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Job Unlocking ClarificationFollow

#1 Jul 02 2013 at 6:57 AM Rating: Decent
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Ok, I'm still have a few questions about Jobs.

1. So it seems you need to get one job to 15 and another to 30 to unlock advanced jobs. Is there a ARR list of the job combos because I've seen like 3 different versions?

2. Once a job is unlocked does it start at level 1?

3. If the answer to 2 is 'YES' do you still have to level the 2 jobs that unlocked it?

4. Can 2 advanced job be used together, like WHM/BLM?

Thanks
#2 Jul 02 2013 at 7:03 AM Rating: Excellent
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BluntmanII wrote:
Ok, I'm still have a few questions about Jobs.

1. So it seems you need to get one job to 15 and another to 30 to unlock advanced jobs. Is there a ARR list of the job combos because I've seen like 3 different versions?

2. Once a job is unlocked does it start at level 1?

3. If the answer to 2 is 'YES' do you still have to level the 2 jobs that unlocked it?

4. Can 2 advanced job be used together, like WHM/BLM?

Thanks


1. There is an excellent listing here. If you scroll down to Jobs, it shows all the requirements for unlocking each. http://lodestone.finalfantasyxiv.com/pl/guide/armoury01.html

2. No, it's starts at whatever level you unlock it on with your higher class (if you unlocked paladin with a 50 gla, you'd be at 50).

3. See above, but yes you have to level both to unlock (but not both to 50 to get it at 50).

4. No, but you can equip cross-class skills. On a class, you can equip 10 skills from other classes at 50. On a job, you can equip 5 skills from other classes. The number you can equip scales with your level.
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#3 Jul 02 2013 at 7:11 AM Rating: Decent
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Thanks for the info.

Just a follow up question on #4. Can you use skills from any job you've leveled or just from the 2 that were used to unlock the job?
#4 Jul 02 2013 at 7:17 AM Rating: Good
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Quick additional clarifications:
Jobs have a main class, and two sub classes (One is required). You can use abilities from your main class, and up to (at level 50) 10 "Cross Class" skills. "Cross Class" skills are a sub-set of skills that can be used by other classes. Not all class skills are Cross Class capable.

You only need to have the main class to 30, and your required sub to 15 in order for you to unlock your job.

For example Pld has Gla for main, Con is the required sub, and Mrd is the optional sub.

If question 3 is about the SMN/SCH thing, once you have your main class (ACN) leveled, you will need to level the appropriate required sub. most likely it will be different for both SMN and SCH. You will probably also want to level your optional class, depending on which abilities you want.
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#5 Jul 02 2013 at 7:24 AM Rating: Good
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BluntmanII wrote:
Thanks for the info.

Just a follow up question on #4. Can you use skills from any job you've leveled or just from the 2 that were used to unlock the job?


Here is an excellent chart showing what skills can be used on what jobs. https://docs.google.com/spreadsheet/lv?key=0AsPI9Wq6z6GwdHJEYmR0Qjk4QzV2SmYzVzhYTVdCSkE&toomany=true

If you're having trouble reading it, the checkmarks mean the skill can be used on the class/job. The dark grey are the skills that class offers, the light grey are skills that can't be equipped on that class/job. Hope this helps.

Edited, Jul 2nd 2013 9:26am by BartelX
____________________________
Bartel Hayward--- Ultros Server
The Kraken Club <ZAM>
50 WAR • 50 MNK • 50 MIN • 50 GSM • 50 ARM • 50 LTW • 50 CUL • 50 WVR
thekrakenclub.shivtr.com
#6 Jul 02 2013 at 9:28 AM Rating: Default
39 posts
A lot of good info. in this thread.

Let's say I unlock PLD while I‘m a level 30 GLD. Then I take GLD to 50, without ever levelling my PLD. Will PLD "auto-level" as I level GLD? I assume and hope not.


#7 Jul 02 2013 at 9:42 AM Rating: Good
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NeptuneMagnus wrote:
A lot of good info. in this thread.

Let's say I unlock PLD while I‘m a level 30 GLD. Then I take GLD to 50, without ever levelling my PLD. Will PLD "auto-level" as I level GLD? I assume and hope not.




It's been said by a few people in this forum that it helps to think of jobs as stances for each class. So when you switch from gld to pld, you're basically still playing as gld, you're just in a different stance or mode. From that perspective, it makes perfect sense for class and job level to always be matched.
#8 Jul 02 2013 at 11:32 AM Rating: Good
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5,745 posts
BartelX wrote:
BluntmanII wrote:
Thanks for the info.

Just a follow up question on #4. Can you use skills from any job you've leveled or just from the 2 that were used to unlock the job?


Here is an excellent chart showing what skills can be used on what jobs. https://docs.google.com/spreadsheet/lv?key=0AsPI9Wq6z6GwdHJEYmR0Qjk4QzV2SmYzVzhYTVdCSkE&toomany=true

If you're having trouble reading it, the checkmarks mean the skill can be used on the class/job. The dark grey are the skills that class offers, the light grey are skills that can't be equipped on that class/job. Hope this helps.

Edited, Jul 2nd 2013 9:26am by BartelX

So to unlock Paladin, you would only have to level Conjurer to 15. To get access to all of the Conjurer's skills that a Paladin can access, will that require further leveling of Conjurer? For example, lets say I wanted to be able to use Stoneskin as Paladin. Would I have to level Paladin to 34? Or Conjurer to 34? Or both to 34?

Similarly, would I have to level Marauder to a sufficient level to access Marauder skills while playing Paladin?
#9 Jul 02 2013 at 12:34 PM Rating: Decent
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121 posts
So a LNC can use Raise and Protect if you level them up as a CNJ to learn those spells even if you don't switch to that class, but a Dragoon can't and would have to switch to either LNC or CNJ (or other) to use them?

Edited, Jul 2nd 2013 2:35pm by ErikHighwind
#10 Jul 02 2013 at 12:35 PM Rating: Excellent
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2,214 posts
You gain access to *ANY* Crossclass ability you have unlocked in a valid required or optional class. So, yeah, if you level Con to 34, but your Gladiator is only 30, you could be Pld with Stoneskin at level 30.

But, don't attach level directly to Jobs, Jobs can gain abilities based on their Class Level, but Jobs do not have levels on their own. They take on the level of the main class required by the Job.

So, A level 30 Gladiator can be Pld, and they would basically be a Pld with level 30 Gladiator abilities. When Gladiator reaches 40, you can now perform the level 40 Paladin quest (as your class level is high enough to qualify you), but you must be on Paladin, you can not initiate it by simply being on Gladiator, you must be on Paladin.

It may seem complicated at first, but it is sort of like Physical levels in Final Fantasy 3 (not 6), or like completing the Cave of Trials? in 4. But in this case, you work on leveling your Class, you work on gaining specialization with your Jobs.

For example, if you are on Thm, and you have Con leveled, you can equip cure and stoneskin on your thm. However, if you switch to Blm, you can no longer use any Con abilities (as Blm does not have Con as a required or optional class).

This means that Thm is more Dynamic, while black mage is more focused. You gain your Black Mage abilities, Thm abilities, Pug Cross-class abilities, and I always forget the optional Cross class, but it is not con.

I hope that makes more sense.

And yes, you have to level Mrd to the level of the abilities you want for it.

This better reveals the leveling mechanics and requirements.

In the case of Sch and Smn, it depends on the cross classes, but this could result in ALOT of leveling still required even though you could unlock them both by getting ACN to 30 (You still need to get the Required class to 15 for each, and level up each cross class to the level you want abilities for).

Just thinking that two jobs from the same class is a gimme is not quite as one thinks.

- Sometimes I use the word "so" too much...

Edited, Jul 2nd 2013 1:37pm by rfolkker
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#11 Jul 02 2013 at 12:42 PM Rating: Decent
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121 posts
I think that confirms what I was thinking. Thanks for the detail rfolkker.

Taking this a step further the next question for me is how to best determine which cross-class skills are chainable, if any?
#12 Jul 02 2013 at 1:01 PM Rating: Decent
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5,055 posts
soo based on that link monk an only use lancer and archer skills? no skilsl from conjurer or healing spells or anything like that? (im guessing monk can obviously use pugilist skills so thats why they didnt mention that?)
#13 Jul 02 2013 at 1:03 PM Rating: Decent
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121 posts
DuoMaxwellxx wrote:
soo based on that link monk an only use lancer and archer skills? no skilsl from conjurer or healing spells or anything like that? (im guessing monk can obviously use pugilist skills so thats why they didnt mention that?)

MNK gets GLD and LNC, requiring level 30 GLD and level 15 LNC (as pulled from elsewhere). You'd have to revert back to one of those base classes either GLD or LNC to use the CNJ spells.
#14 Jul 02 2013 at 1:42 PM Rating: Good
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Mnk requires PUG and Lnc, with ARC optional.

So yeah, no healing except for second wind. But it does gain the lnc and arc hate reset abilities I believe.

And to my knowledge no chainable abilities are Cross class.
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#15 Jul 02 2013 at 3:04 PM Rating: Decent
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Not sure if anyone else noticed this but I just happened to remember seeing this in an interview Yoshi P did with US gamer (http://www.usgamer.net/articles/a-realm-reborn-the-mmo-for-mmo-idiots).

Quote:
NY: The seven battle classes are the base classes. As you level up through the class quests, these will unlock the jobs, which are the second tier of classes. For example, one of our jobs is paladin. If you want to become a paladin, first of all you get to level 30 in the gladiator quests, and you also get to level 15 in the marauder quests, which is the axe class. Once you get to 30 and 15 in both of those, it unlocks a job quest for the paladin. If you complete that quest or series of quests, then you unlock the paladin job, which means you can change your class to the paladin job, which is a more defensive-minded battle class.


In the interview Yoshi mentions that to unlock PLD you level GLD to 30 and MRD to 15. However in 1.2x to unlock PLD it was GLD 30 CON 15.

Was this a slip up? Or is it possible that the classes needed for unlocking jobs are changing?
#16 Jul 02 2013 at 10:45 PM Rating: Decent
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ErikHighwind wrote:
DuoMaxwellxx wrote:
soo based on that link monk an only use lancer and archer skills? no skilsl from conjurer or healing spells or anything like that? (im guessing monk can obviously use pugilist skills so thats why they didnt mention that?)

MNK gets GLD and LNC, requiring level 30 GLD and level 15 LNC (as pulled from elsewhere). You'd have to revert back to one of those base classes either GLD or LNC to use the CNJ spells.



you sure mnk gets gld? because nothing in the job/class link seems to suggest that
#17 Jul 02 2013 at 11:51 PM Rating: Good
Some of the cross classes for jobs were changed from 1.0. It's best to not use any of that information anymore if you were.

I know WHM can cross class THM abilities now whereas they could not in the original version.

Edited, Jul 2nd 2013 10:52pm by UltKnightGrover
#18 Jul 02 2013 at 11:57 PM Rating: Good
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676 posts
DuoMaxwellxx wrote:
ErikHighwind wrote:
DuoMaxwellxx wrote:
soo based on that link monk an only use lancer and archer skills? no skilsl from conjurer or healing spells or anything like that? (im guessing monk can obviously use pugilist skills so thats why they didnt mention that?)

MNK gets GLD and LNC, requiring level 30 GLD and level 15 LNC (as pulled from elsewhere). You'd have to revert back to one of those base classes either GLD or LNC to use the CNJ spells.



you sure mnk gets gld? because nothing in the job/class link seems to suggest that


Monk does not require gladiator. Basically, the jobs require 2 classes to be leveled up. One to lvl 30 and the other to lvl 15. The lvl 30 class will be the one that the job is based off of. For example, if you wanted to unlock Monk, you'll have to level up Pugilist to lvl 30 and lancer to lvl 15. For White Mage, it's conjuror to 30 and gladiator to lvl 15. The secondary class was supposed to be something "similar" to the job. With ARR having so many changes to it, I'm not sure if these class requirements will remain the same. I do know that you will still be required to level up 2 classes, one to 30 and another to 15 in order to unlock a job.

For skills, if you look at the different skills listed in the database, you'll see parts where it says "requires". This will give you an idea of whether or not it can be used cross class or not. If it says requires "desciple of war" you may use it on classes other than the one you unlocked it with, but it must be a DoW. Conjuror or thaumaturge could not use it. If it says requires "sword", you'll know you cannot use it on any class/job other than one that uses a sword, aka gladiator or paladin. Yoshi has always wanted classes to be more broad and allow players to be able to customize their class since he envisioned them to be the main ways for people to level up thus allowing them to have 10 cross class abilities. This makes it easier for those players who are more casual in nature and don't have a lot of time to spend trying to find groups. The jobs are mainly needed to fill in a "role" in the party. For example, if I'm going to go fight an enemy who is weak to magic damage. I would consider having Black mages to do as much magical damage as possible. I would also need a paladin for a tank to keep the enemy focused on attacking my tank while my squishy black mage burns him down. This is why he's limited the jobs to only 5 cross class abilities.

When it comes to gaining skills and abilities for classes, they come as you grow in level. The Jobs, however, gain abilities as you complete the job quests. This means that if you level gladiator to lvl 50 and conjuror to only 15, you can then have a paladin who has access to all the gladiator abilities up to lvl 50 and all the cross class abilities of conjuror up to lvl 15. If you are a lvl 50 gladiator who just now unlocked paladin, you will then have to do the quests involved with the paladin storyline to unlock his abilities. If you unlock the paladin earlier, you'll have access to the abilities earlier as long as you do the quests.
#19 Jul 03 2013 at 9:32 AM Rating: Decent
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UltKnightGrover wrote:
Some of the cross classes for jobs were changed from 1.0. It's best to not use any of that information anymore if you were.

I know WHM can cross class THM abilities now whereas they could not in the original version.

Edited, Jul 2nd 2013 10:52pm by UltKnightGrover


Whm could always use Thm, but Blm could never use Whm. But you are right, they could (and probably did) change the Required and optional classes (especially since they introduced the new class that could map to either of the mage classes, or even possibly something like Brd).
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#20 Jul 03 2013 at 12:30 PM Rating: Good
rfolkker wrote:
UltKnightGrover wrote:
Some of the cross classes for jobs were changed from 1.0. It's best to not use any of that information anymore if you were.

I know WHM can cross class THM abilities now whereas they could not in the original version.

Edited, Jul 2nd 2013 10:52pm by UltKnightGrover


Whm could always use Thm, but Blm could never use Whm. But you are right, they could (and probably did) change the Required and optional classes (especially since they introduced the new class that could map to either of the mage classes, or even possibly something like Brd).


Incorrect.

White Mage originally crossclassed Gladiator and Pugilist.

http://forum.square-enix.com/ffxiv/threads/39024-patch1.21-Patch-1.21-Notes
#21 Jul 03 2013 at 1:24 PM Rating: Good
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Hmm, I'm sorry, you are right... Oddly it was Bard that got Con/Thm. And only Brd that has Thm as a cross class. And now I remember why so many people had issues when Bard first came out... A melee DD is the only class in the game that *ONLY* uses Mage cross classes. And other than Paladin it is the only other class (including both Mage classes) that even has a Mage Cross Class.
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#22 Jul 03 2013 at 2:02 PM Rating: Good
Yep! I think WHM didn't have THM because with AoE Sanguine Rite it would have been way overpowered.
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