So it's any attacker that can use it. Interesting...
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#6 Jun 18 2013 at 8:50 AM Rating: Excellent
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UltKnightGrover wrote:
That explains why the Dragoon can use the Buster Sword. So it's any attacker that can use it. Interesting...


One of our MRD's in Copperbell used Braver when we hit both gauges full, it was pretty sweet and wiped the floor with the boss we were fighting.
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#7 Jun 18 2013 at 8:55 AM Rating: Good
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Wint wrote:
UltKnightGrover wrote:
That explains why the Dragoon can use the Buster Sword. So it's any attacker that can use it. Interesting...


One of our MRD's in Copperbell used Braver when we hit both gauges full, it was pretty sweet and wiped the floor with the boss we were fighting.


So is level 2 limit break the max with a light party?
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#8 Jun 18 2013 at 9:01 AM Rating: Excellent
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LebargeX wrote:
Wint wrote:
UltKnightGrover wrote:
That explains why the Dragoon can use the Buster Sword. So it's any attacker that can use it. Interesting...


One of our MRD's in Copperbell used Braver when we hit both gauges full, it was pretty sweet and wiped the floor with the boss we were fighting.


So is level 2 limit break the max with a light party?


That's what I don't get, we had 2 bars for the boss fight only (smaller fights only had the one bar) but the MRD used Braver which is level 1. I assume the second bar is for more power? Otherwise it should have been Blade Dance. When he used it we lost both bars so I assume it was just more potent.
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#9 Jun 18 2013 at 9:03 AM Rating: Good
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Wint wrote:
LebargeX wrote:
Wint wrote:
UltKnightGrover wrote:
That explains why the Dragoon can use the Buster Sword. So it's any attacker that can use it. Interesting...


One of our MRD's in Copperbell used Braver when we hit both gauges full, it was pretty sweet and wiped the floor with the boss we were fighting.


So is level 2 limit break the max with a light party?


That's what I don't get, we had 2 bars for the boss fight only (smaller fights only had the one bar) but the MRD used Braver which is level 1. I assume the second bar is for more power? Otherwise it should have been Blade Dance. When he used it we lost both bars so I assume it was just more potent.


I thought I remember reading something where light party = level 1, 8-person party is level 2, and raid group is level 3.
#10 Jun 18 2013 at 9:05 AM Rating: Excellent
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Ahhhh that would make sense then.
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#11 Jun 18 2013 at 9:05 AM Rating: Decent
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Wint wrote:
LebargeX wrote:
Wint wrote:
UltKnightGrover wrote:
That explains why the Dragoon can use the Buster Sword. So it's any attacker that can use it. Interesting...


One of our MRD's in Copperbell used Braver when we hit both gauges full, it was pretty sweet and wiped the floor with the boss we were fighting.


So is level 2 limit break the max with a light party?


That's what I don't get, we had 2 bars for the boss fight only (smaller fights only had the one bar) but the MRD used Braver which is level 1. I assume the second bar is for more power? Otherwise it should have been Blade Dance. When he used it we lost both bars so I assume it was just more potent.



That doesn't make sense if he used braver on a lvl 2 limit break from descriptions...(all I can go by)

Also,.. since I don't understand how it works. Did he personally select Braver or did it happen automatically, and if you use the limit break it disappears for everyone else to use?
#12 Jun 18 2013 at 9:06 AM Rating: Default
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Archmage Callinon wrote:
Kind of a shame they broke it out by role and not class/job.


I thought it was weird for Dragoons to pull out a Buster Sword, but I guess it's even weirder seeing a Monk do it.

Edited, Jun 18th 2013 11:06am by Killua125
#13 Jun 18 2013 at 9:18 AM Rating: Excellent
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SkilledZero wrote:
Wint wrote:
LebargeX wrote:
Wint wrote:
UltKnightGrover wrote:
That explains why the Dragoon can use the Buster Sword. So it's any attacker that can use it. Interesting...


One of our MRD's in Copperbell used Braver when we hit both gauges full, it was pretty sweet and wiped the floor with the boss we were fighting.


So is level 2 limit break the max with a light party?


That's what I don't get, we had 2 bars for the boss fight only (smaller fights only had the one bar) but the MRD used Braver which is level 1. I assume the second bar is for more power? Otherwise it should have been Blade Dance. When he used it we lost both bars so I assume it was just more potent.



That doesn't make sense if he used braver on a lvl 2 limit break from descriptions...(all I can go by)

Also,.. since I don't understand how it works. Did he personally select Braver or did it happen automatically, and if you use the limit break it disappears for everyone else to use?


I don't think it was a level 2 break. The limit break is just a button, you click it and I think depending on your party set up (And if the party limit gauge is full) you will do whatever break is appropriate for your job.
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#14 Jun 18 2013 at 9:22 AM Rating: Good
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BartelX wrote:
I thought I remember reading something where light party = level 1, 8-person party is level 2, and raid group is level 3.

SE trickery! I was promised Meteor in a small group from their video. The Meteor is a lie!

I didn't get to run any dungeons this week, I'm very much looking forward to see this myself next weekend.
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#15 Jun 18 2013 at 9:23 AM Rating: Decent
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Wint wrote:
Ahhhh that would make sense then.


Nope. I used Blade Dance in Sastasha, which is level 2, however I was on Lancer. So chances are something didn't go right or it still varies, since MRD is pretty much considered a tank as well.
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#16 Jun 18 2013 at 9:26 AM Rating: Good
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The second bar only appears when the first one is full. I don't know if there is a second condition for it, but we were able to start a second bar a couple times in dungeon runs. We never filled it though, and we were too busy to really put too much thought into it being boss fight only (though in hind-sight I do only remember it appearing in the boss fight). But it was never visible unless the first bar was full.
#17 Jun 18 2013 at 11:03 AM Rating: Decent
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rfolkker wrote:
The second bar only appears when the first one is full. I don't know if there is a second condition for it, but we were able to start a second bar a couple times in dungeon runs. We never filled it though, and we were too busy to really put too much thought into it being boss fight only (though in hind-sight I do only remember it appearing in the boss fight). But it was never visible unless the first bar was full.


It fills based on party play, so if someone is slacking or the "skillful play (whatever they called it)" isn't fully met it won't fill right away. It definitely shows up during the boss fight sections from what I recall.
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#18 Jun 18 2013 at 11:06 AM Rating: Decent
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Ah I could have gone for a more thought out combo/chain system like the one in FFXI. That's not to say I want this to be FFXI I just think it's a bit thin regardless. It seems very superficial, I think the way it's broken down by role only isn't helping that any.

This is also a rare case where I don't think "wait and see what it's like in action" even applies as it speaks for itself prima facie. This sounds odd I guess but it's almost too straightforward.

Edited, Jun 18th 2013 1:09pm by Furiousnixon
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#19 Jun 18 2013 at 8:04 PM Rating: Good
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This seems like something that's easy to add to, as well.

I'd love to see some older school spells like X-Wave or Demi, or even Ultima.

Also I wonder if the person who does the limit break gets all of the hate/aggro thereafter...?
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