Forum Settings
       
Reply To Thread

Cool systems in other MMOsFollow

#1 Jun 23 2013 at 3:58 PM Rating: Good
***
1,313 posts
I think at this point, most of us can agree that while SE used a lot of classic formulas and systems from other games, XIV looks like it will have enough to set it apart from the rest. It really does have a personality all it's own and the fun factor to back it up. That being said, there are some things I think SE should consider adopting from other MMOs yet.

Transmogrification is a system in WoW that allows you to transform the look of your gear to the look of another. There are rules though:
1. You must be able to equip it.
2. It cannot be something silly like a fish mh weapon (think moogle wand in FF).
3. It has to be the same armor type, i.e. Leather > Leather.

I was so in love with this system. A lot of the gear I obtained wasn't to my liking aesthetically, so I transmog'd my gear to look like other sets I had collected through out my journey. It was really fun to solo old content or get small groups together to farm old pieces of equipment that looked awesome and put together your own style for your character.

I really liked the RSE and some of the equipment I obtained in beta, but some were hideous. I felt like wearing my old gear when I wasn't fighting because the new stuff was ugly and looked, iirc as someone said before, like I was wearing a pillow. It isn't silly because you can only mog gear that you can actually use in battle. No one would be able to mog their Paladin gear in to a robe for example, or their Monk gear in to a summerfest Kimono.

If you're interested in the system, read: http://www.wowwiki.com/Transmogrification

What do you guys think? Any systems you'd like SE to borrow for XIV? Any new and original ideas you can think of that they should implement?

Edited, Jun 23rd 2013 6:17pm by Transmigration
____________________________
Eithne Draocht
My IG: archaicmachinery - Friend me!
#2 Jun 23 2013 at 4:03 PM Rating: Excellent
Being able to dye it is good enough for me. Honestly, the concept of "town gear" has always been one of those silly things people do, in my opinion.

I like how the armor is designed in FFXIV thus far, even if the colours were sometimes... interesting...

... seriously SE, **** off with pink armor.
____________________________
Twitter: http://www.twitter.com/pawkeshup
YouTube: http://www.youtube.com/pawkeshup
Twitch: http://www.twitch.tv/pawkeshup
Blog: http://pawkeshup.blogspot.com
Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
#3 Jun 23 2013 at 4:05 PM Rating: Excellent
Avatar
*
220 posts
Hah, Thank you scary looking Marauder for hacking through those monsters threatening our village. Now enjoy these pink gloves that will go great with your Red armour and blue pants.
____________________________
#4 Jun 23 2013 at 4:07 PM Rating: Good
Sage
Avatar
**
352 posts
To me that would take some fun and need away from crafters, the what you see is what you get is better because, like it does for me, it motivates me to level my crafting so i can make the gear i wanna wear and that looks cool. I would rather them keep it the same and just add cooler dyes and more types of armour.
____________________________
Goblin: http://na.finalfantasyxiv.com/lodestone/character/2192910/
Beastmaster ~<3 Cant wait.
Gold smithing till the day i die!
#5 Jun 23 2013 at 4:07 PM Rating: Good
***
1,313 posts
PyrielDD wrote:
Hah, Thank you scary looking Marauder for hacking through those monsters threatening our village. Now enjoy these pink gloves that will go great with your Red armour and blue pants.


This is exactly it, with transmog you wouldn't have this problem. You accept said gloves, equip them for the stats, then pay a guy a small fee to make them look like your old ones. Viola, you look badass again and you're not gimped.

Imagine if you could have used this system in FFXI to take your ugly *** Houppelande set and make it look like your Warlock set.

Edited, Jun 23rd 2013 6:10pm by Transmigration
____________________________
Eithne Draocht
My IG: archaicmachinery - Friend me!
#6 Jun 23 2013 at 4:10 PM Rating: Excellent
Avatar
*
220 posts
Some alternate outfit setup would be nice. While I like the high level armour it does kinda bother me when everyone looks exactly the same wearing the same armour and using the same weapons. Having the ability to add some personal flavour to the way your character looks (within reason) can't be a bad thing.
____________________________
#7 Jun 23 2013 at 4:11 PM Rating: Good
***
1,313 posts
IMFW wrote:
To me that would take some fun and need away from crafters, the what you see is what you get is better because, like it does for me, it motivates me to level my crafting so i can make the gear i wanna wear and that looks cool. I would rather them keep it the same and just add cooler dyes and more types of armour.


Except then you have to upgrade your gear to something ugly and have no choice but to use it for stats (think scorpion harness) and your gear you just crafted gets NPC'd.

Crafters could sell armors that look nice to people that just want to use it to transmogrify their current gear to look like it. In WoW people sell low level sets that look awesome for a lot of money because people want the look.

Edited, Jun 23rd 2013 6:13pm by Transmigration
____________________________
Eithne Draocht
My IG: archaicmachinery - Friend me!
#8 Jun 23 2013 at 4:13 PM Rating: Good
Sage
Avatar
**
352 posts
Transmigration wrote:
PyrielDD wrote:
Hah, Thank you scary looking Marauder for hacking through those monsters threatening our village. Now enjoy these pink gloves that will go great with your Red armour and blue pants.


This is exactly it, with transmog you wouldn't have this problem. You accept said gloves, equip them for the stats, then pay a guy a small fee to make them look like your old ones. Viola, you look badass again and you're not gimped.


I dont think miss matching gear gimps you in any way, in tihs game any way that would really take away from dyes and crafting,

____________________________
Goblin: http://na.finalfantasyxiv.com/lodestone/character/2192910/
Beastmaster ~<3 Cant wait.
Gold smithing till the day i die!
#9 Jun 23 2013 at 4:15 PM Rating: Excellent
***
1,313 posts
IMFW wrote:
Transmigration wrote:
PyrielDD wrote:
Hah, Thank you scary looking Marauder for hacking through those monsters threatening our village. Now enjoy these pink gloves that will go great with your Red armour and blue pants.


This is exactly it, with transmog you wouldn't have this problem. You accept said gloves, equip them for the stats, then pay a guy a small fee to make them look like your old ones. Viola, you look badass again and you're not gimped.


I dont think miss matching gear gimps you in any way, in tihs game any way that would really take away from dyes and crafting,



I don't think you understand what I'm saying. If you wore your old gloves for the look, you would be gimped. If you make your new ones (said purple gloves) look like your old ones, you still have the stats of the new with the look of the old.

*** I added a link to the opening post with a better presentation of the system. I think I'm just doing a bad job of explaining it.

Edited, Jun 23rd 2013 6:18pm by Transmigration
____________________________
Eithne Draocht
My IG: archaicmachinery - Friend me!
#10 Jun 23 2013 at 4:18 PM Rating: Good
Sage
Avatar
**
352 posts
Transmigration wrote:
IMFW wrote:
To me that would take some fun and need away from crafters, the what you see is what you get is better because, like it does for me, it motivates me to level my crafting so i can make the gear i wanna wear and that looks cool. I would rather them keep it the same and just add cooler dyes and more types of armour.


Except then you have to upgrade your gear to something ugly and have no choice but to use it for stats (think scorpion harness) and your gear you just crafted gets NPC'd.

Crafters could sell armors that look nice to people that just want to use it to transmogrify their current gear to look like it. In WoW people sell low level sets that look awesome for a lot of money because people want the look.

Edited, Jun 23rd 2013 6:13pm by Transmigration



Iv never played WoW, but that way gives me the whole get your cake and eat it too type feel. I dont wanna craft some awesome looking armour that took some time to do, and then see some random person just "imagination'ed" his gear to look like mine, gotta work for some stuff in my opinion.
____________________________
Goblin: http://na.finalfantasyxiv.com/lodestone/character/2192910/
Beastmaster ~<3 Cant wait.
Gold smithing till the day i die!
#11 Jun 23 2013 at 4:19 PM Rating: Good
Sage
Avatar
**
352 posts
Transmigration wrote:
IMFW wrote:
Transmigration wrote:
PyrielDD wrote:
Hah, Thank you scary looking Marauder for hacking through those monsters threatening our village. Now enjoy these pink gloves that will go great with your Red armour and blue pants.


This is exactly it, with transmog you wouldn't have this problem. You accept said gloves, equip them for the stats, then pay a guy a small fee to make them look like your old ones. Viola, you look badass again and you're not gimped.


I dont think miss matching gear gimps you in any way, in tihs game any way that would really take away from dyes and crafting,



I don't think you understand what I'm saying. If you wore your old gloves for the look, you would be gimped. If you make your new ones (said purple gloves) look like your old ones, you still have the stats of the new with the look of the old.

*** I added a link to the opening post with a better presentation of the system. I think I'm just doing a bad job of explaining it.

Edited, Jun 23rd 2013 6:18pm by Transmigration


I get what you are saying im just sayin i dont really agree with it.
____________________________
Goblin: http://na.finalfantasyxiv.com/lodestone/character/2192910/
Beastmaster ~<3 Cant wait.
Gold smithing till the day i die!
#12 Jun 23 2013 at 4:20 PM Rating: Excellent
Scholar
**
970 posts
Transmigration wrote:
I think at this point, most of us can agree that while SE used a lot of classic formulas and systems from other games, XIV looks like it will have enough to set it apart from the rest. It really does have a personality all it's own and the fun factor to back it up. That being said, there are some things I think SE should consider adopting from other MMOs yet.

Transmogrification is a system in WoW that allows you to transform the look of your gear to the look of another. There are rules though:
1. You must be able to equip it.
2. It cannot be something silly like a fish mh weapon (think moogle wand in FF).
3. It has to be the same armor type, i.e. Leather > Leather.

I was so in love with this system. A lot of the gear I obtained wasn't to my liking aesthetically, so I transmog'd my gear to look like other sets I had collected through out my journey. It was really fun to solo old content or get small groups together to farm old pieces of equipment that looked awesome and put together your own style for your character.

I really liked the RSE and some of the equipment I obtained in beta, but some were hideous. I felt like wearing my old gear when I wasn't fighting because the new stuff was ugly and looked, iirc as someone said before, like I was wearing a pillow. It isn't silly because you can only mog gear that you can actually use in battle. No one would be able to mog their Paladin gear in to a robe for example, or their Monk gear in to a summerfest Kimono.

What do you guys think? Any systems you'd like SE to borrow for XIV? Any new and original ideas you can think of that they should implement?

Active time events for npc backstory(FFIX)
Job specific limit breaks for individual gain(FFVII)
Utility actions removed from the GCD(other mmos)
Differentiation of utilization of the hotkey(sort of like jobs using the hotleys differently, Pug sort of does this-FFVI)
A skill modifier feature(kind of like the charge feature in Champions Online but allowing deep manipulation of skills effects)

Airship combat(FF did it on PsP, they can do it on pc with individual roles of airship maintenance and gunnery)
Magitek Battle Circuit(Think Star Wars Pod Racing but with magical mechanized magitek, teams similar to a nascar team-pilot, mechanics, engineers, team jersey/outfits)
Chocobo Jousting(Is there jousting in any mmos?)
Undersea exploration(Not asking for GW2 underwater combat or for it to be doable anywhere, just a few select areas)
Final Fantasy Tactics ARR(Using in game assets 10 vs 10)

I don't know if you meant just mmos or any game. I don't expect half the things I asked for. But I can dream lol.
#13 Jun 23 2013 at 4:27 PM Rating: Good
***
1,313 posts
IMFW wrote:
Transmigration wrote:
IMFW wrote:
To me that would take some fun and need away from crafters, the what you see is what you get is better because, like it does for me, it motivates me to level my crafting so i can make the gear i wanna wear and that looks cool. I would rather them keep it the same and just add cooler dyes and more types of armour.


Except then you have to upgrade your gear to something ugly and have no choice but to use it for stats (think scorpion harness) and your gear you just crafted gets NPC'd.

Crafters could sell armors that look nice to people that just want to use it to transmogrify their current gear to look like it. In WoW people sell low level sets that look awesome for a lot of money because people want the look.

Edited, Jun 23rd 2013 6:13pm by Transmigration



Iv never played WoW, but that way gives me the whole get your cake and eat it too type feel. I dont wanna craft some awesome looking armour that took some time to do, and then see some random person just "imagination'ed" his gear to look like mine, gotta work for some stuff in my opinion.


You have to own the gear to use the look. You can't just make your gear look like anything. You must own both pieces to do it. So the guy who looks like you also has the same armor.
____________________________
Eithne Draocht
My IG: archaicmachinery - Friend me!
#14 Jun 23 2013 at 4:30 PM Rating: Decent
Scholar
**
970 posts
Oh poopies, I over looked the topic title.. You just meant mmo systems. Nevermind.....
#15 Jun 23 2013 at 4:32 PM Rating: Excellent
***
1,313 posts
sandpark wrote:
Oh poopies, I over looked the topic title.. You just meant mmo systems. Nevermind.....


It's cool, some of those ideas are great!
Jousting is in another MMO, and I thought it was ok, but if it's done right it could be very fun.
The magitek battle, yes please.
Airship battles? Yes, please.
Individual Limit Breaks? They should have already done this!
Most importantly, utility removed from GCD. I should be able to use featherfoot and second wind off the gcd.

Edited, Jun 23rd 2013 6:33pm by Transmigration
____________________________
Eithne Draocht
My IG: archaicmachinery - Friend me!
#16 Jun 23 2013 at 4:37 PM Rating: Excellent
Guru
Avatar
*****
11,054 posts
I think they mentioned some kind of wardrobe/transmog system was in the works, it probably just won't make it for launch. So... Stay Tuned(tm)

I think one thing I'd like see are broader scale FATEs. Right now, their locations are fairly isolated. If you're too far away from one when it starts, there's a good chance it's over by the time you get to it. Granted, this may be a congestion issue with everyone being lowbies, but in contemplating FATE-equivalent systems from other games, I can't help but consider Rift's zone events as a grander scale in terms of objective. The catch here is, if such things do occur, is to not lock out NPCs/hubs in the event of failure or even the event running in general. Otherwise you might alienate people just trying to do a little something, but not capable or interested in taking on the big event.

Without dabbling in crafting yet, I'm also hoping they have a means to augment a product beyond the NQ/HQ dynamic. For example, let's say you have a sword that gives +5 STR. With an item added at synth, you could make +8 STR, +5 STR and +3 DEX, or +5 STR and +10 DEF as random examples. You could standardize the augments and give them tier requirements, that way twinking isn't an issue off the bat in the PvP sphere. And despite the inevitable cookie cutter that might arise, it would allow some more flexibility in play style.

Given the praise I've seen people give the graphics/environment, some kind of Vista system a la GW2 couldn't hurt, either. For those who don't know, there would be select points at a map you could visit where basically taken to a CS that pans around the environment, allowing views not normally possible without the UI and such in the way. A few examples from when I played.

I guess I'd also like to see a jukebox item where, once you've heard a music track, you can play it wherever.
____________________________
Violence good. **** bad. Yay America.
#17 Jun 23 2013 at 4:50 PM Rating: Excellent
Avatar
*
220 posts
I hate to say this but I would like some voice acting, I think so many games have started to add it it seemed really odd to not hear anything when the main quests are given. I don't mean fully voiced like SWTOR but the main quests might be nice. Though that does open up the problem of voices not matching expectations.
____________________________
#18 Jun 23 2013 at 4:58 PM Rating: Good
Avatar
***
1,330 posts
Some of the main quests did have voice acting, but I can't remember which ones. I just know that I heard voices. LOL
#19 Jun 23 2013 at 5:00 PM Rating: Good
Avatar
*
220 posts
Ravashack wrote:
Some of the main quests did have voice acting, but I can't remember which ones. I just know that I heard voices. LOL


There is medication for that now you know Smiley: nod I believe some of the movies like the Empire ones had voices but I can't recall a quest cut scene with one, I thought my sound was turned down the first time.
____________________________
#20 Jun 23 2013 at 5:04 PM Rating: Excellent
***
1,102 posts
As far as outfits:

I really liked DCUniverse's armor display system. You equip an item, you learn it's "design", and can display whatever you want to, despite what you're actually wearing. It makes it so that you can focus on getting what armor you need without the issue of not having your character look a way that you don't like.
____________________________
------------------
#21 Jun 23 2013 at 5:12 PM Rating: Good
***
1,313 posts
Ryklin the Malevolent wrote:
As far as outfits:

I really liked DCUniverse's armor display system. You equip an item, you learn it's "design", and can display whatever you want to, despite what you're actually wearing. It makes it so that you can focus on getting what armor you need without the issue of not having your character look a way that you don't like.


Very similar system without a price. The fee would help balance the economy a bit maybe.
____________________________
Eithne Draocht
My IG: archaicmachinery - Friend me!
#22 Jun 23 2013 at 5:14 PM Rating: Good
***
1,313 posts
PyrielDD wrote:
I hate to say this but I would like some voice acting, I think so many games have started to add it it seemed really odd to not hear anything when the main quests are given. I don't mean fully voiced like SWTOR but the main quests might be nice. Though that does open up the problem of voices not matching expectations.


I like that in other MMOs I get a greeting from every NPC, even if it is the same old 4 or 5 possibilities. It was still nice to hear acknowledgement from the guy/gal when i clicked on them. Baladash malanore.

I really like your ideas too Seriha.

Edited, Jun 23rd 2013 7:15pm by Transmigration
____________________________
Eithne Draocht
My IG: archaicmachinery - Friend me!
#23 Jun 23 2013 at 6:34 PM Rating: Excellent
****
6,898 posts
I'd love to see mounted combat, lotro style. They basically turned your mount into it's own mini-class, and while mounted you have an entirely different set of abilities. It was awesome, and basically opened an entirely new game in lotro.

I also second pretty much everything sandpark mentioned in his post.
#24 Jun 23 2013 at 6:36 PM Rating: Excellent
***
1,313 posts
BartelX wrote:
I'd love to see mounted combat, lotro style. They basically turned your mount into it's own mini-class, and while mounted you have an entirely different set of abilities. It was awesome, and basically opened an entirely new game in lotro.

I also second pretty much everything sandpark mentioned in his post.


I think this is a major possibility considering the huge part chocobos play in FF. The Magitek I'm sure will be used in this way somehow.
____________________________
Eithne Draocht
My IG: archaicmachinery - Friend me!
#25 Jun 23 2013 at 6:39 PM Rating: Good
Avatar
**
972 posts
I would also like the NPC to recite a line or a grunt/sfx when spoken to. I don't know if that's really a 'system' from other MMOs, but it makes the world feel more alive which was one of Yoshi-P's goals for ARR.

Good character customization. There's a couple, for height and ******* and maybe something else, but some sliders for jaw/eyes/nose/cheeks/etc. would be good.

To whoever asked if there was jousting in any other MMORPGs, I know that Mabinogi has jousting.

#26 Jun 23 2013 at 7:02 PM Rating: Excellent
****
4,134 posts
Pawkeshup, Averter of the Apocalypse wrote:
Being able to dye it is good enough for me. Honestly, the concept of "town gear" has always been one of those silly things people do, in my opinion.

I like how the armor is designed in FFXIV thus far, even if the colours were sometimes... interesting...

... seriously SE, @#%^ off with pink armor.


Transmog wasn't used strictly for town gear. You could change the appearance of almost anything, including (and most commonly) your main set of gear you wore into battle.

I know you play FFXI so I'm sure that despite your indifference on gear in town, you could appreciate having the ability to change the look of gear in battle. That is of course, unless you actually like looking like a rodeo clown and the obnoxious and annoying blinking as you disrobe and change clothes on the battlefield.
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#27 Jun 23 2013 at 7:20 PM Rating: Good
Sage
Avatar
**
352 posts
never knew this was considered a problem, if the stats are good ill make it look good on me no matter the color!
____________________________
Goblin: http://na.finalfantasyxiv.com/lodestone/character/2192910/
Beastmaster ~<3 Cant wait.
Gold smithing till the day i die!
#28 Jun 23 2013 at 7:25 PM Rating: Good
Scholar
***
3,825 posts
I love EVE's build order system. It would help mitigate shouts for XX level crafter along with easing the distress of the individual seeking said crafter.

I really enjoyed WAR's RvR stuff even though I'm not usually a PvP type, and I wouldn't mind if there were similar events sometime down the road for XIV... say some special treasure is located and all three nations temporarily ignore their shaky alliances and hunt for it. A special zone becomes a nation vs nation brawl and whoever controls the excavation site for a given period of time gets maybe an XP or Gil bonus for a certain time period or a special treasure or whatever.

DDO has (had?) things in their dungeons that make certain classes valuable (although the smaller party sizes made it much harder to choose than XIV's larger dungeon groups will). For example a Thief or a Mage could locate traps or have a chance to open doors you would normally require a key for, a warrior of specific strength could possibly bash a door... For me I hated the closed world feel of DDO (I quit before F2P) but it was the first game where I didn't feel used, but useful as a Thief class... well I liked hate control in XI, but bad tanks or other party members could affect your usefulness.
____________________________
FFXI:Sylph - Perrin 75 Hume THF; Retired (At least from my use any way)
EVE Online:ScraperX; Retired
WAR:IronClaw- Peryn SW;SkullThrone- Grymloc BO; Retired


#29 Jun 23 2013 at 8:19 PM Rating: Good
***
1,313 posts
IMFW wrote:
never knew this was considered a problem, if the stats are good ill make it look good on me no matter the color!


Totally, but here's the deal. When you use Transmogrification to change the look of an armor to look like another you own, you are still wearing the original armor; it just looks like the one you changed the visual too.

For Example:
I am wearing a scorpion harness as a monk, but I think my Temple Cyclas looks way cooler. I go to the npc and put my Scorpion Harness in to one box and my Temple Cyclas in to the other box. Hit the check and bam! My scorpion harness now appears as a Temple Cyclas when I equip it. However I am still wearing a Scorpion Harness with +10 acc -20 eva. It just looks like a Monk AF body. If I do this with all my gear, I can look like a real monk, no matter what gear I'm wearing for their stats.

I hope that clears up any confusion for anyone. It is a very cool system.
____________________________
Eithne Draocht
My IG: archaicmachinery - Friend me!
#30 Jun 23 2013 at 8:53 PM Rating: Decent
Avatar
**
456 posts
after playing very hardcore with no sleep this weekend on ps3 version... I believe there should be some way to add a vent or VoIP system in game for the ps3 players convience... Not only is it nice to casually talk to someone while running copperbell or while your just hangin out craftin... It would also be very helpful for those of us running EG as well... Just something I noticed while playing that bothered me a lil...
____________________________
Moderator-75thf 75nin 75pld Hume
LS- WanderingTrupaTricks
~~~~~~~~~~~~~~~Diabolos~~~~~~~~~~~~~~
Mori Oni- 50MNK 20LNC 11GLD Miquote
LS- The Inner Circle
FC- Primal Bane
~~~~~~~~~~~~~~~Ultros~~~~~~~~~~~~~~~~
#31 Jun 23 2013 at 9:38 PM Rating: Decent
****
4,134 posts
Transmigration wrote:
IMFW wrote:
never knew this was considered a problem, if the stats are good ill make it look good on me no matter the color!


Totally, but here's the deal. When you use Transmogrification to change the look of an armor to look like another you own, you are still wearing the original armor; it just looks like the one you changed the visual too.

For Example:
I am wearing a scorpion harness as a monk, but I think my Temple Cyclas looks way cooler. I go to the npc and put my Scorpion Harness in to one box and my Temple Cyclas in to the other box. Hit the check and bam! My scorpion harness now appears as a Temple Cyclas when I equip it. However I am still wearing a Scorpion Harness with +10 acc -20 eva. It just looks like a Monk AF body. If I do this with all my gear, I can look like a real monk, no matter what gear I'm wearing for their stats.

I hope that clears up any confusion for anyone. It is a very cool system.


To add to the coolness of this feature... when you swap from an item that looks the same as another item in FFXI, there is usually a blink that causes people trying to target you to lose target. This lead to a lot of WHMs healing themselves because their intended target was gear swapping.

If FFXI had such a system as transmog, you could make all the gear you use in a certain slot, look the same. That way, you can swap gear without having to worry about blinking. I mentioned this ages ago as a suggestion, but SE wasn't hearing it. Even though there are reasonable people who agree that they'd benefit from it, they don't want it implemented because, well... more like WoW.
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#32 Jun 24 2013 at 1:01 AM Rating: Good
***
1,313 posts
Mmoderator wrote:
after playing very hardcore with no sleep this weekend on ps3 version... I believe there should be some way to add a vent or VoIP system in game for the ps3 players convience... Not only is it nice to casually talk to someone while running copperbell or while your just hangin out craftin... It would also be very helpful for those of us running EG as well... Just something I noticed while playing that bothered me a lil...


Some of the XBOXers in FFXI in my LS just used vent on their laptop while they played on their console.
____________________________
Eithne Draocht
My IG: archaicmachinery - Friend me!
#33 Jun 24 2013 at 1:52 AM Rating: Excellent
Avatar
*
124 posts
Transmog is a great feature in wow and I agree it would be cool in this game as well.

Tbh though, Rifts wardrobe system is superior to transmog.

Either would be nice to have!
/fingers crossed for one day :)
____________________________
http://i.imgur.com/FokEtHo.png
#34 Jun 24 2013 at 2:27 AM Rating: Good
**
858 posts
I could be wrong, but it sounds like the transmog system is a type of vanity slot system which has been mentioned to be on the way, just not at launch (Which Seriha also mentioned):

Nova Crystallis: How is progress on the vanity slot system coming along? Will it still be released in a later patch or might it make it for the official release?
Yoshida: The design is already in the system, so it’s just deciding when to implement it. If we sort of add that slot to the UI now it won’t work straight away so it’s just about the timing. I probably won’t add it in the beginning because it might be too complicated and won’t look great, so maybe in six month’s time.

Source: http://www.novacrystallis.com/2013/02/final-fantasy-xiv-a-realm-reborn-interview-with-producerdirector-naoki-yoshida/

Edited, Jun 24th 2013 4:28am by Belcrono

Edited, Jun 24th 2013 4:28am by Belcrono
#35 Jun 24 2013 at 7:01 PM Rating: Decent
Avatar
35 posts
I would LOVE to see the housing system from Everquest 2 in game. It allowed you to buy housing of various sizes and interior styles. You could customize the windows, place and scale different objects, add mirrors, lighting and seating, put pets in the house, add photos on the wall, etc...THEN you could post your house to a EQ2 Cribs type thing that allowed people to come and check out your place.

Peep THIS video :)

I would also like to see the part of the FFXI housing where you could actually grow plants and possibly do other things (feed fish, play with pets, invite guests over for tea and biscuits).

That would be perfect.
____________________________
-Kash
#36 Jun 24 2013 at 8:18 PM Rating: Excellent
Needs More Smut
******
21,262 posts
Capes and cape physics. CoH and CoV managed to do it...
____________________________
FFXI: Catwho on Bismarck: Retired December 2014
Thayos wrote:
I can't understand anyone who skips the cutscenes of a Final Fantasy game. That's like going to Texas and not getting barbecue.

FFXIV: Katarh Mest and Taprara Rara on Lamia Server - Member of The Swarm
Curator of the XIV Wallpapers Tumblr and the XIV Fashion Tumblr
#37 Jun 24 2013 at 8:21 PM Rating: Decent
Avatar
**
818 posts
I would have given anything to transmog a subligar. Instead I just wore the level below until I got to the level above it.
____________________________
The entire Universe to the furthest Galaxy, we are told, is no more than a closed electron existing as part of a much bigger Universe we can never see. And that Universe is only an elementary particle in a still grander Universe. An infinite regression, up and down. - Carl Sagan

Check out my Gamer Blog at http://www.baffledgamer.com/
#38 Jun 25 2013 at 12:37 AM Rating: Good
***
1,313 posts
Kashius1138 wrote:
I would LOVE to see the housing system from Everquest 2 in game. It allowed you to buy housing of various sizes and interior styles. You could customize the windows, place and scale different objects, add mirrors, lighting and seating, put pets in the house, add photos on the wall, etc...THEN you could post your house to a EQ2 Cribs type thing that allowed people to come and check out your place.

Peep THIS video :)

I would also like to see the part of the FFXI housing where you could actually grow plants and possibly do other things (feed fish, play with pets, invite guests over for tea and biscuits).

That would be perfect.


Most definitely. Cool housing will be a must. I love growing plants in FFXI. Pikko made me so much money on nuggets!
(lol, I grew plants and sold nugs)

Catwho wrote:
Capes and cape physics. CoH and CoV managed to do it...

I'm totally for this. I always hated that capes were missing in FFXI. It would need a show/hide option in the UI for those who don't like seeing theirs.

Does ARR have a hide helm option? If not, they should add one.
____________________________
Eithne Draocht
My IG: archaicmachinery - Friend me!
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 78 All times are in CDT
Fynlar, Thayos, Anonymous Guests (76)