So I have a question and don't know if anyone has done testing on this yet. Obviously the quests do a very good job of leading you through the early levels, and are very easily soloable. If there is a quest mob multiple people can attack it and get credit, but not full experience. If I want to start at level 1 with my girlfriend is there going to be a significant difference or any barriers if we do the first 15 levels solo vs being in a party together? I know quest/world mobs don't give a ton of experience compared to dungeons, but is it enough that if we split ALL the xp from them up to 15 that we might hit walls at certain points? For instance, only get to 9 and there not being another quest available until 11.
Did anyone go through last weekend in a duo (or more) and notice any stopping points? I got to 13+ without needing to touch leves, not finishing the first hunting log, and not specifically seeking out FATEs but doing them as they came up. If you partied from the start did you find it comparable?
Granted this won't be a huge issue, it will only really affect the first 15 levels of the first class you choose, but come launch it would be nice to know.