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Hot fix list (06/27/2013)Follow

#1 Jun 27 2013 at 5:02 PM Rating: Good
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The following adjustment has been made.
The display priorities for chocobos and minions have been increased.

The following counter measures have been implemented.
A counter measure to prevent the user interface from displaying with a delayed response time has been implemented (PlayStation®3 only).
A counter measure to prevent players from summoning/dismissing their retainer in a crowded area has been implemented (PlayStation®3 only).
A counter measure for the issue wherein the screen froze when a player tried to display their journal from the duty list or the cross hotbar has been implemented (PlayStation®3 only).

The following bugs have been addressed.
The server occasionally went down under certain conditions.
Players were occasionally unable to login under certain conditions.
An error occasionally prevented players from logging in after leaving an instanced dungeon.
The screen occasionally froze and prevented players from progressing with the game (PlayStation®3 only).
 * Please note that this was only partially addressed.
The screen froze when a player tried to close out the HUD layout with the Esc key immediately after entering the HUD Layout Mode.
The screen occasionally froze if a player attempted to use the text command “/target ” while the targeted enemy was out of their screen.
The Mog Letter feature occasionally did not function properly.
If a player carried multiple linkshells and used Alt+L to go into linkshell chat mode, it always selected the 2nd linkshell.
Chat mode switched to “Say” after leaving an instanced area even if the player was in linkshell chat mode.
BGM for certain cut scenes did not play properly (PlayStation®3 only).
Players were occasionally unable to select their transferred 1.0 characters if they created 8 characters on a single World.
When a player deleted their new character for the Beta Test, it occasionally deleted their transferred characters from 1.0 as well.
The transferred 1.0 characters occasionally had the incorrect race or gender.
* Please note that we implemented counter measures to prevent this bug from happening after this update (mainly for the official transfer in Beta phase 4). Unfortunately, we will be unable to assist customers who have already experienced this bug prior to the fix. We apologise for any inconvenience this may cause and thank you for your understanding.


Edited, Jun 27th 2013 6:05pm by Ryklin
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#2 Jun 27 2013 at 5:05 PM Rating: Excellent
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alittle underwhelming but i guess few bugs is a good thing.. i guess..lol
#3 Jun 27 2013 at 5:07 PM Rating: Decent
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I agree, but at the same time I know that a lot of the work will probably be done in between phase 3 and 4.
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#4 Jun 27 2013 at 5:09 PM Rating: Decent
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Ryklin the Malevolent wrote:
I agree, but at the same time I know that a lot of the work will probably be done in between phase 3 and 4.


yea but is that really the time to fix major things? everything should be fixed and almost polished be for phase 4 imo.
#5 Jun 27 2013 at 5:09 PM Rating: Good
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A counter measure to prevent the user interface from displaying with a delayed response time has been implemented (PlayStation®3 only).


I had a huge problem with this last week. I'm glad they were working on fixing that.
#6 Jun 27 2013 at 5:47 PM Rating: Excellent
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Chat mode switched to “Say” after leaving an instanced area even if the player was in linkshell chat mode.

Good to know I wasn't actually losing my mind last weekend when this was happening.

Quote:
When a player deleted their new character for the Beta Test, it occasionally deleted their transferred characters from 1.0 as well.

Ouch! Good catch on that one.
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#7 Jun 27 2013 at 5:57 PM Rating: Good
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silverhope wrote:
Ryklin the Malevolent wrote:
I agree, but at the same time I know that a lot of the work will probably be done in between phase 3 and 4.


yea but is that really the time to fix major things? everything should be fixed and almost polished be for phase 4 imo.


Technically, this was phase 1 for the PS3, so i'd expect this to continue. There was a fair amount of fixes listed for the PS3, so it's good to know they are working on it quickly.
Also, i'm hoping that this short list just means that they are actually running out of bugs to squash, just in time for phase 4.
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#8 Jun 27 2013 at 6:26 PM Rating: Good
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Archmage Callinon wrote:
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Chat mode switched to “Say” after leaving an instanced area even if the player was in linkshell chat mode.

Good to know I wasn't actually losing my mind last weekend when this was happening.


You weren't. I submitted a nice formal bug report for that one.
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#9 Jun 27 2013 at 6:41 PM Rating: Good
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Woot Let's do this! PS3!
#10 Jun 27 2013 at 6:43 PM Rating: Good
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I really appeciate them fixing things. They must have a LOT of staff.

I was hoping for the ps3 screen adjustment. I can't see the quest notice (3/4 of it is off the screen)
And I can't see Market board left side as it is 3/4 off the screen.
I did submit these bugs on the Beta forum.

Cheers!
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#11 Jun 27 2013 at 7:17 PM Rating: Decent
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silverhope wrote:
Ryklin the Malevolent wrote:
I agree, but at the same time I know that a lot of the work will probably be done in between phase 3 and 4.


yea but is that really the time to fix major things? everything should be fixed and almost polished be for phase 4 imo.


I think it's be perfect time to fix things? Servers should be down for like 2 weeks, and they will have their full staff able to work on them and clean up the client for the next version. And if they fixed it in between, it would still be before phase 4. Why wouldn't they fix issues before the next beta phase? I don't understand.

Besides, we still have, what? 3 more weeks of phase 3? I don't think we have anything to worry about. :)

Edited, Jun 27th 2013 8:25pm by Ryklin
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#12 Jun 27 2013 at 7:30 PM Rating: Excellent
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The week in between beta weekends is for them to fix the things that are utterly broken, like screens blacking out, mouse cursors flying all over the place, or chat modes randomly switching from linkshell to say.

The down time in between phases is when they add improvements and look at the suggestions for fixing things that aren't quite broken but also aren't quite right.

Edited, Jun 27th 2013 9:30pm by Catwho
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Thayos wrote:
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FFXIV: Katarh Mest and Taprara Rara on Lamia Server - Member of The Swarm
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#13 Jun 27 2013 at 7:42 PM Rating: Excellent
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Catwho wrote:
The week in between beta weekends is for them to fix the things that are utterly broken, like screens blacking out, mouse cursors flying all over the place, or chat modes randomly switching from linkshell to say.

The down time in between phases is when they add improvements and look at the suggestions for fixing things that aren't quite broken but also aren't quite right.

Edited, Jun 27th 2013 9:30pm by Catwho


Not to mention merge in code for additional content they planned to release, if they're following a sane branching theory at least Smiley: smile
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#14 Jun 27 2013 at 8:00 PM Rating: Default
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Wint wrote:
Catwho wrote:
The week in between beta weekends is for them to fix the things that are utterly broken, like screens blacking out, mouse cursors flying all over the place, or chat modes randomly switching from linkshell to say.

The down time in between phases is when they add improvements and look at the suggestions for fixing things that aren't quite broken but also aren't quite right.

Edited, Jun 27th 2013 9:30pm by Catwho


Not to mention merge in code for additional content they planned to release, if they're following a sane branching theory at least Smiley: smile

What do you know!?
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#15 Jun 27 2013 at 8:11 PM Rating: Excellent
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Just a basic knowledge of how a project is implemented. I'm a coder by trade after all Smiley: smile
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#16 Jun 27 2013 at 8:16 PM Rating: Default
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Wint wrote:
Just a basic knowledge of how a project is implemented. I'm a coder by trade after all Smiley: smile

I meant what knowledge do you have about what their doing!
I think you know more.....

Screenshot


Edited, Jun 27th 2013 9:18pm by Ryklin
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#17 Jun 28 2013 at 7:24 AM Rating: Good
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silverhope wrote:
Ryklin the Malevolent wrote:
I agree, but at the same time I know that a lot of the work will probably be done in between phase 3 and 4.


yea but is that really the time to fix major things? everything should be fixed and almost polished be for phase 4 imo.



Oh thats right, I forgot, a beta is supposed to be a free preview demo of the game and not an actual testing period to detect and fix bugs before the game costs money to purchase and play. How silly of me!
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