Having started beta on PS3, I found it difficult (impossible) to get the PS3 UI the look and act right.
This round of beta I've been on PC so I'm seeing all the HUD, UI, and resolution customizations options that PC users have.
I'm going to list all the customizations options that the PC has that the PS3 did not have during the last round of beta. Then I will log into PS3 tonight and find out if those were actual improvements to UI customization for both systems since the last beta, or if the PS3 is still limited on options.
On PC you can:
1.) Separate the chat logs so that "Battle" and "General", etc. are docked on separate parts of the screen.
2.) Change the size of chat fonts.
3.) There is a whole string of mini icons always on-screen for every in-game menu, such as "Character", "Inventory", "System Menu" etc.
4.) Customize the location and number of hot bars on screen.
5.) Customize overall screen resolution.
6.) The ability to set each controller button to whatever function you want.
In the last round of beta I could not [figure out how to] do the following things with the PS3 UI:
1.) Separate the chat logs.
2.) Customize font size (locked to one size option).
3.) There is not a string of mini-icons, even though I was using a mouse and could have utilized it.
4.) You could only chose the controller based L1+button/R1+button hotbars. No option for regular hotbars. No option to have 10 hot bars on the screen.
5.) Customize screen resolution.
6.) I could not customize each button on the controller.
I have no idea if the PS3 UI has updated some of these since the last beta weekend. I will print this list, check when I get home, and reply back later.
As it stand now the PS3 version is lacking a great deal of customization options that clearly could be utilized by a PS3 user with mouse and keyboard. I don't see why the UI options are not identical, since the available input devices are identical for both platforms.
On a side note - chat difference:
On the PS3 version, typing on the keyboard immediately sends you into the chat bar (without pressing enter first.) This limits the effective keyboard keys you can set to Keybinds to the number pad and functions keys. In Ver 1.0, hitting Enter, or not, to start chatting was a setting that you could toggle. For ARR, toggling this is not currently an option. PC = hit enter first to chat, PS3 = typing starts chat immediately. (It was actually easier to chat during crafting or battle on PS3, because sometimes hitting the Enter to start chat on PC would effect what I was doing instead of opening chat, depending on where I was in the menu/battle.)
If anyone else has used both UI's, I'd like to hear your impression of the varying options.
Edited, Jul 11th 2013 1:10pm by Gnu